Flyinghead
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ac6cc612c5
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sdl: mouse wheel, relative mouse position and text input support
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2019-02-24 13:19:50 +01:00 |
Flyinghead
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0f5a3ab884
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sdl: rumble support
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2019-02-23 01:06:10 +01:00 |
flyinghead
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d392923d86
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win32: added mouse and keyboard virtual gamepads
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2019-02-21 22:39:26 +01:00 |
Flyinghead
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4ae11053ce
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use smart pointers to avoid crash when a gamepad is disconnected
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2019-02-21 14:49:27 +01:00 |
Flyinghead
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914e362873
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Android: bind joysticks to different maple ports
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2019-02-16 13:52:38 +01:00 |
Flyinghead
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85b428c2e1
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SDL: gamepad hot-plugging
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2019-02-12 15:56:44 +01:00 |
Flyinghead
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8b5c2a3fac
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New input handling/mapping system, SDL only for now. Gui wip
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2019-02-12 11:30:24 +01:00 |
Flyinghead
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5ef0f74620
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win32: keyboard support
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2019-02-09 16:22:09 +01:00 |
Flyinghead
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d95ec975c7
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SDL: mouse, keyboard and gui support
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2019-02-07 23:44:30 +01:00 |
Flyinghead
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82f156f143
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Gamepad support to GUI. Wire evdev, SDL and windows
Allow dc_stop() to work even when the emu is paused
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2019-02-07 16:59:24 +01:00 |
Christoph "baka0815" Schwerdtfeger
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108e840324
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SDL: rumble support
This adds support for rumble to the SDL backend.
It does not however attach a purupuru/rumble pack
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2019-01-16 20:48:32 +01:00 |
baka0815.de
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3b38afd1dd
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SDL: Rename SDK to SDL in output
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2018-11-13 10:32:00 +01:00 |
baka0815.de
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453fccb835
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SDL: Only create controller when evdev is not available
If evdev is available the controller is most likely already created using evdev.
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2018-11-13 10:30:54 +01:00 |
baka0815.de
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ab49ef89d0
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SDL: Create the first controller with two VMUs
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2018-11-08 09:02:25 +01:00 |
Flyinghead
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b8ae998252
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If GL4 renderer is not supported, fall back to default. Fix SDL GL init.
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2018-10-04 13:37:45 +02:00 |
Christoph "baka0815" Schwerdtfeger
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69c4f163b8
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SDL: Fix keyboard usage
Use kcode[port] directly (see evdev.cpp), because unsetting the keys didn't unset kcode and pressing the key another time didn't work.
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2018-09-03 19:23:22 +02:00 |
Flyinghead
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960904c401
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Exit cleanly in desktop platforms
Lighter and cleaner version of the previous PR
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2018-07-23 19:52:50 +02:00 |
Jan Holthuis
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20d43fb04e
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SDL: Remove some unused variables
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2015-10-11 18:41:23 +02:00 |
Jan Holthuis
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098e208a57
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SDL: Drop SDL1.2 support and use SDL2 for GLES, too
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2015-10-11 18:41:23 +02:00 |
Jan Holthuis
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b38813ca34
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SDL: Add OpenGL3/SDL2 support
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2015-10-11 18:41:23 +02:00 |
Jan Holthuis
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76dfeae55c
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SDL: Remove redundant sdl/ code
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2015-09-12 16:31:32 +02:00 |