2010-04-25 00:31:27 +00:00
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/*
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2009-02-09 21:15:56 +00:00
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* Copyright (C) 2007-2009 Gabest
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* http://www.gabest.org
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*
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* This Program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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2010-04-25 00:31:27 +00:00
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*
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2009-02-09 21:15:56 +00:00
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* This Program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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2010-04-25 00:31:27 +00:00
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*
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2009-02-09 21:15:56 +00:00
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* You should have received a copy of the GNU General Public License
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* along with GNU Make; see the file COPYING. If not, write to
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2010-04-25 00:31:27 +00:00
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* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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2009-02-09 21:15:56 +00:00
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* http://www.gnu.org/copyleft/gpl.html
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*
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*/
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#pragma once
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#include "GSRenderer.h"
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#include "GSTextureCacheSW.h"
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#include "GSDrawScanline.h"
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2009-05-22 01:22:52 +00:00
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class GSRendererSW : public GSRendererT<GSVertexSW>
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2009-02-09 21:15:56 +00:00
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{
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2011-12-18 08:13:20 +00:00
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class GSRasterizerData2 : public GSRasterizerData
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{
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GSRenderer* renderer;
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GIFRegFRAME FRAME;
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GIFRegZBUF ZBUF;
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GIFRegTEX0 TEX0;
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uint32 TME;
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GSVector2i framesize;
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public:
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GSRasterizerData2(GSRenderer* r)
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{
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GSScanlineGlobalData* gd = (GSScanlineGlobalData*)_aligned_malloc(sizeof(GSScanlineGlobalData), 32);
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gd->clut = NULL;
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gd->dimx = NULL;
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param = gd;
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renderer = r;
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FRAME = r->m_context->FRAME;
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ZBUF = r->m_context->ZBUF;
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TEX0 = r->m_context->TEX0;
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TME = r->PRIM->TME;
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framesize = GSVector2i(r->GetFrameRect().width(), 512);
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}
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virtual ~GSRasterizerData2()
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{
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GSScanlineGlobalData* gd = (GSScanlineGlobalData*)param;
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if(gd->clut) _aligned_free(gd->clut);
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if(gd->dimx) _aligned_free(gd->dimx);
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_aligned_free(gd);
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DumpOutput();
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}
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// FIXME: not really possible to save whole input/output anymore, strips of the picture may lag in multi-threaded mode
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void DumpInput()
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{
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if(!renderer->s_dump) return; // || !(m_context->TEX1.MXL > 0 && m_context->TEX1.MMIN >= 2 && m_context->TEX1.MMIN <= 5 && m_vt.m_lod.x > 0))
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GSAutoLock l(&renderer->s_lock);
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uint64 frame = renderer->m_perfmon.GetFrame();
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string s;
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if(renderer->s_save && renderer->s_n >= renderer->s_saven && TME)
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{
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s = format("c:\\temp1\\_%05d_f%lld_tex_%05x_%d.bmp", renderer->s_n, frame, (int)TEX0.TBP0, (int)TEX0.PSM);
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renderer->m_mem.SaveBMP(s, TEX0.TBP0, TEX0.TBW, TEX0.PSM, 1 << TEX0.TW, 1 << TEX0.TH);
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}
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renderer->s_n++;
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if(renderer->s_save && renderer->s_n >= renderer->s_saven)
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{
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s = format("c:\\temp1\\_%05d_f%lld_rt0_%05x_%d.bmp", renderer->s_n, frame, FRAME.Block(), FRAME.PSM);
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renderer->m_mem.SaveBMP(s, FRAME.Block(), FRAME.FBW, FRAME.PSM, framesize.x, framesize.y);
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}
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if(renderer->s_savez && renderer->s_n >= renderer->s_saven)
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{
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s = format("c:\\temp1\\_%05d_f%lld_rz0_%05x_%d.bmp", renderer->s_n, frame, ZBUF.Block(), ZBUF.PSM);
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renderer->m_mem.SaveBMP(s, ZBUF.Block(), FRAME.FBW, ZBUF.PSM, framesize.x, framesize.y);
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}
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renderer->s_n++;
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}
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void DumpOutput()
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{
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if(!renderer->s_dump) return; // || !(m_context->TEX1.MXL > 0 && m_context->TEX1.MMIN >= 2 && m_context->TEX1.MMIN <= 5 && m_vt.m_lod.x > 0)
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GSAutoLock l(&renderer->s_lock);
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uint64 frame = renderer->m_perfmon.GetFrame();
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string s;
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if(renderer->s_save && renderer->s_n >= renderer->s_saven)
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{
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s = format("c:\\temp1\\_%05d_f%lld_rt1_%05x_%d.bmp", renderer->s_n, frame, FRAME.Block(), FRAME.PSM);
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renderer->m_mem.SaveBMP(s, FRAME.Block(), FRAME.FBW, FRAME.PSM, framesize.x, framesize.y);
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}
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if(renderer->s_savez && renderer->s_n >= renderer->s_saven)
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{
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s = format("c:\\temp1\\_%05d_f%lld_rz1_%05x_%d.bmp", renderer->s_n, frame, ZBUF.Block(), ZBUF.PSM);
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renderer->m_mem.SaveBMP(s, ZBUF.Block(), FRAME.FBW, ZBUF.PSM, framesize.x, framesize.y);
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}
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renderer->s_n++;
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}
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};
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2009-02-09 21:15:56 +00:00
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protected:
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2011-12-18 08:13:20 +00:00
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GSRasterizerList* m_rl;
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2009-02-09 21:15:56 +00:00
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GSTextureCacheSW* m_tc;
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2009-05-22 01:22:52 +00:00
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GSTexture* m_texture[2];
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2011-02-19 03:36:30 +00:00
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uint8* m_output;
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2009-02-09 21:15:56 +00:00
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bool m_reset;
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2011-12-18 08:13:20 +00:00
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GSPixelOffset4* m_fzb;
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2009-02-09 21:15:56 +00:00
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2009-05-22 01:22:52 +00:00
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void Reset();
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void VSync(int field);
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void ResetDevice();
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GSTexture* GetOutput(int i);
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2009-02-09 21:15:56 +00:00
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2009-05-22 01:22:52 +00:00
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void Draw();
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2011-12-18 08:13:20 +00:00
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void Sync();
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2009-05-22 01:22:52 +00:00
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void InvalidateVideoMem(const GIFRegBITBLTBUF& BITBLTBUF, const GSVector4i& r);
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2011-12-18 08:13:20 +00:00
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void InvalidateLocalMem(const GIFRegBITBLTBUF& BITBLTBUF, const GSVector4i& r);
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2009-02-09 21:15:56 +00:00
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2011-03-19 19:29:30 +00:00
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bool GetScanlineGlobalData(GSScanlineGlobalData& gd);
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2009-02-09 21:15:56 +00:00
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public:
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2011-02-17 03:24:37 +00:00
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GSRendererSW(int threads);
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2009-05-22 01:22:52 +00:00
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virtual ~GSRendererSW();
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2009-02-09 21:15:56 +00:00
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2011-02-07 01:59:05 +00:00
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template<uint32 prim, uint32 tme, uint32 fst>
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void VertexKick(bool skip);
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2009-02-09 21:15:56 +00:00
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};
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