Commit Graph

1415 Commits

Author SHA1 Message Date
Jeffrey Pfau 35412145fc SDL: Remove code for entering RR modes 2014-12-07 04:44:08 -08:00
Jeffrey Pfau 9299b75be5 Qt: Rename project binaries for platforms excluding OS X and Windows 2014-12-06 19:25:57 -08:00
Jeffrey Pfau 9a61475229 All: Add CPack variables 2014-12-06 19:25:13 -08:00
Jeffrey Pfau 5a9cf99249 Qt: Bundle OS X target app 2014-12-06 19:11:10 -08:00
Jeffrey Pfau 0b241710f4 All: Set default build type to Release 2014-12-06 18:51:26 -08:00
Jeffrey Pfau 9a2a448710 All: Add README 2014-12-06 09:22:01 -08:00
Jeffrey Pfau 886c045a11 All: Support building C++11 on 10.7 2014-12-06 08:19:03 -08:00
Jeffrey Pfau f6a7fedb28 All: Add MPL 2.0 license and associated headers 2014-12-03 00:39:06 -08:00
Jeffrey Pfau e6ea94d229 Qt: Rudimentary gamepad mapper 2014-12-03 00:07:56 -08:00
Jeffrey Pfau 091e717133 Qt: Add Opus to the audio codec mapping and list 2014-11-28 14:41:33 -08:00
Jeffrey Pfau eb2809829d Qt: Show FPS in title bar 2014-11-27 17:35:25 -08:00
Jeffrey Pfau 12a014e726 GBA: Add load and save CLI debugger commands 2014-11-27 11:18:41 -08:00
Jeffrey Pfau 97931784e7 GBA: Do not put decoded image on the stack 2014-11-27 11:18:22 -08:00
Jeffrey Pfau 55ba676d7c Debugger: Actually execute system commands 2014-11-27 11:02:47 -08:00
Jeffrey Pfau 15ef638f95 GBA: Add identifier lookup for GBA registers 2014-11-27 10:36:19 -08:00
Jeffrey Pfau 4a9b87cfd0 GBA: Add skeleton of GBA-specific CLI debugger 2014-11-27 10:11:10 -08:00
Jeffrey Pfau a8731d280f Debugger: Add support for additional platforms in CLI 2014-11-27 09:47:03 -08:00
Jeffrey Pfau 8ec961d2e8 Debugger: Add reset command 2014-11-27 08:58:22 -08:00
Jeffrey Pfau e7fa65f876 SDL: Ensure that the emulation loop cannot end between a redraw and an SDL event poll 2014-11-27 08:48:58 -08:00
Jeffrey Pfau 65d74a2e34 Qt: Discard log levels without cross-thread communication if we can 2014-11-27 01:23:25 -08:00
Jeffrey Pfau 467fbcf54d GBA: Add overrides for Pokemon Mystery Dungeon 2014-11-27 00:39:56 -08:00
Jeffrey Pfau 64ba9d2d8e GBA: Make sure interrupting the thread actually pauses it 2014-11-27 00:06:49 -08:00
Jeffrey Pfau 22e7eff33c GBA BIOS: Clear BIOS-acknowledged interrupt flag before IntrWait 2014-11-26 00:34:28 -08:00
Jeffrey Pfau e3573d402f Qt: Remove aac codec mapping; ffmpeg has a built-in aac encoder 2014-11-25 05:08:20 -08:00
Jeffrey Pfau 0cbe5eb4ad Qt: Require CMake 2.8.11 2014-11-25 04:55:44 -08:00
Jeffrey Pfau c5e5efca2e Perf: Fix perf build on Windows 2014-11-25 04:55:00 -08:00
Jeffrey Pfau 6a40e3e455 SDL: Use constants instead of literals for the screen dimensions 2014-11-23 04:37:03 -08:00
Jeffrey Pfau 3177226e8e GBA: BLDALPHA is readable 2014-11-23 00:24:02 -08:00
Jeffrey Pfau 5a0e4e7a2d GBA Audio: Fix integer overflow sampling of channel 3 2014-11-23 00:23:37 -08:00
Jeffrey Pfau ebe543e482 GBA Video: Fix another window bug with windows going too far 2014-11-22 23:33:09 -08:00
Jeffrey Pfau 89f7a69f3a GBA Video: Fix vertical window wrapping 2014-11-22 20:17:24 -08:00
Jeffrey Pfau a1712f038d GBA Video: Fix poorly documented window case with windows that wrap around 2014-11-22 19:56:59 -08:00
Jeffrey Pfau 881dc1d8a3 Qt: Always show menu bar when paused, even in full screen 2014-11-22 02:10:50 -08:00
Jeffrey Pfau 636e01d8df Video: Fix ImageMagick warnings 2014-11-22 00:39:14 -08:00
Jeffrey Pfau 279cc1027b GBA Video: Fix a format string warning 2014-11-22 00:33:41 -08:00
Jeffrey Pfau 942ae92c4e GBA Video: Disable sentinel code in release builds 2014-11-22 00:24:55 -08:00
Jeffrey Pfau ed70ab9f05 Qt: Fix erroneous filename casing 2014-11-21 00:58:10 -08:00
Jeffrey Pfau 90b27e758a GBA: Fix DMA count register not being copied into savestate 2014-11-21 00:40:30 -08:00
Jeffrey Pfau 52b96e16f8 GBA Video: Reset renderer when reseting video 2014-11-20 22:58:26 -08:00
Jeffrey Pfau cf55fcbb52 GBA: Improve reset behavior 2014-11-20 22:55:29 -08:00
Jeffrey Pfau 1205ff1895 GBA Video: Fix edge cases in mode 0 rendering, add sentinels to make sure any more get caught 2014-11-20 22:34:19 -08:00
Jeffrey Pfau 38ab86fdcb GBA: Add DANGER level, which is ERROR in release and FATAL in debug 2014-11-20 22:34:18 -08:00
Jeffrey Pfau 271211846f GBA Video: Fix windowing with sprites after c9f0ac5 2014-11-20 22:34:18 -08:00
Jeffrey Pfau d8b7452526 SDL: Fix SDL audio in some cases 2014-11-20 22:34:04 -08:00
Jeffrey Pfau 51896cdcd6 Qt: Use SDL audio, when available 2014-11-19 23:14:44 -08:00
Jeffrey Pfau 853bcec0c2 ARM: Use a more robust ROR idiom 2014-11-19 03:37:40 -08:00
Jeffrey Pfau 9e400e86da ARM: multiply wait macros should write to local variable instead of global cycle count 2014-11-19 03:37:40 -08:00
Jeffrey Pfau 3c41bd2427 ARM: Reduce size of ARM condition prediction 2014-11-19 03:37:40 -08:00
Jeffrey Pfau 845d6e1d24 ARM: Run tighter loop in CPU 2014-11-19 03:37:40 -08:00
Jeffrey Pfau 888b64f8b5 Video: GIF encoder using ImageMagick 2014-11-19 03:36:14 -08:00