Commit Graph

1675 Commits

Author SHA1 Message Date
Arisotura e43a216ab5 take care of some minor details 2020-06-21 11:02:42 +02:00
Arisotura 7132e11bd4 make it work without a hack 2020-06-21 10:29:08 +02:00
Arisotura b31e049b30 wifi fixes and shit. getting there, somewhat. 2020-06-21 01:43:32 +02:00
Arisotura 91ff63a194 fix slirp crash when exiting without having inited slirp
also fix misc bugs
2020-06-16 14:09:54 +02:00
RSDuck ea6d03581b make literal optimisation work again
enable single register block load/store optimisations for x64 aswell
2020-06-16 12:11:20 +02:00
RSDuck e335a8ca76 first steps in bringing over the JIT refactor/fastmem 2020-06-16 12:11:19 +02:00
RSDuck fea9f95bba fix inlined IO register access 2020-06-16 12:06:43 +02:00
RSDuck e7d076403d Merge branch 'generic_jit' of https://github.com/Arisotura/melonDS into generic_jit 2020-06-16 12:06:42 +02:00
RSDuck c17f7b100e allow allocating caller saved regs on windows 2020-06-16 12:01:10 +02:00
RSDuck efb796640b use instr hash as key for restore candidates
makes Golden Sun burn a little slower through the JIT memory
2020-06-16 12:01:10 +02:00
RSDuck 80b88dbd05 allow allocating caller saved registers
currently system-v only
2020-06-16 12:01:09 +02:00
RSDuck 052ff73672 rewrite JIT memory emulation 2020-06-16 12:01:08 +02:00
RSDuck b902cd1b8e fix regression from last commit
also a small mistake with msr
2020-06-16 11:59:10 +02:00
RSDuck 5a3607bc68 don't use param registers for ReadBanked/WriteBanked
should fix linux build
2020-06-16 11:59:09 +02:00
RSDuck 6d217e1010 fix build with JIT disabled and set default JIT maxblock size to 32 2020-06-16 11:59:09 +02:00
RSDuck dc86bac83d hopefully fix stack handling for linux 2020-06-16 11:59:08 +02:00
RSDuck c2dd6a186d implement msr and mrs for the x64 JIT 2020-06-16 11:59:07 +02:00
RSDuck 1c98cefcee compile UMULLs and some fixes 2020-06-16 11:59:06 +02:00
RSDuck 1c07932b40 implement block linking + some refactoring
currently only supported for x64
2020-06-16 11:59:06 +02:00
RSDuck 1ad90cb334 include more information in DataRegion 2020-06-16 11:58:46 +02:00
RSDuck 3ab9e4a4c9 arm64 fix itcm invalidation and ldm^/stm^ 2020-06-16 11:57:58 +02:00
RSDuck 3098c6a9a0 preparations for block linking 2020-06-16 11:57:57 +02:00
RSDuck 5ab56cef5f this mistake was phenomally stupid 2020-06-16 11:57:57 +02:00
RSDuck 225f90cced the time of good commit names is long gone 2020-06-16 11:57:56 +02:00
RSDuck c8b7a34383 git played a prank on me haha very funny 2020-06-16 11:57:55 +02:00
RSDuck 262dc7ad00 this it should work 2020-06-16 11:57:55 +02:00
RSDuck d2acceb367 fixup for aarch64 JIT 2020-06-16 11:57:54 +02:00
RSDuck 2725429727 fix LDM usermode for aarch64 as well 2020-06-16 11:57:53 +02:00
RSDuck 3173e6e25d re add error for unsupported JIT platforms 2020-06-16 11:57:52 +02:00
RSDuck 0d83e98e04 apply fixes for aarch64 linux by @nadiaholmquist 2020-06-16 11:57:52 +02:00
RSDuck 99b34efe2d move ARM64 JIT backend here 2020-06-16 11:57:51 +02:00
RSDuck baed0ac0d5 remove debug leftovers 2020-06-16 11:57:50 +02:00
RSDuck ec965c6014 improve nop handling and proper behaviour for LDM^
fixes dslinux
2020-06-16 11:57:49 +02:00
RSDuck 000c03c9d6 disable literal optimations in DTCM 2020-06-16 11:57:48 +02:00
RSDuck 1cfbbcbb2a make savestates 100% compatible again 2020-06-16 11:57:48 +02:00
RSDuck 3e7483636f make literal optimisation more reliable
fixes spanish Pokemon HeartGold
2020-06-16 11:57:47 +02:00
RSDuck d1d96d2236 fix config key for jit literal optimisations 2020-06-16 11:57:46 +02:00
RSDuck 441869a105 integrate changes from ARM64 backend and more
- better handle LDM/STM in reg alloc
- unify Halted and IRQ in anticipation for branch inlining
- literal optimisations can be disabled in gui
- jit blocks follow simple returns
- fix idle loop detection
- break jit blocks on IRQ (fixes saving in Pokemon White)
2020-06-16 11:57:45 +02:00
RSDuck 9cf7780e46 decrease jit block cache address granularity
fixes Dragon Quest IX
move code with side effects out of assert, fixes release build
(thanks to m4wx for this one)
also remove some leftovers of jit pipelining
2020-06-16 11:56:45 +02:00
RSDuck 52dd0ee75a remove leftover debug code 2020-06-16 11:56:37 +02:00
RSDuck 40b88ab05a new block cache and much more...
- more reliable code invalidation detection
- blocks aren't stopped at any branch, but are being followed
if possible to get larger blocks
- idle loop recognition
- optimised literal loads, load/store cycle counting
 and loads/stores from constant addresses
2020-06-16 11:56:36 +02:00
RSDuck 0e26aa4ede load register only if needed
- do thumb bl long merge in the first step
- preparations for better branch jitting
2020-06-16 11:56:02 +02:00
RSDuck 85680d6fe5 more fixes for flag optimisation
+ small cycle counting optimisation
2020-06-16 11:56:01 +02:00
RSDuck d57ee718ba remove debug printing 2020-06-16 11:56:00 +02:00
RSDuck d208f5909c fixes for flag optimisation 2020-06-16 11:55:53 +02:00
RSDuck f378458c10 optimise away unneeded flag sets
- especially useful for thumb code and larger max block sizes
- can still be improved upon
2020-06-16 11:55:44 +02:00
RSDuck 316378092a abandon pipelining on jit
fixes Golden Sun Dawn
this makes the cpu state incompatible between interpreter and JIT. That's why switching cpu mode requires a restart(not requiring is stupid anyway) and the pipeline is manually filled when making a save state.
2020-06-16 11:55:24 +02:00
RSDuck 26ecf6bb3c fix register alloc for half word loads
fixes Mega Man Star Force 2 with cheat applied
it probably used a pc relative load which were interpreted as branches
2020-06-16 11:54:51 +02:00
RSDuck 86b96ca47a remove unneeded dolphin code, C++11 static_assert 2020-06-16 11:54:50 +02:00
Arisotura 727be0fd92 add the JIT shito to the Codeblocks project 2020-06-16 11:54:50 +02:00