Commit Graph

23 Commits

Author SHA1 Message Date
Arisotura e3e561da3f lock framebuffer stuff to prevent conflicts when reiniting the core or changing the renderer 2024-10-31 22:51:18 +01:00
Arisotura 9c8f229fed misc shit 2024-10-31 22:37:46 +01:00
Arisotura f3bd58f75e do touchscreen input more properly 2024-10-31 22:10:25 +01:00
Arisotura 6c6cefad6c add splashscreen 2024-10-31 19:26:41 +01:00
Arisotura 6dc396741f make sure it doesn't crash if you click the window while nothing is loaded 2024-10-30 23:39:17 +01:00
Arisotura e6f0d77aa0 fix freeze when starting new emu instance while using OpenGL 2024-10-27 10:17:59 +01:00
Gess1t 2bf0eb7ead
Handle failure of OpenGL context creation (#2172) 2024-10-27 09:20:51 +01:00
Arisotura 881a740cab start actually implementing multi-window feature, still rough around the edges
fix crash when closing main window if sub windows are involved

fix OpenGL context handling, still need to fix when changing display type
2024-10-27 01:14:29 +02:00
Arisotura 1787235e09 fix more shit
now it doesn't shit itself on startup if the BIOS paths are wrong
2024-10-24 17:20:14 +02:00
Nadia Holmquist Pedersen f3f6a6a194 Fix building on i686 Linux
I doubt anyone actually cares about support for it but hey may as well?
2024-08-01 21:57:32 +02:00
Nadia Holmquist Pedersen 4b17de7e8c Fix annoying Qt touch event deprecations for real this time 2024-07-15 14:37:37 +02:00
Nadia Holmquist Pedersen 71f4d7b222 deviceType doesn't exist in Qt5 apparently 2024-07-15 14:04:40 +02:00
Nadia Holmquist Pedersen 6d2ad2a3f0 Ignore touch events originating from trackpads
Fixes multi-finger gestures causing spurious touch screen presses
Also fix some deprecations when we're at it anyway
2024-07-15 13:57:21 +02:00
Arisotura 8fc403cdad update copyright headers 2024-06-15 17:01:19 +02:00
Arisotura 25a7b1ca1d
merge doublemelon (#2067)
non-exhaustive (but exhausting) list of changes:

* base laid for multiple window support, but will likely require more work to work correctly
* encapsulation of frontend state for proper multi-instance support
* (JIT still needs a fix for the NDS::Current workaround but we can get there later)
* new, more flexible configuration system
2024-06-15 13:52:47 +02:00
RSDuck 043244a56d
Compute shader renderer (#2041)
* nothing works yet

* don't double buffer 3D framebuffers for the GL Renderer
looks like leftovers from when 3D+2D composition was done in the frontend

* oops

* it works!

* implement display capture for compute renderer
it's actually just all stolen from the regular OpenGL renderer

* fix bad indirect call

* handle cleanup properly

* add hires rendering to the compute shader renderer

* fix UB
also misc changes to use more unsigned multiplication
also fix framebuffer resize

* correct edge filling behaviour when AA is disabled

* fix full color textures

* fix edge marking (polygon id is 6-bit not 5)
also make the code a bit nicer

* take all edge cases into account for XMin/XMax calculation

* use hires coordinate again

* stop using fixed size buffers based on scale factor in shaders
this makes shader compile times tolerable on Wintel
- beginning of the shader cache
- increase size of tile idx in workdesc to 20 bits

* apparently & is not defined on bvec4
why does this even compile on Intel and Nvidia?

* put the texture cache into it's own file

* add compute shader renderer properly to the GUI
also add option to toggle using high resolution vertex coordinates

* unbind sampler object in compute shader renderer

* fix GetRangedBitMask for 64 bit aligned 64 bits
pretty embarassing

* convert NonStupidBitfield.h back to LF only new lines

* actually adapt to latest changes

* fix stupid merge

* actually make compute shader renderer work with newest changes

* show progress on shader compilation

* remove merge leftover
2024-05-13 17:17:39 +02:00
Arisotura 0b87dd5fa6 fix touchscreen bug on Wayland 2024-04-09 12:54:31 +02:00
Arisotura 345b7439e4 integrate OSD into ScreenPanel and make it nicer 2023-12-28 14:40:37 +01:00
Arisotura ab8938a695 fix OSD scaling on hiDPI screens 2023-12-26 19:32:38 +01:00
Arisotura fd1e4379b9 Merge branch 'master' of github.com:melonDS-emu/melonDS 2023-12-26 19:04:31 +01:00
Arisotura 7f437d48db start cleaning up: move OpenGL stuff out of EmuThread 2023-12-26 19:04:01 +01:00
Nadia Holmquist Pedersen f16de402cf Screen.cpp: include missing headers 2023-12-26 04:26:38 +01:00
Arisotura 6a1232b9a9 move MainWindow and Screen stuff to separate files; WIP 2023-12-24 15:11:30 +01:00