Commit Graph

1441 Commits

Author SHA1 Message Date
Jeffrey Pfau b115cb564d Fix GBARR not starting in SDL port 2014-07-27 18:22:53 -07:00
Jeffrey Pfau 45b8ffb9cf New movie format 2014-07-27 18:22:39 -07:00
Jeffrey Pfau f39d7e3640 Move screenshot function to gba-thread.h 2014-07-27 18:21:58 -07:00
Jeffrey Pfau b4d90e7e84 Restore pixels from PNG when loading savestate 2014-07-26 14:06:28 -07:00
Jeffrey Pfau a872bd3642 Remove some ifdefed code by adding a constant for number of bytes per pixel 2014-07-26 13:28:44 -07:00
Jeffrey Pfau 15ece309b7 PNG savestate loading 2014-07-26 13:20:29 -07:00
Jeffrey Pfau 89bb9c7eac Code for embedding savestates in PNG chunk, loading not yet implemented 2014-07-26 00:04:24 -07:00
Jeffrey Pfau deb278dc22 Add function to GBAVideoRenderer for taking screenshot 2014-07-26 00:03:54 -07:00
Jeffrey Pfau bbe52bf632 Add screenshot capability 2014-07-25 05:44:20 -07:00
Jeffrey Pfau 103bef17c9 Avoid compiler warnings 2014-07-25 03:45:54 -07:00
Jeffrey Pfau 888d037b3d PGO options for GCC 2014-07-25 00:01:49 -07:00
Jeffrey Pfau 5189d9afd4 Add mechanism for adding halts to busy loops 2014-07-24 04:21:33 -07:00
Jeffrey Pfau a701a6d9dd Benchmark option to disable video rendering fully 2014-07-24 03:23:41 -07:00
Jeffrey Pfau 8e49360ffd Add missing dummy video functions 2014-07-24 03:20:12 -07:00
Jeffrey Pfau e2c3c4068d Pull out vram pointer 2014-07-24 02:52:02 -07:00
Jeffrey Pfau 553f345bbd Remember to initialize rr 2014-07-24 02:38:36 -07:00
Jeffrey Pfau 436c53b0a6 Remove redefinition of COMPOSITE_16_NO_OBJWIN 2014-07-24 02:37:04 -07:00
Jeffrey Pfau 900d1684a9 Fix window edge case that might cause 0-width windows to draw 2014-07-24 02:34:42 -07:00
Jeffrey Pfau a855f53355 Fix mosiac on edges of mode 0 regions 2014-07-24 02:02:44 -07:00
Jeffrey Pfau cbb522a702 Fix *mull, *mlal instructions in disassembler 2014-07-23 23:12:54 -07:00
Jeffrey Pfau 5477c891c5 Fix cmp and related opcodes in disassembler 2014-07-23 23:12:28 -07:00
Jeffrey Pfau 5eb729faf6 Remove unused HLE BIOS length constant 2014-07-23 23:05:17 -07:00
Jeffrey Pfau 6c9ee4c212 Modernize egl-main 2014-07-23 22:57:58 -07:00
Jeffrey Pfau 754d3f50ce Check if we have a subparser before trying to use it 2014-07-23 22:57:44 -07:00
Jeffrey Pfau 6bbb1d5b43 Put back gnu99 standard, we use some of the features 2014-07-23 22:57:25 -07:00
Jeffrey Pfau ec4eb253e5 Unify swi state saving, keep I bit 2014-07-23 03:06:09 -07:00
Jeffrey Pfau f1a58c7254 Fix ObjAffineSet over multiple inputs 2014-07-23 00:54:11 -07:00
Jeffrey Pfau c7f7d0f752 Don't make empty savestate files when loading savestates 2014-07-23 00:19:50 -07:00
Jeffrey Pfau 94001b1133 Fix crashes when GBARR is not initialized 2014-07-23 00:09:14 -07:00
Jeffrey Pfau 3051143fa3 First pass at input mapping 2014-07-23 00:06:44 -07:00
Jeffrey Pfau f55d085162 Change log handler API 2014-07-22 22:34:08 -07:00
Jeffrey Pfau 08fee36c20 Window resizing options 2014-07-22 03:26:16 -07:00
Jeffrey Pfau d020bf4f0a Add FPS target options 2014-07-22 03:14:28 -07:00
Jeffrey Pfau 2ce9806de5 Fix ability to make audio buffers as big as they initially were 2014-07-22 02:33:45 -07:00
Jeffrey Pfau 0717e4ab76 Use lambda syntax for audio buffer size slots 2014-07-22 02:33:01 -07:00
Jeffrey Pfau a7588f25bb Sync pause setting with the menu properly 2014-07-22 02:22:03 -07:00
Jeffrey Pfau 42041fa059 Fix frame advance 2014-07-22 02:11:41 -07:00
Jeffrey Pfau 04823fb06c Merge branch 'master' into qt 2014-07-22 01:53:34 -07:00
Jeffrey Pfau d1eda4250d Thread pausing refining 2014-07-22 01:52:16 -07:00
Jeffrey Pfau b0662fe766 Run audio pausing in the right thread 2014-07-22 01:13:27 -07:00
Jeffrey Pfau fe7deb0aab Only try to stop audio output if there is an audio output device 2014-07-22 00:44:43 -07:00
Jeffrey Pfau 8ff6d77869 Make shutdown disabled when a game is not running 2014-07-22 00:43:53 -07:00
Jeffrey Pfau 6403d531bd Add reset option and reshuffle menu items a bit 2014-07-22 00:40:42 -07:00
Jeffrey Pfau 71211bac46 Add sound buffer resizing menu options 2014-07-22 00:32:38 -07:00
Jeffrey Pfau 62f6471c0d Move AudioThread into AudioProcessor, run in its own thread 2014-07-22 00:10:38 -07:00
Jeffrey Pfau d5c0dffb29 Remove unused member in GameController 2014-07-21 23:08:31 -07:00
Jeffrey Pfau ae534aff74 Merge branch 'master' into qt 2014-07-21 22:51:26 -07:00
Jeffrey Pfau 6e727db553 Set buffer size to 512 samples in the SDL/GL port 2014-07-21 00:29:38 -07:00
Jeffrey Pfau e527220398 Ability to resize internal sound buffers 2014-07-21 00:14:48 -07:00
Jeffrey Pfau 10fc916425 Revise circle buffer types 2014-07-20 23:56:12 -07:00