Jeffrey Pfau
|
8266f54d76
|
Volume control
|
2015-04-08 00:32:29 -07:00 |
Jeffrey Pfau
|
3182b5e35d
|
Qt: Follow-up fix for regression
|
2015-04-07 00:51:19 -07:00 |
Jeffrey Pfau
|
eb0b9dca0f
|
Qt: Fix regression where video would not record if the game had already started
|
2015-04-06 22:18:57 -07:00 |
Jeffrey Pfau
|
065474d14e
|
Qt: Fix crash when attempting to pause if a game is not running
|
2015-04-03 21:07:26 -07:00 |
Jeffrey Pfau
|
11eab66247
|
Qt: Move screenshot to GameController
|
2015-03-31 23:43:47 -07:00 |
Jeffrey Pfau
|
3d8cfda57d
|
Qt: Warning dialog if an unimplemented BIOS feature is called (fixes #177)
|
2015-03-23 22:12:57 -07:00 |
Jeffrey Pfau
|
8fad1d136c
|
Qt: Ability to prevent opposing directional input
|
2015-03-23 00:11:19 -07:00 |
Jeffrey Pfau
|
64b396aff9
|
Merge branch 'feature/sio-lockstep'
|
2015-03-19 22:19:49 -07:00 |
Jeffrey Pfau
|
fe0af2c563
|
GBA: Add option to disable loading BIOS even if BIOS path is stored (fixes #203)
|
2015-03-16 23:16:05 -07:00 |
Jeffrey Pfau
|
51b8c862b9
|
Merge branch 'master' into feature/sio-lockstep
Conflicts:
CMakeLists.txt
src/gba/gba.c
|
2015-03-15 23:29:01 -07:00 |
Jeffrey Pfau
|
943b805306
|
Qt: Sync light sensor window with current state
|
2015-03-13 00:07:59 -07:00 |
Jeffrey Pfau
|
513b9fb751
|
All: Unify how feature defines work, allowing specific targets to not use them
|
2015-03-11 02:17:45 -07:00 |
Jeffrey Pfau
|
6e467a0332
|
Qt: Create MultiplayerController
|
2015-02-26 00:07:36 -08:00 |
Jeffrey Pfau
|
afbadf242b
|
Qt: Copy state from old audio processor to new
|
2015-02-22 21:17:41 -08:00 |
Jeffrey Pfau
|
f646be0472
|
Qt: Fix patch loading while a game is running
|
2015-02-21 11:35:36 -08:00 |
Jeffrey Pfau
|
37fd51df39
|
Qt: Fix thread sync issues with QtMultimedia audio driver
|
2015-02-21 02:44:59 -08:00 |
Jeffrey Pfau
|
56475e578b
|
Qt: Fix crash when starting GDB stub after closing a game
|
2015-02-21 02:01:55 -08:00 |
Jeffrey Pfau
|
7f592f78e8
|
Qt: Runtime configurable audio driver
|
2015-02-21 01:54:50 -08:00 |
Jeffrey Pfau
|
dc5fb14fa1
|
Qt: Clear cheats when the game ends
|
2015-02-14 18:04:01 -08:00 |
Jeffrey Pfau
|
0bd9ae087e
|
Qt: Start Cheats view
|
2015-02-14 16:38:29 -08:00 |
Jeffrey Pfau
|
7149dd3102
|
GBA: Refactor gba directory, dropping gba- prefix and making supervisor directory
|
2015-02-03 03:12:04 -08:00 |
Jeffrey Pfau
|
d665105082
|
Qt: Support idle loop optimization
|
2015-01-29 00:37:30 -08:00 |
Jeffrey Pfau
|
f33e9c060f
|
Qt: Configurable game overrides for Game Pak devices
|
2015-01-25 15:21:48 -08:00 |
Jeffrey Pfau
|
c50b228243
|
All: Support 7-Zip files (fixes #151)
|
2015-01-25 00:11:36 -08:00 |
Jeffrey Pfau
|
c7593d7073
|
Qt: Add menu items for adjusting in-game solar levels
|
