Jeffrey Pfau
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b115cb564d
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Fix GBARR not starting in SDL port
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2014-07-27 18:22:53 -07:00 |
Jeffrey Pfau
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45b8ffb9cf
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New movie format
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2014-07-27 18:22:39 -07:00 |
Jeffrey Pfau
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f39d7e3640
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Move screenshot function to gba-thread.h
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2014-07-27 18:21:58 -07:00 |
Jeffrey Pfau
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b4d90e7e84
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Restore pixels from PNG when loading savestate
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2014-07-26 14:06:28 -07:00 |
Jeffrey Pfau
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a872bd3642
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Remove some ifdefed code by adding a constant for number of bytes per pixel
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2014-07-26 13:28:44 -07:00 |
Jeffrey Pfau
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15ece309b7
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PNG savestate loading
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2014-07-26 13:20:29 -07:00 |
Jeffrey Pfau
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89bb9c7eac
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Code for embedding savestates in PNG chunk, loading not yet implemented
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2014-07-26 00:04:24 -07:00 |
Jeffrey Pfau
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deb278dc22
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Add function to GBAVideoRenderer for taking screenshot
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2014-07-26 00:03:54 -07:00 |
Jeffrey Pfau
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bbe52bf632
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Add screenshot capability
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2014-07-25 05:44:20 -07:00 |
Jeffrey Pfau
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103bef17c9
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Avoid compiler warnings
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2014-07-25 03:45:54 -07:00 |
Jeffrey Pfau
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888d037b3d
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PGO options for GCC
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2014-07-25 00:01:49 -07:00 |
Jeffrey Pfau
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5189d9afd4
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Add mechanism for adding halts to busy loops
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2014-07-24 04:21:33 -07:00 |
Jeffrey Pfau
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a701a6d9dd
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Benchmark option to disable video rendering fully
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2014-07-24 03:23:41 -07:00 |
Jeffrey Pfau
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8e49360ffd
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Add missing dummy video functions
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2014-07-24 03:20:12 -07:00 |
Jeffrey Pfau
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e2c3c4068d
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Pull out vram pointer
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2014-07-24 02:52:02 -07:00 |
Jeffrey Pfau
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553f345bbd
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Remember to initialize rr
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2014-07-24 02:38:36 -07:00 |
Jeffrey Pfau
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436c53b0a6
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Remove redefinition of COMPOSITE_16_NO_OBJWIN
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2014-07-24 02:37:04 -07:00 |
Jeffrey Pfau
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900d1684a9
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Fix window edge case that might cause 0-width windows to draw
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2014-07-24 02:34:42 -07:00 |
Jeffrey Pfau
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a855f53355
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Fix mosiac on edges of mode 0 regions
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2014-07-24 02:02:44 -07:00 |
Jeffrey Pfau
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cbb522a702
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Fix *mull, *mlal instructions in disassembler
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2014-07-23 23:12:54 -07:00 |
Jeffrey Pfau
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5477c891c5
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Fix cmp and related opcodes in disassembler
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2014-07-23 23:12:28 -07:00 |
Jeffrey Pfau
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5eb729faf6
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Remove unused HLE BIOS length constant
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2014-07-23 23:05:17 -07:00 |
Jeffrey Pfau
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6c9ee4c212
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Modernize egl-main
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2014-07-23 22:57:58 -07:00 |
Jeffrey Pfau
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754d3f50ce
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Check if we have a subparser before trying to use it
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2014-07-23 22:57:44 -07:00 |
Jeffrey Pfau
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6bbb1d5b43
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Put back gnu99 standard, we use some of the features
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2014-07-23 22:57:25 -07:00 |
Jeffrey Pfau
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ec4eb253e5
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Unify swi state saving, keep I bit
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2014-07-23 03:06:09 -07:00 |
Jeffrey Pfau
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f1a58c7254
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Fix ObjAffineSet over multiple inputs
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2014-07-23 00:54:11 -07:00 |
Jeffrey Pfau
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c7f7d0f752
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Don't make empty savestate files when loading savestates
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2014-07-23 00:19:50 -07:00 |
Jeffrey Pfau
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94001b1133
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Fix crashes when GBARR is not initialized
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2014-07-23 00:09:14 -07:00 |
Jeffrey Pfau
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3051143fa3
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First pass at input mapping
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2014-07-23 00:06:44 -07:00 |
Jeffrey Pfau
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f55d085162
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Change log handler API
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2014-07-22 22:34:08 -07:00 |
Jeffrey Pfau
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08fee36c20
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Window resizing options
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2014-07-22 03:26:16 -07:00 |
Jeffrey Pfau
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d020bf4f0a
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Add FPS target options
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2014-07-22 03:14:28 -07:00 |
Jeffrey Pfau
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2ce9806de5
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Fix ability to make audio buffers as big as they initially were
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2014-07-22 02:33:45 -07:00 |
Jeffrey Pfau
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0717e4ab76
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Use lambda syntax for audio buffer size slots
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2014-07-22 02:33:01 -07:00 |
Jeffrey Pfau
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a7588f25bb
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Sync pause setting with the menu properly
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2014-07-22 02:22:03 -07:00 |
Jeffrey Pfau
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42041fa059
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Fix frame advance
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2014-07-22 02:11:41 -07:00 |
Jeffrey Pfau
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04823fb06c
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Merge branch 'master' into qt
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2014-07-22 01:53:34 -07:00 |
Jeffrey Pfau
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d1eda4250d
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Thread pausing refining
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2014-07-22 01:52:16 -07:00 |
Jeffrey Pfau
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b0662fe766
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Run audio pausing in the right thread
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2014-07-22 01:13:27 -07:00 |
Jeffrey Pfau
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fe7deb0aab
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Only try to stop audio output if there is an audio output device
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2014-07-22 00:44:43 -07:00 |
Jeffrey Pfau
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8ff6d77869
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Make shutdown disabled when a game is not running
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2014-07-22 00:43:53 -07:00 |
Jeffrey Pfau
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6403d531bd
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Add reset option and reshuffle menu items a bit
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2014-07-22 00:40:42 -07:00 |
Jeffrey Pfau
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71211bac46
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Add sound buffer resizing menu options
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2014-07-22 00:32:38 -07:00 |
Jeffrey Pfau
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62f6471c0d
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Move AudioThread into AudioProcessor, run in its own thread
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2014-07-22 00:10:38 -07:00 |
Jeffrey Pfau
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d5c0dffb29
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Remove unused member in GameController
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2014-07-21 23:08:31 -07:00 |
Jeffrey Pfau
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ae534aff74
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Merge branch 'master' into qt
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2014-07-21 22:51:26 -07:00 |
Jeffrey Pfau
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6e727db553
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Set buffer size to 512 samples in the SDL/GL port
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2014-07-21 00:29:38 -07:00 |
Jeffrey Pfau
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e527220398
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Ability to resize internal sound buffers
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2014-07-21 00:14:48 -07:00 |
Jeffrey Pfau
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10fc916425
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Revise circle buffer types
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2014-07-20 23:56:12 -07:00 |