Commit Graph

2166 Commits

Author SHA1 Message Date
Ender's Games 69bf54ac15 Android: Retrieve disk info ASAP, not after boot 2018-08-22 21:14:59 -04:00
Ender's Games 9ed9f460e9 Invert QueueRender to allow better explanation
Have the setting porform the action rather than having a value that, when disabled, did what the name implies it enables.
2018-08-22 21:14:49 -04:00
Ender's Games d8226c7b5d Fix: "Functions should be declared at file scope" 2018-08-22 21:14:42 -04:00
Ender's Games e81f43ff20 Android: UI configuration for QueueRender setting 2018-08-22 21:14:34 -04:00
Ender's Games eebf3fc57c Android: UI configuration for InterruptHack setting 2018-08-22 21:14:27 -04:00
Ender's Games 2c517896b2 PVR: Add a QueueRender flag to force usage
Originally implemented with libretro-reicast commit:
38186045d9aebc8ff2b6118de70f4c2596914914
Modified for use w/ reicast per-game configuration
2018-08-22 21:14:19 -04:00
Ender's Games f76df2da62 GDROM: Increase dma buffer cache sectors
4e956d9ef8
2018-08-22 21:14:11 -04:00
Ender's Games e5c0f0ee71 https://code.google.com/p/nulldc/source/detail?r=108
Originally ported from nullDC to libretro in commits:
2fa562db1b46c52b663b3dd4bb33a64907357458
f8eb58ac16a9e5adf662b99be5d00729264808e0
Modified for use w/ reicast per-game configuration
2018-08-22 21:14:02 -04:00
Ender's Games b1afd40d34 Travis: Increase number of processors for build
The build is absurdly slow for what is actually processed
2018-08-22 12:29:58 -04:00
Ender's Games 1a352d4933 Travis: Set depth to a reasonable changeset max 2018-08-22 07:24:25 -04:00
Ender's Games b56d0f09c9 Android: Discard TheGamesDB, Fix disk images 2018-08-22 06:51:58 -04:00
Ender's Games 5b66f1de42 Android: More accurate labels for app-side options
Some of the labels may be giving the impression that they perform magical tasks on the native side, but only help to configure the GLView.
2018-08-21 23:15:44 -04:00
Abandoned Cart 6447127390
Merge pull request #1312 from reicast/lk/android-vmu
Android: Add support for dynamic peripherals
2018-08-21 13:33:03 -04:00
Ender's Games fc8e36ff9f Android: Simplify the way peripheral views are set 2018-08-21 13:13:09 -04:00
Ender's Games 16f6b2beb4 Android: Fix formatting corruption in the JNI 2018-08-21 12:34:09 -04:00
Abandoned Cart 2d0cee0020
Merge pull request #1285 from reicast/lk/not-shit-travis
Travis: increase depth over fetching full repo
2018-08-21 12:23:49 -04:00
Ender's Games 1619d85663 Android: Add dynamic per-player peripheral support
Android: Add a UI shell for implementing peripherals

Android: Replace hardcoded mic assignment with dynamic

Android: Convert mic option to general recording option

Android: Hardcoded VMUs for controller 1

Android: Fix preferences and config for microphone

Android: Add defaults, documentation, and wiring
2018-08-21 12:18:44 -04:00
Abandoned Cart 3905d6e9fb
Merge pull request #1310 from reicast/lk/lgtm
Core: Address some obvious lgtm issues
2018-08-21 10:08:32 -04:00
Ender's Games eb11d19687 Include header guards to prevent multiple inclusions 2018-08-21 09:28:54 -04:00
Ender's Games 75215ec0d1 Core: Address some obvious lgtm issues 2018-08-21 02:52:03 -04:00
Abandoned Cart b5dc68dbac
Merge pull request #1308 from reicast/pr-1288
Allow configuration of maple devices #1288
2018-08-21 00:45:29 -04:00
Christoph "baka0815" Schwerdtfeger ad20b55d2c Fix lgtm-warning 2018-08-21 00:33:18 -04:00
Christoph "baka0815" Schwerdtfeger c8baaac632 evdev/MapleType: Controller in port 1 defaults to VMU for Maple device, all other to None
Also allow 0 for "None"
2018-08-21 00:33:18 -04:00
Christoph "baka0815" Schwerdtfeger a07c3dc9f2 Fix OSX (?) 2018-08-21 00:33:18 -04:00
Christoph "baka0815" Schwerdtfeger 816fb493a6 Fix iOS 2018-08-21 00:33:18 -04:00
Christoph "baka0815" Schwerdtfeger 11b01633d0 Fix Windows 2018-08-21 00:33:18 -04:00
Christoph "baka0815" Schwerdtfeger bb72c1ce4c Fix Android 2018-08-21 00:33:18 -04:00
Christoph "baka0815" Schwerdtfeger 638a97d1ae Maple: Reworked the way controllers are created
A new function was introduced to abstract the setup of input devices for each os: os_SetupInput().
I hope I implemented this everywhere correctly and the behaviour is identical to before.

