Arisotura
d9e1bf737c
blarg
2020-06-21 18:34:53 +02:00
Arisotura
c32da212f1
make it possible to static-link libslirp
2020-06-21 15:44:56 +02:00
Arisotura
ff69df2a15
add AES-CCM encrypt
...
makes the eShop work
2020-06-21 12:20:02 +02:00
Arisotura
e43a216ab5
take care of some minor details
2020-06-21 11:02:42 +02:00
Arisotura
7132e11bd4
make it work without a hack
2020-06-21 10:29:08 +02:00
Arisotura
b31e049b30
wifi fixes and shit. getting there, somewhat.
2020-06-21 01:43:32 +02:00
Arisotura
91ff63a194
fix slirp crash when exiting without having inited slirp
...
also fix misc bugs
2020-06-16 14:09:54 +02:00
RSDuck
ea6d03581b
make literal optimisation work again
...
enable single register block load/store optimisations for x64 aswell
2020-06-16 12:11:20 +02:00
RSDuck
e335a8ca76
first steps in bringing over the JIT refactor/fastmem
2020-06-16 12:11:19 +02:00
RSDuck
fea9f95bba
fix inlined IO register access
2020-06-16 12:06:43 +02:00
RSDuck
e7d076403d
Merge branch 'generic_jit' of https://github.com/Arisotura/melonDS into generic_jit
2020-06-16 12:06:42 +02:00
RSDuck
c17f7b100e
allow allocating caller saved regs on windows
2020-06-16 12:01:10 +02:00
RSDuck
efb796640b
use instr hash as key for restore candidates
...
makes Golden Sun burn a little slower through the JIT memory
2020-06-16 12:01:10 +02:00
RSDuck
80b88dbd05
allow allocating caller saved registers
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currently system-v only
2020-06-16 12:01:09 +02:00
RSDuck
052ff73672
rewrite JIT memory emulation
2020-06-16 12:01:08 +02:00
RSDuck
b902cd1b8e
fix regression from last commit
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also a small mistake with msr
2020-06-16 11:59:10 +02:00
RSDuck
5a3607bc68
don't use param registers for ReadBanked/WriteBanked
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should fix linux build
2020-06-16 11:59:09 +02:00
RSDuck
6d217e1010
fix build with JIT disabled and set default JIT maxblock size to 32
2020-06-16 11:59:09 +02:00
RSDuck
dc86bac83d
hopefully fix stack handling for linux
2020-06-16 11:59:08 +02:00
RSDuck
c2dd6a186d
implement msr and mrs for the x64 JIT
2020-06-16 11:59:07 +02:00
RSDuck
1c98cefcee
compile UMULLs and some fixes
2020-06-16 11:59:06 +02:00
RSDuck
1c07932b40
implement block linking + some refactoring
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currently only supported for x64
2020-06-16 11:59:06 +02:00
RSDuck
1ad90cb334
include more information in DataRegion
2020-06-16 11:58:46 +02:00
RSDuck
3ab9e4a4c9
arm64 fix itcm invalidation and ldm^/stm^
2020-06-16 11:57:58 +02:00
RSDuck
3098c6a9a0
preparations for block linking
2020-06-16 11:57:57 +02:00
RSDuck
5ab56cef5f
this mistake was phenomally stupid
2020-06-16 11:57:57 +02:00
RSDuck
225f90cced
the time of good commit names is long gone
2020-06-16 11:57:56 +02:00
RSDuck
c8b7a34383
git played a prank on me haha very funny
2020-06-16 11:57:55 +02:00
RSDuck
262dc7ad00
this it should work
2020-06-16 11:57:55 +02:00
RSDuck
d2acceb367
fixup for aarch64 JIT
2020-06-16 11:57:54 +02:00
RSDuck
2725429727
fix LDM usermode for aarch64 as well
2020-06-16 11:57:53 +02:00
RSDuck
3173e6e25d
re add error for unsupported JIT platforms
2020-06-16 11:57:52 +02:00
RSDuck
0d83e98e04
apply fixes for aarch64 linux by @nadiaholmquist
2020-06-16 11:57:52 +02:00
RSDuck
99b34efe2d
move ARM64 JIT backend here
2020-06-16 11:57:51 +02:00
RSDuck
baed0ac0d5
remove debug leftovers
2020-06-16 11:57:50 +02:00
RSDuck
ec965c6014
improve nop handling and proper behaviour for LDM^
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fixes dslinux
2020-06-16 11:57:49 +02:00
RSDuck
000c03c9d6
disable literal optimations in DTCM
2020-06-16 11:57:48 +02:00
RSDuck
1cfbbcbb2a
make savestates 100% compatible again
2020-06-16 11:57:48 +02:00
RSDuck
3e7483636f
make literal optimisation more reliable
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fixes spanish Pokemon HeartGold
2020-06-16 11:57:47 +02:00
RSDuck
d1d96d2236
fix config key for jit literal optimisations
2020-06-16 11:57:46 +02:00
RSDuck
441869a105
integrate changes from ARM64 backend and more
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- better handle LDM/STM in reg alloc
- unify Halted and IRQ in anticipation for branch inlining
- literal optimisations can be disabled in gui
- jit blocks follow simple returns
- fix idle loop detection
- break jit blocks on IRQ (fixes saving in Pokemon White)
2020-06-16 11:57:45 +02:00
RSDuck
9cf7780e46
decrease jit block cache address granularity
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fixes Dragon Quest IX
move code with side effects out of assert, fixes release build
(thanks to m4wx for this one)
also remove some leftovers of jit pipelining
2020-06-16 11:56:45 +02:00
RSDuck
52dd0ee75a
remove leftover debug code
2020-06-16 11:56:37 +02:00
RSDuck
40b88ab05a
new block cache and much more...
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- more reliable code invalidation detection
- blocks aren't stopped at any branch, but are being followed
if possible to get larger blocks
- idle loop recognition
- optimised literal loads, load/store cycle counting
and loads/stores from constant addresses
2020-06-16 11:56:36 +02:00
RSDuck
0e26aa4ede
load register only if needed
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- do thumb bl long merge in the first step
- preparations for better branch jitting
2020-06-16 11:56:02 +02:00
RSDuck
85680d6fe5
more fixes for flag optimisation
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+ small cycle counting optimisation
2020-06-16 11:56:01 +02:00
RSDuck
d57ee718ba
remove debug printing
2020-06-16 11:56:00 +02:00
RSDuck
d208f5909c
fixes for flag optimisation
2020-06-16 11:55:53 +02:00
RSDuck
f378458c10
optimise away unneeded flag sets
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- especially useful for thumb code and larger max block sizes
- can still be improved upon
2020-06-16 11:55:44 +02:00
RSDuck
316378092a
abandon pipelining on jit
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fixes Golden Sun Dawn
this makes the cpu state incompatible between interpreter and JIT. That's why switching cpu mode requires a restart(not requiring is stupid anyway) and the pipeline is manually filled when making a save state.
2020-06-16 11:55:24 +02:00