pcsx2/plugins/zzogl-pg/opengl/Mem.h

534 lines
16 KiB
C
Raw Normal View History

/* ZeroGS KOSMOS
* Copyright (C) 2005-2006 zerofrog@gmail.com
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __MEM_H__
#define __MEM_H__
#include <assert.h>
#include <vector>
// works only when base is a power of 2
static __forceinline int ROUND_UPPOW2(int val, int base) { return (((val)+(base-1))&~(base-1)); }
static __forceinline int ROUND_DOWNPOW2(int val, int base) { return ((val)&~(base-1)); }
static __forceinline int MOD_POW2(int val, int base) { return ((val)&(base-1)); }
// d3d texture dims
const int BLOCK_TEXWIDTH = 128;
const int BLOCK_TEXHEIGHT = 512;
extern PCSX2_ALIGNED16(u32 tempblock[64]);
typedef u32 ( *_getPixelAddress)(int x, int y, u32 bp, u32 bw);
typedef u32 (*_getPixelAddress_0)(int x, int y, u32 bw);
typedef void (*_writePixel)(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw);
typedef void (*_writePixel_0)(void* pmem, int x, int y, u32 pixel, u32 bw);
typedef u32 (*_readPixel)(const void* pmem, int x, int y, u32 bp, u32 bw);
typedef u32 (*_readPixel_0)(const void* pmem, int x, int y, u32 bw);
typedef int (*_TransferHostLocal)(const void* pbyMem, u32 nQWordSize);
typedef void (*_TransferLocalHost)(void* pbyMem, u32 nQWordSize);
typedef void (__fastcall *_SwizzleBlock)(u8 *dst, u8 *src, int pitch, u32 WriteMask);
// rest not visible externally
struct BLOCK
{
BLOCK() { memset(this, 0, sizeof(BLOCK)); }
// shader constants for this block
Vector vTexBlock;
Vector vTexDims;
int width, height; // dims of one page in pixels
int bpp;
int colwidth, colheight;
u32* pageTable; // offset inside each page
u32* blockTable;
u32* columnTable;
_getPixelAddress getPixelAddress;
_getPixelAddress_0 getPixelAddress_0;
_writePixel writePixel;
_writePixel_0 writePixel_0;
_readPixel readPixel;
_readPixel_0 readPixel_0;
_TransferHostLocal TransferHostLocal;
_TransferLocalHost TransferLocalHost;
// texture must be of dims BLOCK_TEXWIDTH and BLOCK_TEXHEIGHT
static void FillBlocks(std::vector<char>& vBlockData, std::vector<char>& vBilinearData, int floatfmt);
};
extern BLOCK m_Blocks[];
extern u32 g_blockTable32[4][8];
extern u32 g_blockTable32Z[4][8];
extern u32 g_blockTable16[8][4];
extern u32 g_blockTable16S[8][4];
extern u32 g_blockTable16Z[8][4];
extern u32 g_blockTable16SZ[8][4];
extern u32 g_blockTable8[4][8];
extern u32 g_blockTable4[8][4];
extern u32 g_columnTable32[8][8];
extern u32 g_columnTable16[8][16];
extern u32 g_columnTable8[16][16];
extern u32 g_columnTable4[16][32];
extern u32 g_pageTable32[32][64];
extern u32 g_pageTable32Z[32][64];
extern u32 g_pageTable16[64][64];
extern u32 g_pageTable16S[64][64];
extern u32 g_pageTable16Z[64][64];
extern u32 g_pageTable16SZ[64][64];
extern u32 g_pageTable8[64][128];
extern u32 g_pageTable4[128][128];
static __forceinline u32 getPixelAddress32(int x, int y, u32 bp, u32 bw)
{
u32 basepage = ((y>>5) * (bw>>6)) + (x>>6);
u32 word = bp * 64 + basepage * 2048 + g_pageTable32[y&31][x&63];
return word;
}
static __forceinline u32 getPixelAddress32_0(int x, int y, u32 bw)
{
