Commit Graph

451 Commits

Author SHA1 Message Date
Flyinghead 87f6bf2d77 reicast -> flycast 2021-04-04 13:35:11 +02:00
Flyinghead 73a969b1a4 alsa: set period size before buffer size. make it match SAMPLE_COUNT
simplify WriteSample
2021-03-23 16:27:57 +01:00
Flyinghead 58c936fa6c android: expose sound latency setting. default to auto
Issue #182
remove video Clipping option
remove audio LimitFPS option
2021-03-16 10:15:23 +01:00
Flyinghead 5e619a70d4 arm64: fix crash with HLE bios. Set nav bar to tranparent (android 10)
arm64 dynarec main loop and handlers were generated twice
Fix nav bar background leftover on android 10
2021-03-14 17:54:57 +01:00
Flyinghead 5227259048 No more fast-math on x86/x64. Yet another FTRC fix
Don't compile with -ffast-math
Fix FTRC to return 0x80000000 for NaN
-> fixes Arcade Racing Legend sound problems and disappearing cars
Remove unsupported GCW0 platform
Remove unused android makefiles
2021-03-11 12:27:00 +01:00
Flyinghead c3a95594f9 New option system
Fix per-game settings (Issue #115)
Automatic load/save state (Issue #173)
Reload Naomi/AW BIOS after per-game settings are loaded to allow
per-game BIOS region. (Issue #96)
Restrict Soul Reaver widescreen cheat to the EU version (Issue #188)
Disable UI elements for overridden settings
Clean up/simplify legacy Naomi ROM loading
2021-03-01 10:13:40 +01:00
flyinghead c344903a23 new x86 dynarec. Enable for android
refactor common code between x64 and x86 dynarecs.
x86 rewrite based on the x64 one
some discarded dyna blocks weren't fully unlinked
2021-01-26 13:16:48 +01:00
flyinghead ed7bd06f96 win32: multiple mice support. Patch and build SDL 2021-01-21 21:00:46 +01:00
flyinghead 119948cfdb more event use cases 2021-01-19 23:52:28 +01:00
Flyinghead 99bd8b4972 get rid of USE_MODEM/ENABLE_MODEM 2021-01-04 20:58:29 +01:00
Flyinghead c03cf8eb45 rend: multi-render, delay swap, refactor main ui loop
move ui loop out of hw/pvr
vk: implement multi-rendering, delay swap. Load fb before render pass
fps counter now counts frames, not renders
vk: force ignoreTexAlpha for 565 texture in case the supporting texture
has an alpha channel (RTT). Fixes Alone in the Dark cinematic scenes.
pvr: better detection of frame swapping (FB_R_SOF/FB_W_SOF)
pvr: synchronous rendering now always waits for render in progress
(speed measurement not reliable, render skipped when multi-rendering)
vk: limit swap chain size to 2
2020-12-15 15:09:42 +01:00
Flyinghead d960f8e9f5 lightgun: handle screen stretching, rotation and tall aspect ratio
Issue #139

move jvs stuff into maple_jvs.cpp
2020-12-09 13:48:58 +01:00
Flyinghead fd244eb8b9 android: create data directory if needed at startup and onboarding 2020-12-08 17:15:51 +01:00
Flyinghead 14393ea6b1 improved microphone emulation. support for linux and windows 2020-12-05 18:47:09 +01:00
Flyinghead adeacd89f4 input: implement reload. remap some naomi games input
implement lightgun reload (dc, naomi)
kcode[] set to 32 bits
revamped mapping for naomi keys
remapped btns for some naomi games
display game button/axes names in UI
2020-12-02 14:40:50 +01:00
Flyinghead 8f77a5482a config/data folders improvements
linux: look for legacy ~/.reicast and ~/.reicast/data
else look for ~/.config/flycast and ~/.local/share/flycast
and ~/.config/reicast and ~/.local/share/reicast
(defaults to flycast)

