pcsx2/plugins/GSdx/GSRendererSW.h

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/*
* Copyright (C) 2007-2009 Gabest
* http://www.gabest.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GNU Make; see the file COPYING. If not, write to
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
* http://www.gnu.org/copyleft/gpl.html
*
*/
#pragma once
#include "GSRenderer.h"
#include "GSTextureCacheSW.h"
#include "GSDrawScanline.h"
class GSRendererSW : public GSRenderer
{
class GSRasterizerData2 : public GSRasterizerData
{
GSRendererSW* m_parent;
const uint32* m_fb_pages;
const uint32* m_zb_pages;
const uint32* m_tex_pages[7];
bool m_using_pages;
public:
GSRasterizerData2(GSRendererSW* parent);
virtual ~GSRasterizerData2();
void UseTargetPages(const uint32* fb_pages, const uint32* zb_pages);
void UseSourcePages(GSTextureCacheSW::Texture* t, int level);
};
protected:
IRasterizer* m_rl;
GSTextureCacheSW* m_tc;
GSTexture* m_texture[2];
uint8* m_output;
bool m_reset;
GSPixelOffset4* m_fzb;
uint32 m_fzb_pages[512]; // uint16 frame/zbuf pages interleaved
uint16 m_tex_pages[512];
void Reset();
void VSync(int field);
void ResetDevice();
GSTexture* GetOutput(int i);
void Draw();
void Sync(int reason);
void InvalidateVideoMem(const GIFRegBITBLTBUF& BITBLTBUF, const GSVector4i& r);
void InvalidateLocalMem(const GIFRegBITBLTBUF& BITBLTBUF, const GSVector4i& r, bool clut = false);
void UsePages(const uint32* pages, int type);
void ReleasePages(const uint32* pages, int type);
bool GetScanlineGlobalData(GSRasterizerData2* data2);
typedef size_t (GSState::*ConvertIndexPtr)(uint32* RESTRICT dst, const uint32* RESTRICT src, int count);
ConvertIndexPtr m_ci[8], m_cif;
template<uint32 prim, uint32 tme, uint32 fst>
void ConvertVertex(size_t dst_index, size_t src_index);
template<uint32 prim>
size_t ConvertIndex(uint32* RESTRICT dst, const uint32* RESTRICT src, int count);
void UpdateVertexKick();
public:
GSRendererSW(int threads);
virtual ~GSRendererSW();
};