2015-01-21 01:13:28 -08:00 |
Jeffrey Pfau
|
8118c94c81
|
GBA: Move numbered savestate loading to GBAThread, clear rewind buffer when loading (fixes #174)
|
2015-01-11 06:24:24 -08:00 |
Jeffrey Pfau
|
087810a125
|
Qt: Error dialog if a game fails to load
|
2015-01-10 23:28:30 -08:00 |
Jeffrey Pfau
|
f05a385d6a
|
GBA Thread: Add a crashed state to the thread
|
2015-01-08 20:06:05 -08:00 |
Jeffrey Pfau
|
aa12eeef3a
|
Qt: Update debugger portions to use threadInterrupt/threadContinue
|
2015-01-07 02:05:52 -08:00 |
Jeffrey Pfau
|
f97ba6517b
|
Qt: Expose rewind (fixes #136)
|
2015-01-05 23:14:07 -08:00 |
Jeffrey Pfau
|
9ec24a5b97
|
Qt: Minor code cleanup for setTurbo
|
2015-01-02 02:04:09 -08:00 |
Jeffrey Pfau
|
569e6ef7db
|
Qt: Clear active buttons when focus is lost
|
2015-01-02 02:03:12 -08:00 |
Jeffrey Pfau
|
9933c58eec
|
Qt: Fix integer overflow in frame -> seconds calculation
|
2015-01-01 22:40:55 -08:00 |
Jeffrey Pfau
|
d676d26f5f
|
Qt: Use low logLevel for GBA object, overridden by GBAThread
|
2015-01-01 16:05:36 -08:00 |
Jeffrey Pfau
|
24e10fe0df
|
Qt: Fix Windows build
|
2015-01-01 03:36:48 -08:00 |
Jeffrey Pfau
|
8c0f082a83
|
Qt: RTC overrides
|
2015-01-01 03:01:40 -08:00 |
Jeffrey Pfau
|
7935d58eac
|
Qt: Light sensor setting from GUI
|
2014-12-30 23:24:39 -08:00 |
Jeffrey Pfau
|
b92ed79a85
|
GBA Audio: Add blip_buf support
|
2014-12-29 01:45:24 -08:00 |
Jeffrey Pfau
|
280c803305
|
Qt: Fix FPS target and SDL initialization audio issues
|
2014-12-23 21:58:29 -08:00 |
Jeffrey Pfau
|
c91c46ce97
|
GBA Audio: Audio buffer sizes are now correct sizes for both sample rates
|
2014-12-21 21:30:59 -08:00 |
Jeffrey Pfau
|
9a0640f834
|
GBA: Add option to skip BIOS start screen
|
2014-12-21 20:21:27 -08:00 |
Jeffrey Pfau
|
7c8f1d9726
|
Qt: Rudimentary settings window
|
2014-12-21 16:29:56 -08:00 |
Jeffrey Pfau
|
9aed9754d0
|
Qt: Handle a game crash without crashing
|
2014-12-19 20:36:38 -08:00 |
Jeffrey Pfau
|
0351d2e0ec
|
Qt: Fix emulator crashing when full screen if a game is not running
|
2014-12-16 22:13:42 -08:00 |
Jeffrey Pfau
|
a66fa48aa5
|
Qt: Fix build if USE_GDB_STUB is disabled
|
2014-12-12 14:33:52 -08:00 |
Jeffrey Pfau
|
f6a7fedb28
|
All: Add MPL 2.0 license and associated headers
|
2014-12-03 00:39:06 -08:00 |
Jeffrey Pfau
|
65d74a2e34
|
Qt: Discard log levels without cross-thread communication if we can
|
2014-11-27 01:23:25 -08:00 |
Jeffrey Pfau
|
51896cdcd6
|
Qt: Use SDL audio, when available
|
2014-11-19 23:14:44 -08:00 |
Jeffrey Pfau
|
a64259f12c
|
Qt: Use common idiom for interrupting thread within the GameController
|
2014-11-11 00:01:25 -08:00 |
Jeffrey Pfau
|
d83520c5a2
|
GBA Thread: Make GBAThreadInterrupt and -Continue check for the thread status, resolving several deadlocks
|
