Flyinghead
c03cf8eb45
rend: multi-render, delay swap, refactor main ui loop
...
move ui loop out of hw/pvr
vk: implement multi-rendering, delay swap. Load fb before render pass
fps counter now counts frames, not renders
vk: force ignoreTexAlpha for 565 texture in case the supporting texture
has an alpha channel (RTT). Fixes Alone in the Dark cinematic scenes.
pvr: better detection of frame swapping (FB_R_SOF/FB_W_SOF)
pvr: synchronous rendering now always waits for render in progress
(speed measurement not reliable, render skipped when multi-rendering)
vk: limit swap chain size to 2
2020-12-15 15:09:42 +01:00
Flyinghead
d960f8e9f5
lightgun: handle screen stretching, rotation and tall aspect ratio
...
Issue #139
move jvs stuff into maple_jvs.cpp
2020-12-09 13:48:58 +01:00
Flyinghead
14393ea6b1
improved microphone emulation. support for linux and windows
2020-12-05 18:47:09 +01:00
Flyinghead
adeacd89f4
input: implement reload. remap some naomi games input
...
implement lightgun reload (dc, naomi)
kcode[] set to 32 bits
revamped mapping for naomi keys
remapped btns for some naomi games
display game button/axes names in UI
2020-12-02 14:40:50 +01:00
Flyinghead
8f77a5482a
config/data folders improvements
...
linux: look for legacy ~/.reicast and ~/.reicast/data
else look for ~/.config/flycast and ~/.local/share/flycast
and ~/.config/reicast and ~/.local/share/reicast
(defaults to flycast)
look for bios files in home folder and data folders (android, windows
,macos), then in game folder.
on linux, search in /usr/share/flycast and /usr/local/share/flycast and
legacy locations
2020-11-26 16:45:57 +01:00
Flyinghead
2a5b303b70
delete nixprof
2020-11-22 17:37:27 +01:00
Flyinghead
30b8c0d4d4
macos compile fix
2020-11-20 22:15:01 +01:00
Flyinghead
3e3fa08430
input: use btn/axes names in ui. fix mouse btn mapping
...
Use button and axis names in mapping UI
Mouse button remapping was impossible
x11: use same config names for window size as sdl/win
2020-11-20 22:10:14 +01:00
Edward Li
2bb5a5de9b
Enable `-ffast-math` flag in macOS build also to align with all platforms
2020-11-04 00:38:29 +08:00
Edward Li
5f76370121
[Xcode] Ignore EXC_BAD_ACCESS in debug mode. Bypass SIGBUS signal in lldb using Breakpoint Action
2020-08-10 02:02:07 +08:00
Flyinghead
42cb880538
macos: add null audio driver
2020-06-29 21:31:37 +02:00
Flyinghead
5de78a4687
osx: avoid hang when quitting emu during gameplay
2020-05-23 13:03:59 +02:00
Edward Li
e1bd8a4ea7
[macOS] Enable "New Instance" in File and Dock menu
2020-04-26 12:23:54 +08:00
scribam
0b9ecd35c6
Remove Visual Studio solution/project files
2020-04-23 14:10:49 +02:00
Flyinghead
adfe30cf4c
osx: allow exit with button. clean exit
...
