DS emulator, sorta
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StapleButter 6d2092a106 blarg 2017-02-01 00:31:23 +01:00
.gitignore add more crap 2016-05-16 17:48:40 +02:00
ARM.cpp * scheduler revamp, simpler design 2017-01-31 03:54:51 +01:00
ARM.h * scheduler revamp, simpler design 2017-01-31 03:54:51 +01:00
ARMInterpreter.cpp start refactoring shit: more accurate timing and way of counting cycles. 2017-01-30 18:36:11 +01:00
ARMInterpreter.h start refactoring shit: more accurate timing and way of counting cycles. 2017-01-30 18:36:11 +01:00
ARMInterpreter_ALU.cpp * implement the last missing instructions. QADD is not good according to ARMWrestler, but it doesn't make sense. TODO: investigate. 2017-01-31 18:41:31 +01:00
ARMInterpreter_ALU.h * implement the last missing instructions. QADD is not good according to ARMWrestler, but it doesn't make sense. TODO: investigate. 2017-01-31 18:41:31 +01:00
ARMInterpreter_Branch.cpp start refactoring shit: more accurate timing and way of counting cycles. 2017-01-30 18:36:11 +01:00
ARMInterpreter_Branch.h start refactoring shit: more accurate timing and way of counting cycles. 2017-01-30 18:36:11 +01:00
ARMInterpreter_LoadStore.cpp * scheduler revamp, simpler design 2017-01-31 03:54:51 +01:00
ARMInterpreter_LoadStore.h start refactoring shit: more accurate timing and way of counting cycles. 2017-01-30 18:36:11 +01:00
ARM_InstrTable.h blarg 2017-02-01 00:31:23 +01:00
CP15.cpp TSC support, touchscreen input. not perfect but for now this will do. 2017-02-01 00:24:36 +01:00
CP15.h move TCM shit to CP15.cpp. closer to the real thing (for example now DMA can't access TCM, etc). 2017-01-30 19:11:29 +01:00
DMA.cpp TSC support, touchscreen input. not perfect but for now this will do. 2017-02-01 00:24:36 +01:00
DMA.h DMA support! 2017-01-18 01:33:06 +01:00
FIFO.cpp IPC FIFO emulation. 2017-01-17 01:58:25 +01:00
FIFO.h IPC FIFO emulation. 2017-01-17 01:58:25 +01:00
GPU.cpp * scheduler revamp, simpler design 2017-01-31 03:54:51 +01:00
GPU.h * start GPU shit: draw BG0 16-color. 2017-01-18 17:57:12 +01:00
GPU2D.cpp * fix VRAM address calculation for GPU A 2017-01-31 15:43:22 +01:00
GPU2D.h rotscaled 16color sprites. about fucking time I get this shit working. 2017-01-21 17:06:54 +01:00
NDS.cpp TSC support, touchscreen input. not perfect but for now this will do. 2017-02-01 00:24:36 +01:00
NDS.h TSC support, touchscreen input. not perfect but for now this will do. 2017-02-01 00:24:36 +01:00
NDSCart.cpp * very shitty implementation of save RAM. requires an existing save file for now. 2017-01-31 17:34:17 +01:00
NDSCart.h * very shitty implementation of save RAM. requires an existing save file for now. 2017-01-31 17:34:17 +01:00
README.md * somewhat proper event scheduler 2016-12-05 17:08:24 +01:00
RTC.cpp some attempt at cart support 2017-01-22 20:34:59 +01:00
RTC.h * some basic BG display code 2017-01-20 01:18:30 +01:00
SPI.cpp TSC support, touchscreen input. not perfect but for now this will do. 2017-02-01 00:24:36 +01:00
SPI.h TSC support, touchscreen input. not perfect but for now this will do. 2017-02-01 00:24:36 +01:00
Wifi.cpp some more crap emulated. 2016-12-06 17:32:51 +01:00
Wifi.h some more crap emulated. 2016-12-06 17:32:51 +01:00
main.cpp TSC support, touchscreen input. not perfect but for now this will do. 2017-02-01 00:24:36 +01:00
melonDS.cbp esgshdgdfh 2017-01-22 20:37:12 +01:00
melonDS.depend blarg 2017-02-01 00:31:23 +01:00
melonDS.layout hey look, more crap 2016-11-03 01:38:58 +01:00
types.h christ. CodeBlocks is retarded. 2016-12-23 21:22:22 +01:00

README.md

melonDS

DS emulator, sorta

the goal is to do things right and fast, akin to blargSNES (but hopefully better)

but also to have fun coding this shit

LOVE MELONS

NO ASKING ROMZ!! ILLEGAL

license will eventually be GPL or some crap. don't steal the code and make money off of it or claim it as your own or be an asshole.

TODO LIST

  • take code fetch waitstates into account when fetching instructions, and during branches (pipeline shit) (tricky, some code fetches are nonsequential)