pcsx2/common/include/PS2Edefs.h

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/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2010 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __PS2EDEFS_H__
#define __PS2EDEFS_H__
// Global enable/disable flag, disables all the parts if off
//#define ENABLE_NEW_IOPDMA
// Parts of the dmac, each one can be turned on independently
#ifdef ENABLE_NEW_IOPDMA
//#define ENABLE_NEW_IOPDMA_SPU2 /* working */
//#define ENABLE_NEW_IOPDMA_SIO /* working */
//#define ENABLE_NEW_IOPDMA_CDVD /* NOT IMPLEMENTED */
//#define ENABLE_NEW_IOPDMA_SIF /* NOT IMPLEMENTED */
//#define ENABLE_NEW_IOPDMA_DEV9 /* untested (no plugins) */
#endif
/*
* PS2E Definitions v0.6.2 (beta)
*
* Author: linuzappz@hotmail.com
* shadowpcsx2@yahoo.gr
* florinsasu@hotmail.com
*/
/*
Notes:
* Since this is still beta things may change.
* OSflags:
__linux__ (linux OS)
_WIN32 (win32 OS)
* common return values (for ie. GSinit):
0 - success
-1 - error
* reserved keys:
F1 to F10 are reserved for the emulator
* plugins should NOT change the current
working directory.
(on win32, add flag OFN_NOCHANGEDIR for
GetOpenFileName)
*/
#include "Pcsx2Defs.h"
///////////////////////////////////////////////////////////////////////
// freeze modes:
#define FREEZE_LOAD 0
#define FREEZE_SAVE 1
#define FREEZE_SIZE 2
// event values:
#define KEYPRESS 1
#define KEYRELEASE 2
typedef struct {
int size;
s8 *data;
} freezeData;
typedef struct _keyEvent {
u32 key;
u32 evt;
} keyEvent;
///////////////////////////////////////////////////////////////////////
#if defined(GSdefs) || defined(PADdefs) || defined(SIOdefs) || \
defined(SPU2defs) || defined(CDVDdefs) || defined(DEV9defs) || \
defined(USBdefs) || defined(FWdefs)
#define COMMONdefs
#endif
// PS2EgetLibType returns (may be OR'd)
#define PS2E_LT_GS 0x01
#define PS2E_LT_PAD 0x02 // -=[ OBSOLETE ]=-
#define PS2E_LT_SPU2 0x04
#define PS2E_LT_CDVD 0x08
#define PS2E_LT_DEV9 0x10
#define PS2E_LT_USB 0x20
#define PS2E_LT_FW 0x40
#define PS2E_LT_SIO 0x80
// PS2EgetLibVersion2 (high 16 bits)
#define PS2E_GS_VERSION 0x0006
#define PS2E_PAD_VERSION 0x0002 // -=[ OBSOLETE ]=-
#ifdef ENABLE_NEW_IOPDMA_SPU2
# define PS2E_SPU2_VERSION 0x0006
#else
# define PS2E_SPU2_VERSION 0x0005
#endif
#define PS2E_CDVD_VERSION 0x0005
#ifdef ENABLE_NEW_IOPDMA_DEV9
# define PS2E_DEV9_VERSION 0x0004
#else
# define PS2E_DEV9_VERSION 0x0003
#endif
#define PS2E_USB_VERSION 0x0003
#define PS2E_FW_VERSION 0x0002
#define PS2E_SIO_VERSION 0x0001
#ifdef COMMONdefs
#ifdef __cplusplus
extern "C" {
#endif
u32 CALLBACK PS2EgetLibType(void);
u32 CALLBACK PS2EgetLibVersion2(u32 type);
char* CALLBACK PS2EgetLibName(void);
#ifdef __cplusplus
}
#endif
#endif
// key values:
/* key values must be OS dependant:
win32: the VK_XXX will be used (WinUser)
linux: the XK_XXX will be used (XFree86)
*/
// for 64bit compilers
typedef char __keyEvent_Size__[(sizeof(keyEvent) == 8)?1:-1];
// plugin types
#define SIO_TYPE_PAD 0x00000001
#define SIO_TYPE_MTAP 0x00000004
#define SIO_TYPE_RM 0x00000040
#define SIO_TYPE_MC 0x00000100
typedef int (CALLBACK * SIOchangeSlotCB)(int slot);
typedef struct _cdvdSubQ {
u8 ctrl:4; // control and mode bits
u8 mode:4; // control and mode bits
u8 trackNum; // current track number (1 to 99)
u8 trackIndex; // current index within track (0 to 99)
u8 trackM; // current minute location on the disc (BCD encoded)
u8 trackS; // current sector location on the disc (BCD encoded)
