Vicki Pfau
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9e251c54e7
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GBA: Fix loading subsequent save files (fixes #2067)
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2021-03-20 23:43:26 -07:00 |
Vicki Pfau
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dd1d1a0a9d
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GBA Memory: Fix masking of misaligned jumps
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2021-03-03 04:17:05 -08:00 |
Vicki Pfau
|
1e017ade23
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GBA Memory: Fix AGBPrint writing past 16MB ROMs
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2021-02-24 18:44:41 -08:00 |
Vicki Pfau
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67475a6da8
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GBA Memory: Improved AGBPrint emulation of edge cases (fixes #1867)
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2021-02-24 01:20:48 -08:00 |
Vicki Pfau
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c21f9e81bb
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GBA Video: Fix typing mismatch in modes 3, 4 and 5 renderer (fixes #2047)
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2021-02-23 22:12:56 -08:00 |
Vicki Pfau
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7a3f2b12b5
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GBA SIO: Fix Normal mode transfer start timing (fixes #425)
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2021-02-13 04:03:03 -08:00 |
Vicki Pfau
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e12ca74d1e
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GBA Timers: Fix toggling timer cascading while timer is active (fixes #2043)
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2021-02-13 01:15:19 -08:00 |
Vicki Pfau
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3309892657
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GB, GBA Serialize: Attempt to fix MSVC build
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2021-02-09 01:28:21 -08:00 |
Vicki Pfau
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b92bb30a72
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GBA SIO: Clean up lockstep cycle counting
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2021-02-08 23:06:00 -08:00 |
Vicki Pfau
|
32a8a47de6
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GBA SIO: Fix hanging on starting a second multiplayer window (fixes #854)
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2021-02-07 15:07:27 -08:00 |
Vicki Pfau
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3b1b890f3e
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GBA Memory: Fix Matrix memory bounding
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2021-01-23 19:06:04 -08:00 |
Vicki Pfau
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2ee7642d0b
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GB, GBA: Fix global cycle counter discrepancy
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2020-12-29 17:50:40 -08:00 |
Vicki Pfau
|
a760c7bb4a
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Core: Add prefix to platform enum names
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2020-12-26 18:53:19 -08:00 |
Vicki Pfau
|
5781566717
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Core: Improve support for ROM patch cheats, supporting disabling overlapping patches
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2020-12-23 18:35:42 -08:00 |
Vicki Pfau
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57c8ac1dd9
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Core: Improve memory handling when deleting a cheat device
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2020-12-19 12:52:46 -08:00 |
Vicki Pfau
|
0cf138775b
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GBA Cheats: Allow unlimited ROM patch-type codes per set
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2020-12-19 12:52:46 -08:00 |
easyaspi314 (Devin)
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4ecf64a41c
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Remove arm-algo.S and references
It wasn't fully optimized and it doesn't even compile anymore.
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2020-12-18 17:00:24 -08:00 |
Vicki Pfau
|
346f5dc0b5
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GBA Serialize: Fix alignment check when loading states
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2020-12-13 15:02:08 -08:00 |
Vicki Pfau
|
5ecd28cdc6
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GBA Video: Fix palette when being initialized mid-frame
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2020-12-05 18:41:44 -08:00 |
Vicki Pfau
|
6a7e80c969
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GBA Video: Fix I/O registers when switching renderer (fixes #1967)
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2020-12-05 18:34:49 -08:00 |
Vicki Pfau
|
b7947a0a6e
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GBA BIOS: Add VBA LZ77 decompression bug compat in VBA bug compat mode
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2020-12-05 16:28:17 -08:00 |
Vicki Pfau
|
d3019c306f
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GBA Video: Ensure wait instead of flush when getting proxy pixels
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2020-12-02 21:06:34 -08:00 |
Vicki Pfau
|
046f7a3374
