Jeffrey Pfau
d160647fff
Resources: Add AGS-001 filter
2015-11-01 18:43:01 -08:00
Jeffrey Pfau
096f5ca27c
OpenGL: Shader loading
2015-11-01 18:41:24 -08:00
Jeffrey Pfau
42a2a5737b
Util: Use VFile for configuration
2015-11-01 16:50:24 -08:00
Jeffrey Pfau
8eb4f3ca4d
VFS: Fix VFileReadline and remove _vfdReadline
2015-11-01 16:50:23 -08:00
Jeffrey Pfau
101fa29ce9
Third-Party: Update inih to r32
2015-11-01 16:50:23 -08:00
Jeffrey Pfau
0dbb7673a0
PSP2: Fix USE_PNG
2015-11-01 13:59:13 -08:00
Jeffrey Pfau
346d4210c6
OpenGL: Add libepoxy optional dependency
2015-11-01 13:58:51 -08:00
Jeffrey Pfau
e830718be8
OpenGL: Add GL_GLEXT_PROTOTYPES define for now
2015-11-01 12:04:09 -08:00
Jeffrey Pfau
b7591b5d73
OpenGL: Add missing header include
2015-11-01 11:38:50 -08:00
Jeffrey Pfau
4a502c2c03
OpenGL: Revamp shader backend
2015-11-01 11:29:00 -08:00
Jeffrey Pfau
8c6a57f7d9
Qt: Simplify OpenGL backend creation
2015-11-01 09:37:55 -08:00
Jeffrey Pfau
04a81d2ec5
GUI: Properly support Unicode filenames
2015-11-01 09:33:07 -08:00
Jeffrey Pfau
d357b93285
Ports: Make substitution character less confusing
2015-11-01 09:17:01 -08:00
Jeffrey Pfau
b99b680ca2
3DS: Fix filename decoding with UTF-16 names
2015-11-01 09:14:45 -08:00
Jeffrey Pfau
f00380abb9
OpenGL: GL2 shader enhancements and tweaks
2015-10-31 00:54:07 -07:00
Jeffrey Pfau
b48ecd41dd
OpenGL: Use NPOT textures for GL2
2015-10-31 00:53:39 -07:00
Jeffrey Pfau
206f38a47c
OpenGL: Attachable shaders for GL2
2015-10-29 23:53:13 -07:00
Jeffrey Pfau
f689bfcb2b
Qt: Allow switching between GL and GL2 backends
2015-10-28 23:22:10 -07:00
Jeffrey Pfau
6cdfb3ae9a
OpenGL: Fix GLES2 backend
2015-10-28 23:21:43 -07:00
Jeffrey Pfau
a3803a853c
SDL: Allow GLES2 and GL backends to be compiled at the same time
2015-10-28 23:21:09 -07:00
Jeffrey Pfau
08c7c805a8
GUI: Minor fixes from Extrems
2015-10-27 23:28:32 -07:00
Jeffrey Pfau
a9d84df1f4
All: Update CHANGES
2015-10-27 23:24:04 -07:00
Extrems
6bead30504
GBA Video: Fix _mix for 15-bit color
2015-10-27 23:23:17 -07:00
Jeffrey Pfau
f4b44451b0
Qt: Fix clear button/analog buttons in gamepad mapper on some platforms
2015-10-27 22:29:30 -07:00
Jeffrey Pfau
9a19aaed59
Qt: Fix a race condition in PainterGL that could lead to a crash
2015-10-27 20:27:02 -07:00
Jeffrey Pfau
8af2172782
Qt: Improved GIF recording customization
2015-10-27 20:09:56 -07:00
Jeffrey Pfau
d5b352a696
GBA Audio: Fix last audio commit, oops
2015-10-27 20:02:40 -07:00
Jeffrey Pfau
61c2f6a07b
GBA: Fix idle skip state being retained between games
2015-10-26 22:03:38 -07:00
Jeffrey Pfau
a93b21e886
GBA Audio: Implement missing flags on SOUNDCNT_X register
2015-10-26 20:31:22 -07:00
Jeffrey Pfau
b8b7ec0b12
GBA Memory: Fix DMAs from BIOS while not in BIOS
...
DMAs appear to have special protections against reading from the BIOS, causing
BIOS reads to be entirely zero. This behavior needs confirmation on hardware,
but seems to make sense.
2015-10-25 14:24:39 -07:00
Jeffrey Pfau
b5afb04ca5
GBA: Fix multiboot magic number
2015-10-25 00:00:20 -07:00
Jeffrey Pfau
6c71d7433b
Qt: Use safer isLoaded check in GameController
2015-10-24 23:47:46 -07:00
Jeffrey Pfau
2079d47673
SDL Audio: Fix silly regression with changing the FPS target
2015-10-24 23:35:03 -07:00
Jeffrey Pfau
b950f45652
GBA Hardware: Fix serialization of flags
2015-10-24 18:06:01 -07:00
Jeffrey Pfau
636f557558
3DS: Slightly improve sound quality
2015-10-24 18:05:39 -07:00
Jeffrey Pfau
cb5bddc8de
All: Update CHANGES for 0.3.1
2015-10-24 11:14:42 -07:00
Jeffrey Pfau
9190209d10
Qt: Fix a few bugs in the I/O viewer
2015-10-22 23:04:01 -07:00
Jeffrey Pfau
b30672399e
Qt: Add remaining video registers
2015-10-21 20:28:08 -07:00
Jeffrey Pfau
1706503cb9
GBA Audio: Fix regression with FIFO audio
2015-10-21 20:27:40 -07:00
Jeffrey Pfau
c27dde73e7
ARM7: Fix regression with Thumb branches
2015-10-21 19:57:29 -07:00
Jeffrey Pfau
5922beb475
Test: Fix fuzz build
2015-10-20 22:33:26 -07:00
Jeffrey Pfau
a442933bbf
All: Fix some undefined behavior warnings
2015-10-20 22:30:24 -07:00
Jeffrey Pfau
cd2443356b
All: Add --version flag
2015-10-20 22:27:27 -07:00
Jeffrey Pfau
c82f0ba5de
Qt: Make I/O viewer fixed size to avoid big blank space issues
2015-10-20 22:10:28 -07:00
Jeffrey Pfau
2c780b5bce
Qt: I/O viewer option selection
2015-10-20 22:05:05 -07:00
Jeffrey Pfau
672512c144
Qt: Add spinboxes to the I/O viewer
2015-10-20 21:37:42 -07:00
Jeffrey Pfau
fd76100f58
Qt: Fix some embarrassing mistakes on the I/O viewer
2015-10-20 21:37:10 -07:00
Jeffrey Pfau
6b4e37a4c6
3DS: Enable speedup with new ctrulib
2015-10-20 19:40:27 -07:00
Jeffrey Pfau
35b5101f3c
SDL: Fix another audio crash
2015-10-20 19:40:14 -07:00
Jeffrey Pfau
98016c55a3
GBA: Booting of multiboot images
2015-10-20 19:40:03 -07:00