mirror of https://github.com/PCSX2/pcsx2.git
Only check for the needed dependencies.
Helpful for dropping dependencies package dependencies. - Git only needed if there is a .git folder - bzip2 only needed by CDVDiso - CG/GLEW was for zerogs and ZZogl - jpeg was for ZZogl . I also added that EGL_API is also for GSdx in option comment.
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@ -31,9 +31,9 @@ endif()
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#-------------------------------------------------------------------------------
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# Graphical option
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#-------------------------------------------------------------------------------
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option(GLSL_API "Replace zzogl CG backend by GLSL (experimental option)")
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option(EGL_API "Use EGL on zzogl (experimental/developer option)")
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option(REBUILD_SHADER "Rebuild glsl/cg shader (developer option)")
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option(GLSL_API "Replace ZZogl CG backend by GLSL (experimental option)")
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option(EGL_API "Use EGL on ZZogl/GSdx (experimental/developer option)")
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option(REBUILD_SHADER "Rebuild GLSL/CG shader (developer option)")
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option(BUILD_REPLAY_LOADERS "Build GS replayer to ease testing (developer option)")
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#-------------------------------------------------------------------------------
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@ -3,13 +3,13 @@
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#-------------------------------------------------------------------------------
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## Use cmake package to find module
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find_package(ALSA)
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find_package(BZip2)
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find_package(Gettext) # translation tool
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find_package(Git)
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find_package(JPEG)
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if(EXISTS ${PROJECT_SOURCE_DIR}/.git)
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find_package(Git)
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endif()
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find_package(LibLZMA)
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find_package(PNG)
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find_package(OpenGL)
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find_package(PNG)
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# The requirement of wxWidgets is checked in SelectPcsx2Plugins module
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# Does not require the module (allow to compile non-wx plugins)
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# Force the unicode build (the variable is only supported on cmake 2.8.3 and above)
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@ -62,10 +62,16 @@ find_package(wxWidgets COMPONENTS base core adv)
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find_package(ZLIB)
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## Use pcsx2 package to find module
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include(FindCg)
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include(FindGlew)
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include(FindLibc)
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## Only needed by the extra plugins
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if(EXTRA_PLUGINS)
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find_package(BZip2)
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include(FindCg)
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include(FindGlew)
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find_package(JPEG)
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endif()
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## Use CheckLib package to find module
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include(CheckLib)
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if(Linux)
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