gsdx-linux: add a tooltip for the filtering option

This commit is contained in:
Gregory Hainaut 2015-07-19 23:27:45 +02:00
parent 5c740ff41e
commit a54e636364
3 changed files with 34 additions and 19 deletions

View File

@ -25,6 +25,15 @@
#include "GSLinuxLogo.h"
#include "GSSetting.h"
void AddTooltip(GtkWidget* w, int idc) {
gtk_widget_set_tooltip_text(w, dialog_message(idc));
}
void AddTooltip(GtkWidget* w1, GtkWidget* w2, int idc) {
AddTooltip(w1, idc);
AddTooltip(w2, idc);
}
void CB_ChangedRenderComboBox(GtkComboBox *combo, gpointer user_data)
{
if (gtk_combo_box_get_active(combo) == -1) return;
@ -299,14 +308,14 @@ void populate_hw_table(GtkWidget* hw_table)
GtkWidget* tc_depth_check = CreateCheckBox("Full Depth Emulation", "texture_cache_depth", true);
// Some helper string
gtk_widget_set_tooltip_text(paltex_check, dialog_message(IDC_PALTEX));
gtk_widget_set_tooltip_text(acc_blend_check, dialog_message(IDC_ACCURATE_BLEND));
gtk_widget_set_tooltip_text(acc_date_check, dialog_message(IDC_ACCURATE_DATE));
gtk_widget_set_tooltip_text(acc_cclip_check, dialog_message(IDC_ACCURATE_COLCLIP));
gtk_widget_set_tooltip_text(acc_fbmsk_check, dialog_message(IDC_ACCURATE_FBMASK));
gtk_widget_set_tooltip_text(crc_label, dialog_message(IDC_CRC_LEVEL));
gtk_widget_set_tooltip_text(crc_combo_box, dialog_message(IDC_CRC_LEVEL));
gtk_widget_set_tooltip_text(tc_depth_check, dialog_message(IDC_TC_DEPTH));
AddTooltip(paltex_check, IDC_PALTEX);
AddTooltip(acc_blend_check, IDC_ACCURATE_BLEND);
AddTooltip(acc_date_check, IDC_ACCURATE_DATE);
AddTooltip(acc_cclip_check, IDC_ACCURATE_COLCLIP);
AddTooltip(acc_fbmsk_check, IDC_ACCURATE_FBMASK);
AddTooltip(crc_label, crc_combo_box, IDC_CRC_LEVEL);
AddTooltip(tc_depth_check, IDC_TC_DEPTH);
AddTooltip(filter_label, filter_combo_box, IDC_FILTER);
s_table_line = 0;
InsertWidgetInTable(hw_table, paltex_check, tc_depth_check);
@ -408,18 +417,16 @@ void populate_hack_table(GtkWidget* hack_table)
GtkWidget* stretch_hack_label = gtk_label_new("Align Sprite Texture:");
// Reuse windows helper string :)
gtk_widget_set_tooltip_text(hack_offset_check, dialog_message(IDC_TCOFFSETX));
gtk_widget_set_tooltip_text(hack_skipdraw_label, dialog_message(IDC_SKIPDRAWHACK));
gtk_widget_set_tooltip_text(hack_skipdraw_spin, dialog_message(IDC_SKIPDRAWHACK));
AddTooltip(hack_offset_check, IDC_TCOFFSETX);
AddTooltip(hack_skipdraw_label, IDC_SKIPDRAWHACK);
AddTooltip(hack_skipdraw_spin, IDC_SKIPDRAWHACK);
gtk_widget_set_tooltip_text(hack_enble_check, "Allow to use hack below");
gtk_widget_set_tooltip_text(hack_wild_check, dialog_message(IDC_WILDHACK));
gtk_widget_set_tooltip_text(hack_sprite_box, dialog_message(IDC_SPRITEHACK));
gtk_widget_set_tooltip_text(hack_sprite_label, dialog_message(IDC_SPRITEHACK));
gtk_widget_set_tooltip_text(hack_tco_label, dialog_message(IDC_TCOFFSETX));
gtk_widget_set_tooltip_text(hack_tco_entry, dialog_message(IDC_TCOFFSETX));
gtk_widget_set_tooltip_text(align_sprite_check, dialog_message(IDC_ALIGN_SPRITE));
gtk_widget_set_tooltip_text(stretch_hack_box, dialog_message(IDC_ROUND_SPRITE));
gtk_widget_set_tooltip_text(stretch_hack_label, dialog_message(IDC_ROUND_SPRITE));
AddTooltip(hack_wild_check, IDC_WILDHACK);
AddTooltip(hack_sprite_label, hack_sprite_box, IDC_SPRITEHACK);
AddTooltip(hack_tco_label, IDC_TCOFFSETX);
AddTooltip(hack_tco_entry, IDC_TCOFFSETX);
AddTooltip(align_sprite_check, IDC_ALIGN_SPRITE);
AddTooltip(stretch_hack_label, stretch_hack_box, IDC_ROUND_SPRITE);
s_table_line = 0;

View File

@ -30,6 +30,13 @@ const char* dialog_message(int ID, bool* updateText) {
*updateText = true;
switch (ID)
{
case IDC_FILTER:
return "Control the texture bilinear filtering of the emulation\n\n"
"Nearest or OFF\t: Always disable interpolation, rendering will be blocky.\n"
"----------------------------------------------------------------------------\n"
"PS2 or GRAYED\t: Use same mode as the PS2. It is the more accurate option.\n"
"----------------------------------------------------------------------------\n"
"Forced or ON\t: Always enable interpolation. Rendering is smoother but it could generate some glitches.";
case IDC_CRC_LEVEL:
return "Control the number of Auto-CRC hacks applied to games.\n\n"
"None\t\t: Remove nearly all CRC hacks (debug only).\n"

View File

@ -42,6 +42,7 @@ const char* dialog_message(int ID, bool* updateText = NULL);
#ifdef __linux__
enum {
IDC_FILTER,
IDC_SKIPDRAWHACK,
IDC_SKIPDRAWHACKEDIT,
IDC_STATIC_SKIPDRAW,