pcsx2/plugins/zzogl-pg/opengl/Mem.h

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/* ZZ Open GL graphics plugin
* Copyright (c)2009-2010 zeydlitz@gmail.com, arcum42@gmail.com
* Based on Zerofrog's ZeroGS KOSMOS (c)2005-2008
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __MEM_H__
#define __MEM_H__
#include <assert.h>
#include <vector>
// works only when base is a power of 2
static __forceinline int ROUND_UPPOW2(int val, int base) { return (((val) + (base - 1))&~(base - 1)); }
static __forceinline int ROUND_DOWNPOW2(int val, int base) { return ((val)&~(base - 1)); }
static __forceinline int MOD_POW2(int val, int base) { return ((val)&(base - 1)); }
// d3d texture dims
const int BLOCK_TEXWIDTH = 128;
const int BLOCK_TEXHEIGHT = 512;
extern PCSX2_ALIGNED16(u32 tempblock[64]);
typedef u32(*_getPixelAddress)(int x, int y, u32 bp, u32 bw);
typedef u32(*_getPixelAddress_0)(int x, int y, u32 bw);
typedef void (*_writePixel)(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw);
typedef void (*_writePixel_0)(void* pmem, int x, int y, u32 pixel, u32 bw);
typedef u32(*_readPixel)(const void* pmem, int x, int y, u32 bp, u32 bw);
typedef u32(*_readPixel_0)(const void* pmem, int x, int y, u32 bw);
typedef int (*_TransferHostLocal)(const void* pbyMem, u32 nQWordSize);
typedef void (*_TransferLocalHost)(void* pbyMem, u32 nQWordSize);
typedef void (*_SwizzleBlock)(u8 *dst, u8 *src, int pitch, u32 WriteMask);
extern _getPixelAddress_0 getPixelFun_0[64];
extern _writePixel_0 writePixelFun_0[64];
extern _readPixel_0 readPixelFun_0[64];
extern _writePixel writePixelFun[64];
extern _readPixel readPixelFun[64];
extern _SwizzleBlock swizzleBlockFun[64];
extern _SwizzleBlock swizzleBlockUnFun[64];
extern _TransferHostLocal TransferHostLocalFun[64];
extern _TransferLocalHost TransferLocalHostFun[64];
// Both of the following structs should probably be local class variables or in a namespace,
// but this works for the moment.
struct TransferData
{
// Signed because Visual C++ is weird.
s32 widthlimit;
u32 blockbits;
u32 blockwidth;
u32 blockheight;
u32 transfersize;
u32 psm;
};
struct TransferFuncts
{
_writePixel_0 wp;
_getPixelAddress_0 gp;
_SwizzleBlock Swizzle, Swizzle_u;
__forceinline TransferFuncts(_writePixel_0 writePix, _getPixelAddress_0 readPix, _SwizzleBlock s, _SwizzleBlock su)
{
wp = writePix;
gp = readPix;
Swizzle = s;
Swizzle_u = su;
}
__forceinline TransferFuncts(u32 psm)
{
wp = writePixelFun_0[psm];
gp = getPixelFun_0[psm];
Swizzle = swizzleBlockFun[psm];
Swizzle_u = swizzleBlockUnFun[psm];
}
};
extern TransferData tData[64];
// rest not visible externally
extern u32 g_blockTable32[4][8];
extern u32 g_blockTable32Z[4][8];
extern u32 g_blockTable16[8][4];
extern u32 g_blockTable16S[8][4];
extern u32 g_blockTable16Z[8][4];
extern u32 g_blockTable16SZ[8][4];
extern u32 g_blockTable8[4][8];
extern u32 g_blockTable4[8][4];
extern u32 g_columnTable32[8][8];
