Jeffrey Pfau
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4b14b71861
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Util: Use proper locale for reading and writing float values
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2015-02-10 02:21:40 -08:00 |
Jeffrey Pfau
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9c3e16925b
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GBA: Allow overriding GameShark type
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2015-02-10 00:42:11 -08:00 |
Jeffrey Pfau
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7d36331dc4
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GBA: Make some codes work without master codes
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2015-02-10 00:34:50 -08:00 |
Jeffrey Pfau
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5015975e4c
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GBA: Fix CodeBreaker codes
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2015-02-10 00:24:36 -08:00 |
Jeffrey Pfau
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31a9bafae8
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GBA: Cheats can now be grouped and named
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2015-02-09 02:54:17 -08:00 |
Jeffrey Pfau
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3d44065826
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GBA: Add more Pro Action Replay v3 skeleton
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2015-02-08 21:03:53 -08:00 |
Jeffrey Pfau
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05e18ac255
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GBA: Change how GameShark ROM patches work
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2015-02-08 21:03:05 -08:00 |
Jeffrey Pfau
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2b92eab1b2
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GBA: Add GameShark reseeding
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2015-02-08 01:26:56 -08:00 |
Jeffrey Pfau
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d2a21c256b
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All: Update Debian package section to "games"
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2015-02-08 01:20:04 -08:00 |
Jeffrey Pfau
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3c9cc0ad87
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GBA: GameShark v1/v2 codes mostly complete
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2015-02-07 18:46:26 -08:00 |
Jeffrey Pfau
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e30312f360
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GBA: Fix Windows build
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2015-02-06 03:31:51 -08:00 |
Jeffrey Pfau
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502fdfcfad
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GBA RR: Fix fallthrough error when reading tags from a movie
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2015-02-05 23:39:15 -08:00 |
Jeffrey Pfau
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ef65d185a3
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GBA: Support for unencrypted CodeBreaker codes
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2015-02-05 03:20:02 -08:00 |
Jeffrey Pfau
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af6ead2c97
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Util: Fix VFile.readline
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2015-02-05 03:18:37 -08:00 |
Jeffrey Pfau
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8eeaa11256
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ARM7: Add ARMRunFake for rolling back the PC and running a fake opcode
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2015-02-04 23:30:04 -08:00 |
Jeffrey Pfau
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f9110fc51e
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ARM7: Make component numbers be size_t instead of int
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2015-02-04 02:35:30 -08:00 |
Jeffrey Pfau
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f62c068a2c
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Util: Add Vector append
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2015-02-04 02:34:59 -08:00 |
Jeffrey Pfau
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09cd56820f
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Util: Add a simple Vector definition
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2015-02-04 01:11:02 -08:00 |
Jeffrey Pfau
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15b3a3281f
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GBA Memory: Add GBAPatch functions for force-writing and patching memory addresses
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2015-02-03 23:49:34 -08:00 |
Jeffrey Pfau
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56291e63e5
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Debugger: Add support for soft breakpoints
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2015-02-03 03:12:04 -08:00 |
Jeffrey Pfau
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8caf58ee42
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ARM7: Add function for turning r15 into the address of the current instruction
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2015-02-03 03:12:04 -08:00 |