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GBA Video: Fix resetting palettes
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2020-12-01 21:23:48 -08:00 |
Vicki Pfau
|
41a40acefc
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GBA Video: Avoid integer division using reciprocal tricks
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2020-11-30 23:19:57 -08:00 |
Vicki Pfau
|
e1fc8cd912
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GBA Video: Fix depth/stencil masking while clearing
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2020-11-30 23:19:57 -08:00 |
Vicki Pfau
|
fc3a6153e2
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GBA Video: New GL palette approach, no more batch splitting on palette edits
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2020-11-30 23:19:57 -08:00 |
Vicki Pfau
|
20f8baa82c
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GBA: Regrettably add VBA bug compat mode
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2020-11-29 13:41:53 -08:00 |
Vicki Pfau
|
60b59ae312
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GBA Hardware: Unpack RTC struct
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2020-11-29 13:35:21 -08:00 |
Vicki Pfau
|
bcad149454
|
GBA Hardware: e-Reader should not re-scan last card
|
2020-11-29 12:47:31 -08:00 |
Vicki Pfau
|
99e622eb43
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GBA Video: Skip attempting to render offscreen sprites in OpenGL
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2020-11-27 13:53:33 -08:00 |
Vicki Pfau
|
b8e5b47c80
|
GBA: Fix loading multiboot ELF files (fixes #1949)
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2020-11-24 01:41:41 -08:00 |
Vicki Pfau
|
19b77189c8
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GBA Hardware: Add support for "reduced" header e-Reader dumps
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2020-11-24 01:41:41 -08:00 |
Vicki Pfau
|
13c36a54f1
|
GBA Video: Only use shader for setting window params if a clear is insufficient
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2020-11-22 03:58:12 -08:00 |
Vicki Pfau
|
19e73dae1c
|
GBA Video: Minor cleanup
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2020-11-22 03:32:47 -08:00 |
Vicki Pfau
|
2f5fb22659
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GBA: Remove Pokemon Pinball R/S override
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2020-11-22 01:03:10 -08:00 |
Vicki Pfau
|
9902e2eeee
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GBA Video: Fix OBJWIN erratic rendering in OpenGL renderer
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2020-11-22 00:46:55 -08:00 |
Vicki Pfau
|
0b0a70d9b7
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Core: Make _mix public
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2020-11-21 20:29:16 -08:00 |
Vicki Pfau
|
7d77aac68f
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GBA Video: Clean up redundant code
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2020-11-21 20:29:16 -08:00 |
Vicki Pfau
|
c80cc1e307
|
Core: Replace GBA_COLOR_WHITE with M_COLOR_WHITE
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2020-11-21 17:44:19 -08:00 |
jsmolka
|
99944093f5
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GBA Memory: Return correct byte in out of bounds ROM read
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2020-11-21 16:46:48 -08:00 |
Vicki Pfau
|
54fba4c461
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GBA I/O: Ignore high bits on IME
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2020-11-20 01:15:46 -08:00 |
Vicki Pfau
|
2def7289f3
|
Wii: Fix crash on unloading irregularly sized GBA ROMs
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2020-11-18 18:36:19 -08:00 |
Vicki Pfau
|
01ed3f2990
|
GBA Memory: Mark Famicom Mini games 22 through 28 as non-mirroring
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2020-11-13 01:54:29 -08:00 |
Vicki Pfau
|
bedbaf3978
|
GBA Serialize: Ensure program counter is aligned when loading
|
2020-10-26 22:14:55 -07:00 |
Vicki Pfau
|
4aed125b3e
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GBA Video: Add window y offsetting
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2020-10-22 20:31:58 -07:00 |
Vicki Pfau
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c8e1e14d3f
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GBA Video: Add window toggling
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2020-10-22 19:49:26 -07:00 |
Vicki Pfau
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9dfa8f753f
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GB, GBA Video: Copy disable flags when drawing scanlines in proxy when not blocking
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2020-10-21 22:00:27 -07:00 |
Vicki Pfau
|
6a2f1279fd
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GBA: Clear GBP connection on reset
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2020-10-14 23:41:05 -07:00 |
Vicki Pfau
|
d588aa47e6
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GBA Hardware: Don't gate GBP features on not having an SIO driver installed
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2020-10-14 23:41:05 -07:00 |
Vicki Pfau
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888841fe8f
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GBA Core: Add forceGbp option for always-GBP mode
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2020-10-14 23:41:05 -07:00 |