Commit Graph

1832 Commits

Author SHA1 Message Date
Jeffrey Pfau 0cf3006952 GBA Thread: Fix possible hang when loading an archive 2015-01-25 00:12:33 -08:00
Jeffrey Pfau c50b228243 All: Support 7-Zip files (fixes #151) 2015-01-25 00:11:36 -08:00
Jeffrey Pfau a30ca1ac2c Util: Add UTF-16 and UTF-8 parsing functions 2015-01-25 00:02:55 -08:00
Jeffrey Pfau 075308e837 GBA Thread: Make sure idle loop setting is set at the right time 2015-01-24 21:08:17 -08:00
Jeffrey Pfau dba275c570 GBA: Fix warning in config loader 2015-01-24 21:08:08 -08:00
Jeffrey Pfau 030f12e39f Perf: Detect idle loops by default 2015-01-24 21:08:08 -08:00
Jeffrey Pfau a398b0bb1e All: Update CHANGES for 0.1.1 2015-01-24 16:43:39 -08:00
Jeffrey Pfau 43ddcf56cc Qt: Show window later that usual to ensure that it scales properly initially 2015-01-24 15:50:04 -08:00
Jeffrey Pfau 19758d7115 GBA Video: Refactor video routines to be in a more consistent state during callbacks 2015-01-24 01:02:09 -08:00
Jeffrey Pfau a7357df857 GBA Thread: Interrupting should halt the emulation as soon as possible 2015-01-24 00:32:56 -08:00
Jeffrey Pfau acb510619f Qt: Add error message if listening for GDB port fails 2015-01-21 22:57:45 -08:00
Jeffrey Pfau c7593d7073 Qt: Add menu items for adjusting in-game solar levels 2015-01-21 01:13:28 -08:00
Jeffrey Pfau fc172147ee GBA: Stop trying to detect idle loops if it fails too many times 2015-01-20 22:16:21 -08:00
Jeffrey Pfau 71e5aacd5b SDL: Faster texture uploads for GL using glTexSubImage2D 2015-01-19 22:04:15 -08:00
Jeffrey Pfau ca3566de8c Qt: Remove leftover code from GDB fixup 2015-01-19 03:21:11 -08:00
Jeffrey Pfau 2400b760c8 Qt: Fix crash if a game pauses before any frames are shown 2015-01-19 02:40:55 -08:00
Jeffrey Pfau 21f9c0107a Qt: Close GDB window when shutting down a game 2015-01-19 02:39:43 -08:00
Jeffrey Pfau 973f1a64a0 Debugger: Ensure GDB stub never hard-blocks 2015-01-19 02:34:36 -08:00
Jeffrey Pfau 29623ecd0b Qt: GDB debugger can now accept without blocking main thread 2015-01-19 01:46:16 -08:00
Jeffrey Pfau ddfffd22de GBA Memory: Fix prefetch values in Thumb mode 2015-01-19 01:16:18 -08:00
Jeffrey Pfau 6d43fb7890 Debugger: Merge Thumb BL instructions when disassembling (fixes #133) 2015-01-18 13:28:58 -08:00
Jeffrey Pfau 99d75ee9ed Debugger: Simplify debugger state machine to play nicer with the GBA thread loop 2015-01-18 02:27:25 -08:00
Jeffrey Pfau 1f75e41bae GBA: Make sure axes are properly mapped and unmapped vis-a-vis buttons 2015-01-18 01:21:01 -08:00
Jeffrey Pfau 61467cacd9 Util: Add easy way to remove keys 2015-01-18 01:19:28 -08:00
Jeffrey Pfau 0ba9d1e247 GBA Audio: Revert 16-bit audio FIFO write behavior outside of DMAs 2015-01-17 09:16:49 -08:00
Jeffrey Pfau b66ce64c47 GBA: Fix timers 2 and 3 updating incorrectly 2015-01-17 02:21:49 -08:00
Jeffrey Pfau 3a7bdbf8dd GBA: Only run idle loop detection outside of BIOS region 2015-01-17 00:53:14 -08:00
Jeffrey Pfau d49a9a84f7 Merge branch 'master' into optimization/idle-loop-detection
Conflicts:
	CHANGES
	src/gba/gba-overrides.c
	src/gba/gba-thread.h
	src/gba/gba.c
2015-01-16 02:55:21 -08:00
Jeffrey Pfau 56d5fb579d Debugger: Clean up GDB stub network interfacing 2015-01-16 00:50:15 -08:00
Jeffrey Pfau 69fb4e4c7b Util: Fix SOCKET_FAILED macro 2015-01-16 00:11:50 -08:00
Jeffrey Pfau d5ce3d5ee1 Debugger: Enable GDB stub to update while running 2015-01-15 21:23:32 -08:00
Jeffrey Pfau 535d179eb0 GBA: Improve accuracy of event timing 2015-01-15 20:52:49 -08:00
Jeffrey Pfau 900dc3c13f GBA Audio: Properly initialize audio FIFO channels 2015-01-15 20:49:39 -08:00
Jeffrey Pfau c2040a1f63 GBA Video: Fix mode 0 being able to read tiles above appropriate tile range 2015-01-15 02:01:33 -08:00
Jeffrey Pfau 1a9b0eec6f GBA BIOS: Fix HuffUnComp boundary conditions 2015-01-15 01:35:02 -08:00
Jeffrey Pfau 06bf931b77 GBA Memory: Fix alignment of open bus 8- and 16-bit loads 2015-01-15 01:10:54 -08:00
Jeffrey Pfau 1119d773e1 Util: Fix some warnings 2015-01-15 00:13:41 -08:00
Jeffrey Pfau 543ffac706 GBA: Add prefetch data to savestate 2015-01-14 22:39:23 -08:00
Jeffrey Pfau 10b0ad961a GBA BIOS: Fix BIOS prefetch after reset 2015-01-14 22:08:51 -08:00
Jeffrey Pfau 68e6fc4dd7 GBA BIOS: Fix BIOS prefetch after returning from an IRQ 2015-01-14 22:06:55 -08:00
Jeffrey Pfau 6f11092565 Debugger: Make watchpoints work with STM/LDM (fixes #169) 2015-01-14 20:51:07 -08:00
Jeffrey Pfau 7bc39569ed GBA Video: Start video at the last scanline instead of the first 2015-01-14 02:29:45 -08:00
Jeffrey Pfau e7dd041618 GBA BIOS: Fix BIOS prefetch after returning from an HLE SWI 2015-01-14 00:51:37 -08:00
Jeffrey Pfau cf88e47a8a GBA Memory: Fix initial DMA state 2015-01-14 00:28:49 -08:00
Jeffrey Pfau 854d49d1b7 Tools: Allow perf.py to accept zipped games 2015-01-13 21:46:41 -08:00
Jeffrey Pfau 47661def29 GBA BIOS: Reject bit length 1 in HuffUnComp 2015-01-13 21:37:38 -08:00
Jeffrey Pfau 369ccc6402 GBA Memory: Properly bounds-check VRAM accesses 2015-01-13 21:24:41 -08:00
Jeffrey Pfau 787b2bd1a3 GBA BIOS: Fix GetBiosChecksum to return the value of a real GBA, regardless of used BIOS 2015-01-13 21:23:07 -08:00
Jeffrey Pfau 2688642f01 GBA BIOS: Fix HuffUnComp to work when games pass an invalid bit length 2015-01-13 20:46:29 -08:00
Jeffrey Pfau cb14f00279 GBA: Even less stringent GBA ROM detection 2015-01-13 04:06:47 -08:00