terminate network in dc_term to avoid static init order issues
osx: call dc_term before exit
osx: exit app when exit button is pressed (dc_exit)
osx: ignore -NSDoc... app args
2020-04-23 11:46:34 +02:00
Flyinghead
17a2c3644f
ui: add loading screen with cancel button. don't freeze ui on load
2020-04-20 18:52:02 +02:00
Flyinghead
06313dd540
naomi: auto configure eeprom and bbsram for network
2020-04-19 21:45:15 +02:00
scribam
cb8308387a
deps: Update zlib to version 1.2.11
2020-04-14 20:47:54 +02:00
Flyinghead
a41a81f5dd
naomi: network code for model 3 comm board
2020-04-14 17:43:11 +02:00
Flyinghead
786c8e7744
get rid of libpng and use stb_image_write instead. OSX: static link SDL
2020-04-08 15:34:21 +02:00
Flyinghead
cc2ddad53b
custom textures: support JPEG format
2020-04-07 14:32:09 +02:00
scribam
3198cf65d9
Remove old "types.h" for x86_emitter
2020-03-30 23:00:43 +02:00
scribam
e99aac3575
Remove "using namespace std;"
2020-03-30 23:00:43 +02:00
scribam
c1b37b56bc
Remove "sh4_if.h" and "stdclass.h" from "types.h"
2020-03-30 23:00:43 +02:00
scribam
4bf6802855
Cleanup include headers
2020-03-29 14:26:21 +02:00
scribam
427b428718
deps: Update xxHash to version 0.7.3
2020-03-29 13:47:20 +02:00
scribam
fef96c125a
deps: Update xbyak to version 5.891
2020-03-29 13:47:20 +02:00
scribam
472053df42
deps: Update glm to version 0.9.9.7
2020-03-29 13:28:05 +02:00
scribam
0035871422
Replace RELEASE by NDEBUG
2020-03-29 10:12:32 +02:00
Flyinghead
8ada1d5320
pvr: defer index building and strip merging, filter out infinite verts
...
don't reset tileclip_val on each frame (Irides - master of blocks)
spg clean up
2020-03-27 13:03:49 +01:00
Flyinghead
5a1b7374e5
change icons. display error message when game fails to load.
2020-03-21 15:05:38 +01:00
Flyinghead
0c2e95185c
support for right analog stick. Fix gunsur2 inputs
2020-03-20 16:57:50 +01:00
Flyinghead
4e73af0f94
Mem leaks in input mapping/jvs/x11. Fix crash when latin-1 char is input
...
Fix warnings
2020-03-12 16:09:05 +01:00
Flyinghead
f7e811e463
x64 dsp: OSX fix
2020-02-26 19:46:46 +01:00
Flyinghead
c126880e57
osx build fix
2020-02-08 13:40:17 +01:00
scribam
29f2391230
zip: use the public api to get a file from crc
2020-02-07 22:47:18 +01:00
Flyinghead
b79c074444
axe wchar
2020-01-31 23:51:12 +01:00
Edward Li
0ba07d98e7
Handle Retina / DPI correctly
2020-01-27 06:10:24 +08:00
Flyinghead
5c33ae47b3
osx build fix
2020-01-25 00:11:19 +01:00
Flyinghead
76b7970589
osx: xcode 11 / swift 5
2019-12-26 21:41:44 +01:00
Flyinghead
ed538f7dce
vulkan: osx and arm32 build fix
2019-11-26 12:12:43 +01:00
Flyinghead
b8c1d6657d
vulkan: quad buffer, extract shader compiler
...
fetch color format, storage buffer alignment and stores/atomics support
at init
support for framebuffers used as input attachments
use Allocator instead of VulkanAllocator
return handles instead of unique handles
2019-11-10 10:16:18 +01:00
Flyinghead
4ca5d4f577
osx: fix the fucking project file for the billionth time + 1
2019-10-23 19:50:08 +02:00
Flyinghead
2f363a7355
Merge remote-tracking branch 'origin/fh/gl-scale-mat' into fh/vulkan
...
# Conflicts:
# core/rend/TexCache.h
# core/rend/gl4/gles.cpp
# core/rend/gles/gles.cpp
# core/rend/gles/gles.h
# shell/apple/emulator-osx/reicast-osx.xcodeproj/project.pbxproj
2019-10-21 19:49:53 +02:00
Flyinghead
86818389ac
move texture cache to a template class. vulkan: OSD on android
...
store texture in the cache map instead of the heap
make related functions member of the class (CollectCleanup, killtex ->
Clear)
refactor common OSD stuff into rend/osd
vulkan support for OSD
2019-10-21 16:39:16 +02:00
Flyinghead
2a89874812
decouple imgui from gles renderer
2019-10-19 18:34:24 +02:00
Flyinghead
fe1f2dc93a
OS X build fix
2019-10-18 22:21:12 +02:00
Flyinghead
6611e9bf5e
gl: refactor wsi into their own class.Allow dynamic vk<->gl switch
2019-10-18 21:57:08 +02:00
Flyinghead
589cd5c52f
OSX build fix
2019-10-15 22:01:47 +02:00
Flyinghead
abf8dd42c3
OSX add files to project
2019-10-09 23:05:23 +02:00
Flyinghead
fc752e6efb
proper OSX build fix
2019-10-05 19:44:25 +03:00
Flyinghead
bbab62810a
OSX build fix
2019-10-05 19:29:23 +03:00
Flyinghead
ae4f378747
Add fast-forward mode
...
