pants64DS
76c2723f5c
Fix console output on Windows ( #2122 )
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Co-authored-by: pants64DS <pants64DS@users.noreply.github.com>
2024-08-02 02:21:37 +02:00
CasualPokePlayer
757a608b6e
Fix a few compiler warnings ( #2063 )
2024-08-01 23:26:46 +02:00
Jakly
54e87c915f
fix a couple polygons ( #1920 )
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hw prioritizes the earlier vertex instead of leftmost
2024-08-01 22:55:00 +02:00
Jakly
12be06beb6
fix gdb stub causing the emulator to hang on undefined instructions ( #2054 )
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* dont hang on undefined instruction
* Add spaces
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Co-authored-by: Kemal Afzal <RSDuck@users.noreply.github.com>
2024-08-01 22:48:52 +02:00
Jakly
161bd9d3d2
Default zero dot display register to the 24 bit integer limit ( #1968 )
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* 0 dot disp defaults to the 24 bit integer limit
* useless correction
it goes through the reset function to set the variable on boot anyway but why not have the initialized state be correct too
2024-08-01 22:46:05 +02:00
Jakly
d0a7239f15
fix some bugs with compressed texture look up ( #2051 )
2024-08-01 22:44:04 +02:00
Jakly
29c67f2140
implement 16 bit r/w IF and DISPCAPCNT ( #2061 )
2024-08-01 22:41:21 +02:00
Jesse Talavera
327ce45124
Refactor network implementations to be more reusable and less buggy ( #2107 )
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encapsulate network interfaces
2024-08-01 22:02:45 +02:00
Jesse Talavera
c6bf5d5181
Allow `AREngine` to be used independently of `ARCodeFile` ( #2108 )
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* Make `EmuInstance::cheatFile` use a `unique_ptr`
- Fixes a memory leak, as the cheat file wasn't cleaned up in the destructor
* Split `AREngine` and `ARCodeFile` apart
- Suitable for frontends that have their own way of storing cheats
- Store the cheats in `AREngine` in a `std::vector`
- Apparently cheats are _supposed_ to be executed each frame; I didn't understand this until recently
2024-08-01 22:01:00 +02:00
Nadia Holmquist Pedersen
f3f6a6a194
Fix building on i686 Linux
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I doubt anyone actually cares about support for it but hey may as well?
2024-08-01 21:57:32 +02:00
pants64DS
37c0320cbe
Fix an inaccuracy with the No$gba debug registers 04fffa14 and 04fffa18 ( #2119 )
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Writing to either of the two registers would print one newline too many
Co-authored-by: pants64DS <pants64DS@users.noreply.github.com>
2024-07-31 01:13:06 +02:00
RSDuck
b778fbaad1
attempt at correct utf8 decoding for toml config file path
2024-07-30 17:48:41 +02:00
Nadia Holmquist Pedersen
01c2d65f07
Explicitly include QModernWindowsStylePlugin in static builds
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I hope this'll make it look right.
2024-07-30 03:10:01 +02:00
Nadia Holmquist Pedersen
d62c61ba08
vcpkg 2024.07.12
2024-07-30 00:43:15 +02:00
RSDuck
12563fb636
use platform file functions for savestates and NAND importing file check
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should fix character encoding issues on Windows
2024-07-29 00:15:19 +02:00
Nadia Holmquist Pedersen
c0ada2f445
Fix invalid .gitattributes entries
2024-07-28 03:23:07 +02:00
Nadia Holmquist Pedersen
ececf337f2
Build Windows CI builds with vcpkg and Qt 6 ( #2112 )
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If using Qt 6 becomes a problem in terms of compatibility, toggle it off in the CMakePresets.json.
2024-07-27 17:22:35 +02:00
Nadia Holmquist Pedersen
d31eabb6fa
Don't disable firmware settings controls when override external firmware
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settings is disabled
2024-07-27 16:56:29 +02:00
Jesse Talavera
837a582087
Expose some fields of `DSi_BPTWL` needed to support direct boot ( #2103 )
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expose boot flag
2024-07-21 17:23:19 +02:00
Jesse Talavera
821f5f5f29
Allow frontends to use different headers for OpenGL declarations ( #2102 )
2024-07-21 17:02:31 +02:00
BueniaDev
9b828c2cde
Implement Rumble Pak support. ( #2101 )
2024-07-21 17:01:30 +02:00
Nadia Holmquist Pedersen
5eadd67df6
EmuInstance: Use GetLocalFilePath to get the wfcsettings path
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Fixes the file being created in the current working directory.
