Jeffrey Pfau
|
81416863a5
|
GBA DMA: Remove `hasStarted` flag
|
2016-12-25 10:56:49 -08:00 |
Jeffrey Pfau
|
1c93b75b7e
|
GBA DMA: Move DMAs to using absolute timing
|
2016-12-25 10:56:49 -08:00 |
Jeffrey Pfau
|
ad85acab75
|
Core: Implement deterministic event ordering
|
2016-12-25 10:56:49 -08:00 |
Jeffrey Pfau
|
327c3e78c6
|
GBA DMA: Refactor DMA out of memory.c
|
2016-12-25 10:56:49 -08:00 |
Jeffrey Pfau
|
a1689c80a7
|
GBA Memory: Fix DMA timing
|
2016-12-25 10:56:49 -08:00 |
Jeffrey Pfau
|
82a0088e1e
|
GBA SIO: Convert to mTiming
|
2016-12-25 10:56:48 -08:00 |
Jeffrey Pfau
|
86571c8496
|
GB: Convert EI to mTiming
|
2016-12-25 10:56:48 -08:00 |
Jeffrey Pfau
|
e429d726dc
|
GB Memory: Fix HDMAs
|
2016-12-25 10:56:48 -08:00 |
Jeffrey Pfau
|
84844232ec
|
Core: Use an in-place linked list for timing instead of a vector
|
2016-12-25 10:56:48 -08:00 |
Jeffrey Pfau
|
d08a0fef01
|
GBA Memory: Optimize DMA
|
2016-12-25 10:56:48 -08:00 |
Jeffrey Pfau
|
fa3d263dd9
|
Core: Invert schedule queue direction to avoid excess memmove
|
2016-12-25 10:56:48 -08:00 |
Jeffrey Pfau
|
ed3a3b2fab
|
Core: A few micro-optimizations
|
2016-12-25 10:56:48 -08:00 |
Jeffrey Pfau
|
2c2a7ca436
|
Core: Remove unnecessary pointer operation in timing
|
2016-12-25 10:56:48 -08:00 |
Jeffrey Pfau
|
2a0c53441a
|
GBA Audio: Convert audio sampling to mTiming
|
2016-12-25 10:56:48 -08:00 |
Jeffrey Pfau
|
bb1c47c7e8
|
GB Audio: Convert audio to mTiming
|
2016-12-25 10:56:47 -08:00 |
Jeffrey Pfau
|
5b50c43857
|
GBA Video: Convert video to mTiming
|
2016-12-25 10:56:47 -08:00 |
Jeffrey Pfau
|
c056acb98f
|
GBA Memory: Convert DMAs to mTiming
|
2016-12-25 10:56:47 -08:00 |
Jeffrey Pfau
|
74bb02065d
|
GB, GBA: Properly handle late cycles this time
|
2016-12-25 10:56:47 -08:00 |
Jeffrey Pfau
|
4680a767c6
|
Core: Manage next event internally to mTiming
|
2016-12-25 10:56:47 -08:00 |
Jeffrey Pfau
|
a506f6cd9d
|
GBA: Convert timers to mTiming
|
2016-12-25 10:56:47 -08:00 |
Jeffrey Pfau
|
e423cd45e5
|
Core: Scheduling should be relative to current cycles
|
2016-12-25 10:56:47 -08:00 |
Jeffrey Pfau
|
bf9be29ad5
|
GB Video: Convert to mTiming
|
2016-12-25 10:56:47 -08:00 |
Jeffrey Pfau
|
6243b7fd3b
|
GB: Convert SIO events to mTiming
|
2016-12-25 10:07:54 -08:00 |
Jeffrey Pfau
|
e2357f0b70
|
GB: Convert memory events to mTiming
|
2016-12-25 10:07:54 -08:00 |
Jeffrey Pfau
|
d831de205f
|
Core, GB: Start new timing interface
|
2016-12-25 10:07:54 -08:00 |
Jeffrey Pfau
|
c662d779a6
|
GB Audio: Fix performance regression
|
2016-12-25 10:03:28 -08:00 |
Jeffrey Pfau
|
85285a68e5
|