u8 trackF; // current frame location on the disc (BCD encoded)
u8 pad; // unused
u8 discM; // current minute offset from first track (BCD encoded)
u8 discS; // current sector offset from first track (BCD encoded)
u8 discF; // current frame offset from first track (BCD encoded)
} cdvdSubQ;
typedef struct _cdvdTD { // NOT bcd coded
u32 lsn;
u8 type;
} cdvdTD;
typedef struct _cdvdTN {
u8 strack; //number of the first track (usually 1)
u8 etrack; //number of the last track
} cdvdTN;
// CDVDreadTrack mode values:
#define CDVD_MODE_2352 0 // full 2352 bytes
#define CDVD_MODE_2340 1 // skip sync (12) bytes
#define CDVD_MODE_2328 2 // skip sync+head+sub (24) bytes
#define CDVD_MODE_2048 3 // skip sync+head+sub (24) bytes
#define CDVD_MODE_2368 4 // full 2352 bytes + 16 subq
// CDVDgetDiskType returns:
#define CDVD_TYPE_ILLEGAL 0xff // Illegal Disc
#define CDVD_TYPE_DVDV 0xfe // DVD Video
#define CDVD_TYPE_CDDA 0xfd // Audio CD
#define CDVD_TYPE_PS2DVD 0x14 // PS2 DVD
#define CDVD_TYPE_PS2CDDA 0x13 // PS2 CD (with audio)
#define CDVD_TYPE_PS2CD 0x12 // PS2 CD
#define CDVD_TYPE_PSCDDA 0x11 // PS CD (with audio)
#define CDVD_TYPE_PSCD 0x10 // PS CD
#define CDVD_TYPE_UNKNOWN 0x05 // Unknown
#define CDVD_TYPE_DETCTDVDD 0x04 // Detecting Dvd Dual Sided
#define CDVD_TYPE_DETCTDVDS 0x03 // Detecting Dvd Single Sided
#define CDVD_TYPE_DETCTCD 0x02 // Detecting Cd
#define CDVD_TYPE_DETCT 0x01 // Detecting
#define CDVD_TYPE_NODISC 0x00 // No Disc
// CDVDgetTrayStatus returns:
#define CDVD_TRAY_CLOSE 0x00
#define CDVD_TRAY_OPEN 0x01
// cdvdTD.type (track types for cds)
#define CDVD_AUDIO_TRACK 0x01
#define CDVD_MODE1_TRACK 0x41
#define CDVD_MODE2_TRACK 0x61
#define CDVD_AUDIO_MASK 0x00
#define CDVD_DATA_MASK 0x40
// CDROM_DATA_TRACK 0x04 //do not enable this! (from linux kernel)
typedef void (*DEV9callback)(int cycles);
typedef int (*DEV9handler)(void);
typedef void (*USBcallback)(int cycles);
typedef int (*USBhandler)(void);
typedef struct _GSdriverInfo {
char name[8];
void *common;
} GSdriverInfo;
#ifdef _WIN32
// TODO: Only GSNull uses this? Yet it doesn't seem to be used by PCSX2.
#include <windows.h>
typedef struct _winInfo { // unsupported values must be set to zero
HWND hWnd;
HMENU hMenu;
HWND hStatusWnd;
} winInfo;
#endif
#ifdef __cplusplus
extern "C" {
#endif
/* GS plugin API */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef GSdefs
// basic funcs
s32 CALLBACK GSinit();
s32 CALLBACK GSopen(void *pDsp, const char *Title, int multithread);
void CALLBACK GSclose();
void CALLBACK GSshutdown();
void CALLBACK GSsetSettingsDir( const char* dir );
void CALLBACK GSsetLogDir( const char* dir );
void CALLBACK GSvsync(int field);
void CALLBACK GSgifTransfer(const u32 *pMem, u32 addr);
void CALLBACK GSgifTransfer1(u32 *pMem, u32 addr);
void CALLBACK GSgifTransfer2(u32 *pMem, u32 size);
void CALLBACK GSgifTransfer3(u32 *pMem, u32 size);
void CALLBACK GSgetLastTag(u64* ptag); // returns the last tag processed (64 bits)
void CALLBACK GSgifSoftReset(u32 mask);
void CALLBACK GSreadFIFO(u64 *mem);
void CALLBACK GSinitReadFIFO(u64 *mem);
void CALLBACK GSreadFIFO2(u64 *mem, int qwc);
void CALLBACK GSinitReadFIFO2(u64 *mem, int qwc);
// extended funcs
// GSkeyEvent gets called when there is a keyEvent from the PAD plugin
void CALLBACK GSkeyEvent(keyEvent *ev);
void CALLBACK GSchangeSaveState(int, const char* filename);
void CALLBACK GSmakeSnapshot(char *path);
