Commit Graph

994 Commits

Author SHA1 Message Date
Raphaël Zumer f380767fab Only store the GBA ROM header in save states
Also fix some potential crashes due to SRAM
state not being cleared correctly on state load.
2019-12-22 14:13:10 -05:00
Raphaël Zumer a57ba1368e Skip saving/loading GBA flash state if SRAM is null 2019-12-22 11:45:11 -05:00
Raphaël Zumer 2abdcc54dd Implement DoSavestate() for GBACart classes
Admittedly untested.
2019-12-19 00:12:40 -05:00
Raphaël Zumer be19e0e8d4 Make solar sensor hotkeys configurable 2019-12-18 23:35:18 -05:00
Raphaël Zumer 8172cbc170 Add DoSavestate() function to GBACart_SolarSensor
Still empty, but should be implemented along with the rest.
2019-12-18 23:35:14 -05:00
Raphaël Zumer f8e43ac486 Display solar sensor level changes on OSD 2019-12-10 19:24:30 -05:00
Raphaël Zumer f257b007a2 Properly pass through GBA GPIO writes 2019-12-10 19:10:14 -05:00
Raphaël Zumer ca9f183d24 Hook up solar sensor control to the UI
It uses hardcoded keypad left and right arrows.
2019-12-10 17:54:35 -05:00
Raphaël Zumer f6cd66e5b1 Implement solar sensor processing 2019-12-10 17:43:25 -05:00
Raphaël Zumer 9128517b90 Add basic GBA GPIO support, solar sensor detection 2019-12-10 16:36:39 -05:00
Raphaël Zumer 0092937148 Rename SRAMFlash to SRAMFlashState 2019-12-10 16:36:00 -05:00
Raphaël Zumer 4d1f3d419e Clarify comments and credit DeSmuME for Flash I/O 2019-12-10 09:57:15 -05:00
Raphaël Zumer 68d3474458 Fix GBA Flash read/writes and clean up 2019-12-09 07:37:09 -05:00
Raphaël Zumer 8fc9a33a9f Implement GBA cartridge Flash reading and writing 2019-12-09 06:10:26 -05:00
Raphaël Zumer 5a7600dc79 Fix "é" character encoding in NDS.cpp 2019-12-09 06:09:52 -05:00
Raphaël Zumer 4e8b0c8ce4 Eject GBA cartridges on stop from the UI 2019-12-09 06:09:30 -05:00
Raphaël Zumer 5ad85f15c1 Add a framework to support non-SRAM GBA saves
The support is not yet there, but at least
we should not read or write bogus data.
2019-12-09 04:58:54 -05:00
Raphaël Zumer 86b746dd1c Remove unused Write function in NDSCart 2019-12-09 04:51:59 -05:00
Raphaël Zumer 62b9f51e23 Handle GBA cartridge SRAM writes 2019-12-08 21:20:01 -05:00
Raphaël Zumer 48a8a25548 Reset GBA cartridge state when loading a new ROM 2019-12-08 17:13:56 -05:00
Raphaël Zumer 91bf62a1d4 Keep GBA carts loaded when booting to firmware 2019-12-08 15:55:06 -05:00
Raphaël Zumer 1da9b3806c Hook up the GBA slot to the UI
A GBA cartridge may be loaded in the same
way as a DS cartridge. If the extension of
the selected file is "gba", it will be treated
as a GBA file. The system boot logic is still
centered around the DS cartridge, so loading
a GBA file will not start or reset it.
2019-12-08 15:31:20 -05:00
Raphaël Zumer 968768042e Properly init/deinit the GBA slot 2019-12-08 15:30:56 -05:00
Raphaël Zumer d86ee1d5bf Add GBA cart model and allow reading from it 2019-12-08 15:30:07 -05:00
Raphaël Zumer f21347c918 Fix GBA memory values on deselected CPU
Previously, the GBA memory was 0xFF-filled
on both CPUs. However, GBATEK reports that
the deselected CPU is 0x00-filled, and that
some titles depend on this behavior to
function properly.
2019-12-08 12:33:02 -05:00
Arisotura 3f7bc1a6c1 add warning against hacked firmware dumps 2019-11-08 21:55:13 +01:00
Arisotura c064f738ea OpenGL: fix bug when rendering translucent polygons coming after shadow polygons, against a zero-alpha clear-plane (would use wrong shader, resulting in broken transparency) 2019-11-03 09:55:52 +01:00
Arisotura b641ccaf35 fix remaining sprite y-coord bugs. fixes #531 2019-11-03 04:53:11 +01:00
Arisotura 3561e93bf6 fix sprite y-flip
also, meaningless shenanigans
2019-11-03 04:32:47 +01:00
Arisotura e117da235e smarter CP15 PU region updates. disable some useless logging.
fixes #528
2019-10-21 23:14:34 +02:00
Arisotura 58c2790ea3 uuuh we should only do it once per scanline 2019-09-15 02:08:47 +02:00
Arisotura e418b353e8 well, here, OBJ X mosaic is done too 2019-09-15 02:01:22 +02:00
Arisotura cb90475b60 begin work on mosaic
OBJ Y mosaic emulated correctly, there's atleast that.
2019-09-15 01:31:09 +02:00
Arisotura b8f55623c1 prevent capture-o-magic from freezing. also, make code more readable. 2019-09-14 13:45:01 +02:00
Arisotura 20a97b79d4 make it a bit less braindead 2019-09-14 01:38:46 +02:00
Arisotura 1c3661f33d BLAHAHAHAHHHH 2019-09-14 01:16:38 +02:00
Arisotura 9d376335b7 HARK HARK HARK HARK 2019-09-13 22:43:02 +02:00
Arisotura 1aaf0c33ce guess who the idiot is who broke sprite extpal 2019-09-05 11:49:22 +02:00
Arisotura 0010e296bd GPU2D: delay palette lookup for sprites 2019-09-05 11:42:08 +02:00
Arisotura e8f4735c7f update README 2019-09-04 17:03:51 +02:00
Arisotura 3efe90f78a deal with SPU FIFO overflow in a more pleasant manner 2019-09-04 16:40:29 +02:00
Arisotura 02a6fe182c see, Arisotura, was it that hard? 2019-09-04 16:29:40 +02:00
Arisotura 1b40149b0a blarg
here, have code
2019-09-04 15:41:42 +02:00
StapleButter a4f9187b9b fix bug with vsync checkbox 2019-09-01 23:04:06 +02:00
Arisotura f70ee39543 BAHAHAHAHHHAHARKKZKFKKSLFS-*~+¤ 2019-09-01 20:40:55 +02:00
Arisotura fbc74a27be
Merge pull request #504 from rogersachan/patch-1
Use the new GitHub sponsors feature to a link to the patreon
2019-09-01 20:26:48 +02:00
Arisotura 27498ced4a
Merge pull request #505 from Zettymaster/master
Add warning message if romlist.bin is not found
2019-09-01 20:25:06 +02:00
Arisotura b3df6e523a
Merge pull request #509 from Zapeth/master
Fix cmake resource file compilation issues
2019-09-01 20:24:14 +02:00
Arisotura 4a4e00ddcd
Merge pull request #511 from tokumeiwokiboushimasu/master
Fix build error on Fedora
2019-09-01 20:23:37 +02:00
Arisotura abb06269a1 add VSync toggle 2019-09-01 20:20:22 +02:00