extern u32 g_columnTable16[8][16];
extern u32 g_columnTable8[16][16];
extern u32 g_columnTable4[16][32];
extern u32 g_pageTable32[32][64];
extern u32 g_pageTable32Z[32][64];
extern u32 g_pageTable16[64][64];
extern u32 g_pageTable16S[64][64];
extern u32 g_pageTable16Z[64][64];
extern u32 g_pageTable16SZ[64][64];
extern u32 g_pageTable8[64][128];
extern u32 g_pageTable4[128][128];
struct BLOCK
{
BLOCK() { memset(this, 0, sizeof(BLOCK)); }
// shader constants for this block
Vector vTexBlock;
Vector vTexDims;
int width, height; // dims of one page in pixels
int ox, oy, mult;
int bpp;
int colwidth, colheight;
u32* pageTable; // offset inside each page
u32* blockTable;
u32* columnTable;
_getPixelAddress getPixelAddress;
_getPixelAddress_0 getPixelAddress_0;
_writePixel writePixel;
_writePixel_0 writePixel_0;
_readPixel readPixel;
_readPixel_0 readPixel_0;
_TransferHostLocal TransferHostLocal;
_TransferLocalHost TransferLocalHost;
// texture must be of dims BLOCK_TEXWIDTH and BLOCK_TEXHEIGHT
static void FillBlocks(std::vector<char>& vBlockData, std::vector<char>& vBilinearData, int floatfmt);
void SetDim(u32 bw, u32 bh, u32 ox2, u32 oy2, u32 mult2)
{
ox = ox2;
oy = oy2;
mult = mult2;
vTexDims = Vector(BLOCK_TEXWIDTH/(float)(bw), BLOCK_TEXHEIGHT/(float)bh, 0, 0);
vTexBlock = Vector((float)bw/BLOCK_TEXWIDTH, (float)bh/BLOCK_TEXHEIGHT, ((float)ox+0.2f)/BLOCK_TEXWIDTH, ((float)oy+0.05f)/BLOCK_TEXHEIGHT);
width = bw;
height = bh;
colwidth = bh / 4;
colheight = bw / 8;
bpp = 32/mult;
}
void SetFun(u32 psm)
{
writePixel = writePixelFun[psm];
writePixel_0 = writePixelFun_0[psm];
readPixel = readPixelFun[psm];
readPixel_0 = readPixelFun_0[psm];
TransferHostLocal = TransferHostLocalFun[psm];
TransferLocalHost = TransferLocalHostFun[psm];
}
void SetTable(u32 psm)
{
switch (psm) {
case PSMCT32:
pageTable = &g_pageTable32[0][0];
blockTable = &g_blockTable32[0][0];
columnTable = &g_columnTable32[0][0];
break;
case PSMT32Z:
pageTable = &g_pageTable32Z[0][0];
blockTable = &g_blockTable32Z[0][0];
columnTable = &g_columnTable32[0][0];
break;
case PSMCT16:
pageTable = &g_pageTable16[0][0];
blockTable = &g_blockTable16[0][0];
columnTable = &g_columnTable16[0][0];
break;
case PSMCT16S:
pageTable = &g_pageTable16S[0][0];
blockTable = &g_blockTable16S[0][0];
columnTable = &g_columnTable16[0][0];
break;
case PSMT16Z:
pageTable = &g_pageTable16Z[0][0];
blockTable = &g_blockTable16Z[0][0];
columnTable = &g_columnTable16[0][0];
break;
case PSMT16SZ:
pageTable = &g_pageTable16SZ[0][0];
blockTable = &g_blockTable16SZ[0][0];
columnTable = &g_columnTable16[0][0];
break;
case PSMT8:
pageTable = &g_pageTable8[0][0];
blockTable = &g_blockTable8[0][0];
columnTable = &g_columnTable8[0][0];
break;
case PSMT4:
pageTable = &g_pageTable4[0][0];
blockTable = &g_blockTable4[0][0];
columnTable = &g_columnTable4[0][0];
break;
default:
pageTable = NULL;
blockTable = NULL;
columnTable = NULL;
break;
