pcsx2/cmake/SearchForStuff.cmake

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#-------------------------------------------------------------------------------
# Search all libraries on the system
#-------------------------------------------------------------------------------
## Use cmake package to find module
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if (Linux)
find_package(ALSA)
endif()
find_package(Freetype) # GSdx OSD
find_package(Gettext) # translation tool
if(EXISTS ${PROJECT_SOURCE_DIR}/.git)
find_package(Git)
endif()
find_package(LibLZMA)
find_package(OpenGL)
find_package(PNG)
find_package(Vtune)
# The requirement of wxWidgets is checked in SelectPcsx2Plugins module
# Does not require the module (allow to compile non-wx plugins)
# Force the unicode build (the variable is only supported on cmake 2.8.3 and above)
# Warning do not put any double-quote for the argument...
# set(wxWidgets_CONFIG_OPTIONS --unicode=yes --debug=yes) # In case someone want to debug inside wx
#
# Fedora uses an extra non-standard option ... Arch must be the first option.
# They do uname -m if missing so only fix for cross compilations.
# http://pkgs.fedoraproject.org/cgit/wxGTK.git/plain/wx-config
if(Fedora AND CMAKE_CROSSCOMPILING)
set(wxWidgets_CONFIG_OPTIONS --arch ${PCSX2_TARGET_ARCHITECTURES} --unicode=yes)
else()
set(wxWidgets_CONFIG_OPTIONS --unicode=yes)
endif()
list(APPEND wxWidgets_CONFIG_OPTIONS --version=3.0)
if(GTK3_API AND NOT APPLE)
list(APPEND wxWidgets_CONFIG_OPTIONS --toolkit=gtk3)
elseif(NOT APPLE)
list(APPEND wxWidgets_CONFIG_OPTIONS --toolkit=gtk2)
endif()
# wx2.8 => /usr/bin/wx-config-2.8
# lib32-wx2.8 => /usr/bin/wx-config32-2.8
# wx3.0 => /usr/bin/wx-config-3.0
# I'm going to take a wild guess and predict this:
# lib32-wx3.0 => /usr/bin/wx-config32-3.0
# FindwxWidgets only searches for wx-config.
if(CMAKE_CROSSCOMPILING)
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# May need to fix the filenames for lib32-wx3.0.
if(${PCSX2_TARGET_ARCHITECTURES} MATCHES "i386")
if (Fedora AND EXISTS "/usr/bin/wx-config-3.0")
set(wxWidgets_CONFIG_EXECUTABLE "/usr/bin/wx-config-3.0")
endif()
if (EXISTS "/usr/bin/wx-config32-3.0")
set(wxWidgets_CONFIG_EXECUTABLE "/usr/bin/wx-config32-3.0")
endif()
endif()
else()
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if (${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD")
set(wxWidgets_CONFIG_EXECUTABLE "/usr/local/bin/wxgtk2u-3.0-config")
endif()
if(EXISTS "/usr/bin/wx-config-3.0")
set(wxWidgets_CONFIG_EXECUTABLE "/usr/bin/wx-config-3.0")
endif()
endif()
find_package(wxWidgets COMPONENTS base core adv)
find_package(ZLIB)
## Use pcsx2 package to find module
include(FindLibc)
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## Only needed by the extra plugins
if(EXTRA_PLUGINS)
include(FindCg)
include(FindGlew)
find_package(JPEG)
endif()
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## Use CheckLib package to find module
include(CheckLib)
if(Linux)
check_lib(AIO aio libaio.h)