u32 basepage = ((y>>5) * (bw>>6)) + (x>>6);
u32 word = basepage * 2048 + g_pageTable32[y&31][x&63];
return word;
}
#define getPixelAddress24 getPixelAddress32
#define getPixelAddress24_0 getPixelAddress32_0
#define getPixelAddress8H getPixelAddress32
#define getPixelAddress8H_0 getPixelAddress32_0
#define getPixelAddress4HL getPixelAddress32
#define getPixelAddress4HL_0 getPixelAddress32_0
#define getPixelAddress4HH getPixelAddress32
#define getPixelAddress4HH_0 getPixelAddress32_0
static __forceinline u32 getPixelAddress16(int x, int y, u32 bp, u32 bw)
{
u32 basepage = ((y>>6) * (bw>>6)) + (x>>6);
u32 word = bp * 128 + basepage * 4096 + g_pageTable16[y&63][x&63];
return word;
}
static __forceinline u32 getPixelAddress16_0(int x, int y, u32 bw)
{
u32 basepage = ((y>>6) * (bw>>6)) + (x>>6);
u32 word = basepage * 4096 + g_pageTable16[y&63][x&63];
return word;
}
static __forceinline u32 getPixelAddress16S(int x, int y, u32 bp, u32 bw)
{
u32 basepage = ((y>>6) * (bw>>6)) + (x>>6);
u32 word = bp * 128 + basepage * 4096 + g_pageTable16S[y&63][x&63];
return word;
}
static __forceinline u32 getPixelAddress16S_0(int x, int y, u32 bw)
{
u32 basepage = ((y>>6) * (bw>>6)) + (x>>6);
u32 word = basepage * 4096 + g_pageTable16S[y&63][x&63];
return word;
}
static __forceinline u32 getPixelAddress8(int x, int y, u32 bp, u32 bw)
{
u32 basepage = ((y>>6) * ((bw+127)>>7)) + (x>>7);
u32 word = bp * 256 + basepage * 8192 + g_pageTable8[y&63][x&127];
return word;
}
static __forceinline u32 getPixelAddress8_0(int x, int y, u32 bw)
{
u32 basepage = ((y>>6) * ((bw+127)>>7)) + (x>>7);
u32 word = basepage * 8192 + g_pageTable8[y&63][x&127];
return word;
}
static __forceinline u32 getPixelAddress4(int x, int y, u32 bp, u32 bw)
{
u32 basepage = ((y>>7) * ((bw+127)>>7)) + (x>>7);
u32 word = bp * 512 + basepage * 16384 + g_pageTable4[y&127][x&127];
return word;
}
static __forceinline u32 getPixelAddress4_0(int x, int y, u32 bw)
{
u32 basepage = ((y>>7) * ((bw+127)>>7)) + (x>>7);
u32 word = basepage * 16384 + g_pageTable4[y&127][x&127];
return word;
}
static __forceinline u32 getPixelAddress32Z(int x, int y, u32 bp, u32 bw)
{
u32 basepage = ((y>>5) * (bw>>6)) + (x>>6);
u32 word = bp * 64 + basepage * 2048 + g_pageTable32Z[y&31][x&63];
return word;
}
static __forceinline u32 getPixelAddress32Z_0(int x, int y, u32 bw)
{
u32 basepage = ((y>>5) * (bw>>6)) + (x>>6);
u32 word = basepage * 2048 + g_pageTable32Z[y&31][x&63];
return word;
}
#define getPixelAddress24Z getPixelAddress32Z
#define getPixelAddress24Z_0 getPixelAddress32Z_0
static __forceinline u32 getPixelAddress16Z(int x, int y, u32 bp, u32 bw)
{
u32 basepage = ((y>>6) * (bw>>6)) + (x>>6);
u32 word = bp * 128 + basepage * 4096 + g_pageTable16Z[y&63][x&63];
return word;
}
static __forceinline u32 getPixelAddress16Z_0(int x, int y, u32 bw)
{
u32 basepage = ((y>>6) * (bw>>6)) + (x>>6);
u32 word = basepage * 4096 + g_pageTable16Z[y&63][x&63];
return word;
}
static __forceinline u32 getPixelAddress16SZ(int x, int y, u32 bp, u32 bw)
{
u32 basepage = ((y>>6) * (bw>>6)) + (x>>6);
u32 word = bp * 128 + basepage * 4096 + g_pageTable16SZ[y&63][x&63];