}
}
};
extern BLOCK m_Blocks[];
static __forceinline u32 getPixelAddress32(int x, int y, u32 bp, u32 bw)
{
u32 basepage = ((y >> 5) * (bw >> 6)) + (x >> 6);
u32 word = bp * 64 + basepage * 2048 + g_pageTable32[y&31][x&63];
return word;
}
static __forceinline u32 getPixelAddress32_0(int x, int y, u32 bw)
{
u32 basepage = ((y >> 5) * (bw >> 6)) + (x >> 6);
u32 word = basepage * 2048 + g_pageTable32[y&31][x&63];
return word;
}
#define getPixelAddress24 getPixelAddress32
#define getPixelAddress24_0 getPixelAddress32_0
#define getPixelAddress8H getPixelAddress32
#define getPixelAddress8H_0 getPixelAddress32_0
#define getPixelAddress4HL getPixelAddress32
#define getPixelAddress4HL_0 getPixelAddress32_0
#define getPixelAddress4HH getPixelAddress32
#define getPixelAddress4HH_0 getPixelAddress32_0
static __forceinline u32 getPixelAddress16(int x, int y, u32 bp, u32 bw)
{
u32 basepage = ((y >> 6) * (bw >> 6)) + (x >> 6);
u32 word = bp * 128 + basepage * 4096 + g_pageTable16[y&63][x&63];
return word;
}
static __forceinline u32 getPixelAddress16_0(int x, int y, u32 bw)
{
u32 basepage = ((y >> 6) * (bw >> 6)) + (x >> 6);
u32 word = basepage * 4096 + g_pageTable16[y&63][x&63];
return word;
}
static __forceinline u32 getPixelAddress16S(int x, int y, u32 bp, u32 bw)
{
u32 basepage = ((y >> 6) * (bw >> 6)) + (x >> 6);
u32 word = bp * 128 + basepage * 4096 + g_pageTable16S[y&63][x&63];
return word;
}
static __forceinline u32 getPixelAddress16S_0(int x, int y, u32 bw)
{
u32 basepage = ((y >> 6) * (bw >> 6)) + (x >> 6);
u32 word = basepage * 4096 + g_pageTable16S[y&63][x&63];
return word;
}
static __forceinline u32 getPixelAddress8(int x, int y, u32 bp, u32 bw)
{
u32 basepage = ((y >> 6) * ((bw + 127) >> 7)) + (x >> 7);
u32 word = bp * 256 + basepage * 8192 + g_pageTable8[y&63][x&127];
return word;
}
static __forceinline u32 getPixelAddress8_0(int x, int y, u32 bw)
{
u32 basepage = ((y >> 6) * ((bw + 127) >> 7)) + (x >> 7);
u32 word = basepage * 8192 + g_pageTable8[y&63][x&127];
return word;
}
static __forceinline u32 getPixelAddress4(int x, int y, u32 bp, u32 bw)
{
u32 basepage = ((y >> 7) * ((bw + 127) >> 7)) + (x >> 7);
u32 word = bp * 512 + basepage * 16384 + g_pageTable4[y&127][x&127];
return word;
}
static __forceinline u32 getPixelAddress4_0(int x, int y, u32 bw)
{
u32 basepage = ((y >> 7) * ((bw + 127) >> 7)) + (x >> 7);
u32 word = basepage * 16384 + g_pageTable4[y&127][x&127];
return word;
}
static __forceinline u32 getPixelAddress32Z(int x, int y, u32 bp, u32 bw)
{
u32 basepage = ((y >> 5) * (bw >> 6)) + (x >> 6);
u32 word = bp * 64 + basepage * 2048 + g_pageTable32Z[y&31][x&63];
return word;
}
static __forceinline u32 getPixelAddress32Z_0(int x, int y, u32 bw)
{
u32 basepage = ((y >> 5) * (bw >> 6)) + (x >> 6);
u32 word = basepage * 2048 + g_pageTable32Z[y&31][x&63];
return word;
}
#define getPixelAddress24Z getPixelAddress32Z
#define getPixelAddress24Z_0 getPixelAddress32Z_0