Fix buttons.png not being created if not first run
2019-09-27 14:15:29 +02:00
Flyinghead
64a463997c
osx: add files to project
2019-09-25 01:16:16 +03:00
Flyinghead
8b949e1dca
Get rid of time_sync timer. Clean-up
2019-09-11 15:09:23 +02:00
scribam
49b7e0682b
Cleanup
2019-09-07 20:36:13 +02:00
scribam
e0fb50488d
deps: Update xxhash integration
2019-09-06 21:05:19 +02:00
scribam
bdf2029e99
Simplify libpng/zlib integration
2019-09-04 19:59:51 +02:00
Flyinghead
b2475c49a1
osx: no need to fully initialize SDL
2019-08-15 23:19:44 +02:00
Flyinghead
74a96897cc
OSX: use SLD2 for gamepads
2019-08-14 09:20:24 +02:00
Flyinghead
93e009bf1a
gl: use matrices for ndc and viewport calculations
...
Support VO_STARTX and VO_STARTY for shifting displayed frame
Add glm to deps
Calculate NDC, scissoring and viewport matrices once
Reduce code duplication
2019-08-12 19:56:44 +02:00
Flyinghead
55b4e3364d
OSX: use NSLog for logging
2019-08-09 12:00:48 +02:00
Flyinghead
69f2b343b1
OSX: command line args support. test automation
...
allow test automation on other platforms (win32, OSX, ...)
2019-08-08 08:22:33 +02:00
Flyinghead
1fffbad9fc
Fix build warnings. config.h for flac
2019-07-28 18:49:59 +02:00
Flyinghead
4dfa83079a
aica and arm7 clean up
2019-07-25 21:34:43 +02:00
Flyinghead
f3a91de1af
Unify dreamcast, naomi and atomiswave builds WIP
2019-07-09 23:52:19 +02:00
Flyinghead
75cdd93001
remove webui, libwebsocket
2019-07-07 23:40:13 +02:00
Flyinghead
0c9e3bbd7d
OSX: add log files to project
2019-06-30 21:22:37 +02:00
Flyinghead
8404c6322c
New logging framework stolen from dolphin
2019-06-30 21:06:46 +02:00
Flyinghead
b226544d03
Merge remote-tracking branch 'origin/master' into fh/wince-dynarec
2019-06-21 14:37:32 +02:00
Flyinghead
e0537926cf
OS X name changes
2019-06-20 23:24:37 +02:00
Flyinghead
62e14f6b4c
osx: add files to project
2019-06-10 14:07:58 +02:00
Flyinghead
a46f1bd0aa
Merge branch 'master' into fh/wince-dynarec
...
# Conflicts:
# appveyor.yml
2019-05-30 21:44:44 +02:00
Flyinghead
cbe8df51cf
osx: bigger window. travis: public_read for S3
2019-05-30 11:56:28 +02:00
Flyinghead
c2c0215e1b
Merge remote-tracking branch 'origin/master' into fh/wince-dynarec
2019-05-22 14:13:00 +02:00
Flyinghead
a8f4b7a46e
OSX: add naomi xcconfig and scheme
2019-05-21 15:04:03 +02:00
Flyinghead
49604be620
OSX: fix schemes
2019-05-21 12:19:44 +02:00
Flyinghead
c0d71c7bcf
OSX: fix project file and schemes
2019-05-21 12:14:05 +02:00
Flyinghead
15ce3ab5fa
OSX build fixes
2019-05-12 16:53:30 +02:00
David Guillen Fandos
c0f21b7551
Re-enable modem in Apple builds too.
