Revert glCheck
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@ -135,8 +135,7 @@ extern "C" int emu_single_frame(int w, int h) {
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screen_width = w;
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screen_height = h;
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glViewport(0, 0, screen_width, screen_height);
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GLenum err = glGetError();
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if (err != GL_NO_ERROR) {printf("OpenGL error %d\n", err); die("OpenGL error"); }
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return rend_single_frame();
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}
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