static __forceinline u32 getPixelAddress16Z(int x, int y, u32 bp, u32 bw)
{
u32 basepage = ((y >> 6) * (bw >> 6)) + (x >> 6);
u32 word = bp * 128 + basepage * 4096 + g_pageTable16Z[y&63][x&63];
return word;
}
static __forceinline u32 getPixelAddress16Z_0(int x, int y, u32 bw)
{
u32 basepage = ((y >> 6) * (bw >> 6)) + (x >> 6);
u32 word = basepage * 4096 + g_pageTable16Z[y&63][x&63];
return word;
}
static __forceinline u32 getPixelAddress16SZ(int x, int y, u32 bp, u32 bw)
{
u32 basepage = ((y >> 6) * (bw >> 6)) + (x >> 6);
u32 word = bp * 128 + basepage * 4096 + g_pageTable16SZ[y&63][x&63];
return word;
}
static __forceinline u32 getPixelAddress16SZ_0(int x, int y, u32 bw)
{
u32 basepage = ((y >> 6) * (bw >> 6)) + (x >> 6);
u32 word = basepage * 4096 + g_pageTable16SZ[y&63][x&63];
return word;
}
//#define getPixelAddress_0(psm,x,y,bw) getPixelAddress##psm##_0(x,y,bw)
//#define getPixelAddress(psm,x,y,bp,bw) getPixelAddress##psm##(x,y,bp,bw)
static __forceinline void writePixel32(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw)
{
((u32*)pmem)[getPixelAddress32(x, y, bp, bw)] = pixel;
}
static __forceinline void writePixel24(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw)
{
u8 *buf = (u8*) & ((u32*)pmem)[getPixelAddress32(x, y, bp, bw)];
u8 *pix = (u8*) & pixel;
buf[0] = pix[0];
buf[1] = pix[1];
buf[2] = pix[2];
}
static __forceinline void writePixel16(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw)
{
((u16*)pmem)[getPixelAddress16(x, y, bp, bw)] = pixel;
}
static __forceinline void writePixel16S(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw)
{
((u16*)pmem)[getPixelAddress16S(x, y, bp, bw)] = pixel;
}
static __forceinline void writePixel8(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw)
{
((u8*)pmem)[getPixelAddress8(x, y, bp, bw)] = pixel;
}
static __forceinline void writePixel8H(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw)
{
((u8*)pmem)[4*getPixelAddress32(x, y, bp, bw)+3] = pixel;
}
static __forceinline void writePixel4(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw)
{
u32 addr = getPixelAddress4(x, y, bp, bw);
u8 pix = ((u8*)pmem)[addr/2];
if (addr & 0x1)((u8*)pmem)[addr/2] = (pix & 0x0f) | (pixel << 4);
else ((u8*)pmem)[addr/2] = (pix & 0xf0) | (pixel);
}
static __forceinline void writePixel4HL(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw)
{
u8 *p = (u8*)pmem + 4 * getPixelAddress4HL(x, y, bp, bw) + 3;
*p = (*p & 0xf0) | pixel;
}
static __forceinline void writePixel4HH(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw)
{
u8 *p = (u8*)pmem + 4 * getPixelAddress4HH(x, y, bp, bw) + 3;
*p = (*p & 0x0f) | (pixel << 4);
}
static __forceinline void writePixel32Z(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw)
{
((u32*)pmem)[getPixelAddress32Z(x, y, bp, bw)] = pixel;
}
static __forceinline void writePixel24Z(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw)
