Flyinghead
2800927fa1
arm64 dynarec: can't rely on faultAddress with 512 MB vmem
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Use x0 instead
2022-12-16 20:40:23 +01:00
Flyinghead
94f3d80a75
Merge remote-tracking branch 'origin/master' into dev
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# Conflicts:
# CMakeLists.txt
# core/hw/pvr/Renderer_if.cpp
# core/oslib/audiobackend_alsa.cpp
# core/rend/vulkan/desc_set.h
# core/rend/vulkan/oit/oit_drawer.cpp
2022-11-02 20:12:34 +01:00
Flyinghead
d1e48c657e
missing overrides
2022-10-23 15:44:12 +02:00
Flyinghead
decf70c87c
get rid of INLINE, NOINLINE, __forceinline
2022-10-22 22:14:19 +02:00
Flyinghead
922df88cdd
msvc build fix
2022-10-22 13:05:11 +02:00
Flyinghead
f25aeee756
audio: don't crash if audio init fails. Fall back to auto
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Don't crash if an audio backend fails to initialize.
Fall back to auto or run without sound.
Better audio backend framework
2022-10-22 12:08:05 +02:00
Flyinghead
b821ece052
alsa: default to 'auto' device if configured one can't be opened
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Issue #762
2022-10-02 17:09:13 +02:00
Flyinghead
971d47eb42
sdl: SDL_QuitSubSystem() on exit
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Tentative fix for issue #654
2022-05-31 17:42:42 +02:00
flyinghead
853830a446
log errno when failing to open a disk or folder. Better win32 errors
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Log errno when failing to open a disk or folder (game scanner)
Better win32 error codes with GetLastError() for opendir, stat, access
2021-12-15 17:55:42 +01:00
flyinghead
2478b72a3e
lr dx11: fix exit crash. Save shader cache where vk cache is
2021-12-14 16:48:23 +01:00
flyinghead
6a3a8d5578
libretro: dx11 support. dx11 shader cache. dx9 clipping planes
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dx11: use 32-bit float depth texture to avoid loss of precision (SA2 into logo)
dx11: cache shader blobs to disk if not provided by OS
dx11: swap interval depends on screen refresh rate (1 for 60 Hz, 2 for 120 Hz, ...)
dx9: use clipping planes to avoid interpolation errors in rasterizer (daytona, mermaid lake)
directsound: use comptr
gui: fix navigation issue with OptionArrowButtons due to missing id
2021-12-13 21:02:44 +01:00
flyinghead
46044c068b
cheats: don't rely on cheat count on load. Fix compile warnings
2021-12-11 18:33:28 +01:00
flyinghead
280c159078
uwp: fix dirent. Implement access() and stat()
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Use UWP version of FindFirstFileEx
Implement basic access() and stat()
Add home dir to list of drives
Allow external storage folders to be added and scanned for games
2021-12-01 14:40:17 +01:00
flyinghead
8262c9ece7
UWP support - WIP
2021-11-19 23:18:45 +01:00
Flyinghead
46fb331275
look for BIOS files in Content Path folders if not found in data folder
2021-10-27 12:24:30 +02:00
Flyinghead
cf653640b3
ggpo: verify md5 of bios, game and savestate
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Verify md5 of flash, eeprom, vmus if no savestate used
Use chd header SHA1 as digest
Load .state.net state file at start
Force real BIOS for some games
2021-10-16 17:56:21 +02:00
Flyinghead
c08f177d3b
libretro build fix
2021-10-14 11:51:39 +02:00
Flyinghead
85c21df5e7
Use allocAligned/freeAligned for all aligned allocs
2021-10-14 10:46:44 +02:00
Flyinghead
f72f4c49fb
macos: fix freeze in !threaded. input: fix crash when saving mapping
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audiostream: delete legacy [audio]disable option
2021-09-30 14:31:51 +02:00
Flyinghead
2803ee8274
imgread.ImagePath clean up. ggpo: poll input late if !thread
2021-09-30 14:24:17 +02:00
Flyinghead
e45ec4324f
Merge remote-tracking branch 'origin/master' into libretro
2021-09-10 12:19:29 +02:00
vkedwardli
a51f310e96
Add volume slider in audio settings ( #329 )
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Use logarithmic volume scale
2021-08-26 13:30:23 +02:00
Flyinghead
e3e3229612
iOS: multiple controller/rumble support. GL: fix black screen after RTT
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iOS:
* multiple controllers support. Rumble support.
