Vicki Pfau
|
d054be88c7
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GB Memory: HDMAs should not start when LCD is off (fixes #310)
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2017-11-05 21:46:10 -08:00 |
Vicki Pfau
|
fb939ab042
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GB MBC: Remove erroneous bank 0 wrapping
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2017-11-05 21:07:35 -08:00 |
Vicki Pfau
|
7fd3eb722b
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GBA Video: Add delay when enabling BGs (fixes #744, fixes #752)
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2017-11-02 10:04:13 -07:00 |
Vicki Pfau
|
7cb30ba83e
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GBA Savedata: Fix crash when resizing flash
|
2017-11-01 16:57:39 -07:00 |
Vicki Pfau
|
74bd78f382
|
GBA: Improve multiboot image detection
|
2017-11-01 16:57:09 -07:00 |
Vicki Pfau
|
679630701e
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GBA DMA: Fix invalid DMA reads (fixes #142)
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2017-11-01 16:55:31 -07:00 |
Vicki Pfau
|
cda0f95464
|
Qt: Add option to disable FPS display
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2017-10-26 20:05:04 -07:00 |
Vicki Pfau
|
65534d5dcd
|
GBA Video: OBJWIN can change blend params after OBJ is drawn (fixes #921)
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2017-10-26 20:05:03 -07:00 |
Vicki Pfau
|
4d6b6fb3df
|
GBA Cheats: Fix PARv3 slide codes (fixes #919)
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2017-10-23 06:46:05 -07:00 |
Vicki Pfau
|
523aaf1497
|
GB Video: Only trigger STAT write IRQs when screen is on (fixes #912)
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2017-10-18 09:19:10 -07:00 |
Vicki Pfau
|
7ebd2d6e75
|
GB Video: Fix loading states while in mode 3
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2017-10-17 21:25:35 -07:00 |
Vicki Pfau
|
acbd8a3688
|
Qt: Prevent window from being created off-screen
|
2017-10-16 20:24:34 -07:00 |
Vicki Pfau
|
b05cfe7764
|
GBA: Implement display start DMAs
|
2017-10-16 20:07:04 -07:00 |
Vicki Pfau
|
e1be18a8ff
|
GBA DMA: ROM reads are forced to increment
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2017-10-13 00:31:15 -07:00 |
Vicki Pfau
|
b9ae986016
|
GBA Video: Force align 256-color tiles
|
2017-10-11 19:35:58 -07:00 |
Vicki Pfau
|
0225803b72
|
GBA Video: Don't mask out high bits of BLDY (fixes #899)
|
2017-10-10 21:37:50 -07:00 |
Vicki Pfau
|
c3fc74cc1d
|
Update CHANGES for 0.6.1
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2017-10-01 11:36:57 -07:00 |
Vicki Pfau
|
232880bb00
|
Qt: Hide mouse immediately when loading
|
2017-09-30 11:16:31 -07:00 |
Vicki Pfau
|
bf0081e9b4
|
GBA Cheats: Fix PARv3 multiline blocks (fixes #889)
|
2017-09-30 10:29:20 -07:00 |
Vicki Pfau
|
348b33c8a4
|
GBA Cheats: Improve detection of raw cheats
|
2017-09-27 23:17:48 -07:00 |
Vicki Pfau
|
431ee76c1a
|
GB Video: Fix read mode when enabling LCD
|
2017-09-26 16:24:58 -07:00 |
Vicki Pfau
|
a949fdfced
|
GB: Revamp IRQ handling based on new information
|
