Commit Graph

1924 Commits

Author SHA1 Message Date
Vicki Pfau c64dbd6631 Qt: Make window corners square on Windows 11 (fixes #3285) 2024-09-19 00:05:58 -07:00
Vicki Pfau 11787df6cd Res: Port NSO-gba-colors shader (closes #2834) 2024-09-16 03:59:10 -07:00
Vicki Pfau eaee4228ba GBA Video: Improve emulation of window start/end conditions (fixes #1945) 2024-08-16 02:32:44 -07:00
Vicki Pfau b12858e974 GBA: Fix getting game info for multiboot ROMs 2024-08-11 23:25:18 -07:00
Vicki Pfau 8ab2681bca Core: Expose more ROM information from the API 2024-08-11 23:25:18 -07:00
Vicki Pfau 09f456484c GB Serialize: Prevent loading invalid states where LY >= 144 in modes other than 1 2024-07-19 19:43:12 -07:00
Vicki Pfau 4c161ff4df GBA Core: Fix loading symbols from ELF files if the file doesn't end with .elf 2024-07-07 11:13:32 -07:00
Vicki Pfau bdffa83e6b GB, GBA Core: Fix memory leak if reloading debug symbols
Also fix loading an ELF if the current seek is not 0
2024-07-07 11:03:25 -07:00
Vicki Pfau 79193b914b GBA Audio: Fix crash in audio subsampling if timing lockstep breaks 2024-06-25 04:08:47 -07:00
Vicki Pfau a4c2571d98 GBA Audio: Fix crash if audio FIFOs and timers get out of sync 2024-06-25 03:43:22 -07:00
Vicki Pfau 1a3873da67 GBA Serialize: Fix some minor save state edge cases
There are two edge cases fixed in this commit. The first one involves audio
FIFO DMA state not being properly updated if the game reconfigured it between
save and load. This doesn't happen often, but it could conceivably affect
custom sound engines. The second case is the extremely rare case of a save
state being taken directly after a DMA ending but before an open bus read. The
chances of this happening are negligible, but it's still a bug regargless.
2024-06-25 03:13:33 -07:00
Vicki Pfau 2ea11feda6 GBA Memory: Improve VRAM access stall cycle estimation 2024-06-17 02:27:31 -07:00
Vicki Pfau 458300b02e Core: Improve rumble emulation by averaging state over entire frame (fixes #3232) 2024-06-17 00:15:44 -07:00
Vicki Pfau 455060ec08 GBA: Add baseline CP0 (Wii U VC) and CP1 (DCC) implementations 2024-06-02 17:33:25 -07:00
Vicki Pfau e4e455dd5e ARM: Add framework for coprocessor support 2024-06-02 17:30:17 -07:00
Vicki Pfau b7729c9e80 GBA Video: Add special circlular window handling in OpenGL renderer 2024-05-27 02:57:23 -07:00
Vicki Pfau 8b1efec116 Qt: Fix LCDC background priority/enable bit being mis-mapped in I/O view 2024-05-12 02:51:07 -07:00
Vicki Pfau 6e3a00e081 Qt: Fix crash when applying changes to GB I/O registers in I/O view 2024-05-11 21:51:57 -07:00
Vicki Pfau 1d2b8bf918 Libretro: Add Super Game Boy Color support (closes #3188) 2024-04-30 02:57:41 -07:00
Vicki Pfau 87653b7b19 Qt: Fix potential crash when configuring shortcuts 2024-04-24 23:19:31 -07:00
Vicki Pfau 89866aff95 GBA Audio: Remove broken XQ audio pending rewrite
Gone but not forgotten.