2019-05-10 19:41:36 +02:00
Flyinghead
f2696a4b47
osx: add new files to project
2019-05-03 11:53:14 +02:00
flyinghead
c02a6969df
win32: add app icon and version resource
2019-03-30 12:32:37 +01:00
Flyinghead
daf4980fc8
input: save assigned maple port of each gamepad
2019-03-29 17:19:18 +01:00
Flyinghead
ca58c323cd
Moved most android settings into the new gui
...
virtual gamepad editing and settings
home directory setup during onboarding
start content browser at app startup after getting permission
Use imgui osd to display error messages (msgboxf)
Added About tab in settings with version, git hash and Send logcat
button (android)
2019-03-05 00:54:01 +01:00
Flyinghead
f37f4f174e
Generate version.cpp at build time with version, git hash and build date
2019-03-04 00:26:11 +01:00
Flyinghead
41e4c805de
OSX: support new input system. Use existing emulator thread.
...
Added new OSD notification feature, combined with FPS counter, moved to
GUI
OSX: don't create and manage a new emulator thread but use existing one
OSX: keyboard and mouse use new input system
2019-02-27 23:02:25 +01:00
Flyinghead
a39503dd56
rumble support for xinput and evdev
2019-02-22 19:23:03 +01:00
Flyinghead
4c1acfeab1
android: native egl surface
...
fps counter using imgui
restart emulator with new game in same process
2019-02-18 00:25:06 +01:00
Flyinghead
3bab26b079
OSX: build fix
2019-02-12 16:23:04 +01:00
Flyinghead
8b5c2a3fac
New input handling/mapping system, SDL only for now. Gui wip
2019-02-12 11:30:24 +01:00
Flyinghead
b2f21dfbb2
OSX: keyboard support
2019-02-08 14:58:23 +01:00
Flyinghead
b70b5db8b3
OSX: mouse support
2019-02-08 11:43:17 +01:00
Flyinghead
7e4a271ce7
Fix ImGui on OSX
2019-02-08 10:22:53 +01:00
Flyinghead
63c4a16459
preliminary support for CUE files
2019-01-30 18:28:49 +01:00
Flyinghead
dd280ee24d
Custom textures loading and dumping
2018-12-30 18:42:55 +01:00
Flyinghead
031a40ec81
OSX: Fix crash when exiting. Add missing files to project
2018-12-29 17:42:08 +01:00
Flyinghead
9680149457
OSX: CHD v5 support
2018-11-02 11:23:32 +01:00
Flyinghead
5e59901e70
OSX build fixes
2018-10-30 11:29:30 +01:00
Flyinghead
6ca68feff9
OSX: Fix project file
2018-09-24 19:11:50 +02:00
Flyinghead
411baa6b8e
OSX: Save states support. Build fixes.
2018-09-23 16:18:35 +02:00
Flyinghead
7ce4fccb37
Merge remote-tracking branch 'origin/master' into fh/mymaster
2018-09-20 17:28:41 +02:00
Flyinghead
eb62b79791
OSX: Build fix
2018-09-17 18:41:44 +02:00
Flyinghead
5ae95e951b
Add modem files to osx project
2018-09-13 21:15:43 +02:00
Christoph "baka0815" Schwerdtfeger
a07c3dc9f2
Fix OSX (?)
2018-08-21 00:33:18 -04:00
Christoph "baka0815" Schwerdtfeger
816fb493a6
Fix iOS
2018-08-21 00:33:18 -04:00
Christoph "baka0815" Schwerdtfeger
638a97d1ae
Maple: Reworked the way controllers are created
...
A new function was introduced to abstract the setup of input devices for each os: os_SetupInput().
I hope I implemented this everywhere correctly and the behaviour is identical to before.
The new function mcfg_CreateNAOMIJamma() creates the NAOMI Jamma interface and is hidden behind a compile flag (same as before).
The previous function mcfg_CreateDevices() was renamed to mcfg_CreateDevicesFromConfig() because it creates the devices based on the configuration (``nb`` setting).
2018-08-21 00:33:18 -04:00
Flyinghead
5cc4531f79
OSX: fix app icon, name, menu
2018-08-05 07:59:30 +02:00
Flyinghead
cbb52eee75
OSX: fix data/system directory initialization. Add the Resources bundle directory as system data path.
2018-08-04 19:12:36 +02:00
Flyinghead
7ff93f9256
OSX: disable OpenMP as it's not available. Time to deprecate Apple...