2014-11-09 20:31:24 -08:00 |
Jeffrey Pfau
|
d75042ea38
|
GBA Input: Refactor SDL and Qt input code
|
2014-11-06 00:17:58 -08:00 |
Jeffrey Pfau
|
b01e15b913
|
Qt: Fix memory leak in ~GameController
|
2014-11-05 02:45:23 -08:00 |
Jeffrey Pfau
|
50d76d9528
|
Qt: Fix draw context memory leak when deleting the GameController
|
2014-11-05 02:28:03 -08:00 |
Jeffrey Pfau
|
6788008418
|
Qt: Support loading fpsTarget and audioBuffers
|
2014-11-02 18:30:46 -08:00 |
Jeffrey Pfau
|
b51e72fcab
|
Hook up and finish up video recorder
|
2014-10-26 23:49:25 -07:00 |
Jeffrey Pfau
|
b33e75daec
|
Move thread unpausing from destructor to shutdown
|
2014-10-25 17:32:11 -07:00 |
Jeffrey Pfau
|
bd74fa1fbc
|
Add frameskip
|
2014-10-24 21:45:50 -07:00 |
Jeffrey Pfau
|
dcbfba03c3
|
Fix locking up when triggering turbo with no game loaded
|
2014-10-24 21:45:37 -07:00 |
Jeffrey Pfau
|
02116415d1
|
Unload patch after the end of the game
|
2014-10-24 02:25:18 -07:00 |
Jeffrey Pfau
|
a2ee0c20dc
|
Fix filename getting deleted early
|
2014-10-24 02:23:37 -07:00 |
Jeffrey Pfau
|
397ddafdd2
|
Game resets when loading a patch or BIOS
|
2014-10-24 01:57:18 -07:00 |
Jeffrey Pfau
|
6041bf422a
|
Load patch from command line
|
2014-10-24 01:25:06 -07:00 |
Jeffrey Pfau
|
05ec732a83
|
Add turbo
|
2014-10-19 01:10:00 -07:00 |
Jeffrey Pfau
|
24094ecdf0
|
Make audo/video sync adjustable externally
|
2014-10-19 00:50:23 -07:00 |
Jeffrey Pfau
|
8fc3ef27ad
|
Don't initialize SDL video in Qt port
|
2014-10-18 23:16:13 -07:00 |
Jeffrey Pfau
|
54be75bb92
|
Load BIOS from command line
|
2014-10-18 17:15:39 -07:00 |
Jeffrey Pfau
|
8e4a3439c0
|
Fix threading issues with the video thread and the main thread deadlocking
|
2014-10-18 02:26:32 -07:00 |
Jeffrey Pfau
|
acd0e58235
|
Add dirmode to Qt frontend
|
2014-10-18 01:54:35 -07:00 |
Jeffrey Pfau
|
2b012ef0bc
|
Remove unnecessary QFile object add zip loading
|
2014-10-18 00:51:47 -07:00 |
Jeffrey Pfau
|
961121808d
|
Wake up the drawing thread after loading a state to make sure it draws the loaded state
|
2014-10-15 23:40:40 -07:00 |
Jeffrey Pfau
|
6afc00b472
|
Move state loading/storing into GameController
|
2014-10-15 23:22:30 -07:00 |
Jeffrey Pfau
|
49b676fa7e
|
Fix double-ending the GBA thread
|
2014-10-15 02:48:37 -07:00 |
Jeffrey Pfau
|
39b5396c0b
|
Set thread priorities for time-critical threads
|
2014-10-15 02:38:58 -07:00 |
Jeffrey Pfau
|
fdbb0ac753
|
Fix build in g++
|
2014-10-15 01:47:01 -07:00 |
Jeffrey Pfau
|
ae256542cb
|
Better, C++11 style initialization of m_threadContext
|
2014-10-15 01:40:16 -07:00 |
Jeffrey Pfau
|
c60a5ea545
|
Fix path name use-after-free
|
2014-10-14 23:15:31 -07:00 |
Jeffrey Pfau
|
49d668f285
|
Fix crashing on exit
|
2014-10-13 22:22:43 -07:00 |
Jeffrey Pfau
|
