pcsx2/plugins/GSdx/GSRendererSW.h

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/*
* Copyright (C) 2007-2009 Gabest
* http://www.gabest.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GNU Make; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA USA.
* http://www.gnu.org/copyleft/gpl.html
*
*/
#pragma once
#include "GSRenderer.h"
#include "GSTextureCacheSW.h"
#include "GSDrawScanline.h"
class GSRendererSW : public GSRenderer
{
static GSVector4 m_pos_scale;
#if _M_SSE >= 0x501
static GSVector8 m_pos_scale2;
#endif
class SharedData : public GSDrawScanline::SharedData
{
struct alignas(16) TextureLevel
{
GSVector4i r;
GSTextureCacheSW::Texture* t;
};
public:
GSRendererSW* m_parent;
const uint32* m_fb_pages;
const uint32* m_zb_pages;
int m_fpsm;
int m_zpsm;
bool m_using_pages;
TextureLevel m_tex[7 + 1]; // NULL terminated
enum {SyncNone, SyncSource, SyncTarget} m_syncpoint;
public:
SharedData(GSRendererSW* parent);
virtual ~SharedData();
void UsePages(const uint32* fb_pages, int fpsm, const uint32* zb_pages, int zpsm);
void ReleasePages();
void SetSource(GSTextureCacheSW::Texture* t, const GSVector4i& r, int level);
void UpdateSource();
};
typedef void (GSRendererSW::*ConvertVertexBufferPtr)(GSVertexSW* RESTRICT dst, const GSVertex* RESTRICT src, size_t count);
ConvertVertexBufferPtr m_cvb[4][2][2];
template<uint32 primclass, uint32 tme, uint32 fst>
void ConvertVertexBuffer(GSVertexSW* RESTRICT dst, const GSVertex* RESTRICT src, size_t count);
protected:
IRasterizer* m_rl;
GSTextureCacheSW* m_tc;
GSTexture* m_texture[2];
uint8* m_output;
GSPixelOffset4* m_fzb;
GSVector4i m_fzb_bbox;
uint32 m_fzb_cur_pages[16];
std::atomic<uint32> m_fzb_pages[512]; // uint16 frame/zbuf pages interleaved
std::atomic<uint16> m_tex_pages[512];
uint32 m_tmp_pages[512 + 1];
void Reset();
void VSync(int field);
void ResetDevice();
GSTexture* GetOutput(int i, int& y_offset);
GSTexture* GetFeedbackOutput();
void Draw();
void Queue(shared_ptr<GSRasterizerData>& item);
void Sync(int reason);
void InvalidateVideoMem(const GIFRegBITBLTBUF& BITBLTBUF, const GSVector4i& r);
void InvalidateLocalMem(const GIFRegBITBLTBUF& BITBLTBUF, const GSVector4i& r, bool clut = false);
void UsePages(const uint32* pages, const int type);
void ReleasePages(const uint32* pages, const int type);
bool CheckTargetPages(const uint32* fb_pages, const uint32* zb_pages, const GSVector4i& r);
bool CheckSourcePages(SharedData* sd);
bool GetScanlineGlobalData(SharedData* data);
public:
static void InitVectors();
GSRendererSW(int threads);
virtual ~GSRendererSW();
};