Commit Graph

191 Commits

Author SHA1 Message Date
scribam 90de080eba windows: add missing icon in top-left corner of the windows when sdl is not used 2021-04-05 11:01:38 +02:00
scribam e4a084b290 winmain: replace deprecated call to GetWindowLong by GetWindowLongPtr 2021-03-28 10:51:14 +02:00
scribam 26ebcdf9f5 clang-tidy: run modernize-use-equals-default 2021-03-14 21:52:42 +01:00
scribam d715836c40 clang-tidy: run modernize-use-override 2021-03-13 17:28:32 +01:00
Flyinghead 0c8815549c Merge branch 'fh/x64-arm-jit'
# Conflicts:
#	core/hw/aica/aica.cpp
#	core/nullDC.cpp
2021-03-02 19:42:15 +01:00
flyinghead 77961d2c33 windows: international keyboard support
sdl: pass through USB scancodes
windows: detect host keyboard layout and emulate corresponding DC
keyboard
update modifier keys state even if no key pressed (Typing of the Dead:
Shift key tutorial)
2021-03-02 18:45:18 +01:00
flyinghead 8259b8ba02 x86 msvc build fix. Build 32bit SDL. Force renderer type at startup 2021-03-01 12:49:41 +01:00
Flyinghead 3f4993979f Merge remote-tracking branch 'origin/master' into fh/x64-arm-jit 2021-01-31 22:45:35 +01:00
flyinghead 3892fb6825 win: can't save emu.cfg if exe path contains non-ascii chars
compile warnings
2021-01-31 12:31:18 +01:00
Flyinghead 80782475da x64 rec: get rid of setjmp. standardize ngen_Rewrite/HandleException
move rewrite code from exception handlers to x86/x64 dynarecs
use same host context info on linux/win
x64: stack alignment issue in mem handlers
2021-01-30 16:14:44 +01:00
flyinghead ed7bd06f96 win32: multiple mice support. Patch and build SDL 2021-01-21 21:00:46 +01:00
flyinghead 16dec49e08 windows: use utf8 internally. Support latin2, cyrillic, etc. pathnames
upgrade libzip to 1.7
imgui: use all glyphs from font including latin2, cyrillic, greek, etc.
2021-01-19 11:11:01 +01:00
Flyinghead c03cf8eb45 rend: multi-render, delay swap, refactor main ui loop
move ui loop out of hw/pvr
vk: implement multi-rendering, delay swap. Load fb before render pass
fps counter now counts frames, not renders
vk: force ignoreTexAlpha for 565 texture in case the supporting texture
has an alpha channel (RTT). Fixes Alone in the Dark cinematic scenes.
pvr: better detection of frame swapping (FB_R_SOF/FB_W_SOF)
pvr: synchronous rendering now always waits for render in progress
(speed measurement not reliable, render skipped when multi-rendering)
vk: limit swap chain size to 2
2020-12-15 15:09:42 +01:00
Flyinghead d960f8e9f5 lightgun: handle screen stretching, rotation and tall aspect ratio
Issue #139

move jvs stuff into maple_jvs.cpp
2020-12-09 13:48:58 +01:00
Flyinghead 897141833a windows: create data directory on startup 2020-12-08 17:55:36 +01:00
Flyinghead 14393ea6b1 improved microphone emulation. support for linux and windows 2020-12-05 18:47:09 +01:00
Flyinghead adeacd89f4 input: implement reload. remap some naomi games input
implement lightgun reload (dc, naomi)
kcode[] set to 32 bits
revamped mapping for naomi keys
remapped btns for some naomi games
display game button/axes names in UI
2020-12-02 14:40:50 +01:00
Flyinghead 8f77a5482a config/data folders improvements
linux: look for legacy ~/.reicast and ~/.reicast/data
else look for ~/.config/flycast and ~/.local/share/flycast
and ~/.config/reicast and ~/.local/share/reicast
(defaults to flycast)

look for bios files in home folder and data folders (android, windows
,macos), then in game folder.