look for bios files in home folder and data folders (android, windows
,macos), then in game folder.
on linux, search in /usr/share/flycast and /usr/local/share/flycast and
legacy locations
2020-11-26 16:45:57 +01:00
Flyinghead 2a5b303b70 delete nixprof 2020-11-22 17:37:27 +01:00
Flyinghead 3e3fa08430 input: use btn/axes names in ui. fix mouse btn mapping
Use button and axis names in mapping UI
Mouse button remapping was impossible
x11: use same config names for window size as sdl/win
2020-11-20 22:10:14 +01:00
Flyinghead 734514c1fe android: delay intent handling until storage perm is granted 2020-09-01 22:03:12 +02:00
scribam dfda9c764b Use CMake for Android build and add GitHub CI 2020-08-01 12:30:53 +02:00
Flyinghead 0fd51fb52a android: ignore audio latency. skip less frames in synchronous mode
android: use minimum size for audio buffer
alsa: use period size of 1024 instead of 512
hide audio latency option for android, win32 and mac
relax frame skipping formula
2020-06-05 21:16:48 +02:00
scribam 700d14be2f android: Update Android Gradle plugin 2020-04-30 11:04:05 +02:00
scribam b5fcea7135 android/travis: Use preferred ndk for android-28 2020-04-30 10:17:56 +02:00
scribam c797bd6f72 android: Add static-openmp only if ndk >= 21 2020-04-30 10:17:56 +02:00
Flyinghead 17a2c3644f ui: add loading screen with cancel button. don't freeze ui on load 2020-04-20 18:52:02 +02:00
scribam 62afe5714a Rework cThread to use std::thread 2020-04-15 20:20:30 +02:00
scribam 71c1bb0670 Android build update 2020-04-04 22:05:26 +02:00
scribam 4fa187035c android: remove relative path to include zip.h 2020-03-25 22:05:58 +01:00
Flyinghead 5894992f70 android: don't use storage for default buttons.png 2020-03-24 23:31:34 +01:00
Flyinghead 5a1b7374e5 change icons. display error message when game fails to load. 2020-03-21 15:05:38 +01:00
Flyinghead 0c2e95185c support for right analog stick. Fix gunsur2 inputs 2020-03-20 16:57:50 +01:00
Flyinghead bb345bf291 android: force static openmp linking
Issue #30
2020-03-17 14:16:23 +01:00
Flyinghead 1abfdaf64e audio: pulse async driver, null driver, latency setting
Pulse: use async API instead of simple API
Null driver: no audio driver with accurate timing
Add latency setting to alsa, pulse and android drivers
android: start and stop AudioTrack on audiobackend init/term
Simplify audiostream. Get rid of "none" option
2020-03-14 22:46:40 +01:00
Flyinghead 4e73af0f94 Mem leaks in input mapping/jvs/x11. Fix crash when latin-1 char is input
Fix warnings
2020-03-12 16:09:05 +01:00
Flyinghead 99f04ec753 nuke softrend 2020-02-26 23:41:05 +01:00
Flyinghead 1b8c2a63c2 stop being permissive 2020-02-26 23:00:29 +01:00
Flyinghead 276a77ec26 android: get rid of deprecated boot and disk swap funcs 2020-01-31 11:36:40 +01:00
Flyinghead cdeba9b03e android: screen resizing ignored with gl 2020-01-04 16:41:45 +01:00
Flyinghead 214a15073e android: add debug keystore to avoid upgrading errors 2020-01-04 10:41:09 +01:00
Flyinghead 2a89874812 decouple imgui from gles renderer 2019-10-19 18:34:24 +02:00
Flyinghead 6611e9bf5e gl: refactor wsi into their own class.Allow dynamic vk<->gl switch 2019-10-18 21:57:08 +02:00
Flyinghead d28a7f45c5 vulkan: android support
align uniform buffers according to physical device requirements
destroy old swap chain before creating new one
some drivers don't support some 16-bit texture formats for optimal
tiling
2019-10-15 16:49:20 +02:00
Flyinghead becdd213fe android: build vulkan renderer 2019-10-09 22:44:06 +02:00
Flyinghead ae4f378747 Add fast-forward mode
Fix buttons.png not being created if not first run
2019-09-27 14:15:29 +02:00
Flyinghead 8b949e1dca Get rid of time_sync timer. Clean-up 2019-09-11 15:09:23 +02:00
Flyinghead ee1ee56824 proper hard reset of sh4 mm registers
more clean up
2019-09-01 23:10:04 +02:00
Flyinghead d3173931f1 reios: handle gdrom hle state properly
better documentation, clean up
parallelize gradle builds + tv banner
2019-08-01 12:31:08 +02:00
Flyinghead 1375536534 fix android intent-filter. fix spurious maple warning 2019-07-13 15:30:10 +02:00
Flyinghead 4884dbc400 get rid of DC_PLATFORM and build flavors 2019-07-11 19:55:03 +02:00
Flyinghead 449d150eba android: build fix
clean up files comitted by mistake
2019-07-10 09:57:08 +02:00