Vicki Pfau
7caac4ae44
Vita: Clean up merged commit
2020-08-02 15:41:03 -07:00
Vicki Pfau
580aec949c
3DS: Fix garbage on borders of scaled screens
2020-07-31 22:21:33 -07:00
Vicki Pfau
21a23b3a7a
3DS: Use "wide mode" where applicable for slightly better filtering
2020-07-31 22:01:11 -07:00
Adam Higerd
a98c01bafc
Debugger: add support for simple command scripts
2020-07-31 18:50:04 -07:00
Vicki Pfau
287fd86e6a
GBA: Allow pausing event loop while CPU is blocked
2020-07-30 18:51:05 -07:00
Vicki Pfau
ba2175f5c5
GB: Allow pausing event loop while CPU is blocked
2020-07-30 18:51:05 -07:00
Vicki Pfau
d02e8a2a87
Util: Reset vector size on deinit
2020-07-29 21:36:57 -07:00
Vicki Pfau
c3259da78d
ARM: Fix decoder detection of branches with ALU and LDR instrctions
2020-07-29 17:28:57 -07:00
Vicki Pfau
b38cac3be3
Wii: Fix pixelated filtering on interframe blending ( fixes #1830 )
2020-07-28 01:00:28 -07:00
Adam Higerd
cc93f10df7
CHANGES: update
2020-07-27 22:44:55 -05:00
Vicki Pfau
a637616ac2
GBA Savedata: Fix potential corruption when loading a 1Mbit flash save
2020-07-27 00:34:00 -07:00
Vicki Pfau
89f9a0b8b1
SM83: Simplify register pair access on big endian
2020-07-26 18:12:20 -07:00
Vicki Pfau
a786be5bdf
SM83: Fix flags on little endian PowerPC
2020-07-26 17:54:40 -07:00
Vicki Pfau
d585370116
FFmpeg: Add WebP recording
2020-07-23 22:34:37 -07:00
Vicki Pfau
39203a0daf
GBA: Fix leak if attempting to load BIOS multiple times
2020-07-20 09:19:46 -07:00
Vicki Pfau
746ee657d7
FFmpeg: Fix encoding of time base
2020-07-15 01:36:25 -07:00
Vicki Pfau
7328e96ced
GBA Video: Fix color of disabled screen
2020-07-14 01:08:25 -07:00
Vicki Pfau
c28c290295
GB Video: Always initialize palette
2020-07-14 01:08:25 -07:00
Vicki Pfau
007baef3b0
ARM: Fix edge case with Thumb SBC flags ( fixes #1818 )
2020-07-12 14:26:13 -07:00
Vicki Pfau
9295c3c893
CMake: Fix build with libzip 1.7
2020-07-12 14:16:41 -07:00
Vicki Pfau
73c38b95b6
All: Correct more format strings on Windows ( fixes #1817 )
2020-07-11 15:35:29 -07:00
Vicki Pfau
145a31868a
FFmpeg: Fix some small memory leaks
2020-07-10 01:49:25 -07:00
Vicki Pfau
cdf9105f56
GB MBC: Support for unlicensed Pokemon Jade/Diamond Game Boy mapper
2020-07-07 18:14:33 -07:00
Vicki Pfau
3062a6a2d7
Qt: Add missing option for Wisdom Tree in overrides list
2020-07-07 18:05:03 -07:00
Vicki Pfau
a42c6aa1f6
FFmpeg: Use range coder for FFV1 to reduce output size
2020-07-03 03:50:12 -07:00
Vicki Pfau
d9cc9b20ff
GBA Memory: Stall on VRAM access in mode 2 ( fixes #190 )
2020-06-30 03:15:17 -07:00
Vicki Pfau
8a7f8c67fc
GBA Video: Fix invalid read in mode 4 mosaic
2020-06-28 15:51:26 -07:00
Vicki Pfau
b68c393223
Util: Fix crash if PNG header fails to write
2020-06-28 01:17:03 -07:00
Vicki Pfau
f6522ea084
CHANGES: Update
2020-06-26 01:27:42 -07:00
Vicki Pfau
5e003d1e7a
ARM: Fix LDM^ {pc} differences ( fixes #1698 )
2020-06-26 01:22:39 -07:00
Vicki Pfau
8ef0427885
ARM: Fix LDM^ writeback to user-mode register
2020-06-26 01:22:39 -07:00
Vicki Pfau
769678f18a
Qt: Fix a race condition in the frame inspector
2020-06-25 01:41:38 -07:00
Vicki Pfau
4544177f8b
Qt: Fix file handle leak on opening an invalid ROM
2020-06-25 01:41:33 -07:00
Vicki Pfau
bbf5a61933
GBA BIOS: Fix reloading video registers after reset ( fixes #1808 )
2020-06-24 18:09:07 -07:00
Mathew Horner
0230e654a3
Qt: Setting to show filename in title bar instead of ROM name. ( #1807 )
...
* All: Setting to display the file name of the currently loaded ROM instead of the game name in the title bar (closes mgba.io/i/1784)
* Utilize ConfigController getOption method and restructured to not use dynamically allocated memory for the temporary title
* Grab actual path name, use getOption to avoid having to modify the core, update CHANGES file, and moved core declaration to condense code.
* Change CHANGES text
* Qt: Simplify settings UI for PR
Co-authored-by: Vicki Pfau <vi@endrift.com>
2020-06-23 23:20:42 -07:00
Vicki Pfau
5ef12b5979
All: Correct format strings for some numbers on Windows ( fixes #1794 )
2020-06-20 03:02:27 -07:00
Vicki Pfau
aed783e1f7
Qt: Add per-page scrolling to memory view ( fixes #1795 )
2020-06-20 03:00:44 -07:00
Vicki Pfau
2f29082401
GBA Savedata: Fix extracting save when not yet configured in-game
2020-06-18 01:26:54 -07:00
Vicki Pfau
8f1148498e
GB Core: Fix extracting SRAM when none is present
2020-06-18 01:25:48 -07:00
Vicki Pfau
91dd493f95
GB Memory: Fix OAM DMA from top 8 kB
2020-06-16 23:06:32 -07:00
Vicki Pfau
673f4aa149
GB: Partially fix timing for skipped BIOS
2020-06-16 22:25:43 -07:00
Vicki Pfau
1402593855
GB MBC: Fix MBC2 bit selection
2020-06-16 20:49:07 -07:00
Vicki Pfau
c487b0cf43
GB MBC: Fix MBC1 RAM enable bit selection
2020-06-16 20:48:08 -07:00
Vicki Pfau
96f1838faa
GB MBC: Fix MBC1 mode changing behavior
2020-06-16 20:48:08 -07:00
Vicki Pfau
0de8f432ec
CHANGES: Update for 0.8.2
2020-06-14 19:50:01 -07:00
Vicki Pfau
f0b03d7c90
Revert "GBA Video: Add sprite cycle counting to GL ( fixes #1635 )"
...
This reverts commit 318a96bcb7
.
2020-06-14 19:46:59 -07:00
Vicki Pfau
a0bae17267
GBA Video: Fix sprite/backdrop blending regression
2020-06-14 19:16:33 -07:00
Vicki Pfau
318a96bcb7
GBA Video: Add sprite cycle counting to GL ( fixes #1635 )
2020-06-10 02:19:41 -07:00
Vicki Pfau
031049cd06
GBA Video: Simplify sprite cycle counting ( fixes #1279 )
2020-06-10 01:28:39 -07:00
Vicki Pfau
d61d9ef6a6
ARM: Fix disassembling of several S-type instructions (fixes mgba.io/i/1778)
2020-06-09 01:23:11 -07:00