on linux, search in /usr/share/flycast and /usr/local/share/flycast and
legacy locations
2020-11-26 16:45:57 +01:00
Flyinghead 3e3fa08430 input: use btn/axes names in ui. fix mouse btn mapping
Use button and axis names in mapping UI
Mouse button remapping was impossible
x11: use same config names for window size as sdl/win
2020-11-20 22:10:14 +01:00
flyinghead 700994340b cmake: add sdl to vstudio build. Fix WinCE crash 2020-07-23 18:50:55 +02:00
scribam 0b1d739673 MSVC Cleanup 2020-04-23 14:10:49 +02:00
Flyinghead 65f156817c win32: reserve vmem with MEM_TOP_DOWN. Use 1MB increment for prepare_jit 2020-04-22 10:06:25 +02:00
Flyinghead 17a2c3644f ui: add loading screen with cancel button. don't freeze ui on load 2020-04-20 18:52:02 +02:00
scribam 62afe5714a Rework cThread to use std::thread 2020-04-15 20:20:30 +02:00
scribam e99aac3575 Remove "using namespace std;" 2020-03-30 23:00:43 +02:00
scribam c1b37b56bc Remove "sh4_if.h" and "stdclass.h" from "types.h" 2020-03-30 23:00:43 +02:00
Flyinghead c5a42a57bc limit maple schedule time, allow vram 8-bit reads, minor changes 2020-03-28 12:19:36 +01:00
tokuio 255d19d40f let windows terminals use Nix ConsoleListener, fix windows timestamp 2020-03-27 19:05:24 +00:00
flyinghead 8db02cf503 sdl: Support hats. Save/restore window state and size. Fullscreen mode 2020-03-22 14:10:07 +01:00
flyinghead 8f92315207 Use sdl on windows 2020-03-21 15:25:02 +01:00
Flyinghead 0c2e95185c support for right analog stick. Fix gunsur2 inputs 2020-03-20 16:57:50 +01:00
Flyinghead 4e73af0f94 Mem leaks in input mapping/jvs/x11. Fix crash when latin-1 char is input
Fix warnings
2020-03-12 16:09:05 +01:00
Flyinghead b79c074444 axe wchar 2020-01-31 23:51:12 +01:00
flyinghead 36a7c00507 win32: fix crash when switching to vulkan
fix recursive call to VulkanContext::Init
still crashing when starting with vk and switching to GL
2020-01-08 10:58:24 +01:00
flyinghead 3415ce5577 win32: detect platform. SDL support 2019-12-22 23:49:52 +01:00
Flyinghead 29fd406dd8 vulkan: crash on windows when switching from gl to vulkan
Destroy and recreate window when switching from gl to vulkan
VkGetPhysicalDeviceProperties2 crash with old nvidia driver (376)
2019-12-14 17:53:01 +01:00
Flyinghead 2a89874812 decouple imgui from gles renderer 2019-10-19 18:34:24 +02:00
Flyinghead 6611e9bf5e gl: refactor wsi into their own class.Allow dynamic vk<->gl switch 2019-10-18 21:57:08 +02:00
flyinghead a6c56ba748 vulkan: windows support 2019-10-15 21:25:24 +02:00
Flyinghead ae4f378747 Add fast-forward mode
Fix buttons.png not being created if not first run
2019-09-27 14:15:29 +02:00
Flyinghead 8b949e1dca Get rid of time_sync timer. Clean-up 2019-09-11 15:09:23 +02:00
scribam 49b7e0682b Cleanup 2019-09-07 20:36:13 +02:00
flyinghead 5600120b54 win32: fix crash at boot. remove log command lines options
restore .lst compatibility
2019-08-15 10:48:39 +02:00
Flyinghead 5285911133 Mirror writable aica ram to 8mb in 512mb vmem mode
Fixes switching from dc to naomi on windows
Should help games reading past end of aica ram (HeadHunter and others)
2019-07-10 20:17:59 +02:00
Flyinghead ad98e583c8 win32: fix vmem reset 2019-07-10 18:58:55 +02:00
Flyinghead f3a91de1af Unify dreamcast, naomi and atomiswave builds WIP 2019-07-09 23:52:19 +02:00
Flyinghead ad4218d617 audio: use new logging
other logging changes
2019-07-01 17:17:08 +02:00
Flyinghead 8404c6322c New logging framework stolen from dolphin 2019-06-30 21:06:46 +02:00
Flyinghead b226544d03 Merge remote-tracking branch 'origin/master' into fh/wince-dynarec 2019-06-21 14:37:32 +02:00
Flyinghead f29569cf5d more name change 2019-06-20 23:46:20 +02:00
Flyinghead 6ed098a929 wince: enable code block protection 2019-06-19 22:55:47 +02:00
Flyinghead 13a2f8bc61 win32: build fix 2019-06-19 11:14:12 +02:00
Flyinghead 318852e261 dynarec: use mprotect to protect code areas
All ram pages containing code are write protected. In that case, no need
for block checks. Memory reads in the same block(s) can also be executed
at compile time and the results propagated as constants.