The new function mcfg_CreateNAOMIJamma() creates the NAOMI Jamma interface and is hidden behind a compile flag (same as before).
The previous function mcfg_CreateDevices() was renamed to mcfg_CreateDevicesFromConfig() because it creates the devices based on the configuration (``nb`` setting).
2018-08-21 00:33:18 -04:00
Christoph "baka0815" Schwerdtfeger 8212be4850 MapleDeviceType: Add MDT_None 2018-08-21 00:32:05 -04:00
Christoph "baka0815" Schwerdtfeger 7ef105822a evdev: Move creation of controllers
Don't expose mcfg_Create() directly, but use a proxy method mcfg_CreateController() to create the complete controller.
Using evdev the ``nb``-setting in the ``emu.cfg`` is no longer necessary (see #970) as the devices get created while initializing the controllers.

Moved the ``switch`` to it's own function.
2018-08-21 00:32:05 -04:00
Christoph "baka0815" Schwerdtfeger f75ba32fa9 evdev/maple: Set devices via config 2018-08-21 00:32:05 -04:00
Christoph "baka0815" Schwerdtfeger 17d9159b82 evdev: Add maple devices 1 and 2 to mapping & cfg 2018-08-21 00:32:05 -04:00
Abandoned Cart 62837f4db0
Merge pull request #1235 from reicast/fh/alpha-pt-rounding-fix
Float math in alpha calculation causes some punch-through textures to…
2018-08-21 00:09:06 -04:00
Abandoned Cart c5a9577265
Merge pull request #1303 from reicast/msgbox
Re-applying patches with Android workaround
2018-08-21 00:06:51 -04:00
Abandoned Cart 83c069ec3d
Merge pull request #1306 from reicast/lk/menu_layout
Android: Remove redundancy, Eliminate hash file
2018-08-20 23:54:31 -04:00
Ender's Games 8f82e926b8 Android: Improve msgbox, printf cdi workaround
This partially reverts commit 405909bf91304db275dde4d163befa8fc654874f.
2018-08-20 23:50:47 -04:00
David Miller 1a4f597bd8 ngen_mainloop for x86 updated to use PC value from context, CDI warning
and removed redundant header causing build failure on libwebsockets (VS)
2018-08-20 23:49:15 -04:00
Ender's Games e755446c5f Android: Remove redundancy, Eliminate hash file 2018-08-20 23:29:27 -04:00
Abandoned Cart 7ff9d0ec02
Merge pull request #1298 from reicast/lk/game-config
Support per-game configuration files
2018-08-20 22:28:08 -04:00
Ender's Games ef6242d2f7 Android: Create a per-game configuration view
Android: Pass game configuration options to emu

TODO: Fix inability to reload fragment w/ new settings

Android: Limit preference scope, Avoid static crutch

Android: Obligatory button to commit PGC settings

Android pressures the use of async preferences, but does not properly block threads. This causes the settings from one view to bleed into the next when swapping back and forth. This can be overcome by explicitely writing to the specific pref object.

Android: Add PGC documentation to window
2018-08-20 22:02:59 -04:00
Ender's Games 4e050bb753 Android: Initial structure for per-game settings
Android: write internal configuration for new games
2018-08-20 22:02:54 -04:00
Ender's Games 9e57068192 Config: Only load modified game settings, don't save
There is no reason to build a configuration file of duplicate settings. The user can acquire the defaults from the config section and only inject the changes into the game section.
2018-08-20 14:29:13 -04:00
Ender's Games 2311253aa5 Config: log a software name to the configuration file
This value is printed to the config file alongside individual settings and cannot be modified. It will be replaced each time the configuration is read, preventing any risk of user error.
2018-08-20 13:23:50 -04:00
Ender's Games 78977387ac Reios: perform initial configuration, as needed 2018-08-20 12:28:58 -04:00
Ender's Games 4424d84960 Port libretro reios params with less intrusive query 2018-08-19 05:41:00 -04:00
Ender's Games f2b9b2fcf7 Unimplemented method for per-game configuration
This is a general outline of how per-game configuration would be read to replace the existing "default" values without restricting the settings to defined values. Each game could support it's own proprietary configuration that could be changed and updated, as needed. This separates per-game config from the emulator version.
2018-08-19 05:41:00 -04:00
Abandoned Cart 223cd74824
Merge pull request #1299 from reicast/lk/aswide
Reconfigure GLView to match emu dimensions
2018-08-19 05:39:38 -04:00
Christoph b3ba22d4a4
Merge pull request #1286 from reicast/baka/man
man: add information about the named evdev config files
2018-08-19 11:31:39 +02:00
Christoph "baka0815" Schwerdtfeger b0069ae134 man: add information about the named evdev config files 2018-08-19 11:15:20 +02:00
Ender's Games e64367a0ad Android: A very simple method to set 4:3 resolution 2018-08-19 02:03:10 -04:00