2018-08-04 19:10:53 +02:00
Flyinghead
8157a5dbc5
OSX: specify the NSOpenGLPFABackingStore option to force pixel buffer copy on flush.
...
Without this option, back and front buffers may be exchanged instead of copied which can cause ghost frames now that the framebuffer is not cleared before rendering (MSR)
2018-08-04 19:07:39 +02:00
Flyinghead
3c38e824cd
OSX, IOS: Add xbrz to project
2018-08-01 20:13:26 +02:00
Flyinghead
46c0d545ec
OSX: Fix previous merge
2018-08-01 18:31:20 +02:00
Flyinghead
9942bfc86e
Merge branch clean-exit-light
2018-08-01 18:02:50 +02:00
Flyinghead
c632fc6619
OSX: Avoid hanging the UI thread when waiting for rendering. Use cursor keys for keyboard.
...
IOS: Add dip interpreter to build.
2018-08-01 16:16:27 +02:00
Flyinghead
298bf08fc0
Add dsp interpreter to Mac build. Core audio buffering.
2018-08-01 15:02:45 +02:00
Flyinghead
20de593a88
Clean exit on OS X. Minor changes.
2018-07-24 14:27:58 +02:00
Flyinghead
b28e1505c5
Fix dynarec on OSX/x64. Clean exit when window closed.
2018-07-24 13:26:31 +02:00
Flyinghead
71d7f90858
Merge upstream
2018-07-19 12:19:51 +02:00
brand175
fa20222af5
MFI Controller fixes (Stuff)
2018-07-13 21:11:48 -07:00
brand175
eb34ac8581
Touchscreen Triggers added
2018-07-13 20:51:54 -07:00
Flyinghead
0ccd8ed5ca
glViewport not needed
2018-05-15 11:56:59 +02:00
Flyinghead
1cb0daff4c
Revert glCheck
2018-05-15 11:56:01 +02:00
Flyinghead
46b40ad043
OSX: enable exceptions for vmem
2018-05-15 11:14:48 +02:00
Flyinghead
71df770758
No stencil buffer by default on OSX
2018-05-15 11:11:29 +02:00
Flyinghead
699c2986a5
WIP
2018-05-14 12:48:22 +02:00
Flyinghead
ae49c19cea
osx: cpu x86. glViewport now doing in RenderFrame
2018-05-14 09:31:03 +02:00
Flyinghead
20ebe9b984
OS X project file reference fix
2018-05-14 09:28:21 +02:00
Flyinghead
5320c3adee
Fixed previous screw up
2018-05-01 11:20:25 +02:00
Flyinghead
39e0f378cb
OSX: add x64 target. Use JIT compiler. Clean exit. Use semaphore in core audio driver. Use layout-independent key codes to support int'l keyboards. Fixed GL window scaling.
2018-04-29 16:07:54 +02:00
TwistedUmbrella
c80dbb1629
Create Xcode external build system for zlib
2017-06-17 09:18:27 -04:00
TwistedUmbrella
c16d3195b5
iOS: Add button tag as secondary identification
2017-06-04 13:38:56 -04:00
TwistedUmbrella
158eef7883
Remove fp.h leftovers after limping update
2017-06-04 13:38:56 -04:00
TwistedUmbrella
656a230d06
Centralized key handling in EmulatorView
2017-06-04 13:38:56 -04:00
TwistedUmbrella
e6fe7df468
Fix overlay by restoring independent xib view
...
This resolves an issue with the GLKView stealing z-order with every
frame and allows disabling the view, not just hiding it.
2017-06-04 13:38:55 -04:00
TwistedUmbrella
2e41057e7f
Connect on-screen controls to an IBAction method
2017-06-04 13:38:55 -04:00
TwistedUmbrella
c073e5632f
Add default disk image, Disable touch on GLKView
2017-06-04 13:38:55 -04:00
TwistedUmbrella
52015ced17
Support loading disk / BIOS from selection
2017-06-04 13:38:55 -04:00
TwistedUmbrella
4b5d116812
Covert to assets library to support iPhone 6
2017-06-04 13:38:55 -04:00
TwistedUmbrella
3b44f3dc04
Attach controller view to hardware config, Fix cells
2017-06-04 13:38:55 -04:00
TwistedUmbrella
9766627918
Integrate controller into storyboard emulator view
2017-06-04 13:38:55 -04:00
TwistedUmbrella
c8c455483f
Convert to navigation controller to push view
2017-06-04 13:38:54 -04:00
TwistedUmbrella
c4b6ee3333
Move controller to storyboard, Add file parameters
2017-06-04 13:38:54 -04:00
TwistedUmbrella
d106f541e6
Fix table crash, Use modal EmulatorView
...
