Vicki Pfau
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4bde13effb
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DS GX: Improve alpha slightly
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2017-03-04 21:50:58 -08:00 |
Vicki Pfau
|
4fecedb42a
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DS GX: Start on alpha
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2017-03-04 16:01:43 -08:00 |
Vicki Pfau
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1ed7db5c9c
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DS GX: Avoid sorting spans
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2017-03-04 15:07:14 -08:00 |
Vicki Pfau
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2da8c63ec2
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DS Core: Add video recording
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2017-03-04 12:54:39 -08:00 |
Vicki Pfau
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928896f978
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Qt: Add mouse events
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2017-03-04 12:35:52 -08:00 |
Vicki Pfau
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97f915e617
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Core: Support dragging
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2017-03-04 11:16:06 -08:00 |
Vicki Pfau
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0ff5f43eb0
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DS GX: Implement GX DMAs
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2017-03-04 10:59:44 -08:00 |
Vicki Pfau
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6103d49697
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DS Video: Start implementing capture
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2017-03-04 10:59:15 -08:00 |
Vicki Pfau
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830921a14c
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DS GX: Set default to white
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2017-03-03 22:06:48 -08:00 |
Vicki Pfau
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32f63d7d93
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DS GX: Start work on alpha
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2017-03-03 19:33:09 -08:00 |
Vicki Pfau
|
61ef3501c1
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DS Video: Minor extended background fixes
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2017-03-03 19:08:27 -08:00 |
Vicki Pfau
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7b8fc0dbaa
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DS Video: Fix non-zero sprite extended palettes
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2017-03-03 18:57:42 -08:00 |
Vicki Pfau
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e0c2b3d682
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GBA Video: Fix wrong palette on 256-color sprites in OBJWIN
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2017-03-03 18:51:50 -08:00 |
Vicki Pfau
|
9b5bda237a
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DS GX: Add color modulation
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2017-03-03 18:37:48 -08:00 |
Vicki Pfau
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c29dd3c1d3
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DS GX: Partial polygon clipping
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2017-03-03 18:16:35 -08:00 |
Vicki Pfau
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30cac2e24b
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DS GX: Add z-depth sorting
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2017-03-03 04:00:47 -08:00 |
Vicki Pfau
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c5157bda7f
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DS GX: Implement box test
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2017-03-02 21:04:27 -08:00 |
Vicki Pfau
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00dd9090e6
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DS GX: Partially fix depth, but disable perspective correction for now
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2017-03-02 13:13:56 -08:00 |
Vicki Pfau
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58381cf00f
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DS GX: Simplify loop
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2017-03-02 02:14:08 -08:00 |
Vicki Pfau
|
e9debb197e
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DS GX: Fix FIFO scheduling
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2017-03-02 01:08:29 -08:00 |
Vicki Pfau
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9464daf514
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DS GX: Expose clip matrix
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2017-03-02 01:08:11 -08:00 |
Vicki Pfau
|
61a4cc5d23
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DS GX: Texture mode 2
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2017-03-02 01:07:38 -08:00 |
Vicki Pfau
|
908b0a425e
|
Core: Have per-core input information
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2017-03-02 01:07:09 -08:00 |
Vicki Pfau
|
aaeef69d96
|
DS GX: Fix MTX_STORE/MTX_RESTORE
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2017-03-01 23:22:14 -08:00 |
Vicki Pfau
|
7cd72f3519
|
DS Video: Blend 3D layer as needed
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2017-03-01 23:13:40 -08:00 |
Vicki Pfau
|
80ff9596b9
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DS GX: Fix texture clipping issues
|
2017-03-01 23:13:00 -08:00 |
Vicki Pfau
|
0c60619651
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DS GX: Precompute reciprocals
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2017-03-01 20:53:28 -08:00 |
Vicki Pfau
|
4920ab3690
|
DS Memory: Totally fake RAM timings
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2017-03-01 20:12:51 -08:00 |
Vicki Pfau
|
abf57aa602
|
DS GX: Fake re-rendering scenes
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2017-03-01 20:12:00 -08:00 |
Vicki Pfau
|
bda216be93
|
DS GX: Fix build
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2017-03-01 18:15:48 -08:00 |
Vicki Pfau
|
560e928d58
|
DS GX: Fix z-fighting and transparent colors
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2017-03-01 18:12:47 -08:00 |
Vicki Pfau
|
4320669d21
|
DS GX: First pass at textures
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2017-03-01 17:55:25 -08:00 |
Vicki Pfau
|
4061d4d39c
|
DS GX: Fix offscreen vertices
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2017-03-01 11:16:30 -08:00 |
Vicki Pfau
|
2609c362db
|
DS GX: Make colors unsigned
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2017-03-01 11:01:50 -08:00 |
Vicki Pfau
|
619583775d
|
DS GX: Combine linear interpolation functions
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2017-03-01 10:59:19 -08:00 |
Vicki Pfau
|
d6cf1d2fe1
|
DS GX: Increase w reciprocal coefficient
|
2017-03-01 10:36:15 -08:00 |
Vicki Pfau
|
db9978f0c1
|
DS GX: Add depth testing
|
2017-03-01 10:13:27 -08:00 |
Vicki Pfau
|
1ecdcf31cc
|
DS GX: Fix perspective correction
|
2017-03-01 03:29:04 -08:00 |
Vicki Pfau
|
2b64d45906
|
DS GX: Implement MTX_STORE/MTX_RESTORE and fix coordinates
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2017-03-01 02:10:51 -08:00 |
Vicki Pfau
|
d5d7349259
|
DS GX: Handle buffer fullness better
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2017-03-01 01:00:22 -08:00 |
Vicki Pfau
|
2fa9d363b3
|
All: Actually put GX renderer in CMakeLists
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2017-02-28 23:48:48 -08:00 |
Vicki Pfau
|
3fcdbd0d89
|
DS GX: Start implementing FIFO full
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2017-02-28 23:21:09 -08:00 |
Vicki Pfau
|
4073175409
|
DS GX: Fix parameter-less packed commands
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2017-02-28 21:15:12 -08:00 |
Vicki Pfau
|
548be81751
|
DS GX: Fix drawing non-existent scanlines
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2017-02-28 19:28:32 -08:00 |
Vicki Pfau
|
432f079f3a
|
DS GX: Fix degenerate spans
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2017-02-28 19:28:05 -08:00 |
Vicki Pfau
|
eabcb59514
|
DS GX: Fix degenerate spans and color perspective
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2017-02-28 18:50:01 -08:00 |
Vicki Pfau
|
4fd89496b4
|
DS GX: Fix not updating clipping matrix all the time
|
2017-02-28 17:38:46 -08:00 |
Vicki Pfau
|
0454a30b2e
|
DS GX: Do not allocate memory every scanline
|
2017-02-28 17:21:59 -08:00 |
Vicki Pfau
|
a3cd5f8ca4
|
DS GX: Basic tri rendering
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2017-02-28 17:21:27 -08:00 |
Vicki Pfau
|
f2fd53af07
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DS GX: Hopefully actually fix matrix multiply weirdness
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2017-02-28 16:35:10 -08:00 |