mirror of https://github.com/PCSX2/pcsx2.git
Use CheckLib for some libs
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@ -33,17 +33,24 @@ find_package(wxWidgets COMPONENTS base core adv)
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find_package(ZLIB)
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## Use pcsx2 package to find module
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include(FindAio)
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#include(FindAio)
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## Include cg because of zzogl-cg and zerogs
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#if(NOT GLSL_API)
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include(FindCg)
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#endif()
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include(FindEGL)
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include(FindGLES2)
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include(FindCg)
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#include(FindEGL)
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#include(FindGLES2)
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include(FindGlew)
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include(FindLibc)
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include(FindPortAudio)
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include(FindSoundTouch)
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#include(FindPortAudio)
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#include(FindSoundTouch)
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## Use CheckLib package to find module
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include(CheckLib)
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check_lib(AIO aio aio.h)
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check_lib(EGL egl EGL/egl.h)
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check_lib(GLESV2 GLESv2 GLES2/gl2.h)
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check_lib(PORTAUDIO portaudio portaudio.h pa_linux_alsa.h)
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check_lib(SOUNDTOUCH SoundTouch soundtouch/SoundTouch.h)
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# Note for include_directory: The order is important to avoid a mess between include file from your system and the one of pcsx2
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# If you include first 3rdparty, all 3rdpary include will have a higer priority...
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@ -69,10 +76,6 @@ if(Linux)
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endif()
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endif()
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if(AIO_FOUND)
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include_directories(${AIO_INCLUDE_DIR})
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endif()
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if(ALSA_FOUND)
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include_directories(${ALSA_INCLUDE_DIRS})
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endif()
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@ -85,10 +88,6 @@ if(CG_FOUND)
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include_directories(${CG_INCLUDE_DIRS})
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endif()
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if (EGL_FOUND)
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include_directories(${EGL_INCLUDE_DIR})
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endif()
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if(JPEG_FOUND)
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include_directories(${JPEG_INCLUDE_DIR})
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endif()
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@ -97,26 +96,14 @@ if(GLEW_FOUND)
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include_directories(${GLEW_INCLUDE_DIR})
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endif()
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if(GLESV2_FOUND)
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include_directories(${GLESV2_INCLUDE_DIR})
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endif()
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if(OPENGL_FOUND)
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include_directories(${OPENGL_INCLUDE_DIR})
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endif()
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if(PORTAUDIO_FOUND)
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include_directories(${PORTAUDIO_INCLUDE_DIR})
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endif()
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if(SDL_FOUND)
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include_directories(${SDL_INCLUDE_DIR})
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endif()
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if(SOUNDTOUCH_FOUND)
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include_directories(${SOUNDTOUCH_INCLUDE_DIR})
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endif()
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if(wxWidgets_FOUND)
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if(Linux)
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# Force the use of 32 bit library configuration on
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