When a write is detected in a protected area, the corresponding blocks
are discarded and recompiled using traditional (slow) block checks.

Backported the blkmap code finding change from upstream.
Use smart pointers for block management to avoid reference issues.
Added WriteAfterWrite ssa pass
Fixed crash in ssa ConstProp pass when op list is modified
2019-06-19 11:01:33 +02:00
Flyinghead 5b2cef3fdd dynarec: add negc and xtrct op codes
native implementation of negc and xtrct for x64 and arm64
rec-arm64: pass exception pc in w27 instead of sh4 context
inline mmu_intruction_translation() and clean up
2019-05-26 13:30:05 +02:00
Flyinghead 94e03b2cfd win32: fix build. disable appveyor msvc build 2019-05-22 14:28:11 +02:00
Flyinghead c2c0215e1b Merge remote-tracking branch 'origin/master' into fh/wince-dynarec 2019-05-22 14:13:00 +02:00
Flyinghead fb76efb08d Standard functions for virtual mem alloc/protect/map/... 2019-05-22 11:41:12 +02:00
David Guillen Fandos aa4fc8dd60 Move cache invalidation to vmem_platform and implement NO_RWX on arm64
Still not functional yet, this commit breaks arm64 on android for instance.
Rewrites are not yet figured out, will push them in the next commit.
2019-05-12 23:25:43 +02:00
David Guillen Fandos 3b760f9869 Add FEAT_NO_RWX_PAGES and implement it for x64 CPU (Win and Linux)
Tested: Both with and without the feature, works only for x64 CPUs for
now, but supported in both windows and linux (see vmem implementation
for it, using mem-mapped files).
2019-05-12 22:02:57 +02:00
David Guillen Fandos 1a2b1c8672 Remove traces of memory manager from Jit driver.
Still stuff to be removed in the Naomi file handler and the ARM
AREC, which need to get ported to the new vmem interface.
2019-05-12 19:47:11 +02:00
David Guillen Fandos cbc2af29ad Fix small issues for mingw builds on Linux
Doenst like the paths, big surprise. I tipically build it like:

  make platform=win32 CXX=x86_64-w64-mingw32-g++ \
       WINDRES=x86_64-w64-mingw32-windres \
       CC=x86_64-w64-mingw32-gcc
2019-05-12 17:44:19 +02:00
David Guillen Fandos 6cba98b70a Allocate missing SH4CB and make lock more forgiving. 2019-05-12 00:02:24 +02:00
David Guillen Fandos 1a4323c1ce Fix runtime issue in Windows target, was not mapping pages correctly. 2019-05-11 23:13:58 +02:00
David Guillen Fandos 4458dac49a Fixing some missing imports and a bug in pointer tracking. 2019-05-11 22:35:17 +02:00
David Guillen Fandos b74db6ef53 Moving vmem to separate files with a proper interface.
Works so far for Linux and Android, need to do some testing on Windows.
2019-05-11 22:09:52 +02:00
david miller c681dc77dc Win32 fullscreen via alt-enter 2019-05-01 19:11:35 -04:00
flyinghead 0d19da2b4b wince: disable vmem32 on windows 2019-04-30 17:43:21 +02:00
Flyinghead f0fab09d7c yet more win32 fix 2019-04-29 18:49:31 +02:00
Flyinghead 810b8a59da wince: 32-bit virtual mem space
use fast mem read/write for x64 and arm64 dynarecs
2019-04-29 18:23:00 +02:00
David Guillen Fandos 3692ea7ae6 Improve stdclass.h/cpp support for non-Linux non-Windows platforms
Simplifies having implementation on platform separated files, which is a
pain for platforms which are not Windows but not Linux either (and yet
support pthreads).
Some minor cleanup here and there while we are at it.