void CALLBACK GSmakeSnapshot2(char *pathname, int* snapdone, int savejpg);
void CALLBACK GSirqCallback(void (*callback)());
void CALLBACK GSprintf(int timeout, char *fmt, ...);
void CALLBACK GSsetBaseMem(void*);
void CALLBACK GSsetGameCRC(int crc, int gameoptions);
// controls frame skipping in the GS, if this routine isn't present, frame skipping won't be done
void CALLBACK GSsetFrameSkip(int frameskip);
// if start is 1, starts recording spu2 data, else stops
// returns a non zero value if successful
// for now, pData is not used
int CALLBACK GSsetupRecording(int start, void* pData);
void CALLBACK GSreset();
//deprecated: GSgetTitleInfo was used in PCSX2 but no plugin supported it prior to r4070:
//void CALLBACK GSgetTitleInfo( char dest[128] );
void CALLBACK GSgetTitleInfo2( char* dest, size_t length );
void CALLBACK GSwriteCSR(u32 value);
s32 CALLBACK GSfreeze(int mode, freezeData *data);
void CALLBACK GSconfigure();
void CALLBACK GSabout();
s32 CALLBACK GStest();
#endif
/* PAD plugin API -=[ OBSOLETE ]=- */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef PADdefs
// basic funcs
s32 CALLBACK PADinit(u32 flags);
s32 CALLBACK PADopen(void *pDsp);
void CALLBACK PADclose();
void CALLBACK PADshutdown();
void CALLBACK PADsetSettingsDir( const char* dir );
void CALLBACK PADsetLogDir( const char* dir );
// PADkeyEvent is called every vsync (return NULL if no event)
keyEvent* CALLBACK PADkeyEvent();
u8 CALLBACK PADstartPoll(int pad);
u8 CALLBACK PADpoll(u8 value);
// returns: 1 if supported pad1
// 2 if supported pad2
// 3 if both are supported
u32 CALLBACK PADquery();
// call to give a hint to the PAD plugin to query for the keyboard state. A
// good plugin will query the OS for keyboard state ONLY in this function.
// This function is necessary when multithreading because otherwise
// the PAD plugin can get into deadlocks with the thread that really owns
// the window (and input). Note that PADupdate can be called from a different
// thread than the other functions, so mutex or other multithreading primitives
// have to be added to maintain data integrity.
void CALLBACK PADupdate(int pad);
// Send a key event from wx-gui to pad
// Note: On linux GSOpen2, wx-gui and pad share the same event buffer. Wx-gui reads and deletes event
// before the pad saw them. So the gui needs to send them back to the pad.
void CALLBACK PADWriteEvent(keyEvent &evt);
// extended funcs
void CALLBACK PADgsDriverInfo(GSdriverInfo *info);
void CALLBACK PADconfigure();
void CALLBACK PADabout();
s32 CALLBACK PADtest();
#endif
/* SPU2 plugin API */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef SPU2defs
// basic funcs
s32 CALLBACK SPU2init();
s32 CALLBACK SPU2open(void *pDsp);
void CALLBACK SPU2close();
void CALLBACK SPU2shutdown();
void CALLBACK SPU2setSettingsDir( const char* dir );
void CALLBACK SPU2setLogDir( const char* dir );
void CALLBACK SPU2reset();
void CALLBACK SPU2write(u32 mem, u16 value);
u16 CALLBACK SPU2read(u32 mem);
#ifdef ENABLE_NEW_IOPDMA_SPU2
s32 CALLBACK SPU2dmaRead(s32 channel, u32* data, u32 bytesLeft, u32* bytesProcessed);
s32 CALLBACK SPU2dmaWrite(s32 channel, u32* data, u32 bytesLeft, u32* bytesProcessed);
void CALLBACK SPU2dmaInterrupt(s32 channel);
// dma irq callbacks not needed anymore, they are handled by the dmac
void CALLBACK SPU2irqCallback(void (*SPU2callback)());
#else
void CALLBACK SPU2readDMA4Mem(u16 *pMem, int size);
void CALLBACK SPU2writeDMA4Mem(u16 *pMem, int size);
