2014-12-15 05:12:08 +00:00
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0.2.0: (Future)
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2014-12-16 08:21:29 +00:00
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Features:
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2014-12-15 05:12:08 +00:00
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- Support for gamepad axes, e.g. analog sticks or triggers
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2014-12-17 06:23:58 +00:00
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- Add scale presets for up to 6x
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2014-12-20 09:43:48 +00:00
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- Debugger: Add CLI "frame", frame advance command
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2014-12-21 09:31:31 +00:00
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- Better audio resampling via FFmpeg
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2014-12-22 00:29:56 +00:00
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- Settings window
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2014-12-22 00:50:55 +00:00
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- Bilinear resampling option
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2014-12-22 01:48:36 +00:00
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- Add option to skip BIOS start screen
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2014-12-23 07:00:31 +00:00
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- List of recently opened games
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2014-12-26 09:39:37 +00:00
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- Support for games using the Solar Sensor
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2014-12-26 09:40:50 +00:00
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- Debugger: Add CLI functions for writing to memory
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2014-12-16 08:21:29 +00:00
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Bugfixes:
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- Qt: Fix issue with set frame sizes being the wrong height
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2014-12-17 06:12:22 +00:00
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- Qt: Fix emulator crashing when full screen if a game is not running
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2014-12-17 06:36:46 +00:00
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- GBA Thread: Allow halted games to exit cleanly
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2014-12-17 10:35:57 +00:00
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- GBA BIOS: Fix HLE Lz77 and RL functions to properly account for width and invalid addresses
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2014-12-18 05:15:29 +00:00
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- ARM7: Fix LDM writeback to a register already written
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2014-12-20 03:59:36 +00:00
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- GBA Memory: Don't call into GPIO write calls if GPIO devices are absent
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2014-12-20 13:19:16 +00:00
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- ARM7: Extend prefetch by one stage
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2014-12-20 14:08:55 +00:00
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- GBA BIOS: Fix BIOS prefetch after returning from a SWI
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2014-12-20 23:10:54 +00:00
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- Debugger: Negative PC-relative loads now properly subtract the offset
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2014-12-20 23:12:22 +00:00
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- Qt: Fix window focus issues
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2014-12-21 20:47:48 +00:00
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- GBA Audio: Support 16-bit writes to FIFO audio
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2014-12-21 22:49:54 +00:00
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- GBA Memory: Properly initialize 1 Mb flash, and add debug logging
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2014-12-21 23:24:49 +00:00
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- Qt: Properly set default video recording settings
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2014-12-22 05:27:55 +00:00
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- GBA Audio: Make larger buffer sizes than 2048 actually work properly
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2014-12-22 05:30:59 +00:00
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- GBA Audio: Audio buffer sizes are now correct sizes for both sample rates
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2014-12-23 08:10:08 +00:00
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- GBA Video: Fix blend issues with obscured middle layers
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2014-12-24 07:13:52 +00:00
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- Video: Ensure FFmpeg encoder has audio frames
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2014-12-24 08:06:26 +00:00
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- Video: Fix uncompressed PCM audio recording
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2014-12-25 04:25:25 +00:00
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- GBA Video: Fix windows not disabling target 1 appropriately (fixes #161)
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2014-12-25 10:37:26 +00:00
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- Debugger: Align PC-relative loads in Thumb
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2014-12-25 22:48:30 +00:00
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- Debugger: Fix watchpoints triggering too late
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2014-12-17 06:16:22 +00:00
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Misc:
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- Qt: Disable sync to video by default
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2014-12-20 04:34:19 +00:00
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- GBA: Exit cleanly on FATAL if the port supports it
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2014-12-20 04:34:48 +00:00
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- Qt: Handle a game crash without crashing
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2014-12-21 09:14:30 +00:00
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- GBA Audio: Change internal audio sample buffer from 32-bit to 16-bit samples
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2014-12-22 04:22:49 +00:00
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- Qt: Set default log level to FATAL, ERROR and WARN
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2014-12-22 06:24:19 +00:00
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- Qt: Clarify some phrasing in the menus
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2014-12-23 10:59:26 +00:00
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- GBA Memory: Implement 16- and 32-bit loads from SRAM
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2014-12-15 05:12:08 +00:00
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2014-12-14 01:26:11 +00:00
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0.1.0: (2014-12-13)
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- Initial release
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