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GB I/O: Fix STAT writing IRQ trigger conditions (fixes #2501)
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@ -11,6 +11,7 @@ Emulation fixes:
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- GB Audio: Fix channels 1/2 staying muted if restarted after long silence
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- GB Audio: Fix channel 1 restarting if sweep applies after stop (fixes mgba.io/i/2965)
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- GB I/O: Read back proper SVBK value after writing 0 (fixes mgba.io/i/2921)
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- GB I/O: Fix STAT writing IRQ trigger conditions (fixes mgba.io/i/2501)
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- GB Serialize: Add missing Pocket Cam state to savestates
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- GB SIO: Disabling SIO should cancel pending transfers (fixes mgba.io/i/2537)
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- GB Video: Implement DMG-style sprite ordering
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@ -770,7 +770,10 @@ void GBVideoWriteSTAT(struct GBVideo* video, GBRegisterSTAT value) {
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if (!GBRegisterLCDCIsEnable(video->p->memory.io[GB_REG_LCDC]) || video->p->model >= GB_MODEL_CGB) {
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return;
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}
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if (!_statIRQAsserted(oldStat) && video->mode < 3) {
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// Writing to STAT on a DMG selects all STAT IRQ types for one cycle.
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// However, the signal that the mode 2 IRQ relies on is only high for
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// one cycle, which we don't handle yet. TODO: Handle it.
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if (!_statIRQAsserted(oldStat) && (video->mode < 2 || GBRegisterSTATIsLYC(video->stat))) {
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// TODO: variable for the IRQ line value?
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video->p->memory.io[GB_REG_IF] |= (1 << GB_IRQ_LCDSTAT);
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GBUpdateIRQs(video->p);
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