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d3d11
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Fix small issues for mingw builds on Linux
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2019-05-12 17:44:19 +02:00 |
gl4
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upload all texture mipmap levels to gpu
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2020-02-07 16:55:32 +01:00 |
gles
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custom tex: recreate gl/vk texture when loading custom tex. vk crash
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2020-02-19 14:31:35 +01:00 |
norend
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Naomi rename vars and clean up. Logging changes.
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2019-07-13 12:44:10 +02:00 |
soft
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Use _WIN32 to handle Windows specific code
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2019-08-28 20:37:53 +02:00 |
vulkan
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custom tex: recreate gl/vk texture when loading custom tex. vk crash
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2020-02-19 14:31:35 +01:00 |
CustomTexture.cpp
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Merge remote-tracking branch 'origin/master' into fh/vulkan
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2019-11-10 21:01:29 +01:00 |
CustomTexture.h
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rend: refactor texture cache and poly/triangle sorters out of gles
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2019-10-04 12:22:18 +02:00 |
TexCache.cpp
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custom tex: disable mipmapping when dumping textures
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2020-02-21 16:16:54 +01:00 |
TexCache.h
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custom tex: recreate gl/vk texture when loading custom tex. vk crash
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2020-02-19 14:31:35 +01:00 |
gui.cpp
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Fix .elf support. Init aica irq mask/level during HLE boot
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2020-02-05 18:02:44 +01:00 |
gui.h
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Allow ejecting and changing the disk while in-game
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2020-01-30 19:01:47 +01:00 |
gui_android.cpp
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vulkan renderer - WIP
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2019-10-05 11:50:14 +02:00 |
gui_android.h
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Moved most android settings into the new gui
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2019-03-05 00:54:01 +01:00 |
gui_util.cpp
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gui: Replace "std:string" by "std::string"
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2019-10-06 10:58:44 +02:00 |
gui_util.h
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vulkan: VMU display
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2019-12-25 13:09:54 +01:00 |
osd.cpp
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refactor xform matrix out of gles. use xform matrix in vulkan
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2019-10-23 18:13:28 +02:00 |
osd.h
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refactor xform matrix out of gles. use xform matrix in vulkan
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2019-10-23 18:13:28 +02:00 |
rend.h
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rend/soft: Import the experimental core from nulldc/drkpvr, better renderer modularization
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2015-08-05 02:43:40 +02:00 |
sorter.cpp
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gl: const everything
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2019-10-25 22:47:20 +02:00 |
sorter.h
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gl: const everything
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2019-10-25 22:47:20 +02:00 |
transform_matrix.h
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Disable startx/starty crt shifts for now. vk: fix OIT buffer size issue
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2019-12-10 15:19:41 +01:00 |