{
u8 *buf = (u8*)pmem + 4 * getPixelAddress32Z(x, y, bp, bw);
u8 *pix = (u8*) & pixel;
buf[0] = pix[0];
buf[1] = pix[1];
buf[2] = pix[2];
}
static __forceinline void writePixel16Z(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw)
{
((u16*)pmem)[getPixelAddress16Z(x, y, bp, bw)] = pixel;
}
static __forceinline void writePixel16SZ(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw)
{
((u16*)pmem)[getPixelAddress16SZ(x, y, bp, bw)] = pixel;
}
///////////////
static __forceinline u32 readPixel32(const void* pmem, int x, int y, u32 bp, u32 bw)
{
return ((const u32*)pmem)[getPixelAddress32(x, y, bp, bw)];
}
static __forceinline u32 readPixel24(const void* pmem, int x, int y, u32 bp, u32 bw)
{
return ((const u32*)pmem)[getPixelAddress32(x, y, bp, bw)] & 0xffffff;
}
static __forceinline u32 readPixel16(const void* pmem, int x, int y, u32 bp, u32 bw)
{
return ((const u16*)pmem)[getPixelAddress16(x, y, bp, bw)];
}
static __forceinline u32 readPixel16S(const void* pmem, int x, int y, u32 bp, u32 bw)
{
return ((const u16*)pmem)[getPixelAddress16S(x, y, bp, bw)];
}
static __forceinline u32 readPixel8(const void* pmem, int x, int y, u32 bp, u32 bw)
{
return ((const u8*)pmem)[getPixelAddress8(x, y, bp, bw)];
}
static __forceinline u32 readPixel8H(const void* pmem, int x, int y, u32 bp, u32 bw)
{
return ((const u8*)pmem)[4*getPixelAddress32(x, y, bp, bw) + 3];
}
static __forceinline u32 readPixel4(const void* pmem, int x, int y, u32 bp, u32 bw)
{
u32 addr = getPixelAddress4(x, y, bp, bw);
u8 pix = ((const u8*)pmem)[addr/2];
if (addr & 0x1)
return pix >> 4;
else
return pix & 0xf;
}
static __forceinline u32 readPixel4HL(const void* pmem, int x, int y, u32 bp, u32 bw)
{
const u8 *p = (const u8*)pmem + 4 * getPixelAddress4HL(x, y, bp, bw) + 3;
return *p & 0x0f;
}
static __forceinline u32 readPixel4HH(const void* pmem, int x, int y, u32 bp, u32 bw)
{
const u8 *p = (const u8*)pmem + 4 * getPixelAddress4HH(x, y, bp, bw) + 3;
return *p >> 4;
}
///////////////
static __forceinline u32 readPixel32Z(const void* pmem, int x, int y, u32 bp, u32 bw)
{
return ((const u32*)pmem)[getPixelAddress32Z(x, y, bp, bw)];
}
static __forceinline u32 readPixel24Z(const void* pmem, int x, int y, u32 bp, u32 bw)
{
return ((const u32*)pmem)[getPixelAddress32Z(x, y, bp, bw)] & 0xffffff;
}
static __forceinline u32 readPixel16Z(const void* pmem, int x, int y, u32 bp, u32 bw)
{
return ((const u16*)pmem)[getPixelAddress16Z(x, y, bp, bw)];
}
static __forceinline u32 readPixel16SZ(const void* pmem, int x, int y, u32 bp, u32 bw)
{
return ((const u16*)pmem)[getPixelAddress16SZ(x, y, bp, bw)];
}
///////////////////////////////
// Functions that take 0 bps //
///////////////////////////////
static __forceinline void writePixel32_0(void* pmem, int x, int y, u32 pixel, u32 bw)
{
((u32*)pmem)[getPixelAddress32_0(x, y, bw)] = pixel;
}
static __forceinline void writePixel24_0(void* pmem, int x, int y, u32 pixel, u32 bw)
