2010-04-25 00:31:27 +00:00
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/*
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2015-05-26 13:36:47 +00:00
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* Copyright (C) 2007-2015 Gabest
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2009-02-09 21:15:56 +00:00
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* http://www.gabest.org
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*
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* This Program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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2010-04-25 00:31:27 +00:00
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*
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2009-02-09 21:15:56 +00:00
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* This Program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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2010-04-25 00:31:27 +00:00
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*
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2009-02-09 21:15:56 +00:00
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* You should have received a copy of the GNU General Public License
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* along with GNU Make; see the file COPYING. If not, write to
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2012-09-09 18:16:11 +00:00
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA USA.
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2009-02-09 21:15:56 +00:00
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* http://www.gnu.org/copyleft/gpl.html
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*
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*/
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#pragma once
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2011-11-16 22:17:37 +00:00
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#include "stdafx.h"
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2010-04-25 00:31:27 +00:00
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struct GSSetting
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2009-02-09 21:15:56 +00:00
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{
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2016-01-18 22:59:27 +00:00
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int32_t value;
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2010-06-23 05:32:50 +00:00
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std::string name;
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std::string note;
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2011-02-19 03:36:30 +00:00
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2016-01-18 22:59:27 +00:00
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template< typename T>
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explicit GSSetting(T value, const char* name, const char* note) :
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value(static_cast<int32_t>(value)),
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name(name),
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note(note)
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2011-02-19 03:36:30 +00:00
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{
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}
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2009-02-09 21:15:56 +00:00
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};
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2015-04-16 17:20:17 +00:00
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2021-02-28 15:32:51 +00:00
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#ifdef _WIN32
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const wchar_t* dialog_message(int ID, bool* updateText = NULL);
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#else
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2015-04-16 17:20:17 +00:00
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const char* dialog_message(int ID, bool* updateText = NULL);
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2021-02-28 15:32:51 +00:00
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#endif
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2015-04-16 17:20:17 +00:00
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2016-05-01 09:43:18 +00:00
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#ifndef _WIN32
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2015-04-16 17:20:17 +00:00
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enum {
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2015-07-19 21:27:45 +00:00
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IDC_FILTER,
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2020-01-16 23:52:17 +00:00
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IDC_HALF_SCREEN_TS,
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2017-02-24 16:55:39 +00:00
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IDC_TRI_FILTER,
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2015-04-16 17:20:17 +00:00
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IDC_SKIPDRAWHACK,
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IDC_SKIPDRAWHACKEDIT,
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2018-08-02 19:55:14 +00:00
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IDC_SKIPDRAWOFFSET,
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IDC_SKIPDRAWOFFSETEDIT,
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2015-04-16 17:20:17 +00:00
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IDC_OFFSETHACK,
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IDC_WILDHACK,
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IDC_ALIGN_SPRITE,
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2015-05-02 06:24:41 +00:00
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IDC_ROUND_SPRITE,
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2015-04-16 17:20:17 +00:00
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IDC_TCOFFSETX,
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IDC_TCOFFSETX2,
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IDC_TCOFFSETY,
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IDC_TCOFFSETY2,
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2015-05-11 12:12:41 +00:00
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IDC_PALTEX,
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2015-07-19 07:34:06 +00:00
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IDC_ACCURATE_BLEND_UNIT,
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2015-05-20 07:42:22 +00:00
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IDC_ACCURATE_DATE,
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2015-06-26 20:07:51 +00:00
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IDC_TC_DEPTH,
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2017-10-04 21:50:36 +00:00
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IDC_CPU_FB_CONVERSION,
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gsdx: Add new tooltips and descriptions.
For Linux and Windows, add tooltip descriptions for AF, AA1, extra
rendering threads, Enable Shade Boost, FX Shader/External Shader, FXAA.
For Windows, also add Alpha Correction and Logarithmic Z tooltips.
For Linux, add software mipmap tooltip.
Thanks to tsunami2311, ssakash, gregory38 and whoever did the wiki for
helping with descriptions.
2015-08-26 22:22:36 +00:00
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IDC_CRC_LEVEL,
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IDC_AFCOMBO,
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IDC_AA1,
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IDC_SWTHREADS,
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IDC_SWTHREADS_EDIT,
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IDC_SHADEBOOST,
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IDC_SHADER_FX,
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IDC_FXAA,
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2016-11-05 16:49:17 +00:00
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IDC_MIPMAP_SW,
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IDC_MIPMAP_HW,
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2016-03-20 12:58:55 +00:00
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IDC_PRELOAD_GS,
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IDC_FAST_TC_INV,
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2021-01-05 18:29:10 +00:00
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IDC_CONSERVATIVE_FB,
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2016-08-27 17:23:12 +00:00
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IDC_LINEAR_PRESENT,
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2019-04-30 23:28:28 +00:00
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IDC_AUTO_FLUSH_HW,
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IDC_AUTO_FLUSH_SW,
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2018-12-31 00:20:16 +00:00
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IDC_SAFE_FEATURES,
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2017-02-04 13:50:36 +00:00
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IDC_MEMORY_WRAPPING,
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2017-03-18 13:19:48 +00:00
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IDC_MERGE_PP_SPRITE,
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2017-02-23 21:51:10 +00:00
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IDC_GEOMETRY_SHADER_OVERRIDE,
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IDC_IMAGE_LOAD_STORE,
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2019-02-07 16:10:46 +00:00
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IDC_SPARSE_TEXTURE,
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2017-01-06 15:40:31 +00:00
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IDC_OSD_LOG,
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IDC_OSD_MONITOR,
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2017-01-10 20:47:33 +00:00
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IDC_OSD_MAX_LOG,
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IDC_OSD_MAX_LOG_EDIT,
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2017-04-08 16:14:26 +00:00
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// Shader
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IDR_CONVERT_GLSL,
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IDR_FXAA_FX,
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IDR_INTERLACE_GLSL,
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IDR_MERGE_GLSL,
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IDR_SHADEBOOST_GLSL,
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IDR_COMMON_GLSL,
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IDR_TFX_VGS_GLSL,
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IDR_TFX_FS_GLSL,
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IDR_TFX_CL,
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2020-09-01 15:50:09 +00:00
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// fonts
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IDR_FONT_ROBOTO,
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2015-04-16 17:20:17 +00:00
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};
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#endif
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