StapleButter
|
88d982b7e3
|
proper stencil buffer
|
2017-05-22 22:29:21 +02:00 |
StapleButter
|
b66ac09e43
|
make the renderer truly per-scanline
|
2017-05-22 22:22:26 +02:00 |
StapleButter
|
189973f564
|
gjhdiqokjdrhygjqdryhsjyryujytsrgrtfdhfijeogfieOZPYFGRozhmvyfgrIOZUHESjhjhrgthistoyghresodgyrojyroturgeiutoiyzryueirefrhgdjg
|
2017-05-21 20:48:15 +02:00 |
StapleButter
|
1c6c2564d5
|
blarg
|
2017-05-21 20:43:40 +02:00 |
StapleButter
|
cb1b03b253
|
make the 3D renderer work per-scanline
|
2017-05-21 20:14:03 +02:00 |
StapleButter
|
edc959dcf5
|
draft APIs for threading in the core.
also, misc wifi crap, nothing noteworthy.
|
2017-05-19 22:17:28 +02:00 |
StapleButter
|
d29dc7a2f0
|
wifi improvements
|
2017-05-12 05:20:15 +02:00 |
StapleButter
|
dba6776817
|
more work on packet reception.
|
2017-05-12 01:21:39 +02:00 |
StapleButter
|
3b07da3a97
|
attempt at actually sending packets.
into the void for now.
|
2017-05-12 00:48:42 +02:00 |
StapleButter
|
01361f006e
|
(untested yet) code for sending and receiving packets via sockets
MAC randomization
|
2017-05-11 23:43:57 +02:00 |
StapleButter
|
e9a24b4d06
|
forgot Windows needs extra setup for sockets
|
2017-05-11 23:03:41 +02:00 |
StapleButter
|
9a2e2998e9
|
salvage socket init code
|
2017-05-11 19:57:49 +02:00 |
StapleButter
|
eb7154e426
|
woops
|
2017-05-10 02:30:18 +02:00 |
StapleButter
|
f54f54fb7e
|
add support for writing to VCount. incl. fucked-up display and altering framerate accordingly.
|
2017-05-10 02:21:02 +02:00 |
StapleButter
|
63e15d2480
|
framerate limiter that sucks less, based off SDL2_gfx
|
2017-05-10 01:42:53 +02:00 |
StapleButter
|
9fe24cb1e7
|
latch 3D registers upon VBlank
(fixes the last bugs in Gericom's train game)
|
2017-05-09 22:22:52 +02:00 |
StapleButter
|
36fa621436
|
lay base for core->platform interaction
(immediately planned: threaded 3D renderer, wifi connectivity)
|
2017-05-09 04:55:38 +02:00 |
StapleButter
|
bde9e7dfed
|
fill BIOS exception vectors with undef opcode when no BIOSes are found
|
2017-05-09 04:52:17 +02:00 |
StapleButter
|
50d2ffb207
|
misc. things
|
2017-05-09 03:54:37 +02:00 |
StapleButter
|
7c1443b973
|
fix lighting behavior with normals that overflow
|
2017-05-03 23:54:31 +02:00 |
StapleButter
|
9e622dcc66
|
3D: attempt at fixing culling. players in Madden are no longer full of holes, and that also fixes occasional missing polygons in RaymanDS, and probably others.
|
2017-05-03 01:21:39 +02:00 |
StapleButter
|
ce240f4216
|
more wifi work: timers and their IRQs
|
2017-05-01 22:27:05 +02:00 |
StapleButter
|
d4270b0976
|
wifi: implement RAM access via the fancypants registers. allows Pictochat to proceed, but noone will reply to you.
|
2017-05-01 19:29:25 +02:00 |
StapleButter
|
ee8d621880
|
finalize CMake shit.