void CALLBACK SPU2interruptDMA4();
void CALLBACK SPU2readDMA7Mem(u16* pMem, int size);
void CALLBACK SPU2writeDMA7Mem(u16 *pMem, int size);
// all addresses passed by dma will be pointers to the array starting at baseaddr
// This function is necessary to successfully save and reload the spu2 state
void CALLBACK SPU2setDMABaseAddr(uptr baseaddr);
void CALLBACK SPU2interruptDMA7();
u32 CALLBACK SPU2ReadMemAddr(int core);
void CALLBACK SPU2WriteMemAddr(int core,u32 value);
void CALLBACK SPU2irqCallback(void (*SPU2callback)(),void (*DMA4callback)(),void (*DMA7callback)());
#endif
// extended funcs
// if start is 1, starts recording spu2 data, else stops
// returns a non zero value if successful
// for now, pData is not used
int CALLBACK SPU2setupRecording(int start, void* pData);
void CALLBACK SPU2setClockPtr(u32* ptr);
void CALLBACK SPU2setTimeStretcher(short int enable);
void CALLBACK SPU2async(u32 cycles);
s32 CALLBACK SPU2freeze(int mode, freezeData *data);
void CALLBACK SPU2configure();
void CALLBACK SPU2about();
s32 CALLBACK SPU2test();
#endif
/* CDVD plugin API */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef CDVDdefs
// basic funcs
s32 CALLBACK CDVDinit();
s32 CALLBACK CDVDopen(const char* pTitleFilename);
void CALLBACK CDVDclose();
void CALLBACK CDVDshutdown();
void CALLBACK CDVDsetSettingsDir( const char* dir );
void CALLBACK CDVDsetLogDir( const char* dir );
s32 CALLBACK CDVDreadTrack(u32 lsn, int mode);
// return can be NULL (for async modes)
u8* CALLBACK CDVDgetBuffer();
s32 CALLBACK CDVDreadSubQ(u32 lsn, cdvdSubQ* subq);//read subq from disc (only cds have subq data)
s32 CALLBACK CDVDgetTN(cdvdTN *Buffer); //disk information
s32 CALLBACK CDVDgetTD(u8 Track, cdvdTD *Buffer); //track info: min,sec,frame,type
s32 CALLBACK CDVDgetTOC(void* toc); //gets ps2 style toc from disc
s32 CALLBACK CDVDgetDiskType(); //CDVD_TYPE_xxxx
s32 CALLBACK CDVDgetTrayStatus(); //CDVD_TRAY_xxxx
s32 CALLBACK CDVDctrlTrayOpen(); //open disc tray
s32 CALLBACK CDVDctrlTrayClose(); //close disc tray
// extended funcs
void CALLBACK CDVDconfigure();
void CALLBACK CDVDabout();
s32 CALLBACK CDVDtest();
void CALLBACK CDVDnewDiskCB(void (*callback)());
// new funcs
// read a track directly
s32 CALLBACK CDVDreadSector(u8* buffer, s32 lsn, int mode);
// improved getBuffer
s32 CALLBACK CDVDgetBuffer2(u8* buffer);
// tool function
s32 CALLBACK CDVDgetDualInfo(s32* dualType, u32* _layer1start);
#endif
/* DEV9 plugin API */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef DEV9defs
// basic funcs
// NOTE: The read/write functions CANNOT use XMM/MMX regs
// If you want to use them, need to save and restore current ones
s32 CALLBACK DEV9init();
s32 CALLBACK DEV9open(void *pDsp);
void CALLBACK DEV9close();
void CALLBACK DEV9shutdown();
void CALLBACK DEV9setSettingsDir( const char* dir );
void CALLBACK DEV9setLogDir( const char* dir );
u8 CALLBACK DEV9read8(u32 addr);
u16 CALLBACK DEV9read16(u32 addr);
u32 CALLBACK DEV9read32(u32 addr);
void CALLBACK DEV9write8(u32 addr, u8 value);
void CALLBACK DEV9write16(u32 addr, u16 value);
void CALLBACK DEV9write32(u32 addr, u32 value);
#ifdef ENABLE_NEW_IOPDMA_DEV9
s32 CALLBACK DEV9dmaRead(s32 channel, u32* data, u32 bytesLeft, u32* bytesProcessed);
s32 CALLBACK DEV9dmaWrite(s32 channel, u32* data, u32 bytesLeft, u32* bytesProcessed);
void CALLBACK DEV9dmaInterrupt(s32 channel);
#else
void CALLBACK DEV9readDMA8Mem(u32 *pMem, int size);
void CALLBACK DEV9writeDMA8Mem(u32 *pMem, int size);