Jeffrey Pfau
|
7149dd3102
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GBA: Refactor gba directory, dropping gba- prefix and making supervisor directory
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2015-02-03 03:12:04 -08:00 |
Jeffrey Pfau
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e9a2b2a57c
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All: Update CHANGES
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2015-02-03 03:10:35 -08:00 |
Jeffrey Pfau
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9088faafc4
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All: Make libedit work by default on BSDs, which usually ship libedit
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2015-01-30 00:18:41 -08:00 |
Jeffrey Pfau
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5499ec8113
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GBA: Refactor gba-sensors and gba-gpio into gba-hardware
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2015-01-29 23:50:02 -08:00 |
Jeffrey Pfau
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0de46a7867
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GBA: Add API for getting Configuration structs for overrides and input
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2015-01-29 23:16:25 -08:00 |
Jeffrey Pfau
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370bbd83ba
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Qt: Rename GamePakView to OverrideView
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2015-01-29 00:37:30 -08:00 |
Jeffrey Pfau
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b9c7016c30
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Qt: Expand RTC to Realtime clock in strings
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2015-01-29 00:37:30 -08:00 |
Jeffrey Pfau
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d665105082
|
Qt: Support idle loop optimization
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2015-01-29 00:37:30 -08:00 |
Jeffrey Pfau
|
9992282b1c
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GBA: Add constant for invalid idle loop address
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2015-01-29 00:25:15 -08:00 |
Jeffrey Pfau
|
eb4f33e23a
|
Qt: Split out sensor editor from override view
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2015-01-28 23:37:11 -08:00 |
Jeffrey Pfau
|
41559813b7
|
Merge branch 'optimization/idle-loop-detection'
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2015-01-28 22:34:06 -08:00 |
Jeffrey Pfau
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7e973c207a
|
GBA BIOS: Prevent CpuSet and CpuFastSet from using BIOS addresses as a source (fixes #184)
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2015-01-27 21:43:28 -08:00 |
Jeffrey Pfau
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e61acf6218
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Merge branch 'master' into optimization/idle-loop-detection
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2015-01-27 02:09:53 -08:00 |
Jeffrey Pfau
|
6d08ed3dd8
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GBA Video: Fix DISPSTAT write after refactor
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2015-01-27 02:09:41 -08:00 |
Jeffrey Pfau
|
2dc710feeb
|
Merge branch 'master' into optimization/idle-loop-detection
Conflicts:
src/gba/gba-overrides.c
src/gba/gba.c
|
2015-01-26 22:29:41 -08:00 |
Jeffrey Pfau
|
10ba7d16b3
|
GBA: Fix FFTA idle loop location
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2015-01-26 01:56:44 -08:00 |
Jeffrey Pfau
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d11428ad40
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GBA: Bump idle loop detection threshold to 10000
|
2015-01-26 01:56:44 -08:00 |
Jeffrey Pfau
|
e1fc839ed8
|
GBA: Bump idle detection down to idle removal if a pre-vetted idle loop is known
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2015-01-26 01:56:44 -08:00 |
Jeffrey Pfau
|
e85e8968f2
|
ARM7: Tidy up decoder MSR and MRS instructions
|
2015-01-26 01:42:21 -08:00 |
Jeffrey Pfau
|
96bc5b9bc7
|
Debugger: Disassembly now lists PSR bitmasks (fixes #191)
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2015-01-26 01:41:06 -08:00 |
Jeffrey Pfau
|
96ac72fbf9
|
Debugger: Watchpoints now report address watched (fixes #68)
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2015-01-26 01:16:24 -08:00 |
Jeffrey Pfau
|
6116f730e7
|
Qt: Saving of game overrides
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2015-01-25 16:01:03 -08:00 |
Jeffrey Pfau
|
f33e9c060f
|
Qt: Configurable game overrides for Game Pak devices
|
2015-01-25 15:21:48 -08:00 |
Jeffrey Pfau
|
f4fcdf35d4
|
Debugger: Clean up debugger interface, removing obsolete state (fixes #67)
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2015-01-25 13:28:14 -08:00 |
Jeffrey Pfau
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eb4c41d6fc
|
Qt: Drag and drop game loading (fixes #146)
|
2015-01-25 04:54:18 -08:00 |
Jeffrey Pfau
|
0367a9db06
|
SDL: Properly clean up if a game doesn't launch
|
2015-01-25 03:37:15 -08:00 |
Jeffrey Pfau
|
19eaba3cdd
|
GBA: Fix unmapping values that are out of range
|
2015-01-25 03:34:14 -08:00 |
Jeffrey Pfau
|
09db378531
|
Perf: Fix crash when the GBA thread fails to start
|
2015-01-25 03:12:53 -08:00 |
Jeffrey Pfau
|
e70df7b6f7
|
All: Fix warnings
|
2015-01-25 00:24:18 -08:00 |