fa255dc808
|
Start of log view
|
2014-10-13 02:24:54 -07:00 |
Jeffrey Pfau
|
2b3631dc91
|
Merge branch 'master' into qt
Conflicts:
CMakeLists.txt
|
2014-08-12 23:37:29 -07:00 |
Jeffrey Pfau
|
d020bf4f0a
|
Add FPS target options
|
2014-07-22 03:14:28 -07:00 |
Jeffrey Pfau
|
42041fa059
|
Fix frame advance
|
2014-07-22 02:11:41 -07:00 |
Jeffrey Pfau
|
b0662fe766
|
Run audio pausing in the right thread
|
2014-07-22 01:13:27 -07:00 |
Jeffrey Pfau
|
6403d531bd
|
Add reset option and reshuffle menu items a bit
|
2014-07-22 00:40:42 -07:00 |
Jeffrey Pfau
|
71211bac46
|
Add sound buffer resizing menu options
|
2014-07-22 00:32:38 -07:00 |
Jeffrey Pfau
|
62f6471c0d
|
Move AudioThread into AudioProcessor, run in its own thread
|
2014-07-22 00:10:38 -07:00 |
Jeffrey Pfau
|
d5c0dffb29
|
Remove unused member in GameController
|
2014-07-21 23:08:31 -07:00 |
Jeffrey Pfau
|
a57f911ecc
|
Handle closing games a bit safer
|
2014-07-20 21:44:06 -07:00 |
Jeffrey Pfau
|
23679adc38
|
Fix build after GBAThread API changes
|
2014-07-20 16:38:27 -07:00 |
Jeffrey Pfau
|
b691c93416
|
Add joypad support via SDL to Qt build
|
2014-02-03 22:28:28 -08:00 |
Jeffrey Pfau
|
7bee813846
|
Make GDB server able to be detached before GBA thread starts
|
2014-02-03 03:45:43 -08:00 |
Jeffrey Pfau
|
8c53fbeb4f
|
Make GDB server able to be attached when the emulator starts
|
2014-02-03 03:42:29 -08:00 |
Jeffrey Pfau
|
6d12ef81a5
|
Reuse an audio thread instead of shutting it down and making a new one
|
2014-02-03 01:13:52 -08:00 |
Jeffrey Pfau
|
186e0b1ee5
|
GBA thread can be shut down and opened again, cleanly
|
2014-02-03 00:44:19 -08:00 |
Jeffrey Pfau
|
3b7dbdecba
|
Use C++11 override and nullptr
|
2014-02-02 01:42:36 -08:00 |
Jeffrey Pfau
|
1a7656fe36
|
Support creating the GDB stub in Qt
|
2014-02-01 20:47:44 -08:00 |
Jeffrey Pfau
|
11e3bdc585
|
Merge branch 'master' into qt
Conflicts:
CMakeLists.txt
src/gba/gba.c
|
2014-02-01 17:37:18 -08:00 |
Jeffrey Pfau
|
6407ad3adc
|
Video drawing in separate thread
|
2014-01-30 04:00:30 -08:00 |
Jeffrey Pfau
|
2f98f542e5
|
Add frame advance
|
2014-01-29 23:58:57 -08:00 |
Jeffrey Pfau
|
1eeeb36015
|
Add emulation menu with Pause option
|
2014-01-29 23:39:24 -08:00 |
Jeffrey Pfau
|
5abd1572dc
|
Use an initializer for GBAThread in Qt
|
2014-01-29 23:39:09 -08:00 |
Jeffrey Pfau
|
3d339b1327
|
Key input
|
2014-01-29 23:14:23 -08:00 |
Jeffrey Pfau
|
0ca3afa3e6
|
Run audio on separate thread
|
2014-01-29 23:14:23 -08:00 |
Jeffrey Pfau
|
baeaf8729f
|
Audio rendering in Qt
|
2014-01-29 23:14:23 -08:00 |
Jeffrey Pfau
|
8a82144ceb
|
Ensure the GBA thread exits when destroying the game controller
|
2014-01-29 23:14:23 -08:00 |
Jeffrey Pfau
|
4659635fb5
|
Start Qt frontend
|
2014-01-29 23:14:23 -08:00 |