Flyinghead
460a6828cf
android: missing change
2019-02-16 16:59:27 +01:00
Flyinghead
a0fbc91be3
Android: remove generic settings, PGC and external gamepads input config
2019-02-16 16:42:18 +01:00
Flyinghead
dcbdf3a59d
set glClearStencil to 0 before clearing, just in case
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fix printf format string
2019-02-16 14:30:08 +01:00
Flyinghead
5e65d2a19d
Per-game configuration: create/delete from gui
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Removed unused settings
Per-game setting can override any setting
Built-in per-game settings can be overriden
2019-02-16 14:25:54 +01:00
Flyinghead
35bb81b195
fix some printf format strings
2019-02-16 14:16:50 +01:00
Flyinghead
914e362873
Android: bind joysticks to different maple ports
2019-02-16 13:52:38 +01:00
Flyinghead
c1374980f8
android: naomi build fix
2019-02-15 21:16:39 +01:00
Flyinghead
2602d855ee
android: refactor initialization
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Report dc_init errors properly with a popup
Disable reios use
Use builtin per-game settings
2019-02-15 20:48:30 +01:00
Flyinghead
c33df148c7
android: save/load maple controllers config. enable microphone.
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Fix calling msgboxf from emu thread
2019-02-14 19:49:54 +01:00
Flyinghead
9c4085ee1e
Android: fix full-screen shadow on some platforms
2019-02-14 13:52:48 +01:00
Flyinghead
edba937b6f
Save last rendered frame if gl driver doesn't preserve the swap buffers
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Fixes flashing screen with nvidia shield when no frame is rendered
2019-02-14 12:40:17 +01:00
Flyinghead
fca65dd2f9
android: virtual gamepad asn't responsive
2019-02-14 00:55:02 +01:00
Flyinghead
3320669bd4
android: use new input system
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support for gamepads and mice on android
2019-02-13 20:29:49 +01:00
Flyinghead
49c432f041
arm64: fix DSP dynarec crash on some platforms
2019-02-13 14:23:47 +01:00
Flyinghead
e82b9c9b18
android: remove deprecated GL2GLINative activity
2019-02-12 17:57:11 +01:00
Flyinghead
3bab26b079
OSX: build fix
2019-02-12 16:23:04 +01:00
Flyinghead
85b428c2e1
SDL: gamepad hot-plugging
2019-02-12 15:56:44 +01:00
Flyinghead
8b5c2a3fac
New input handling/mapping system, SDL only for now. Gui wip
2019-02-12 11:30:24 +01:00
Flyinghead
66dc13b376
gui: help tooltips
2019-02-09 22:15:08 +01:00
Flyinghead
ee1caeb6c2
gui: improve layout and touch device ux
2019-02-09 21:20:03 +01:00
Flyinghead
5ef0f74620
win32: keyboard support
2019-02-09 16:22:09 +01:00
Flyinghead
1fcfb6b10a
Better fix for ImGui not showing on OSX
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Enable vixl debug to track dsp crash
2019-02-09 15:12:35 +01:00
Flyinghead
b2f21dfbb2
OSX: keyboard support
2019-02-08 14:58:23 +01:00
Flyinghead
b70b5db8b3
OSX: mouse support
2019-02-08 11:43:17 +01:00
Flyinghead
7e4a271ce7
Fix ImGui on OSX
2019-02-08 10:22:53 +01:00
Flyinghead
d95ec975c7
SDL: mouse, keyboard and gui support
2019-02-07 23:44:30 +01:00
Flyinghead
6b5f1bf005
Add .cc files rules
2019-02-07 20:08:17 +01:00
flyinghead
4685bc1fad
win32: hook up mouse
2019-02-07 20:04:17 +01:00
flyinghead
3cdd39170d
win32: call os_DoEvents on the emu/main thread and other fixes
2019-02-07 19:20:10 +01:00
Flyinghead
82f156f143
Gamepad support to GUI. Wire evdev, SDL and windows
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Allow dc_stop() to work even when the emu is paused
2019-02-07 16:59:24 +01:00
Flyinghead
87aacd50d2
Pad dsp_t to keep savestates compatibility
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Remove some unused DSP regs to avoid changing the size of dsp_t, which
breaks serialization compatibility.
2019-02-07 10:37:33 +01:00
Flyinghead
eb3bbb7dc0
Android: more UI settings (video)
2019-02-07 09:42:51 +01:00
Flyinghead
c02bb919c1
Android: templatize settings accessors
2019-02-06 23:34:04 +01:00
Flyinghead
7d4fa31e6e
build fix
2019-02-06 22:37:08 +01:00
Flyinghead
598ea65c16
Android: use boolean prefs when possible. OSX build fix
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Use jboolean instead of jint
Fix crash when navigating UI with popup keyboard's next button
Remove unused UI (PVR rendering)
OSX fixes
2019-02-06 22:28:04 +01:00
Flyinghead
1802c022fd
UI with ImGui
2019-02-06 19:57:13 +01:00
Flyinghead
78fd92f95a
No custom textures if no threads
2019-02-06 18:50:56 +01:00
Flyinghead
a9b62164c5
No network if no threads
2019-02-06 18:42:45 +01:00
Flyinghead
a7a5618442
evdev: too much logging
2019-02-06 15:00:40 +01:00
Flyinghead
13daefca41
Fix Naomi/Atomiswave builds
2019-02-04 11:23:26 +01:00
Flyinghead
91fb92264d
x64 dynarec: do not use RSQRTSS as it lacks precision
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RSQRTSS error is:
|Relative Error| <= 1.5 ∗ 2^-12
whereas SH4's FSRRA abs error is <= 2^-21
Fixes loop issues is Sonic Adventure 1 and 2
Issue #1489
2019-02-04 10:48:22 +01:00
Flyinghead
51c77b248b
Enable RTT to vram for Skies of Arcadia
2019-02-03 18:11:04 +01:00
Flyinghead
4b78e24753
allocate mem based on state file size instead of current state size
2019-02-03 17:56:43 +01:00
Flyinghead
1a2eeef849
Load libretro savestates (dreamcast only)
2019-02-03 17:54:11 +01:00
Flyinghead
2ff6d1b819
Fix render to texture buffer alpha channel for 1555
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Saturate alpha when strictly greater than threshold, not >=
Don't put rendered texture in cache if rendering to texture buffer
(VRAM)
Fixes Skies of Arcadia start menu
Restore VRAM lock if null
2019-02-03 17:53:02 +01:00
Flyinghead
19bddc942a
android: add cue files to string res
2019-02-03 14:04:54 +01:00
Flyinghead
d567ae67f7
redump.org cuesheet support
2019-02-03 13:48:55 +01:00
Flyinghead
63c4a16459
preliminary support for CUE files
2019-01-30 18:28:49 +01:00
Flyinghead
90ad16317f
arm64 dsp: fix stack order
2019-01-25 15:38:55 +01:00
Flyinghead
fca6f3cecb
dsp arm64: fix crash when VIXL_DEBUG is off
2019-01-24 21:47:55 +01:00