Commit Graph

2116 Commits

Author SHA1 Message Date
Vicki Pfau 9e251c54e7 GBA: Fix loading subsequent save files (fixes #2067) 2021-03-20 23:43:26 -07:00
Vicki Pfau dd1d1a0a9d GBA Memory: Fix masking of misaligned jumps 2021-03-03 04:17:05 -08:00
Vicki Pfau 1e017ade23 GBA Memory: Fix AGBPrint writing past 16MB ROMs 2021-02-24 18:44:41 -08:00
Vicki Pfau 67475a6da8 GBA Memory: Improved AGBPrint emulation of edge cases (fixes #1867) 2021-02-24 01:20:48 -08:00
Vicki Pfau c21f9e81bb GBA Video: Fix typing mismatch in modes 3, 4 and 5 renderer (fixes #2047) 2021-02-23 22:12:56 -08:00
Vicki Pfau 7a3f2b12b5 GBA SIO: Fix Normal mode transfer start timing (fixes #425) 2021-02-13 04:03:03 -08:00
Vicki Pfau e12ca74d1e GBA Timers: Fix toggling timer cascading while timer is active (fixes #2043) 2021-02-13 01:15:19 -08:00
Vicki Pfau 3309892657 GB, GBA Serialize: Attempt to fix MSVC build 2021-02-09 01:28:21 -08:00
Vicki Pfau b92bb30a72 GBA SIO: Clean up lockstep cycle counting 2021-02-08 23:06:00 -08:00
Vicki Pfau 32a8a47de6 GBA SIO: Fix hanging on starting a second multiplayer window (fixes #854) 2021-02-07 15:07:27 -08:00
Vicki Pfau 3b1b890f3e GBA Memory: Fix Matrix memory bounding 2021-01-23 19:06:04 -08:00
Vicki Pfau 2ee7642d0b GB, GBA: Fix global cycle counter discrepancy 2020-12-29 17:50:40 -08:00
Vicki Pfau a760c7bb4a Core: Add prefix to platform enum names 2020-12-26 18:53:19 -08:00
Vicki Pfau 5781566717 Core: Improve support for ROM patch cheats, supporting disabling overlapping patches 2020-12-23 18:35:42 -08:00
Vicki Pfau 57c8ac1dd9 Core: Improve memory handling when deleting a cheat device 2020-12-19 12:52:46 -08:00
Vicki Pfau 0cf138775b GBA Cheats: Allow unlimited ROM patch-type codes per set 2020-12-19 12:52:46 -08:00
easyaspi314 (Devin) 4ecf64a41c Remove arm-algo.S and references
It wasn't fully optimized and it doesn't even compile anymore.
2020-12-18 17:00:24 -08:00
Vicki Pfau 346f5dc0b5 GBA Serialize: Fix alignment check when loading states 2020-12-13 15:02:08 -08:00
Vicki Pfau 5ecd28cdc6 GBA Video: Fix palette when being initialized mid-frame 2020-12-05 18:41:44 -08:00
Vicki Pfau 6a7e80c969 GBA Video: Fix I/O registers when switching renderer (fixes #1967) 2020-12-05 18:34:49 -08:00
Vicki Pfau b7947a0a6e GBA BIOS: Add VBA LZ77 decompression bug compat in VBA bug compat mode 2020-12-05 16:28:17 -08:00
Vicki Pfau d3019c306f GBA Video: Ensure wait instead of flush when getting proxy pixels 2020-12-02 21:06:34 -08:00
Vicki Pfau 046f7a3374 GBA Video: Fix resetting palettes 2020-12-01 21:23:48 -08:00
Vicki Pfau 41a40acefc GBA Video: Avoid integer division using reciprocal tricks 2020-11-30 23:19:57 -08:00
Vicki Pfau e1fc8cd912 GBA Video: Fix depth/stencil masking while clearing 2020-11-30 23:19:57 -08:00
Vicki Pfau fc3a6153e2 GBA Video: New GL palette approach, no more batch splitting on palette edits 2020-11-30 23:19:57 -08:00
Vicki Pfau 20f8baa82c GBA: Regrettably add VBA bug compat mode 2020-11-29 13:41:53 -08:00
Vicki Pfau 60b59ae312 GBA Hardware: Unpack RTC struct 2020-11-29 13:35:21 -08:00
Vicki Pfau bcad149454 GBA Hardware: e-Reader should not re-scan last card 2020-11-29 12:47:31 -08:00
Vicki Pfau 99e622eb43 GBA Video: Skip attempting to render offscreen sprites in OpenGL 2020-11-27 13:53:33 -08:00
Vicki Pfau b8e5b47c80 GBA: Fix loading multiboot ELF files (fixes #1949) 2020-11-24 01:41:41 -08:00
Vicki Pfau 19b77189c8 GBA Hardware: Add support for "reduced" header e-Reader dumps 2020-11-24 01:41:41 -08:00
Vicki Pfau 13c36a54f1 GBA Video: Only use shader for setting window params if a clear is insufficient 2020-11-22 03:58:12 -08:00
Vicki Pfau 19e73dae1c GBA Video: Minor cleanup 2020-11-22 03:32:47 -08:00
Vicki Pfau 2f5fb22659 GBA: Remove Pokemon Pinball R/S override 2020-11-22 01:03:10 -08:00
Vicki Pfau 9902e2eeee GBA Video: Fix OBJWIN erratic rendering in OpenGL renderer 2020-11-22 00:46:55 -08:00
Vicki Pfau 0b0a70d9b7 Core: Make _mix public 2020-11-21 20:29:16 -08:00
Vicki Pfau 7d77aac68f GBA Video: Clean up redundant code 2020-11-21 20:29:16 -08:00
Vicki Pfau c80cc1e307 Core: Replace GBA_COLOR_WHITE with M_COLOR_WHITE 2020-11-21 17:44:19 -08:00
jsmolka 99944093f5 GBA Memory: Return correct byte in out of bounds ROM read 2020-11-21 16:46:48 -08:00
Vicki Pfau 54fba4c461 GBA I/O: Ignore high bits on IME 2020-11-20 01:15:46 -08:00
Vicki Pfau 2def7289f3 Wii: Fix crash on unloading irregularly sized GBA ROMs 2020-11-18 18:36:19 -08:00
Vicki Pfau 01ed3f2990 GBA Memory: Mark Famicom Mini games 22 through 28 as non-mirroring 2020-11-13 01:54:29 -08:00
Vicki Pfau bedbaf3978 GBA Serialize: Ensure program counter is aligned when loading 2020-10-26 22:14:55 -07:00
Vicki Pfau 4aed125b3e GBA Video: Add window y offsetting 2020-10-22 20:31:58 -07:00
Vicki Pfau c8e1e14d3f GBA Video: Add window toggling 2020-10-22 19:49:26 -07:00
Vicki Pfau 9dfa8f753f GB, GBA Video: Copy disable flags when drawing scanlines in proxy when not blocking 2020-10-21 22:00:27 -07:00
Vicki Pfau 6a2f1279fd GBA: Clear GBP connection on reset 2020-10-14 23:41:05 -07:00
Vicki Pfau d588aa47e6 GBA Hardware: Don't gate GBP features on not having an SIO driver installed 2020-10-14 23:41:05 -07:00
Vicki Pfau 888841fe8f GBA Core: Add forceGbp option for always-GBP mode 2020-10-14 23:41:05 -07:00