return word;
}
static __forceinline u32 getPixelAddress16SZ_0(int x, int y, u32 bw)
{
u32 basepage = ((y>>6) * (bw>>6)) + (x>>6);
u32 word = basepage * 4096 + g_pageTable16SZ[y&63][x&63];
return word;
}
#define getPixelAddress_0(psm,x,y,bw) getPixelAddress##psm##_0(x,y,bw)
#define getPixelAddress(psm,x,y,bp,bw) getPixelAddress##psm##(x,y,bp,bw)
static __forceinline void writePixel32(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw)
{
((u32*)pmem)[getPixelAddress32(x, y, bp, bw)] = pixel;
}
static __forceinline void writePixel24(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw)
{
u8 *buf = (u8*)&((u32*)pmem)[getPixelAddress32(x, y, bp, bw)];
u8 *pix = (u8*)&pixel;
buf[0] = pix[0]; buf[1] = pix[1]; buf[2] = pix[2];
}
static __forceinline void writePixel16(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw)
{
((u16*)pmem)[getPixelAddress16(x, y, bp, bw)] = pixel;
}
static __forceinline void writePixel16S(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw)
{
((u16*)pmem)[getPixelAddress16S(x, y, bp, bw)] = pixel;
}
static __forceinline void writePixel8(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw)
{
((u8*)pmem)[getPixelAddress8(x, y, bp, bw)] = pixel;
}
static __forceinline void writePixel8H(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw)
{
((u8*)pmem)[4*getPixelAddress32(x, y, bp, bw)+3] = pixel;
}
static __forceinline void writePixel4(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw)
{
u32 addr = getPixelAddress4(x, y, bp, bw);
u8 pix = ((u8*)pmem)[addr/2];
if (addr & 0x1) ((u8*)pmem)[addr/2] = (pix & 0x0f) | (pixel << 4);
else ((u8*)pmem)[addr/2] = (pix & 0xf0) | (pixel);
}
static __forceinline void writePixel4HL(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw)
{
u8 *p = (u8*)pmem + 4*getPixelAddress4HL(x, y, bp, bw)+3;
*p = (*p & 0xf0) | pixel;
}
static __forceinline void writePixel4HH(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw)
{
u8 *p = (u8*)pmem + 4*getPixelAddress4HH(x, y, bp, bw)+3;
*p = (*p & 0x0f) | (pixel<<4);
}
static __forceinline void writePixel32Z(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw)
{
((u32*)pmem)[getPixelAddress32Z(x, y, bp, bw)] = pixel;
}
static __forceinline void writePixel24Z(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw)
{
u8 *buf = (u8*)pmem + 4*getPixelAddress32Z(x, y, bp, bw);
u8 *pix = (u8*)&pixel;
buf[0] = pix[0]; buf[1] = pix[1]; buf[2] = pix[2];
}
static __forceinline void writePixel16Z(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw)
{
((u16*)pmem)[getPixelAddress16Z(x, y, bp, bw)] = pixel;
}
static __forceinline void writePixel16SZ(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw)
{
((u16*)pmem)[getPixelAddress16SZ(x, y, bp, bw)] = pixel;
}
///////////////
static __forceinline u32 readPixel32(const void* pmem, int x, int y, u32 bp, u32 bw)
{
return ((const u32*)pmem)[getPixelAddress32(x, y, bp, bw)];
}
static __forceinline u32 readPixel24(const void* pmem, int x, int y, u32 bp, u32 bw)
{
return ((const u32*)pmem)[getPixelAddress32(x, y, bp, bw)] & 0xffffff;
}
