mirror of https://github.com/mgba-emu/mgba.git
GBA Core: Fix loading symbols from ELF files if the file doesn't end with .elf
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@ -26,6 +26,7 @@ Other fixes:
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- GB, GBA Core: Fix memory leak if reloading debug symbols
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- GBA Audio: Fix crash if audio FIFOs and timers get out of sync
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- GBA Audio: Fix crash in audio subsampling if timing lockstep breaks
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- GBA Core: Fix loading symbols from ELF files if the file doesn't end with .elf
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- GBA Memory: Let raw access read high MMIO addresses
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- Qt: Fix savestate preview sizes with different scales (fixes mgba.io/i/2560)
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- Qt: Fix potential crash when configuring shortcuts
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@ -1242,6 +1242,7 @@ static void _GBACoreDetachDebugger(struct mCore* core) {
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}
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static void _GBACoreLoadSymbols(struct mCore* core, struct VFile* vf) {
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struct GBA* gba = core->board;
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bool closeAfter = false;
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if (!core->symbolTable) {
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core->symbolTable = mDebuggerSymbolTableCreate();
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@ -1263,6 +1264,16 @@ static void _GBACoreLoadSymbols(struct mCore* core, struct VFile* vf) {
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vf = mDirectorySetOpenSuffix(&core->dirs, core->dirs.base, ".sym", O_RDONLY);
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}
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#endif
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if (!vf && gba->mbVf) {
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vf = gba->mbVf;
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seek = vf->seek(vf, 0, SEEK_CUR);
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vf->seek(vf, 0, SEEK_SET);
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}
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if (!vf && gba->romVf) {
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vf = gba->romVf;
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seek = vf->seek(vf, 0, SEEK_CUR);
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vf->seek(vf, 0, SEEK_SET);
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}
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if (!vf) {
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return;
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}
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