Jeffrey Pfau
|
d1eda4250d
|
Thread pausing refining
|
2014-07-22 01:52:16 -07:00 |
Jeffrey Pfau
|
b0662fe766
|
Run audio pausing in the right thread
|
2014-07-22 01:13:27 -07:00 |
Jeffrey Pfau
|
fe7deb0aab
|
Only try to stop audio output if there is an audio output device
|
2014-07-22 00:44:43 -07:00 |
Jeffrey Pfau
|
8ff6d77869
|
Make shutdown disabled when a game is not running
|
2014-07-22 00:43:53 -07:00 |
Jeffrey Pfau
|
6403d531bd
|
Add reset option and reshuffle menu items a bit
|
2014-07-22 00:40:42 -07:00 |
Jeffrey Pfau
|
71211bac46
|
Add sound buffer resizing menu options
|
2014-07-22 00:32:38 -07:00 |
Jeffrey Pfau
|
62f6471c0d
|
Move AudioThread into AudioProcessor, run in its own thread
|
2014-07-22 00:10:38 -07:00 |
Jeffrey Pfau
|
d5c0dffb29
|
Remove unused member in GameController
|
2014-07-21 23:08:31 -07:00 |
Jeffrey Pfau
|
ae534aff74
|
Merge branch 'master' into qt
|
2014-07-21 22:51:26 -07:00 |
Jeffrey Pfau
|
6e727db553
|
Set buffer size to 512 samples in the SDL/GL port
|
2014-07-21 00:29:38 -07:00 |
Jeffrey Pfau
|
e527220398
|
Ability to resize internal sound buffers
|
2014-07-21 00:14:48 -07:00 |
Jeffrey Pfau
|
10fc916425
|
Revise circle buffer types
|
2014-07-20 23:56:12 -07:00 |
Jeffrey Pfau
|
eabac4c413
|
Variable FPS target
|
2014-07-20 23:45:30 -07:00 |
Jeffrey Pfau
|
b14f22191c
|
Function for calculating audio rate for target FPS
|
2014-07-20 23:24:02 -07:00 |
Jeffrey Pfau
|
ad5cdb97a8
|
Fix memory leak
|
2014-07-20 22:07:08 -07:00 |
Jeffrey Pfau
|
a57f911ecc
|
Handle closing games a bit safer
|
2014-07-20 21:44:06 -07:00 |
Jeffrey Pfau
|
c9f74b43af
|
Make SDL port QUIT events thread-safe
|
2014-07-20 21:32:05 -07:00 |
Jeffrey Pfau
|
a77f7f0be2
|
Cleanup merge issues
|
2014-07-20 21:28:25 -07:00 |
Jeffrey Pfau
|
489b932c52
|
Header include cleanup
|
2014-07-20 20:28:01 -07:00 |
Jeffrey Pfau
|
23679adc38
|
Fix build after GBAThread API changes
|
2014-07-20 16:38:27 -07:00 |
Jeffrey Pfau
|
4da65d0f2f
|
Merge branch 'master' into qt
|
2014-07-20 16:38:00 -07:00 |
Jeffrey Pfau
|
d48dad27d1
|
Fix build against C++
|
2014-07-20 16:37:54 -07:00 |
Jeffrey Pfau
|
f62ccde49d
|
Merge branch 'master' into qt
|
2014-07-20 16:28:12 -07:00 |
Jeffrey Pfau
|
e77238e5ef
|
Fix typos in savestate format documentation
|
2014-07-20 15:53:37 -07:00 |
Jeffrey Pfau
|
3915158c96
|
Update GPIO for serialization
|
2014-07-20 15:53:15 -07:00 |
Jeffrey Pfau
|
381fc94d73
|
Move file CRC32 code into crc32.h
|
2014-07-20 15:11:22 -07:00 |
Jeffrey Pfau
|
7a0f86ae99
|
Serialize ROM CRC32 for error checking
|
2014-07-20 15:10:59 -07:00 |
Jeffrey Pfau
|
b4d6d11d19
|
Add ability to resume recording as soon as a movie ends
|
2014-07-20 03:14:55 -07:00 |
Jeffrey Pfau
|
74dae5033b
|
Rewrite rr to be streaming-only
|
2014-07-20 02:50:43 -07:00 |
Jeffrey Pfau
|
a95e2c06b7
|
Remove unused function
|
2014-07-20 01:40:05 -07:00 |
Jeffrey Pfau
|
16cf389986
|
Make writing to RO mapped memory perform COW
|
2014-07-20 01:36:18 -07:00 |
Jeffrey Pfau
|
5825c2ee5f
|
Move vfs-zip into vfs folder
|
2014-07-19 22:15:39 -07:00 |
Jeffrey Pfau
|
7d4f1fb661
|
Fix loading too many states from a file
|
2014-07-19 17:54:29 -07:00 |
Jeffrey Pfau
|
7172e6428c
|
Create concept of state directory
|
2014-07-19 17:48:37 -07:00 |
Jeffrey Pfau
|
e8a78c9547
|
Very basic movie saving/loading
|
2014-07-19 17:38:25 -07:00 |
Jeffrey Pfau
|
c6cd179101
|
Fix scanline rendering when parameters change mid-scanline
|
2014-07-19 15:59:27 -07:00 |
Jeffrey Pfau
|
79301a365f
|
Fix perf build
|
2014-07-19 15:58:58 -07:00 |
Jeffrey Pfau
|
3202811e41
|
Be more rigorous when reseting
|
2014-07-19 14:34:24 -07:00 |
Jeffrey Pfau
|
6456a88669
|
Reset memory when reseting the board (fixes #94)
|
2014-07-19 04:13:25 -07:00 |
Jeffrey Pfau
|
823b97603a
|
Properly account for LDR I cycles (fixes #90)
|
2014-07-19 00:39:51 -07:00 |
Jeffrey Pfau
|
14636f5b8a
|
Beginning of rerecording code, ability to record/replay from a savegame
|
2014-07-19 00:09:18 -07:00 |
Jeffrey Pfau
|
c50bd95258
|
Fix naming of savegames from files with no .
|
2014-07-18 00:53:08 -07:00 |
Jeffrey Pfau
|
5a0247ac78
|
Place save files in directories when loading in dirmode
|
2014-07-18 00:52:53 -07:00 |
Jeffrey Pfau
|
a14ce5c815
|
Add some missing cleanup
|
2014-07-18 00:52:22 -07:00 |
Jeffrey Pfau
|
c9ec91b75f
|
Forcibly disable some currently unsupported zip operations
|
2014-07-18 00:52:07 -07:00 |
Jeffrey Pfau
|
2367abe67d
|
Don't crash if no ROM is loaded
|
2014-07-17 02:55:13 -07:00 |
Jeffrey Pfau
|
74fcdf54e0
|
Fix reading more than a block but less than the rest of the file
|
2014-07-17 02:51:38 -07:00 |
Jeffrey Pfau
|
793a89d091
|
Fix seeking to end of file
|
2014-07-17 02:51:17 -07:00 |
Jeffrey Pfau
|
d2272ba9ba
|
Support reading from ZIPs
|
2014-07-17 02:45:17 -07:00 |
Jeffrey Pfau
|
ee5c918ff2
|
Directory mode for loading the first ROM in a directory, still a bit buggy
|
2014-07-17 00:53:17 -07:00 |