#endif
// cycles = IOP cycles before calling callback,
// if callback returns 1 the irq is triggered, else not
void CALLBACK DEV9irqCallback(DEV9callback callback);
DEV9handler CALLBACK DEV9irqHandler(void);
// extended funcs
s32 CALLBACK DEV9freeze(int mode, freezeData *data);
void CALLBACK DEV9configure();
void CALLBACK DEV9about();
s32 CALLBACK DEV9test();
#endif
/* USB plugin API */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef USBdefs
// basic funcs
s32 CALLBACK USBinit();
s32 CALLBACK USBopen(void *pDsp);
void CALLBACK USBclose();
void CALLBACK USBshutdown();
void CALLBACK USBsetSettingsDir( const char* dir );
void CALLBACK USBsetLogDir( const char* dir );
u8 CALLBACK USBread8(u32 addr);
u16 CALLBACK USBread16(u32 addr);
u32 CALLBACK USBread32(u32 addr);
void CALLBACK USBwrite8(u32 addr, u8 value);
void CALLBACK USBwrite16(u32 addr, u16 value);
void CALLBACK USBwrite32(u32 addr, u32 value);
void CALLBACK USBasync(u32 cycles);
// cycles = IOP cycles before calling callback,
// if callback returns 1 the irq is triggered, else not
void CALLBACK USBirqCallback(USBcallback callback);
USBhandler CALLBACK USBirqHandler(void);
void CALLBACK USBsetRAM(void *mem);
// extended funcs
s32 CALLBACK USBfreeze(int mode, freezeData *data);
void CALLBACK USBconfigure();
void CALLBACK USBabout();
s32 CALLBACK USBtest();
#endif
/* FW plugin API */
// if this file is included with this define
// the next api will not be skipped by the compiler
#ifdef FWdefs
// basic funcs
// NOTE: The read/write functions CANNOT use XMM/MMX regs
// If you want to use them, need to save and restore current ones
s32 CALLBACK FWinit();
s32 CALLBACK FWopen(void *pDsp);
void CALLBACK FWclose();
void CALLBACK FWshutdown();
void CALLBACK FWsetSettingsDir( const char* dir );
void CALLBACK FWsetLogDir( const char* dir );
u32 CALLBACK FWread32(u32 addr);
void CALLBACK FWwrite32(u32 addr, u32 value);
void CALLBACK FWirqCallback(void (*callback)());
// extended funcs
s32 CALLBACK FWfreeze(int mode, freezeData *data);
void CALLBACK FWconfigure();
void CALLBACK FWabout();
s32 CALLBACK FWtest();
#endif
// might be useful for emulators
#ifdef PLUGINtypedefs
typedef u32 (CALLBACK* _PS2EgetLibType)(void);
typedef u32 (CALLBACK* _PS2EgetLibVersion2)(u32 type);
typedef char*(CALLBACK* _PS2EgetLibName)(void);
typedef void (CALLBACK* _PS2EsetEmuVersion)(const char* emuId, u32 version); // HACK to let some plugins know it's 0.9.7 PCSX2 --air
// GS
// NOTE: GSreadFIFOX/GSwriteCSR functions CANNOT use XMM/MMX regs
// If you want to use them, need to save and restore current ones
typedef s32 (CALLBACK* _GSopen)(void *pDsp, const char *Title, int multithread);
typedef s32 (CALLBACK* _GSopen2)( void *pDsp, u32 flags );
typedef void (CALLBACK* _GSvsync)(int field);
typedef void (CALLBACK* _GSgifTransfer)(const u32 *pMem, u32 size);
typedef void (CALLBACK* _GSgifTransfer1)(u32 *pMem, u32 addr);
typedef void (CALLBACK* _GSgifTransfer2)(u32 *pMem, u32 size);
typedef void (CALLBACK* _GSgifTransfer3)(u32 *pMem, u32 size);
typedef void (CALLBACK* _GSgifSoftReset)(u32 mask);
typedef void (CALLBACK* _GSreadFIFO)(u64 *pMem);
typedef void (CALLBACK* _GSreadFIFO2)(u64 *pMem, int qwc);
typedef void (CALLBACK* _GSinitReadFIFO)(u64 *pMem);
typedef void (CALLBACK* _GSinitReadFIFO2)(u64 *pMem, int qwc);
typedef void (CALLBACK* _GSchangeSaveState)(int, const char* filename);
typedef void (CALLBACK* _GSgetTitleInfo2)(char* dest, size_t length);