# There are two udev pkg config files - udev.pc (wrong), libudev.pc (correct)
# When cross compiling, pkg-config will be skipped so we have to look for
# udev (it'll automatically be prefixed with lib). But when not cross
# compiling, we have to look for libudev.pc. Argh. Hence the silliness below.
if(CMAKE_CROSSCOMPILING)
check_lib(LIBUDEV udev libudev.h)
else()
check_lib(LIBUDEV libudev libudev.h)
endif()
endif()
if(EGL_API)
check_lib(EGL EGL EGL/egl.h)
endif()
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check_lib(PORTAUDIO portaudio portaudio.h pa_linux_alsa.h)
check_lib(SOUNDTOUCH SoundTouch soundtouch/SoundTouch.h)
if(SDL2_API)
check_lib(SDL2 SDL2 SDL.h PATH_SUFFIXES SDL2)
else()
# Tell cmake that we use SDL as a library and not as an application
set(SDL_BUILDING_LIBRARY TRUE)
find_package(SDL)
endif()
if(UNIX)
find_package(X11)
# Most plugins (if not all) and PCSX2 core need gtk2, so set the required flags
if (GTK3_API)
Avoid PKG_CONFIG_PATH issues. Even before this pull request it was required to set PKG_CONFIG_PATH when cross compiling since pkg-config always searches for native libraries. This would require to backup an already existing ENV variable if present, detect the distro specific place the pkgconfig folder is, and restore the original ENV variable if it was present. Cmake as shown in: . http://www.cmake.org/gitweb?p=cmake.git;a=commitdiff;h=3df51470 . added support for this but requires CMAKE_MINIMUM_REQUIRED_VERSION as 3.1 which is kind of strict since it was released 10 days ago. . To avoid the ugliness let just avoid pkg-config when cross compiling. This means only EGL, SDL2 and GTK3 have to be updated since the rest work w/o pkg-config. - EGL is fixed with PR #409 - SDL2 is fixed here and it's trivial. - GTK3 is non-trivial. For this one use pkg-config for native builds since the .pc file is kept up to date automatically. For cross compilation use the provided FindGTK3 which I made by using the sed documented inside the file and updating the dependencies for GTK3. Since I checked each and every single .pc file to make sure they are up to date this should have the same behaviour as pkg-config. Prefer the .pc files for native builds since it does not need to be manually updated and when the native 64bit port gets finished all the cross compile options should be removed which is quite easy since most of the code got moved to the CMAKE_TOOLCHAIN_FILE. Note: Cmake Modules are BSD-3-clause therefore GPL compatible.
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if(CMAKE_CROSSCOMPILING)
find_package(GTK3 REQUIRED gtk)
else()
check_lib(GTK3 gtk+-3.0 gtk/gtk.h)
endif()
else()
find_package(GTK2 REQUIRED gtk)
endif()
endif()
#----------------------------------------
# Use system include
#----------------------------------------
if(UNIX)
if(GTK2_FOUND)
include_directories(${GTK2_INCLUDE_DIRS})
elseif(GTK3_FOUND)
include_directories(${GTK3_INCLUDE_DIRS})
# A lazy solution
set(GTK2_LIBRARIES ${GTK3_LIBRARIES})
endif()
if(X11_FOUND)
include_directories(${X11_INCLUDE_DIR})
endif()
endif()
if(ALSA_FOUND)
include_directories(${ALSA_INCLUDE_DIRS})
endif()
if(CG_FOUND)
include_directories(${CG_INCLUDE_DIRS})
endif()
if(JPEG_FOUND)
include_directories(${JPEG_INCLUDE_DIR})
endif()
if(GLEW_FOUND)
include_directories(${GLEW_INCLUDE_DIR})
endif()
if(OPENGL_FOUND)
include_directories(${OPENGL_INCLUDE_DIR})
endif()
if(SDL_FOUND AND NOT SDL2_API)
include_directories(${SDL_INCLUDE_DIR})
endif()
if(USE_VTUNE AND VTUNE_FOUND)
include_directories(${VTUNE_INCLUDE_DIRS})
endif()
if(wxWidgets_FOUND)
include(${wxWidgets_USE_FILE})
endif()
if(ZLIB_FOUND)
include_directories(${ZLIB_INCLUDE_DIRS})
endif()
#----------------------------------------
# Use project-wide include directories
#----------------------------------------
include_directories(${CMAKE_SOURCE_DIR}/common/include
${CMAKE_SOURCE_DIR}/common/include/Utilities
${CMAKE_SOURCE_DIR}/common/include/x86emitter
# File generated by Cmake
${CMAKE_BINARY_DIR}/common/include
)
#----------------------------------------
# Check correctness of the parameter
# Note: wxWidgets_INCLUDE_DIRS must be defined
#----------------------------------------
include(ApiValidation)
WX_vs_SDL()