2024-07-17 15:44:47 +02:00
Nadia Holmquist Pedersen
4b17de7e8c
Fix annoying Qt touch event deprecations for real this time
2024-07-15 14:37:37 +02:00
Nadia Holmquist Pedersen
71f4d7b222
deviceType doesn't exist in Qt5 apparently
2024-07-15 14:04:40 +02:00
Nadia Holmquist Pedersen
6d2ad2a3f0
Ignore touch events originating from trackpads
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Fixes multi-finger gestures causing spurious touch screen presses
Also fix some deprecations when we're at it anyway
2024-07-15 13:57:21 +02:00
Arisotura
2031f491f0
fix some Qt6 bugs (buttonClicked -> idClicked)
2024-07-15 13:00:40 +02:00
Arisotura
d92c9fcd90
do not immediately create a core when creating an EmuInstance. fixes some nasty potential bugs. watch out for bugs this may introduce though...
2024-07-15 12:57:18 +02:00
Jesse Talavera
94ba7c1594
Split networking code into its own target ( #2091 )
2024-07-14 17:03:21 +02:00
CasualPokePlayer
a812a43bda
Fix various issues with firmware generation ( #2058 )
2024-07-11 15:55:06 +02:00
Jesse Talavera
841e3eb060
Use `CMAKE_CURRENT_SOURCE_DIR` to set some CMake-related paths ( #2089 )
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- This prevents dependent projects that pull in melonDS via `FetchContent` from breaking
2024-07-11 14:02:40 +02:00
OverdueWeevil2
a82b5758bc
Update EmuInstance.cpp ( #2090 )
2024-07-11 13:48:27 +02:00
Nadia Holmquist Pedersen
b55eb431bd
ensure that we actually link the OpenGL library on macOS
2024-07-07 13:45:45 +02:00
Nadia Holmquist Pedersen
1302cbdd64
frontend: Restore linear interpolation for audio output resampling
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Also, do it smarter this time. This seems to have gone missing with the
doublemelon merge.
2024-07-07 08:19:49 +02:00
Antonio Niño Díaz
25b5ac91bd
Fix horizontal mosaic on sprites ( #2084 )
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The code itself is correct, but the variable being read is the Y mosaic
coordinate, not the X coordinate.
2024-07-04 00:24:29 +02:00
RSDuck
613569a2ab
append newline to nocash logging
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makes behaviour consistent with no$gba
2024-07-02 19:09:32 +02:00
Nadia Holmquist Pedersen
7898b46435
Add Discord invite link to README.md
2024-07-02 10:06:05 +02:00
Nadia Holmquist Pedersen
4e3592f2d4
Fix loading GBA carts
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UpdateConsole forgot to reinsert it when messing with the NDS.
2024-07-02 08:18:44 +02:00
Nadia Holmquist Pedersen
f2611680ca
EmuInstance: check consoleType from NDS rather than the instance's when
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updating console, fixes crash on console type switch
EmuInstance::consoleType is already updated, so the check for whether we
should recreate the NDS to switch console type never succeeds.
2024-07-02 06:23:21 +02:00
Nadia Holmquist Pedersen
db20771ef3
slirp: Add -fvisibility=hidden to glib stub
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On Linux, our stubbed glib functions were conflicting with the ones from
real glib, which gets used by Qt when we're running on a GTK-based
desktop. Avoid a crash by not exposing them.
2024-06-24 05:25:00 +02:00
Nadia Holmquist Pedersen
cbb0f4b872
Tell the compiler that we want wrapping signed arithmetic
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The core relies on this and without -fwrapv there will be rendering
issues on some targets. Thanks CasualPokePlayer for noticing this.
2024-06-18 15:51:08 +02:00
Arisotura
e234385c20
OpenGL: add support for changing BG0HOFS midframe. fixes #2072
2024-06-18 13:11:42 +02:00
Arisotura
626d2379bc
* fix default for audio volume
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* add default bools for battery settings
2024-06-17 14:51:32 +02:00
Nadia Holmquist Pedersen
eb2bd73c7d
ensure teakra is always static linked even in dynamically linked builds
2024-06-15 21:31:23 +02:00
Arisotura
ae44ba2475
blarg
2024-06-15 21:01:27 +02:00
Arisotura
649462ff5c
fix more bugs and crap
2024-06-15 20:57:26 +02:00
Arisotura
890dc4f228
fix other bugs with these regexes
2024-06-15 19:23:18 +02:00
Arisotura
d449888405
fix up the regexes in Config.cpp
2024-06-15 19:10:28 +02:00
Arisotura
ccc5c955e9
fix one potential crash bug
2024-06-15 17:42:26 +02:00
Arisotura
8fc403cdad
update copyright headers
2024-06-15 17:01:19 +02:00
Arisotura
25a7b1ca1d
merge doublemelon ( #2067 )
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non-exhaustive (but exhausting) list of changes:
* base laid for multiple window support, but will likely require more work to work correctly
* encapsulation of frontend state for proper multi-instance support
* (JIT still needs a fix for the NDS::Current workaround but we can get there later)
* new, more flexible configuration system
2024-06-15 13:52:47 +02:00