typedef void (CALLBACK* _GSirqCallback)(void (*callback)());
typedef void (CALLBACK* _GSprintf)(int timeout, char *fmt, ...);
typedef void (CALLBACK* _GSsetBaseMem)(void*);
typedef void (CALLBACK* _GSsetGameCRC)(int, int);
typedef void (CALLBACK* _GSsetFrameSkip)(int frameskip);
typedef void (CALLBACK* _GSsetFrameLimit)(int limit);
typedef void (CALLBACK* _GSsetVsync)(int enabled);
typedef void (CALLBACK* _GSsetExclusive)(int isExclusive);
typedef int (CALLBACK* _GSsetupRecording)(int, void*);
typedef void (CALLBACK* _GSreset)();
typedef void (CALLBACK* _GSwriteCSR)(u32 value);
typedef void (CALLBACK* _GSmakeSnapshot)(const char *path);
typedef void (CALLBACK* _GSmakeSnapshot2)(const char *path, int*, int);
// PAD
typedef s32 (CALLBACK* _PADinit)(u32 flags);
typedef s32 (CALLBACK* _PADopen)(void *pDsp);
typedef u8 (CALLBACK* _PADstartPoll)(int pad);
typedef u8 (CALLBACK* _PADpoll)(u8 value);
typedef u32 (CALLBACK* _PADquery)(int pad);
typedef void (CALLBACK* _PADupdate)(int pad);
typedef keyEvent* (CALLBACK* _PADkeyEvent)();
typedef void (CALLBACK* _PADgsDriverInfo)(GSdriverInfo *info);
typedef s32 (CALLBACK* _PADsetSlot)(u8 port, u8 slot);
typedef s32 (CALLBACK* _PADqueryMtap)(u8 port);
typedef void (CALLBACK* _PADWriteEvent)(keyEvent &evt);
// SPU2
typedef s32 (CALLBACK* _SPU2open)(void *pDsp);
typedef void (CALLBACK* _SPU2reset)();
typedef void (CALLBACK* _SPU2write)(u32 mem, u16 value);
typedef u16 (CALLBACK* _SPU2read)(u32 mem);
#ifdef ENABLE_NEW_IOPDMA_SPU2
typedef s32 (CALLBACK* _SPU2dmaRead)(s32 channel, u32* data, u32 bytesLeft, u32* bytesProcessed);
typedef s32 (CALLBACK* _SPU2dmaWrite)(s32 channel, u32* data, u32 bytesLeft, u32* bytesProcessed);
typedef void (CALLBACK* _SPU2dmaInterrupt)(s32 channel);
// dma irq callbacks not needed anymore, they are handled by the dmac
typedef void (CALLBACK* _SPU2irqCallback)(void (*SPU2callback)());
#else
typedef void (CALLBACK* _SPU2readDMA4Mem)(u16 *pMem, int size);
typedef void (CALLBACK* _SPU2writeDMA4Mem)(u16 *pMem, int size);
typedef void (CALLBACK* _SPU2interruptDMA4)();
typedef void (CALLBACK* _SPU2readDMA7Mem)(u16 *pMem, int size);
typedef void (CALLBACK* _SPU2writeDMA7Mem)(u16 *pMem, int size);
typedef void (CALLBACK* _SPU2setDMABaseAddr)(uptr baseaddr);
typedef void (CALLBACK* _SPU2interruptDMA7)();
typedef void (CALLBACK* _SPU2irqCallback)(void (*SPU2callback)(),void (*DMA4callback)(),void (*DMA7callback)());
typedef u32 (CALLBACK* _SPU2ReadMemAddr)(int core);
typedef void (CALLBACK* _SPU2WriteMemAddr)(int core,u32 value);
#endif
typedef int (CALLBACK* _SPU2setupRecording)(int, void*);
typedef void (CALLBACK* _SPU2setClockPtr)(u32*ptr);
typedef void (CALLBACK* _SPU2setTimeStretcher)(short int enable);
typedef void (CALLBACK* _SPU2async)(u32 cycles);
// CDVD
// NOTE: The read/write functions CANNOT use XMM/MMX regs
// If you want to use them, need to save and restore current ones
typedef s32 (CALLBACK* _CDVDopen)(const char* pTitleFilename);
// Initiates an asynchronous track read operation.
// Returns -1 on error (invalid track)
// Returns 0 on success.
typedef s32 (CALLBACK* _CDVDreadTrack)(u32 lsn, int mode);
// *OBSOLETE* returns a pointer to the buffer, or NULL if data hasn't finished
// loading yet.
typedef u8* (CALLBACK* _CDVDgetBuffer)();
// Copies loaded data to the target buffer.
// Returns -2 if the asynchronous read is still pending.
// Returns -1 if the asyncronous read failed.