2024-04-22 00:29:11 -07:00
Vicki Pfau f84208a3e4 GBA Memory: Let raw access read high MMIO addresses 2024-04-20 22:55:13 -07:00
Vicki Pfau d1a6e6b747 Qt: Add option to lock the maximum frame size (closes #1493) 2024-04-14 20:39:58 -07:00
Vicki Pfau 04a95a5445 CHANGES: Remove duplicate entry 2024-04-08 02:10:58 -07:00
Vicki Pfau 1f2d0d5056 GBA GPIO: Fix gyro read-out start (fixes #3141) 2024-04-05 00:10:09 -07:00
Vicki Pfau 4fdadc585d GB Audio: Fix audio envelope timing resetting too often (fixes #3164) 2024-03-17 19:53:41 -07:00
Vicki Pfau 1723a353c2 Updater: Fix updating appimage across filesystems 2024-01-30 16:20:52 -08:00
Vicki Pfau 7727b6434d Qt: Pass logging context through to video proxy thread (fixes #3095) 2024-01-30 02:59:52 -08:00
Vicki Pfau 11e16d1ad9 GBA SIO: Fix MULTI mode SIOCNT bit 7 writes on secondary GBAs (fixes #3110) 2024-01-21 17:42:55 -08:00
Vicki Pfau 4e87dc61ee Vita: Add imc0 and xmc0 mount point support 2024-01-21 02:46:45 -08:00
Vicki Pfau 12ed251c0b GB: Fix uninitialized save data when loading undersized temporary saves 2024-01-21 02:46:09 -08:00
Vicki Pfau c2e2b6d93c Switch: Add bilinear filtering option (closes #3111) 2024-01-18 02:58:50 -08:00
Vicki Pfau 72a620a484 CHANGES: Update for 0.10.3 2024-01-07 19:19:46 -08:00
Vicki Pfau 16c777cdd9 Qt: Fix screen freezing on macOS after closing save state window (fixes #2885) 2024-01-07 16:57:25 -08:00
Vicki Pfau d83b2f99cd VFS: Use anonymousMemoryMap for large 7z allocations (fixes #3013) 2023-12-21 22:57:36 -08:00
Vicki Pfau 5bd5a8d998 GBA I/O: Fix HALTCNT access behavior (fixes #2309) 2023-12-20 22:05:17 -08:00
Vicki Pfau 6ee880c58b GB Audio: Improve "zombie mode" emulation in CGB mode (fixes #2029) 2023-12-20 02:52:45 -08:00
Vicki Pfau c8f4d4aad9 GB Audio: Fix restarting envelope when writing to register (fixes #3067) 2023-12-20 02:19:19 -08:00
Vicki Pfau bfc830e08d mGUI: Persist fast forwarding after closing menu (fixes #2414) 2023-12-18 22:57:51 -08:00
Vicki Pfau 3a5642fcb8 GB: Fix applying a patch that changes the cartridge mapper (fixes #3077) 2023-12-11 22:05:55 -08:00
Vicki Pfau ce4024a29e GBA Savedata: Fix crash when resizing flash save games for RTC data 2023-11-24 22:28:05 -08:00
Vicki Pfau f2186f6a5c Vita: Fix camera setting not appearing (fixes #3012) 2023-08-28 13:29:03 -07:00
Vicki Pfau 85c9872cd6 GB I/O: Fix STAT writing IRQ trigger conditions (fixes #2501) 2023-08-25 23:02:18 -07:00
Vicki Pfau 0acc8c2af2 GBA Audio: Fix sample position issues when rate changes (fixes #3006) 2023-08-23 14:35:16 -07:00
Vicki Pfau 6a317779c8 Qt: Fix mute settings not being loaded on setting screen (fixes #2990) 2023-08-08 19:34:10 -07:00
Vicki Pfau fc1bfb9c73 Qt: Remove maligned double-click-to-fullscreen shortcut (closes #2632) 2023-08-05 12:47:14 -07:00
Vicki Pfau b0977cef94 Qt: Re-enable sync for multiplayer windows that aren't connected (fixes #2974) 2023-08-04 23:19:29 -07:00
Vicki Pfau 02ba4f2499 GBA GPIO: Fix tilt scale and orientation (fixes #2703) 2023-07-23 22:47:47 -07:00
Vicki Pfau 1e68020d1c Qt: Handle multiple save game files for disparate games separately (fixes #2887) 2023-07-17 21:34:37 -07:00
Vicki Pfau 00e62f231a ARM: Fake bpkt instruction should take no cycles (fixes #2551) 2023-07-05 22:10:33 -07:00