2016-05-16 01:34:14 +00:00
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# melonDS
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DS emulator, sorta
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2016-05-16 01:40:11 +00:00
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2017-03-29 20:56:30 +00:00
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The goal is to do things right and fast, akin to blargSNES (but hopefully better). But also to, you know, have a fun challenge :)
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2016-05-16 01:40:11 +00:00
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2017-03-29 20:56:30 +00:00
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The source code is provided under the GPLv3 license.
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2016-05-16 01:40:11 +00:00
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2017-03-29 20:56:30 +00:00
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How to use:
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2017-02-07 21:23:46 +00:00
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melonDS requires BIOS/firmware copies from a DS. Files required:
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* bios7.bin, 16KB: ARM7 BIOS
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* bios9.bin, 4KB: ARM9 BIOS
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* firmware.bin, 256KB: firmware
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2017-06-15 19:41:18 +00:00
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Firmware boot requires a firmware dump from an original DS or DS Lite.
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DS firmwares dumped from a DSi or 3DS aren't bootable and only contain configuration data, thus they are only suitable when booting games directly.
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DS BIOS dumps from a 3DS can be used with no compatibility issues. DSi BIOS dumps should be usable too, provided they were dumped properly.
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2017-02-07 21:23:46 +00:00
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2017-03-29 20:56:30 +00:00
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As for the rest, the interface should be pretty straightforward. If you have a question, don't hesitate to ask, though!
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2016-12-05 16:08:24 +00:00
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2017-04-30 01:46:27 +00:00
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2017-04-02 07:33:01 +00:00
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How to build:
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2016-12-05 16:08:24 +00:00
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2017-04-02 07:33:01 +00:00
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Linux:
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* mkdir -p build
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* cd build
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* cmake ..
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* make
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Windows:
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* use CodeBlocks
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2017-04-30 01:46:27 +00:00
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Build system is not set in stone.
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2016-12-05 16:08:24 +00:00
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TODO LIST
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2017-03-29 20:56:30 +00:00
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* better 3D engine
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2017-02-07 21:23:46 +00:00
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* wifi
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2017-02-13 01:07:54 +00:00
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* other non-core shit (debugger, graphics viewers, cheat crapo, etc)
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TODO LIST FOR LATER
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* more 3D engine features
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* hardware renderer for 3D
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* wifi
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* maybe emulate flashcarts or other fancy hardware
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2017-03-12 23:45:26 +00:00
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* big-endian compatibility (Wii, etc)
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* LCD refresh time (used by some games for blending effects)
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2017-03-29 20:56:30 +00:00
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* any feature you can eventually ask for that isn't outright stupid
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