// Returns 0 on success.
typedef s32 (CALLBACK* _CDVDgetBuffer2)(u8* buffer);
typedef s32 (CALLBACK* _CDVDreadSubQ)(u32 lsn, cdvdSubQ* subq);
typedef s32 (CALLBACK* _CDVDgetTN)(cdvdTN *Buffer);
typedef s32 (CALLBACK* _CDVDgetTD)(u8 Track, cdvdTD *Buffer);
typedef s32 (CALLBACK* _CDVDgetTOC)(void* toc);
typedef s32 (CALLBACK* _CDVDgetDiskType)();
typedef s32 (CALLBACK* _CDVDgetTrayStatus)();
typedef s32 (CALLBACK* _CDVDctrlTrayOpen)();
typedef s32 (CALLBACK* _CDVDctrlTrayClose)();
typedef s32 (CALLBACK* _CDVDreadSector)(u8* buffer, u32 lsn, int mode);
typedef s32 (CALLBACK* _CDVDgetDualInfo)(s32* dualType, u32* _layer1start);
typedef void (CALLBACK* _CDVDnewDiskCB)(void (*callback)());
// DEV9
// NOTE: The read/write functions CANNOT use XMM/MMX regs
// If you want to use them, need to save and restore current ones
typedef s32 (CALLBACK* _DEV9open)(void *pDsp);
typedef u8 (CALLBACK* _DEV9read8)(u32 mem);
typedef u16 (CALLBACK* _DEV9read16)(u32 mem);
typedef u32 (CALLBACK* _DEV9read32)(u32 mem);
typedef void (CALLBACK* _DEV9write8)(u32 mem, u8 value);
typedef void (CALLBACK* _DEV9write16)(u32 mem, u16 value);
typedef void (CALLBACK* _DEV9write32)(u32 mem, u32 value);
#ifdef ENABLE_NEW_IOPDMA_DEV9
typedef s32 (CALLBACK* _DEV9dmaRead)(s32 channel, u32* data, u32 bytesLeft, u32* bytesProcessed);
typedef s32 (CALLBACK* _DEV9dmaWrite)(s32 channel, u32* data, u32 bytesLeft, u32* bytesProcessed);
typedef void (CALLBACK* _DEV9dmaInterrupt)(s32 channel);
#else
typedef void (CALLBACK* _DEV9readDMA8Mem)(u32 *pMem, int size);
typedef void (CALLBACK* _DEV9writeDMA8Mem)(u32 *pMem, int size);
#endif
typedef void (CALLBACK* _DEV9irqCallback)(DEV9callback callback);
typedef DEV9handler (CALLBACK* _DEV9irqHandler)(void);
typedef void (CALLBACK* _DEV9async)(u32 cycles);
// USB
// NOTE: The read/write functions CANNOT use XMM/MMX regs
// If you want to use them, need to save and restore current ones
typedef s32 (CALLBACK* _USBopen)(void *pDsp);
typedef u8 (CALLBACK* _USBread8)(u32 mem);
typedef u16 (CALLBACK* _USBread16)(u32 mem);
typedef u32 (CALLBACK* _USBread32)(u32 mem);
typedef void (CALLBACK* _USBwrite8)(u32 mem, u8 value);
typedef void (CALLBACK* _USBwrite16)(u32 mem, u16 value);
typedef void (CALLBACK* _USBwrite32)(u32 mem, u32 value);
typedef void (CALLBACK* _USBasync)(u32 cycles);
typedef void (CALLBACK* _USBirqCallback)(USBcallback callback);
typedef USBhandler (CALLBACK* _USBirqHandler)(void);
typedef void (CALLBACK* _USBsetRAM)(void *mem);
//FW
typedef s32 (CALLBACK* _FWopen)(void *pDsp);
typedef u32 (CALLBACK* _FWread32)(u32 mem);
typedef void (CALLBACK* _FWwrite32)(u32 mem, u32 value);
typedef void (CALLBACK* _FWirqCallback)(void (*callback)());
#endif
#ifdef PLUGINfuncs
// GS
extern _GSopen GSopen;
extern _GSopen2 GSopen2;
extern _GSvsync GSvsync;
extern _GSgifTransfer GSgifTransfer;
extern _GSgifTransfer1 GSgifTransfer1;
extern _GSgifTransfer2 GSgifTransfer2;
extern _GSgifTransfer3 GSgifTransfer3;
extern _GSgifSoftReset GSgifSoftReset;
extern _GSreadFIFO GSreadFIFO;