GB Memory: Reset ROM bank when loading a ROM
|
2016-12-24 21:22:29 -08:00 |
Jeffrey Pfau
|
e32c0673da
|
GB Audio: Reset envelope timer when reseting sound channel (fixes #287)
|
2016-12-24 03:41:39 -08:00 |
Jeffrey Pfau
|
eaec17488e
|
GB Video: Hblank IRQs should mask LYC=LY IRQs (fixes #466)
|
2016-12-23 17:13:10 -08:00 |
Jeffrey Pfau
|
2bd8dd2fa2
|
GB Memory: Fix HDMA5 value after DMA completes
|
2016-12-23 16:40:50 -08:00 |
Jeffrey Pfau
|
9d54e242e3
|
GBA I/O: Mask off WAITCNT bits that cannot be written (fixes #457)
|
2016-12-23 15:41:11 -08:00 |
Jeffrey Pfau
|
6eadd35ee6
|
Debugger: Add functions for read- or write-only watchpoints
|
2016-12-23 15:40:24 -08:00 |
Jeffrey Pfau
|
55505f79a9
|
GB Video: Initialize LCDC in renderer
|
2016-12-22 18:55:46 -08:00 |
Jeffrey Pfau
|
974c41e8cf
|
GB Audio: Initialize wave RAM to GBC values
|
2016-12-22 15:38:34 -08:00 |
Jeffrey Pfau
|
8ac6f83bc5
|
GB Audio: Refactor and improve audio emulation
|
2016-12-22 14:33:50 -08:00 |
Jeffrey Pfau
|
053598fa7f
|
GB Audio: Simplify envelope code
|
2016-12-21 18:44:08 -08:00 |
Jeffrey Pfau
|
c83833bfd4
|
Qt: Fix Apply button for key and controller configurations
|
2016-12-20 21:20:52 -08:00 |
Jeffrey Pfau
|
b5c62da070
|
GB: Properly initialize sramRealVf variable
|
2016-12-20 18:05:32 -08:00 |
Jeffrey Pfau
|
5ba2d00504
|
3DS, PSP2, Wii: Last directory loaded is saved
|
2016-12-20 01:49:19 -08:00 |
Jeffrey Pfau
|
20f8cdc3e0
|
Qt: Move last directory setting from qt.ini to config.ini
|
2016-12-20 01:35:07 -08:00 |
Jeffrey Pfau
|
d7d48e605b
|
GB Audio: Fix serialization of channel 3 and NR52 properties
|
2016-12-19 18:56:24 -08:00 |
Jeffrey Pfau
|
bf2aa98338
|
GB: Fix crash when masking savedata
|
2016-12-19 18:48:05 -08:00 |
Jeffrey Pfau
|
85367c3713
|
GBA: Only unhalt CPU if appropriate bit is set in IE
|
2016-12-11 20:39:14 -08:00 |
Jeffrey Pfau
|
3415484d9d
|
GBA Video: Fix out of bounds sprite transforms
|
2016-12-11 17:55:41 -08:00 |
Jeffrey Pfau
|
4085b9cdc5
|
GBA: Only unhalt CPU if an IRQ actually fires
|
2016-12-08 20:44:29 -08:00 |
Jeffrey Pfau
|
8aeafeb762
|
ARM7: PSR mode bits should not get sign extended
|
2016-11-30 16:18:02 -08:00 |
Jeffrey Pfau
|
fbb29de160
|
SDL: Fix GLES2 build
|
2016-11-22 13:46:17 -05:00 |
Jeffrey Pfau
|
ea7534e801
|
GBA: Add savegame override for Crash Bandicoot 2 JP
|
2016-11-15 15:31:03 -08:00 |
Jeffrey Pfau
|
8cc5339b1e
|
GBA: Add savegame override for Crash Bandicoot 2
|
2016-11-15 13:39:40 -08:00 |
Jeffrey Pfau
|
9c030fb553
|
3DS: Initialize ROM buffer and filesystem in lib
|
2016-11-11 01:53:53 -08:00 |