{
u8 *buf = (u8*) & ((u32*)pmem)[getPixelAddress32_0(x, y, bw)];
u8 *pix = (u8*) & pixel;
buf[0] = pix[0];
buf[1] = pix[1];
buf[2] = pix[2];
}
static __forceinline void writePixel16_0(void* pmem, int x, int y, u32 pixel, u32 bw)
{
((u16*)pmem)[getPixelAddress16_0(x, y, bw)] = pixel;
}
static __forceinline void writePixel16S_0(void* pmem, int x, int y, u32 pixel, u32 bw)
{
((u16*)pmem)[getPixelAddress16S_0(x, y, bw)] = pixel;
}
static __forceinline void writePixel8_0(void* pmem, int x, int y, u32 pixel, u32 bw)
{
((u8*)pmem)[getPixelAddress8_0(x, y, bw)] = pixel;
}
static __forceinline void writePixel8H_0(void* pmem, int x, int y, u32 pixel, u32 bw)
{
((u8*)pmem)[4*getPixelAddress32_0(x, y, bw)+3] = pixel;
}
static __forceinline void writePixel4_0(void* pmem, int x, int y, u32 pixel, u32 bw)
{
u32 addr = getPixelAddress4_0(x, y, bw);
u8 pix = ((u8*)pmem)[addr/2];
if (addr & 0x1)((u8*)pmem)[addr/2] = (pix & 0x0f) | (pixel << 4);
else ((u8*)pmem)[addr/2] = (pix & 0xf0) | (pixel);
}
static __forceinline void writePixel4HL_0(void* pmem, int x, int y, u32 pixel, u32 bw)
{
u8 *p = (u8*)pmem + 4 * getPixelAddress4HL_0(x, y, bw) + 3;
*p = (*p & 0xf0) | pixel;
}
static __forceinline void writePixel4HH_0(void* pmem, int x, int y, u32 pixel, u32 bw)
{
u8 *p = (u8*)pmem + 4 * getPixelAddress4HH_0(x, y, bw) + 3;
*p = (*p & 0x0f) | (pixel << 4);
}
static __forceinline void writePixel32Z_0(void* pmem, int x, int y, u32 pixel, u32 bw)
{
((u32*)pmem)[getPixelAddress32Z_0(x, y, bw)] = pixel;
}
static __forceinline void writePixel24Z_0(void* pmem, int x, int y, u32 pixel, u32 bw)
{
u8 *buf = (u8*)pmem + 4 * getPixelAddress32Z_0(x, y, bw);
u8 *pix = (u8*) & pixel;
buf[0] = pix[0];
buf[1] = pix[1];
buf[2] = pix[2];
}
static __forceinline void writePixel16Z_0(void* pmem, int x, int y, u32 pixel, u32 bw)
{
((u16*)pmem)[getPixelAddress16Z_0(x, y, bw)] = pixel;
}
static __forceinline void writePixel16SZ_0(void* pmem, int x, int y, u32 pixel, u32 bw)
{
((u16*)pmem)[getPixelAddress16SZ_0(x, y, bw)] = pixel;
}
///////////////
static __forceinline u32 readPixel32_0(const void* pmem, int x, int y, u32 bw)
{
return ((const u32*)pmem)[getPixelAddress32_0(x, y, bw)];
}
static __forceinline u32 readPixel24_0(const void* pmem, int x, int y, u32 bw)
{
return ((const u32*)pmem)[getPixelAddress32_0(x, y, bw)] & 0xffffff;
}
static __forceinline u32 readPixel16_0(const void* pmem, int x, int y, u32 bw)
{
return ((const u16*)pmem)[getPixelAddress16_0(x, y, bw)];
}
static __forceinline u32 readPixel16S_0(const void* pmem, int x, int y, u32 bw)
{
return ((const u16*)pmem)[getPixelAddress16S_0(x, y, bw)];
}
static __forceinline u32 readPixel8_0(const void* pmem, int x, int y, u32 bw)
{
return ((const u8*)pmem)[getPixelAddress8_0(x, y, bw)];
}
static __forceinline u32 readPixel8H_0(const void* pmem, int x, int y, u32 bw)
{
return ((const u8*)pmem)[4*getPixelAddress32_0(x, y, bw) + 3];