static __forceinline u32 readPixel16(const void* pmem, int x, int y, u32 bp, u32 bw)
{
return ((const u16*)pmem)[getPixelAddress16(x, y, bp, bw)];
}
static __forceinline u32 readPixel16S(const void* pmem, int x, int y, u32 bp, u32 bw)
{
return ((const u16*)pmem)[getPixelAddress16S(x, y, bp, bw)];
}
static __forceinline u32 readPixel8(const void* pmem, int x, int y, u32 bp, u32 bw)
{
return ((const u8*)pmem)[getPixelAddress8(x, y, bp, bw)];
}
static __forceinline u32 readPixel8H(const void* pmem, int x, int y, u32 bp, u32 bw)
{
return ((const u8*)pmem)[4*getPixelAddress32(x, y, bp, bw) + 3];
}
static __forceinline u32 readPixel4(const void* pmem, int x, int y, u32 bp, u32 bw)
{
u32 addr = getPixelAddress4(x, y, bp, bw);
u8 pix = ((const u8*)pmem)[addr/2];
if (addr & 0x1)
return pix >> 4;
else return pix & 0xf;
}
static __forceinline u32 readPixel4HL(const void* pmem, int x, int y, u32 bp, u32 bw)
{
const u8 *p = (const u8*)pmem+4*getPixelAddress4HL(x, y, bp, bw)+3;
return *p & 0x0f;
}
static __forceinline u32 readPixel4HH(const void* pmem, int x, int y, u32 bp, u32 bw)
{
const u8 *p = (const u8*)pmem+4*getPixelAddress4HH(x, y, bp, bw) + 3;
return *p >> 4;
}
///////////////
static __forceinline u32 readPixel32Z(const void* pmem, int x, int y, u32 bp, u32 bw)
{
return ((const u32*)pmem)[getPixelAddress32Z(x, y, bp, bw)];
}
static __forceinline u32 readPixel24Z(const void* pmem, int x, int y, u32 bp, u32 bw)
{
return ((const u32*)pmem)[getPixelAddress32Z(x, y, bp, bw)] & 0xffffff;
}
static __forceinline u32 readPixel16Z(const void* pmem, int x, int y, u32 bp, u32 bw)
{
return ((const u16*)pmem)[getPixelAddress16Z(x, y, bp, bw)];
}
static __forceinline u32 readPixel16SZ(const void* pmem, int x, int y, u32 bp, u32 bw)
{
return ((const u16*)pmem)[getPixelAddress16SZ(x, y, bp, bw)];
}
///////////////////////////////
// Functions that take 0 bps //
///////////////////////////////
static __forceinline void writePixel32_0(void* pmem, int x, int y, u32 pixel, u32 bw)
{
((u32*)pmem)[getPixelAddress32_0(x, y, bw)] = pixel;
}
static __forceinline void writePixel24_0(void* pmem, int x, int y, u32 pixel, u32 bw)
{
u8 *buf = (u8*)&((u32*)pmem)[getPixelAddress32_0(x, y, bw)];
u8 *pix = (u8*)&pixel;
buf[0] = pix[0]; buf[1] = pix[1]; buf[2] = pix[2];
}
static __forceinline void writePixel16_0(void* pmem, int x, int y, u32 pixel, u32 bw)
{
((u16*)pmem)[getPixelAddress16_0(x, y, bw)] = pixel;
}
static __forceinline void writePixel16S_0(void* pmem, int x, int y, u32 pixel, u32 bw)
{
((u16*)pmem)[getPixelAddress16S_0(x, y, bw)] = pixel;
}
static __forceinline void writePixel8_0(void* pmem, int x, int y, u32 pixel, u32 bw)
{
((u8*)pmem)[getPixelAddress8_0(x, y, bw)] = pixel;
}
static __forceinline void writePixel8H_0(void* pmem, int x, int y, u32 pixel, u32 bw)
{
((u8*)pmem)[4*getPixelAddress32_0(x, y, bw)+3] = pixel;
}
static __forceinline void writePixel4_0(void* pmem, int x, int y, u32 pixel, u32 bw)
{
u32 addr = getPixelAddress4_0(x, y, bw);
u8 pix = ((u8*)pmem)[addr/2];
if (addr & 0x1) ((u8*)pmem)[addr/2] = (pix & 0x0f) | (pixel << 4);
else ((u8*)pmem)[addr/2] = (pix & 0xf0) | (pixel);
