Jeffrey Pfau
54b4c967b8
All: Update CHANGES
2016-08-01 19:15:18 -07:00
Jeffrey Pfau
77922aea5d
GBA Serialize: Savestates now properly store prefetch
2016-08-01 02:32:02 -07:00
Jeffrey Pfau
5b740518cf
GBA Memory: Optimize stalling behavior
2016-08-01 02:13:02 -07:00
Jeffrey Pfau
2ed7d51376
ARM7: Fix decoding of Thumb ADD (variants 5 and 6)
2016-07-31 00:27:16 -07:00
Jeffrey Pfau
a299a4e5ea
PSP2: Fix VSync
2016-07-30 16:56:23 -07:00
Jeffrey Pfau
ce8db37634
PSP2: Fix GPU crash while exiting
2016-07-30 09:48:56 -07:00
Jeffrey Pfau
61bfd9d87d
Qt: Make audio channel/video layer options shortcut mappable
2016-07-30 02:07:52 -07:00
Jeffrey Pfau
42f5934b25
All: Faster memory read/write
2016-07-30 00:51:45 -07:00
Jeffrey Pfau
f4e26656e4
PSP2: Use PGF fonts
2016-07-29 21:27:37 -07:00
Jeffrey Pfau
690346fd4e
Merge branch 'feature/citro3d'
2016-07-28 22:40:47 -07:00
Jeffrey Pfau
376c3e715e
3DS: Use system font for menus
2016-07-28 00:32:00 -07:00
Jeffrey Pfau
4f1dffa5bd
3DS: Allow UTF-16 filenames
2016-07-27 22:19:57 -07:00
Jeffrey Pfau
7930c5a350
3DS: Port to using citro3D
2016-07-27 01:04:52 -07:00
Jeffrey Pfau
4a7dc8bff6
Qt: Thread startup improvements
2016-07-23 19:02:28 -07:00
Jeffrey Pfau
d175a0ac85
GBA Audio: Force audio DMAs to not increment destination
2016-07-23 00:28:53 -07:00
Jeffrey Pfau
c7f6c499c3
Update CHANGES
2016-07-22 23:49:08 -07:00
Jeffrey Pfau
739df1ed74
Merge remote-tracking branch 'github/pr/297'
2016-07-21 22:09:15 -07:00
Touched
5e4e00938c
Debugger: Support additional GDB stub packets
...
Implements memory writing packets 'X' and 'M', and register writing
packets 'G' and 'P'.
Fixes the checksum verification to allow inclusion of '\0', which is
needed for the binary data argument of packet 'X'.
2016-07-20 16:43:03 +02:00
Jeffrey Pfau
f95be3071a
Qt: Simplify OpenGL context creation
2016-07-17 19:08:08 -07:00
Jeffrey Pfau
5ca36e9418
All: Update CHANGES for 0.4.1
2016-07-11 17:51:00 -07:00
Jeffrey Pfau
2dc729f17a
VFS: VFileFromFD should not open directories
2016-07-09 15:19:31 -07:00
Jeffrey Pfau
4e4a266d53
Qt: Make -g flag work in Qt build
2016-07-09 14:58:12 -07:00
Jeffrey Pfau
6fe17bc0f8
GBA Audio: Reset audio FIFO DMA if an invalid destination is set
2016-07-08 21:35:22 -07:00
Jeffrey Pfau
fcd1ce8073
SDL: Fix sporadic crash when deinitializing audio
2016-06-27 22:17:13 -07:00
Jeffrey Pfau
c82ee873e1
Util: Fix intermittent build failure on OS X
2016-06-26 20:32:06 -07:00
endrift
0694a87ec2
Merge pull request #290 from tzlion/feature/vfame-gba-support
...