2017-09-26 15:40:49 -07:00 |
Vicki Pfau
|
05729c5492
|
All: Update CHANGES
|
2017-09-25 00:13:11 -07:00 |
Vicki Pfau
|
a8f2990614
|
VFS: Make VFile.truncate work growing files on PSV (fixes #885)
|
2017-09-24 11:56:26 -07:00 |
Vicki Pfau
|
5dfa036fa5
|
GBA Savedata: Fix size of SRAM saves (fixes #883)
|
2017-09-22 21:19:07 -07:00 |
Vicki Pfau
|
8a5183df0b
|
Qt: Allow overrides to be saved before a game is loaded
|
2017-09-20 22:45:08 -07:00 |
Vicki Pfau
|
d5bf63caa8
|
GBA I/O: Fix reading from a few invalid I/O registers (fixes #876)
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2017-09-20 18:51:29 -07:00 |
Vicki Pfau
|
4ee338e521
|
GBA Video: Fix previous commit
|
2017-09-20 18:06:28 -07:00 |
Vicki Pfau
|
f1d6470fdb
|
GBA Video: Remove broken sprite blending hack (fixes #532)
|
2017-09-20 00:52:31 -07:00 |
Vicki Pfau
|
1bc6c13e6b
|
GBA: Fix keypad IRQs not firing when extra buttons are pressed
|
2017-09-17 16:46:10 -07:00 |
Vicki Pfau
|
8d1b41f695
|
SDL: Fix potential race condition when pressing keys (fixes #872)
|
2017-09-17 16:44:05 -07:00 |
Vicki Pfau
|
d582cf7d36
|
GBA Savedata: Fix 512 byte EEPROM saving as 8kB (fixes #877)
|
2017-09-17 15:01:20 -07:00 |
Vicki Pfau
|
7fc91b1ae6
|
CMake: Fix CPack dependencies for libpng 1.6
|
2017-09-16 10:00:09 -07:00 |
Vicki Pfau
|
486b7abc94
|
GBA BIOS: Use core's VRAM variable instead of renderer's
|
2017-09-11 00:41:02 -07:00 |
Vicki Pfau
|
ca4d53f014
|
GBA: Detect hardware for Pokémon FireRed ROM hacks
|
2017-09-09 11:22:14 -07:00 |
Vicki Pfau
|
bd4dd8de5c
|
Util: Don't build crc32 if the function already exists
|
2017-09-09 10:51:40 -07:00 |
Vicki Pfau
|
3ae911b829
|
GB Audio: Fix NRx2 writes while active (fixes #866)
|
2017-09-05 23:00:20 -07:00 |
Vicki Pfau
|
48a6bd47ce
|
GB, GBA: Fix sync to video with frameskip
|
2017-09-03 22:15:48 -07:00 |
Vicki Pfau
|
8ee270f3f6
|
GB Serialize: Fix game title check
|
2017-08-19 12:01:04 -07:00 |
Vicki Pfau
|
73d37a2a37
|
Python: Fold in cinema
|
2017-08-12 18:11:56 -07:00 |
Vicki Pfau
|
bb6728558d
|
Test: Restructure test suite into multiple executables
|
2017-08-12 17:27:36 -07:00 |
Vicki Pfau
|
66d5106e0b
|
GB Memory: Actually load latch time from savestate
|
2017-08-12 14:17:43 -07:00 |
Vicki Pfau
|
546688f9fb
|
GB Memory: Fix HDMA count starting in mode 0 (fixes #855)
|
2017-08-12 14:17:43 -07:00 |
Vicki Pfau
|
f252436d0a
|
GB Video: Fix potential hang when ending mode 0
|
2017-08-12 14:17:43 -07:00 |
MerryMage
|
cb7c09e63d
|
ARM: Fix MSR when CPSR.T is set
|
2017-08-06 09:18:11 -07:00 |
Vicki Pfau
|
3203159123
|
GB Core: Ability to set default Game Boy model
|
2017-08-05 07:56:36 -07:00 |
Vicki Pfau
|
d7fc09768d
|
Qt: Fix sprite export pausing game indefinitely (fixes #841)
|
2017-08-05 06:56:47 -07:00 |
Vicki Pfau
|
ffa7e9b8d2
|
Qt: Fix timezone issues with time overrides
|
2017-08-04 13:38:48 -07:00 |
Vicki Pfau
|
c030fb656f
|
GB, GBA Savedata: Fix savestate-related save overwriting (fixes #834)
|
2017-08-04 12:42:10 -07:00 |
Vicki Pfau
|
30db4ebee8
|
Qt: Fix GL display when loading a game from CLI (fixes #843)
|
2017-08-04 10:35:09 -07:00 |