Windows will stick to CodeBlocks until making a cross-platform build system isn't a total trainwreck under Windows.
|
2017-04-30 03:46:27 +02:00 |
StapleButter
|
1b06b2765d
|
Merge branch 'master' of https://github.com/s1nka/melonDS
try to get CMake going, but it's not finished. don't use unless you know what you're doing.
|
2017-04-29 20:25:57 +02:00 |
StapleButter
|
ee0effd22f
|
implement xflip for bitmap sprites (fixes #32)
|
2017-04-29 16:18:33 +02:00 |
StapleButter
|
da31af9202
|
fix Z-buffering. not really clean, and not perfectly accurate.
|
2017-04-29 00:20:04 +02:00 |
StapleButter
|
2273bd2ea4
|
fix texcoord-from-vertex mode. it works like for normals (1.0 = 1/16 texel)
|
2017-04-28 17:35:57 +02:00 |
StapleButter
|
5de98cd484
|
add 32bit write to DIVCNT and SQRTCNT
|
2017-04-28 17:23:18 +02:00 |
StapleButter
|
ecbcf2172a
|
only trigger cart DMA on the CPU for which the cart interface is enabled.
fixes unstable firmware boot.
|
2017-04-27 18:45:43 +02:00 |
StapleButter
|
5217f4b056
|
set POSTFLG to 1 upon direct boot. fixes Pokémon White among others.
|
2017-04-26 16:17:03 +02:00 |
StapleButter
|
d9afcc37b8
|
fix display capture blending bugs. fancypants motion blur filters shouldn't look like acid trips anymore.
|
2017-04-25 16:55:19 +02:00 |
StapleButter
|
29938b566a
|
tiny thing
|
2017-04-25 16:24:31 +02:00 |
StapleButter
|
6707e5bb85
|
support 16bit access to the DMA fill regs
|
2017-04-25 16:13:16 +02:00 |
StapleButter
|
7ac538d5d2
|
better heuristic for Flash save type
|
2017-04-25 03:24:22 +02:00 |
StapleButter
|
9b5f293a9e
|
implement leading gap and 0x200-gap delays for ROM transfers
|
2017-04-25 02:26:37 +02:00 |
StapleButter
|
9eb68c2ede
|
misc optimizations
|
2017-04-25 01:14:26 +02:00 |
StapleButter
|
61798ac880
|
Merge branch 'master' of https://github.com/StapleButter/melonDS
|
2017-04-24 16:01:42 +02:00 |
StapleButter
|
7ea488a3c9
|
support 8-bit writes to the color effect registers
|
2017-04-24 16:01:24 +02:00 |
StapleButter
|
8c984f1fd7
|
version 0.2
|
2017-04-24 01:21:01 +02:00 |
StapleButter
|
8fd1124117
|
implement 8bit reads to the joypad ports
|
2017-04-24 01:30:30 +02:00 |
StapleButter
|
3c270b65a0
|
version 0.2
|
2017-04-24 01:19:10 +02:00 |
StapleButter
|
bdac2467e7
|
oh well
|
2017-04-23 15:38:39 +02:00 |
StapleButter
|
1759672d14
|
a few attempts at optimization
|
2017-04-23 15:25:15 +02:00 |
StapleButter
|
60cdc7d6f7
|
fix display capture. dumb bug of the year.
|
2017-04-23 01:05:04 +02:00 |
StapleButter
|
96b471d729
|
fix shadow oddities
not a proper fix, but shadows aren't emulated properly anyway
|
2017-04-22 19:06:48 +02:00 |
StapleButter
|
a086e22023
|
attempt at shadows. they're still a bit weird tho.
|
2017-04-22 18:04:54 +02:00 |
StapleButter
|
70c72004ac
|
behavior for translucent pixels is preserved even when alphablending is disabled
|
2017-04-22 17:15:50 +02:00 |
StapleButter
|
4f72ee3895
|
add support for polygon ID and conditional depth update for translucent pixels
|
2017-04-22 16:47:31 +02:00 |
StapleButter
|
eb656857d9
|
optimize the 3D renderer somewhat
|
2017-04-21 22:40:15 +02:00 |