* fix audio recording
* declare CHD/GDI/CUE/CDI content types
* start game when opening file URL
* Use safe area for UI and virtual gamepad
* Better icons
2021-08-23 14:02:12 +02:00
Flyinghead
12f302d356
iOS: uv need high precision in fragment shader. cmake build. virtual joystick. AltKit integration
2021-08-10 11:32:22 +02:00
Flyinghead
77e7c25e9c
iOS support. Work in progress
2021-08-06 10:30:30 +02:00
Flyinghead
6f4e1365b1
x86: stack unwind fixes
2021-08-01 17:07:17 +02:00
Flyinghead
aabb492d01
x86 stack unwinding support (android)
2021-07-30 19:13:52 +02:00
Flyinghead
7561ce753a
unwind info for arm64. use static c++ lib for android
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include oboe static libs
get rid of old regalloc
2021-07-29 17:46:46 +02:00
flyinghead
588d79641a
msvc x64 build fix
2021-07-25 11:47:14 +02:00
Flyinghead
daac6de533
macos build fix
2021-07-24 23:30:12 +02:00
Flyinghead
710f379bd3
unwind info for x64 dynarecs
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delegate to previous signal handler, proper abort for win32
arm32: use builtin gcc __clear_cache
dyna/driver.cpp: no need for a code buffer in win32, cleanup
2021-07-24 22:24:37 +02:00
Flyinghead
c458a8f5e7
os_[Un]InstallFaultHandler. Uninstall fault handler at shutdown
2021-07-20 13:06:08 +02:00
Flyinghead
4a77f847b4
libretro: fix arcade flash files path. ui: stop spamming dc_stop
2021-07-20 10:06:44 +02:00
Flyinghead
ae33c8de18
sdl: increase audio buffer size. libretro: set PIC option
2021-07-15 00:26:00 +02:00
Flyinghead
7dbd79750c
WIP libretro core update
2021-07-05 19:44:08 +02:00
Flyinghead
7f49accc22
Merge remote-tracking branch 'origin/master' into fh/directx
2021-06-07 20:53:31 +02:00
scribam
d6545b253b
Misc cleanup
2021-06-06 11:15:06 +02:00
flyinghead
7ed68952ba
Merge remote-tracking branch 'origin/master' into fh/directx
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# Conflicts:
# core/deps/patches/SDL.patch
# core/hw/maple/maple_devs.cpp
# core/rend/gl4/gles.cpp
# core/rend/gles/gles.cpp
# core/rend/gui.cpp
# core/rend/gui.h
# shell/apple/emulator-osx/reicast-osx.xcodeproj/project.pbxproj
2021-05-26 22:38:48 +02:00
Flyinghead
3a1ae0db00
mmu: fix macos crash. only flush user mem in address lut
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force rtt2vram for JSR (custom graffiti)
clean up vmem32 remains
missing host_context.h change
gh action: build sdl from source on macos
2021-05-18 12:53:14 +02:00
Flyinghead
2e0c15bae7
sdl: fix audio recording
2021-05-14 19:04:54 +02:00
Flyinghead
0df6a686d9
oboe: limit min buffer size. keep default for medium/high latency
2021-05-11 16:47:05 +02:00
flyinghead
71fb024061
rawinput: proper conversion of abs coordinates
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Issue #138
get rid of libPvr_GetRenderTarget() -> getNativeHwnd()
2021-05-04 12:03:09 +02:00
Flyinghead
5dd15e2942
android: oboe driver error handling. Set buffer size to burst size
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oboe: handle lost of audio and recording streams and attempt reopen.
When using aaudio, set the oboe buffer size to the burst size.
gui: really ignore AutomaticLatency for oboe driver
Issue #182
2021-05-01 12:19:04 +02:00
Flyinghead
6dfa9f7786
android: oboe audio driver. get rid of build variants
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Issue #182
2021-04-30 19:57:11 +02:00
flyinghead
8909368033
dsound: dedicated audio thread. configurable latency
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Use dedicated thread to fill the audio buffer, fill with silence when
underrun, wait for notification events instead of busy loop.
Configurable ring buffer size / latency.
2021-04-19 11:13:27 +02:00
flyinghead
4ffb9e8089
sdl audio: potential race condition with event. include in win32 build
2021-04-19 11:09:16 +02:00
Flyinghead
7205068809
sdl audio: use configured audio buffer size
2021-03-23 16:32:09 +01:00
Flyinghead
73a969b1a4
alsa: set period size before buffer size. make it match SAMPLE_COUNT
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simplify WriteSample
2021-03-23 16:27:57 +01:00
Flyinghead
1e6874c5eb
SDL2/SDL.h -> SDL.h
2021-03-21 20:07:53 +01:00
scribam
fe17d79e8d
clang-tidy: run performance-unnecessary-value-param
2021-03-13 17:28:33 +01:00