2019-04-27 14:34:10 +02:00
david miller cc9d5ec55b CMake/Master working, tested on windows with Clang && MSC (x86,x64) 2019-04-12 16:59:39 -04:00
David Miller 3d1b82854e
Merge branch 'master' into fh/win32-winresize 2019-04-12 13:03:30 -04:00
Flyinghead 37a533740b win32: close thread handle when finished 2019-04-09 10:37:49 +02:00
Flyinghead e8205e568b naomi/aw: fix atomiswave and naomi inputs
atomiswave analog axes support
map atomiswave and naomi driving games inputs
2019-04-06 19:36:57 +02:00
flyinghead d7fcc80be4 win32: don't save window size if minimized 2019-04-01 11:32:49 +02:00
flyinghead d945b2b8de win32: allow window to be resized/maximized. Save size and max state. 2019-04-01 11:32:25 +02:00
flyinghead 7f0489ff28 visual studio compatibility
no modem support
no zip or 7z support so no naomi for now
hacked a .asm file as vs doesn't support inline assembly -> code dup
2019-03-30 19:26:05 +01:00
flyinghead 4b0e77a2b3 win32: don't save window size if minimized 2019-03-30 11:27:14 +01:00
flyinghead 0e198fac58 win32: allow window to be resized/maximized. Save size and max state. 2019-03-30 11:22:51 +01:00
Flyinghead 80626b1f4e win: compile fix 2019-03-29 17:34:16 +01:00
Flyinghead daf4980fc8 input: save assigned maple port of each gamepad 2019-03-29 17:19:18 +01:00
Flyinghead c809c6c56f Merge branch 'fh/mymaster' into fh/master-merge 2019-03-25 16:47:47 +01:00
Flyinghead ca58c323cd Moved most android settings into the new gui
virtual gamepad editing and settings
home directory setup during onboarding
start content browser at app startup after getting permission
Use imgui osd to display error messages (msgboxf)
Added About tab in settings with version, git hash and Send logcat
button (android)
2019-03-05 00:54:01 +01:00
Flyinghead 492e771272 Content browser (WIP)
Get rid of the renderer thread. It is now the main/UI thread on all
platforms. The emulator runs in a separate thread.
Content browser displayed at startup.
2019-02-25 17:52:53 +01:00
Flyinghead 56c0358eaf win32 fix 2019-02-24 13:51:26 +01:00
Flyinghead 96dddca245 win32: mouse wheel, relative mouse position and text input support 2019-02-24 13:41:24 +01:00
Flyinghead c6baa4827b x11: support mouse wheel. ascii text keyboard input 2019-02-24 12:53:49 +01:00
flyinghead 56be9f462b xinput: fix rumble 2019-02-22 19:53:26 +01:00
Flyinghead a39503dd56 rumble support for xinput and evdev 2019-02-22 19:23:03 +01:00
Flyinghead 3561b3479d win32: invert Y axes of sticks
implement inverted axis in base gamepad device
2019-02-22 11:35:41 +01:00
flyinghead d392923d86 win32: added mouse and keyboard virtual gamepads 2019-02-21 22:39:26 +01:00
flyinghead 94f346a1e0 win32: use new input system 2019-02-21 17:57:51 +01:00
Flyinghead 8b5c2a3fac New input handling/mapping system, SDL only for now. Gui wip 2019-02-12 11:30:24 +01:00
Flyinghead 5ef0f74620 win32: keyboard support 2019-02-09 16:22:09 +01:00
flyinghead 4685bc1fad win32: hook up mouse 2019-02-07 20:04:17 +01:00
Flyinghead 82f156f143 Gamepad support to GUI. Wire evdev, SDL and windows
Allow dc_stop() to work even when the emu is paused
2019-02-07 16:59:24 +01:00
Flyinghead 9ccf0efdea switch between interpreter and dynarec at runtime 2018-11-11 23:49:41 +01:00
Flyinghead 4c334f09ea AW: various fixes, more roms 2018-11-09 13:22:27 +01:00
Flyinghead dc9780eb46 Android: fix black screen at boot on some devices 2018-10-29 20:03:47 +01:00
David Miller a8c09197a3 os_MakeExecutable() using sizeof(sz) 2018-10-28 11:45:35 -04:00