}
static __forceinline void writePixel4HL_0(void* pmem, int x, int y, u32 pixel, u32 bw)
{
u8 *p = (u8*)pmem + 4*getPixelAddress4HL_0(x, y, bw)+3;
*p = (*p & 0xf0) | pixel;
}
static __forceinline void writePixel4HH_0(void* pmem, int x, int y, u32 pixel, u32 bw)
{
u8 *p = (u8*)pmem + 4*getPixelAddress4HH_0(x, y, bw)+3;
*p = (*p & 0x0f) | (pixel<<4);
}
static __forceinline void writePixel32Z_0(void* pmem, int x, int y, u32 pixel, u32 bw)
{
((u32*)pmem)[getPixelAddress32Z_0(x, y, bw)] = pixel;
}
static __forceinline void writePixel24Z_0(void* pmem, int x, int y, u32 pixel, u32 bw)
{
u8 *buf = (u8*)pmem + 4*getPixelAddress32Z_0(x, y, bw);
u8 *pix = (u8*)&pixel;
buf[0] = pix[0]; buf[1] = pix[1]; buf[2] = pix[2];
}
static __forceinline void writePixel16Z_0(void* pmem, int x, int y, u32 pixel, u32 bw)
{
((u16*)pmem)[getPixelAddress16Z_0(x, y, bw)] = pixel;
}
static __forceinline void writePixel16SZ_0(void* pmem, int x, int y, u32 pixel, u32 bw)
{
((u16*)pmem)[getPixelAddress16SZ_0(x, y, bw)] = pixel;
}
///////////////
static __forceinline u32 readPixel32_0(const void* pmem, int x, int y, u32 bw)
{
return ((const u32*)pmem)[getPixelAddress32_0(x, y, bw)];
}
static __forceinline u32 readPixel24_0(const void* pmem, int x, int y, u32 bw)
{
return ((const u32*)pmem)[getPixelAddress32_0(x, y, bw)] & 0xffffff;
}
static __forceinline u32 readPixel16_0(const void* pmem, int x, int y, u32 bw)
{
return ((const u16*)pmem)[getPixelAddress16_0(x, y, bw)];
}
static __forceinline u32 readPixel16S_0(const void* pmem, int x, int y, u32 bw)
{
return ((const u16*)pmem)[getPixelAddress16S_0(x, y, bw)];
}
static __forceinline u32 readPixel8_0(const void* pmem, int x, int y, u32 bw)
{
return ((const u8*)pmem)[getPixelAddress8_0(x, y, bw)];
}
static __forceinline u32 readPixel8H_0(const void* pmem, int x, int y, u32 bw)
{
return ((const u8*)pmem)[4*getPixelAddress32_0(x, y, bw) + 3];
}
static __forceinline u32 readPixel4_0(const void* pmem, int x, int y, u32 bw)
{
u32 addr = getPixelAddress4_0(x, y, bw);
u8 pix = ((const u8*)pmem)[addr/2];
if (addr & 0x1)
return pix >> 4;
else
return pix & 0xf;
}
static __forceinline u32 readPixel4HL_0(const void* pmem, int x, int y, u32 bw)
{
const u8 *p = (const u8*)pmem+4*getPixelAddress4HL_0(x, y, bw)+3;
return *p & 0x0f;
}
static __forceinline u32 readPixel4HH_0(const void* pmem, int x, int y, u32 bw)
{
const u8 *p = (const u8*)pmem+4*getPixelAddress4HH_0(x, y, bw) + 3;
return *p >> 4;
}
///////////////
static __forceinline u32 readPixel32Z_0(const void* pmem, int x, int y, u32 bw)
{
return ((const u32*)pmem)[getPixelAddress32Z_0(x, y, bw)];
}
static __forceinline u32 readPixel24Z_0(const void* pmem, int x, int y, u32 bw)
{
return ((const u32*)pmem)[getPixelAddress32Z_0(x, y, bw)] & 0xffffff;
}
static __forceinline u32 readPixel16Z_0(const void* pmem, int x, int y, u32 bw)
{
return ((const u16*)pmem)[getPixelAddress16Z_0(x, y, bw)];
}
static __forceinline u32 readPixel16SZ_0(const void* pmem, int x, int y, u32 bw)
{
return ((const u16*)pmem)[getPixelAddress16SZ_0(x, y, bw)];
}
#endif /* __MEM_H__ */