Commit Graph

4195 Commits

Author SHA1 Message Date
Jeffrey Pfau a1689c80a7 GBA Memory: Fix DMA timing 2016-12-25 10:56:49 -08:00
Jeffrey Pfau 82a0088e1e GBA SIO: Convert to mTiming 2016-12-25 10:56:48 -08:00
Jeffrey Pfau 86571c8496 GB: Convert EI to mTiming 2016-12-25 10:56:48 -08:00
Jeffrey Pfau e429d726dc GB Memory: Fix HDMAs 2016-12-25 10:56:48 -08:00
Jeffrey Pfau 84844232ec Core: Use an in-place linked list for timing instead of a vector 2016-12-25 10:56:48 -08:00
Jeffrey Pfau d08a0fef01 GBA Memory: Optimize DMA 2016-12-25 10:56:48 -08:00
Jeffrey Pfau fa3d263dd9 Core: Invert schedule queue direction to avoid excess memmove 2016-12-25 10:56:48 -08:00
Jeffrey Pfau ed3a3b2fab Core: A few micro-optimizations 2016-12-25 10:56:48 -08:00
Jeffrey Pfau 2c2a7ca436 Core: Remove unnecessary pointer operation in timing 2016-12-25 10:56:48 -08:00
Jeffrey Pfau 2a0c53441a GBA Audio: Convert audio sampling to mTiming 2016-12-25 10:56:48 -08:00
Jeffrey Pfau bb1c47c7e8 GB Audio: Convert audio to mTiming 2016-12-25 10:56:47 -08:00
Jeffrey Pfau 5b50c43857 GBA Video: Convert video to mTiming 2016-12-25 10:56:47 -08:00
Jeffrey Pfau c056acb98f GBA Memory: Convert DMAs to mTiming 2016-12-25 10:56:47 -08:00
Jeffrey Pfau 74bb02065d GB, GBA: Properly handle late cycles this time 2016-12-25 10:56:47 -08:00
Jeffrey Pfau 4680a767c6 Core: Manage next event internally to mTiming 2016-12-25 10:56:47 -08:00
Jeffrey Pfau a506f6cd9d GBA: Convert timers to mTiming 2016-12-25 10:56:47 -08:00
Jeffrey Pfau e423cd45e5 Core: Scheduling should be relative to current cycles 2016-12-25 10:56:47 -08:00
Jeffrey Pfau bf9be29ad5 GB Video: Convert to mTiming 2016-12-25 10:56:47 -08:00
Jeffrey Pfau 6243b7fd3b GB: Convert SIO events to mTiming 2016-12-25 10:07:54 -08:00
Jeffrey Pfau e2357f0b70 GB: Convert memory events to mTiming 2016-12-25 10:07:54 -08:00
Jeffrey Pfau d831de205f Core, GB: Start new timing interface 2016-12-25 10:07:54 -08:00
Jeffrey Pfau c662d779a6 GB Audio: Fix performance regression 2016-12-25 10:03:28 -08:00
Jeffrey Pfau 85285a68e5 GB Memory: Reset ROM bank when loading a ROM 2016-12-24 21:22:29 -08:00
Jeffrey Pfau e32c0673da GB Audio: Reset envelope timer when reseting sound channel (fixes #287) 2016-12-24 03:41:39 -08:00
Jeffrey Pfau eaec17488e GB Video: Hblank IRQs should mask LYC=LY IRQs (fixes #466) 2016-12-23 17:13:10 -08:00
Jeffrey Pfau 2bd8dd2fa2 GB Memory: Fix HDMA5 value after DMA completes 2016-12-23 16:40:50 -08:00
Jeffrey Pfau 9d54e242e3 GBA I/O: Mask off WAITCNT bits that cannot be written (fixes #457) 2016-12-23 15:41:11 -08:00
Jeffrey Pfau 6eadd35ee6 Debugger: Add functions for read- or write-only watchpoints 2016-12-23 15:40:24 -08:00
Jeffrey Pfau 55505f79a9 GB Video: Initialize LCDC in renderer 2016-12-22 18:55:46 -08:00
Jeffrey Pfau 974c41e8cf GB Audio: Initialize wave RAM to GBC values 2016-12-22 15:38:34 -08:00
Jeffrey Pfau 8ac6f83bc5 GB Audio: Refactor and improve audio emulation 2016-12-22 14:33:50 -08:00
Jeffrey Pfau 053598fa7f GB Audio: Simplify envelope code 2016-12-21 18:44:08 -08:00
Jeffrey Pfau c83833bfd4 Qt: Fix Apply button for key and controller configurations 2016-12-20 21:20:52 -08:00
Jeffrey Pfau b5c62da070 GB: Properly initialize sramRealVf variable 2016-12-20 18:05:32 -08:00
Jeffrey Pfau 5ba2d00504 3DS, PSP2, Wii: Last directory loaded is saved 2016-12-20 01:49:19 -08:00
Jeffrey Pfau 20f8cdc3e0 Qt: Move last directory setting from qt.ini to config.ini 2016-12-20 01:35:07 -08:00
Jeffrey Pfau d7d48e605b GB Audio: Fix serialization of channel 3 and NR52 properties 2016-12-19 18:56:24 -08:00
Jeffrey Pfau bf2aa98338 GB: Fix crash when masking savedata 2016-12-19 18:48:05 -08:00
Jeffrey Pfau 85367c3713 GBA: Only unhalt CPU if appropriate bit is set in IE 2016-12-11 20:39:14 -08:00
Jeffrey Pfau 3415484d9d GBA Video: Fix out of bounds sprite transforms 2016-12-11 17:55:41 -08:00
Jeffrey Pfau 4085b9cdc5 GBA: Only unhalt CPU if an IRQ actually fires 2016-12-08 20:44:29 -08:00
Jeffrey Pfau 8aeafeb762 ARM7: PSR mode bits should not get sign extended 2016-11-30 16:18:02 -08:00
Jeffrey Pfau fbb29de160 SDL: Fix GLES2 build 2016-11-22 13:46:17 -05:00
Jeffrey Pfau ea7534e801 GBA: Add savegame override for Crash Bandicoot 2 JP 2016-11-15 15:31:03 -08:00
Jeffrey Pfau 8cc5339b1e GBA: Add savegame override for Crash Bandicoot 2 2016-11-15 13:39:40 -08:00
Jeffrey Pfau 9c030fb553 3DS: Initialize ROM buffer and filesystem in lib 2016-11-11 01:53:53 -08:00
Jeffrey Pfau 8fd14f40c0 GBA BIOS: Implement BitUnPack 2016-11-07 13:51:53 -08:00
Jeffrey Pfau e5a9f8a030 Core: Dont include debugger.h when not using debuggers 2016-11-07 10:18:22 -08:00
Jeffrey Pfau e2927ebcea All: Fix fullscreen config option being ignored 2016-11-07 09:56:38 -08:00
Jeffrey Pfau c92add2a5c GBA: Fix IRQs firing after already being cleared 2016-11-06 22:22:01 -08:00