}
static __forceinline u32 readPixel4_0(const void* pmem, int x, int y, u32 bw)
{
u32 addr = getPixelAddress4_0(x, y, bw);
u8 pix = ((const u8*)pmem)[addr/2];
if (addr & 0x1)
return pix >> 4;
else
return pix & 0xf;
}
static __forceinline u32 readPixel4HL_0(const void* pmem, int x, int y, u32 bw)
{
const u8 *p = (const u8*)pmem + 4 * getPixelAddress4HL_0(x, y, bw) + 3;
return *p & 0x0f;
}
static __forceinline u32 readPixel4HH_0(const void* pmem, int x, int y, u32 bw)
{
const u8 *p = (const u8*)pmem + 4 * getPixelAddress4HH_0(x, y, bw) + 3;
return *p >> 4;
}
///////////////
static __forceinline u32 readPixel32Z_0(const void* pmem, int x, int y, u32 bw)
{
return ((const u32*)pmem)[getPixelAddress32Z_0(x, y, bw)];
}
static __forceinline u32 readPixel24Z_0(const void* pmem, int x, int y, u32 bw)
{
return ((const u32*)pmem)[getPixelAddress32Z_0(x, y, bw)] & 0xffffff;
}
static __forceinline u32 readPixel16Z_0(const void* pmem, int x, int y, u32 bw)
{
return ((const u16*)pmem)[getPixelAddress16Z_0(x, y, bw)];
}
static __forceinline u32 readPixel16SZ_0(const void* pmem, int x, int y, u32 bw)
{
return ((const u16*)pmem)[getPixelAddress16SZ_0(x, y, bw)];
}
extern int TransferHostLocal32(const void* pbyMem, u32 nQWordSize);
extern int TransferHostLocal32Z(const void* pbyMem, u32 nQWordSize);
extern int TransferHostLocal24(const void* pbyMem, u32 nQWordSize);
extern int TransferHostLocal24Z(const void* pbyMem, u32 nQWordSize);
extern int TransferHostLocal16(const void* pbyMem, u32 nQWordSize);
extern int TransferHostLocal16S(const void* pbyMem, u32 nQWordSize);
extern int TransferHostLocal16Z(const void* pbyMem, u32 nQWordSize);
extern int TransferHostLocal16SZ(const void* pbyMem, u32 nQWordSize);
extern int TransferHostLocal8(const void* pbyMem, u32 nQWordSize);
extern int TransferHostLocal4(const void* pbyMem, u32 nQWordSize);
extern int TransferHostLocal8H(const void* pbyMem, u32 nQWordSize);
extern int TransferHostLocal4HL(const void* pbyMem, u32 nQWordSize);
extern int TransferHostLocal4HH(const void* pbyMem, u32 nQWordSize);
extern void TransferLocalHost32(void* pbyMem, u32 nQWordSize);
extern void TransferLocalHost24(void* pbyMem, u32 nQWordSize);
extern void TransferLocalHost16(void* pbyMem, u32 nQWordSize);
extern void TransferLocalHost16S(void* pbyMem, u32 nQWordSize);
extern void TransferLocalHost8(void* pbyMem, u32 nQWordSize);
extern void TransferLocalHost4(void* pbyMem, u32 nQWordSize);
extern void TransferLocalHost8H(void* pbyMem, u32 nQWordSize);
extern void TransferLocalHost4HL(void* pbyMem, u32 nQWordSize);
extern void TransferLocalHost4HH(void* pbyMem, u32 nQWordSize);
extern void TransferLocalHost32Z(void* pbyMem, u32 nQWordSize);
extern void TransferLocalHost24Z(void* pbyMem, u32 nQWordSize);
extern void TransferLocalHost16Z(void* pbyMem, u32 nQWordSize);
extern void TransferLocalHost16SZ(void* pbyMem, u32 nQWordSize);
#endif /* __MEM_H__ */