GBA Memory: Add emulation of Vast Fame protected carts
2016-06-25 16:29:01 -07:00
taizou
c5092559ef
GBA Memory: Add emulation of Vast Fame protected carts
2016-06-25 23:39:48 +01:00
Jeffrey Pfau
fb7ecb8079
GBA: Add overrides for DBZ: Legacy of Goku II and Ueki no Housoku
2016-06-19 15:05:48 -07:00
Jeffrey Pfau
415298ebcd
GBA BIOS: Fix ArcTan2 accuracy and boundary conditions
2016-06-16 00:19:20 -07:00
Jeffrey Pfau
eb6cedde2e
VFS: VFile.sync now updates modified time
2016-06-15 22:46:24 -07:00
Jeffrey Pfau
6b1cbbd5e2
ARM7: Fix setting spsr privilege bits when spsr is empty
2016-06-10 10:18:21 -07:00
Jeffrey Pfau
87758b274c
Debugger: CLI debugger now exits when end-of-stream is reached
2016-06-06 22:08:22 -07:00
Jeffrey Pfau
b1b5cf8a11
ARM7: Clean up instruction decoding for future expandability
2016-06-06 22:08:19 -07:00
Jeffrey Pfau
66345e9b7e
Qt: Add refresh button to controller editing
2016-05-30 15:26:54 -07:00
Jeffrey Pfau
f4dc546da6
Util: Fix realloc semantics in utf16to8
2016-05-29 09:57:10 -07:00
Jeffrey Pfau
d242638e28
OpenGL: Add texSize uniform
2016-05-25 21:25:09 -07:00
Jeffrey Pfau
210ef6db50
Qt: Clean up some path canonicalization
2016-05-22 23:08:43 -07:00
Jeffrey Pfau
feb5ad2260
ARM7: Fix flags on SBC/RSC
2016-05-20 19:02:15 -07:00
Jeffrey Pfau
e81de71f50
ARM7: Flush prefetch cache when loading CPSR via MSR
2016-05-16 01:18:09 -07:00
Jeffrey Pfau
b5ff48a74e
ARM7: Support forcing Thumb mode via MSR
2016-05-12 00:19:24 -07:00
Jeffrey Pfau
4375e7029f
SDL: Fix SDL 1.2 build
2016-05-11 23:12:03 -07:00
Jeffrey Pfau
0e85739cd3
Libretro: Disable logging game errors, BIOS calls and stubs in release builds
2016-05-08 12:33:55 -07:00
Jeffrey Pfau
20f790bb61
GBA Cheats: Support for encrypted CodeBreaker cheats
2016-05-05 22:56:05 -07:00
Jeffrey Pfau
d6fce03fa3
All: Fix instruction tables getting zeroed when linking sometimes
2016-05-03 22:01:37 -07:00
Jeffrey Pfau
faab8ae5f0
All: Update CHANGES
2016-04-29 01:35:43 -07:00
Jeffrey Pfau
b0a1a2e2b7
All: Add QUIET parameter to silence CMake
2016-04-28 22:45:34 -07:00
Jeffrey Pfau
d59ef1c66a
Util: Fix socket bind addresses
2016-04-27 22:17:21 -07:00
Jeffrey Pfau
063605a216
GBA Memory: Fix executing code from OBJ region of VRAM
2016-04-21 23:45:32 -07:00
Jeffrey Pfau
3a51c59768
Windows: Add native VDir support
2016-04-20 21:09:06 -07:00
Jeffrey Pfau
40448e90b7
Qt: Remove some C99isms from C++ code
2016-04-16 19:10:12 -07:00
Jeffrey Pfau
4d839d03b4
All: Allow use of external minizip library
2016-04-13 00:13:05 -07:00
Jeffrey Pfau
be2641c77b
OpenGL: Log shader compilation failure
2016-03-06 18:36:36 -08:00
Jeffrey Pfau
b1691c9527
Util: Use closesocket on Windows
2016-03-05 11:33:36 -08:00
Jeffrey Pfau
1f204c8eef
All: Fix several file handle leaks
2016-03-03 00:04:15 -08:00
Jeffrey Pfau
be97f04971
FFmpeg: Update dependencies on Ubuntu
2016-02-27 01:50:28 -08:00
Jeffrey Pfau
878c6b8a2c
GBA Serialize: Fix loading savegames from savestates
2016-02-27 00:09:23 -08:00
Jeffrey Pfau
23dc557466
All: Update CHANGES
2016-02-25 23:55:03 -08:00
Jeffrey Pfau
9919fffcb7
Qt: Initialize m_useBios
2016-02-25 23:39:08 -08:00
Jeffrey Pfau
3b24e94018
3DS: Use blip_add_delta_fast for a small speed improvement
2016-02-22 21:09:05 -08:00
Jeffrey Pfau
aa0ee743b3
GBA Memory: Fix mirroring on non-overdumped Classic NES games
2016-02-21 12:01:54 -08:00
Jeffrey Pfau
ceac601e60
Qt: Remove use of NaN
2016-02-21 11:16:21 -08:00
Jeffrey Pfau
c1f146c565
All: Fix typo in changelog
2016-02-21 00:33:09 -08:00
Jeffrey Pfau
03f20436b5
Shaders: Fix AGS-001 shader with some bad drivers
2016-02-20 23:43:09 -08:00
Jeffrey Pfau
340aed5142
Qt: Update 360 input profile on OS X to reflect newer drivers