The current layout does not yet support the sliding view. The requires
and update and / or replacement of the backend library.
2017-06-04 13:38:54 -04:00
TwistedUmbrella
458492f611
Add custom cells to support disk image
2017-06-04 13:38:54 -04:00
TwistedUmbrella
df707aa60e
Create compound predicate for various file types
2017-06-04 13:38:54 -04:00
TwistedUmbrella
5f0d58dc65
Preliminary file list and controller overlay support
2017-06-04 13:38:54 -04:00
TwistedUmbrella
4fd15e515d
Add a basic hardware control scheme for iOS
2017-06-04 13:38:54 -04:00
Stefanos Kornilios Mitsis Poiitidis
fd4d600d3f
osx: update swift code
2016-12-30 16:35:08 +02:00
Stefanos Kornilios Mitsis Poiitidis
42e6a62fac
Merge pull request #877 from KrossX/purupuru
...
X360 controller support for Windows + Rumble
2016-09-17 22:26:46 +02:00
KrossX
832eeeb419
Might help compilation in other platforms
...
I cannot verify it though.
2015-12-07 21:27:19 -03:00
Stefanos Kornilios Mitsis Poiitidis
4282395528
apple: Add primitive core audio support
...
Also made the project xcode 7 friendly
2015-09-29 03:10:19 +02:00
Jan Holthuis
4267d51f90
stdclass: Make path getter function names more verbose
2015-09-02 15:49:00 +02:00
Jan Holthuis
b6d0cddcaa
stdclass: Add support for separate config/data dirs and system wide dirs
...
This adds support for separate config and data dirs.
On Linux, these will be compliant XDG Basedir Specification, i.e.
XDG_CONFIG_HOME and XDG_CONFIG_DIRS (or XDG_DATA_HOME and XDG_DATA_DIRS
respectively). On all other platforms, there currently just set to the
homedir path (so no previous behaviour has been changed).
If reicast wants to read and write a data file, it just calls
get_data_path("/samplefile.txt"). If it does not need to write to
that file, it just uses get_data_path("/samplefile.txt", false). That
way, we can also use system-wide dirs (like /usr/share/reicast on
linux), that the user usually doesn't have write access to.
The same applies for config file, where you use get_config_path(args)
respectively.
2015-09-02 15:48:53 +02:00
Stefanos Kornilios Mitsis Poiitidis
1a751e3b5b
xcode: Update projects for libpng
2015-08-27 15:40:12 +02:00
TwistedUmbrella
e138cca4b9
Remove internal conditionals to use defined flag
2015-08-20 17:21:47 -04:00
Stefanos Kornilios Mitsis Poiitidis
ff1b466116
xcode: limit to armv7
2015-08-10 15:05:29 +02:00
Stefanos Kornilios Mitsis Poiitidis
7dd17a4175
xcode: move shared schemes on the workspace
2015-08-10 14:49:59 +02:00
Stefanos Kornilios Mitsis Poiitidis
8faef19c3f
Apple: fix disabled nvmem blockmgr path, add printfs, clean xcode files
2015-08-10 03:02:59 +02:00
TwistedUmbrella
bf75c95ae8
Update project for #755 and fix warnings
2015-08-17 07:59:39 -04:00
TwistedUmbrella
a4a7540055
Fix path structure and relationships in iOS project
2015-08-14 23:16:31 -04:00
TwistedUmbrella
cf53f3ec22
Fix links to files for relative Xcode paths
2015-08-11 11:44:11 -04:00
TwistedUmbrella
cdec92d36c
Rebuild iOS project paths for new location
2015-08-11 08:05:09 -04:00
Stefanos Kornilios Mitsis Poiitidis
cda7036ef1
apple: moving around xcode files
2015-08-11 07:57:23 -04:00