extern _GSinitReadFIFO GSinitReadFIFO;
extern _GSreadFIFO2 GSreadFIFO2;
extern _GSinitReadFIFO2 GSinitReadFIFO2;
extern _GSchangeSaveState GSchangeSaveState;
extern _GSgetTitleInfo2 GSgetTitleInfo2;
extern _GSmakeSnapshot GSmakeSnapshot;
extern _GSmakeSnapshot2 GSmakeSnapshot2;
extern _GSirqCallback GSirqCallback;
extern _GSprintf GSprintf;
extern _GSsetBaseMem GSsetBaseMem;
extern _GSsetGameCRC GSsetGameCRC;
extern _GSsetFrameSkip GSsetFrameSkip;
extern _GSsetFrameLimit GSsetFrameLimit;
extern _GSsetVsync GSsetVsync;
extern _GSsetupRecording GSsetupRecording;
extern _GSreset GSreset;
extern _GSwriteCSR GSwriteCSR;
// PAD
extern _PADopen PADopen;
extern _PADstartPoll PADstartPoll;
extern _PADpoll PADpoll;
extern _PADquery PADquery;
extern _PADupdate PADupdate;
extern _PADkeyEvent PADkeyEvent;
extern _PADgsDriverInfo PADgsDriverInfo;
extern _PADsetSlot PADsetSlot;
extern _PADqueryMtap PADqueryMtap;
extern _PADWriteEvent PADWriteEvent;
// SPU2
extern _SPU2open SPU2open;
extern _SPU2reset SPU2reset;
extern _SPU2write SPU2write;
extern _SPU2read SPU2read;
#ifdef ENABLE_NEW_IOPDMA_SPU2
extern _SPU2dmaRead SPU2dmaRead;
extern _SPU2dmaWrite SPU2dmaWrite;
extern _SPU2dmaInterrupt SPU2dmaInterrupt;
#else
extern _SPU2readDMA4Mem SPU2readDMA4Mem;
extern _SPU2writeDMA4Mem SPU2writeDMA4Mem;
extern _SPU2interruptDMA4 SPU2interruptDMA4;
extern _SPU2readDMA7Mem SPU2readDMA7Mem;
extern _SPU2writeDMA7Mem SPU2writeDMA7Mem;
extern _SPU2setDMABaseAddr SPU2setDMABaseAddr;
extern _SPU2interruptDMA7 SPU2interruptDMA7;
extern _SPU2ReadMemAddr SPU2ReadMemAddr;
extern _SPU2setupRecording SPU2setupRecording;
extern _SPU2WriteMemAddr SPU2WriteMemAddr;
extern _SPU2irqCallback SPU2irqCallback;
#endif
extern _SPU2irqCallback SPU2irqCallback;
extern _SPU2setupRecording SPU2setupRecording;
extern _SPU2setClockPtr SPU2setClockPtr;
extern _SPU2setTimeStretcher SPU2setTimeStretcher;
extern _SPU2async SPU2async;
// DEV9
extern _DEV9open DEV9open;
extern _DEV9read8 DEV9read8;
extern _DEV9read16 DEV9read16;
extern _DEV9read32 DEV9read32;
extern _DEV9write8 DEV9write8;
extern _DEV9write16 DEV9write16;
extern _DEV9write32 DEV9write32;
#ifdef ENABLE_NEW_IOPDMA_DEV9
extern _DEV9dmaRead DEV9dmaRead;
extern _DEV9dmaWrite DEV9dmaWrite;
extern _DEV9dmaInterrupt DEV9dmaInterrupt;
#else
extern _DEV9readDMA8Mem DEV9readDMA8Mem;
extern _DEV9writeDMA8Mem DEV9writeDMA8Mem;
#endif
extern _DEV9irqCallback DEV9irqCallback;
extern _DEV9irqHandler DEV9irqHandler;
extern _DEV9async DEV9async;
// USB
extern _USBopen USBopen;
extern _USBread8 USBread8;
extern _USBread16 USBread16;
extern _USBread32 USBread32;
extern _USBwrite8 USBwrite8;
extern _USBwrite16 USBwrite16;
extern _USBwrite32 USBwrite32;
extern _USBasync USBasync;
extern _USBirqCallback USBirqCallback;
extern _USBirqHandler USBirqHandler;
extern _USBsetRAM USBsetRAM;
// FW
extern _FWopen FWopen;
extern _FWread32 FWread32;
extern _FWwrite32 FWwrite32;
extern _FWirqCallback FWirqCallback;
#endif
#ifdef __cplusplus
} // End extern "C"
#endif
#endif /* __PS2EDEFS_H__ */