2016-02-20 23:39:31 -08:00
Jeffrey Pfau
3871f1f48b
Qt: Fix initial state of key mapping
2016-02-20 23:38:20 -08:00
Jeffrey Pfau
6fe4c2a511
SDL: Remove default gamepad mappings
2016-02-20 23:10:52 -08:00
Jeffrey Pfau
6334e88e00
SDL: Fix axes being mapped wrong
2016-02-20 23:09:52 -08:00
Jeffrey Pfau
6acc14d31b
SDL: Fix potential joystick crash in games with rumble
2016-02-20 22:21:37 -08:00
Jeffrey Pfau
dc62c52faa
SDL: Fix joystick initialization on BSD
2016-02-20 21:44:51 -08:00
Jeffrey Pfau
3c50adc025
Wii: Fix tilting direction
2016-02-18 21:50:25 -08:00
Jeffrey Pfau
3c31ae1260
Qt: Add preset for DualShock 4
2016-02-17 21:45:36 -08:00
Lioncash
e77334960a
OpenGL: Correct boolean vector strcmp strings for uniforms
2016-02-16 20:51:50 -05:00
Jeffrey Pfau
5c2dbc59a1
GBA BIOS: Fix RegisterRamReset setting DISPCNT to the wrong value
2016-02-15 01:04:29 -08:00
Jeffrey Pfau
bd085ad372
All: Fix typo
2016-02-14 22:18:35 -08:00
Jeffrey Pfau
c8342a88ff
All: Update CHANGES
2016-02-13 19:37:45 -08:00
Jeffrey Pfau
32f5bb985d
Qt: Fix hang if audio sync is enabled and audio fails to initialize
2016-02-10 22:42:39 -08:00
Jeffrey Pfau
d1b3ad08d8
Qt: Fix sending gameStopped twice
2016-02-10 22:42:39 -08:00
Jeffrey Pfau
2a80ddf8d0
Qt: Fix hang if audio sync is enabled and audio fails to initialize
2016-02-09 02:26:15 -08:00
Jeffrey Pfau
1fdf413ee9
Qt: Fix sending gameStopped twice
2016-02-09 02:22:06 -08:00
Jeffrey Pfau
564f58c7fb
GBA: Slightly optimize GBAProcessEvents
2016-02-08 22:32:30 -08:00
Jeffrey Pfau
be42f298da
VFS: Fix reading 7z archives without rewinding first
2016-02-08 22:27:12 -08:00
Jeffrey Pfau
790c77c957
All: Update CHANGES for 0.4.0
2016-02-02 21:18:14 -08:00
Jeffrey Pfau
4f1788b2e0
Qt: Add ability to customize savestate data, add rewind duration box
2016-01-25 20:11:30 -08:00
Jeffrey Pfau
15dadb8387
GBA Cheats: Fix cheats setting the Action Replay version
2016-01-24 14:26:31 -08:00
Jeffrey Pfau
181174c810
Qt: Fix keys being mapped incorrectly when loading configuration file ( fixes #212 )
2016-01-23 20:14:46 -08:00
Jeffrey Pfau
3a134fcda6
GBA: Allow jumping to OAM and palette RAM
2016-01-23 19:52:03 -08:00
Jeffrey Pfau
6fe43d1d4c
GBA BIOS: Finish implementing RegisterRamReset
2016-01-23 19:50:31 -08:00
Jeffrey Pfau
13dfb144e8
SDL: Hotplugging for joysticks. Still needs work.
2016-01-17 22:45:25 -08:00
Jeffrey Pfau
c83e4e7e85
Qt: Added button for breaking into the GDB debugger
2016-01-15 16:52:28 -08:00
Jeffrey Pfau
a38beac307
Qt: Customizable paths for save games, save states, screenshots and patches
2016-01-15 14:29:19 -08:00
Jeffrey Pfau
1fa904878b
ARM7: Fix decoding of some ARM ALU instructions with shifters
2016-01-12 21:11:50 -08:00
Jeffrey Pfau
e30674d053
Debugger: Convert breakpoints and watchpoints from linked-lists to vectors
2016-01-12 18:07:04 -08:00
Jeffrey Pfau
16ba5bd05f
Debugger: Fix watchpoints
2016-01-12 18:06:13 -08:00
Jeffrey Pfau
9c5852a896
Qt: Added a setting for pausing when the emulator is not in focus
2016-01-11 01:11:58 -08:00
Jeffrey Pfau
2b5da04d9c
Qt: Begin settings view revamp
2016-01-11 00:49:14 -08:00
Jeffrey Pfau
baccd4ef2f
Qt: Fix some potential crashes with the gamepad mapping
2016-01-11 00:45:02 -08:00
Jeffrey Pfau
c732ea6a71
GBA Input: Consolidate GBA_KEY_NONE and GBA_NO_MAPPING
2016-01-07 23:50:01 -08:00
Jeffrey Pfau
76d486cc65
GBA RR: Add support for resets in movies
2016-01-05 02:35:10 -08:00
Jeffrey Pfau
0e8e55e8ed
GBA RR: Add preliminary SRAM support for VBM loading
2016-01-05 02:34:51 -08:00
Jeffrey Pfau
bfd73a793d
GBA Video: Implement naive cycle counting for sprite rendering
2016-01-04 01:14:44 -08:00