Commit Graph

2618 Commits

Author SHA1 Message Date
Jeffrey Pfau 32ca05312b GBA: Check for cycle count being too high 2015-10-05 19:24:06 -07:00
Jeffrey Pfau a90eeea924 Test: Rearrange fuzz-main for AFL additions 2015-10-05 19:22:44 -07:00
Jeffrey Pfau d490f9a013 GBA Video: Remove lastHblank, as it is implied 2015-10-05 19:21:21 -07:00
Jeffrey Pfau 3a15553c09 All: Reset next event to cycles instead of zero to interrupt 2015-10-05 19:20:17 -07:00
Jeffrey Pfau 268e9138c6 GBA Video: Deserialization fixes on big endian 2015-10-04 21:21:42 -07:00
Jeffrey Pfau 2ea44603a8 GBA Memory: Fix bad BIOS Load16 on big endian 2015-10-04 21:21:42 -07:00
Jeffrey Pfau ed0802b46f GBA: More savestate sanitization 2015-10-03 21:33:31 -07:00
Jeffrey Pfau 62304e3aa2 PSP2: Only wait on vblank if we hit the frame target 2015-10-03 21:29:22 -07:00
Jeffrey Pfau 65c290131a GBA: Fix autodetect problems with some bad dumps of Super Mario Advance 2 2015-10-03 21:29:22 -07:00
Jeffrey Pfau 9034de4817 Test: Fix build 2015-10-01 22:16:35 -07:00
Jeffrey Pfau d2804505cb GBA: Add DMA timer check to savestate loading 2015-10-01 22:16:22 -07:00
Jeffrey Pfau bbb5c5ff94 GBA Video: Fix another blending regression 2015-09-26 01:03:38 -07:00
Jeffrey Pfau e9c97bed00 GBA Video: Fix OBJ semitransparency interaction properly... 2015-09-24 20:24:22 -07:00
Jeffrey Pfau d0c2d4e46b Wii: Tiny refactor 2015-09-24 01:42:21 -07:00
Jeffrey Pfau 2083aa921b Qt: Exclude keypad events from being modifiers 2015-09-23 21:21:37 -07:00
Jeffrey Pfau 5ef980116a GBA Video: Fix OBJ semitransparency improperly interacting with other blending ops 2015-09-23 20:36:57 -07:00
Jeffrey Pfau 4d1b7b4591 Wii: Don't wait for vsync if we missed the target 2015-09-23 20:28:53 -07:00
Jeffrey Pfau b3aefd1ee9 GBA Context: Fix failed loads 2015-09-22 23:01:41 -07:00
Jeffrey Pfau 5578273eb1 GUI: Test archives now, too 2015-09-22 23:01:41 -07:00
Jeffrey Pfau 6cf4179a97 VFS: Add VDir.openDir 2015-09-22 23:01:41 -07:00
Jeffrey Pfau 5b22a628fa VFS: Add VDirOpenArchive 2015-09-22 23:01:40 -07:00
Jeffrey Pfau b4c86ea161 PSP2: Use sceKernelLibcLocaltime_r instead of faking it 2015-09-22 22:59:02 -07:00
Jeffrey Pfau bb2b82d15e PSP2: Let PSP2 find its packages if in portlibs 2015-09-22 22:59:02 -07:00
Jeffrey Pfau d38a65485a All: Isolate function defines 2015-09-22 22:58:54 -07:00
Jeffrey Pfau c335fece10 PSP2: Use some alternate paths for the database files 2015-09-22 22:58:54 -07:00
Jeffrey Pfau 273a21eb25 3DS: Reload screen mode and improve screen cleanup (fixes #127) 2015-09-21 22:54:54 -07:00
Jeffrey Pfau 71aa72c4d3 3DS: Revamp multi-screen GUIs (fixes #124) 2015-09-21 22:27:18 -07:00
Jeffrey Pfau e05e1a12ce GUI: Tweak battery colors 2015-09-21 21:38:18 -07:00
Jeffrey Pfau f128f844a6 GBA: Revamp frameskip 2015-09-21 20:32:15 -07:00
Jeffrey Pfau 4f24b82036 GUI: Use localtime_r instead of localtime 2015-09-21 01:06:28 -07:00
Jeffrey Pfau 1325da2958 PSP2: Update for newer vitasdk 2015-09-21 01:06:28 -07:00
Jeffrey Pfau 320033e724 GBA Video: Mode 2 optimizations 2015-09-20 22:05:05 -07:00
Jeffrey Pfau 7f2ab299f5 GBA Video: Minor sprite optimizations 2015-09-20 21:25:51 -07:00
Jeffrey Pfau 3b8639aa05 GBA Video: Fix OBJWIN mosaic sprites 2015-09-20 21:10:02 -07:00
Jeffrey Pfau 2cbf40cc13 PSP2: Battery status 2015-09-20 20:28:55 -07:00
Juan Ruvalcaba e4873318dd -Wii Classic Controller left stick support
-Reduce overscan for 4:3 TVs
2015-09-20 16:35:02 -07:00
Jeffrey Pfau 9a538f872a 3DS, PSP2, Wii: Clean up CMake toolchain/list separation 2015-09-20 00:48:03 -07:00
Jeffrey Pfau 465dc2b400 3DS: Allow for multiple screens, increasing async ability 2015-09-19 19:42:34 -07:00
Jeffrey Pfau 8ffcb116f2 GUI: Minor fixes 2015-09-19 19:41:43 -07:00
Jeffrey Pfau 336993497d GBA Video: Fix another blending regression 2015-09-19 18:19:33 -07:00
Jeffrey Pfau c3aededf05 GUI: Header with time and battery level 2015-09-19 17:57:53 -07:00
Jeffrey Pfau 91fb4407b9 3DS: GUI fixes when game on top screen 2015-09-18 00:21:41 -07:00
Jeffrey Pfau 0090928465 3DS: Always draw GUI on bottom screen 2015-09-17 23:25:35 -07:00
Jeffrey Pfau fafcfebf2e GBA Context: Add fps counter and frameskip 2015-09-17 19:54:07 -07:00
Jeffrey Pfau c45315b96b GBA Context: Configuration options 2015-09-17 19:53:27 -07:00
Jeffrey Pfau 94ffa0d2d7 All: Minor cleanup 2015-09-17 19:50:40 -07:00
Jeffrey Pfau 04b6cf5e4c GBA Config: Add more APIs 2015-09-17 19:49:45 -07:00
Jeffrey Pfau a7cb0ec85c GBA Video: Restore a fixed version of a removed optimization 2015-09-17 19:47:29 -07:00
Jeffrey Pfau bafcee7b18 GBA Video: Fix regression when fixing sprite blending 2015-09-17 19:42:09 -07:00
Jeffrey Pfau f6e0239cd3 GBA Video: Fix objwin and blending interaction on sprites 2015-09-16 21:03:42 -07:00