Fixing some missing imports and a bug in pointer tracking.
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@ -3,6 +3,8 @@
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#include <windows.h>
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#include <windowsx.h>
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#include "hw/mem/_vmem.h"
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// Implementation of the vmem related function for Windows platforms.
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// For now this probably does some assumptions on the CPU/platform.
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@ -29,7 +31,7 @@ static char * base_alloc = NULL;
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// Plase read the POSIX implementation for more information. On Windows this is
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// rather straightforward.
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VMemType vmem_platform_init(void *vmem_base_addr, void *sh4rcb_addr) {
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VMemType vmem_platform_init(void **vmem_base_addr, void **sh4rcb_addr) {
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// Firt let's try to allocate the in-memory file
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mem_handle = CreateFileMapping(INVALID_HANDLE_VALUE, 0, PAGE_READWRITE, 0, RAM_SIZE_MAX + VRAM_SIZE_MAX + ARAM_SIZE_MAX, 0);
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@ -38,8 +40,8 @@ VMemType vmem_platform_init(void *vmem_base_addr, void *sh4rcb_addr) {
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base_alloc = (char*)VirtualAlloc(0, memsize, MEM_RESERVE, PAGE_NOACCESS);
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// Calculate pointers now
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sh4rcb_addr = &base_alloc[0];
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vmem_base_addr = &base_alloc[sizeof(Sh4RCB)];
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*sh4rcb_addr = &base_alloc[0];
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*vmem_base_addr = &base_alloc[sizeof(Sh4RCB)];
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return MemType512MB;
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}
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