Commit Graph

1640 Commits

Author SHA1 Message Date
Flyinghead 3dd16e80d2 arm64 and x64 recs use ssa regalloc 2019-06-10 13:57:10 +02:00
Flyinghead 623d70d710 ssa register allocator and more ssa stuff 2019-06-09 19:41:42 +02:00
Flyinghead bd30752b86 Use auto& to avoid copy when iterating. Inline mmu_Read/WriteMemNoEx 2019-06-08 13:04:35 +02:00
Flyinghead 0890150dda dynarec: ssa missing changes 2019-06-04 21:27:45 +02:00
Flyinghead 692556ca5d dynarec: ssa initial commit 2019-06-04 21:20:34 +02:00
Flyinghead b8a00b9c7d rec-arm64/x64: only do regalloc on rewrite when needed 2019-05-28 20:03:08 +02:00
Flyinghead 714de0303e rec-x64: don't save fp regs when calling mem access handlers 2019-05-28 19:43:56 +02:00
Flyinghead cafd1c3c49 rec-arm64: do a full regalloc when rewriting mem access in mmu mode 2019-05-28 19:43:17 +02:00
Flyinghead 4540acc22e mmu: optimize mmu_full_SQ() 2019-05-28 19:41:21 +02:00
Flyinghead 8cb86de026 Make SMCCheck=Fast work on arm64
The issue is that flushing the dynarec cache makes rewriting fail for
the currently executing block. So this avoids flushing the cache too
often but the problem remains.
2019-05-28 19:40:30 +02:00
Flyinghead 51cf6cf271 regalloc: handle mem ops differently in wince mode
Flush all current writeback spans before the op
Flush instead of killing spans in case the mem access throws an
exception
Some optimizations
2019-05-28 19:37:24 +02:00
Flyinghead c6e92028f2 regalloc: cleanup. no functional change 2019-05-27 22:44:51 +02:00
Flyinghead 5b2cef3fdd dynarec: add negc and xtrct op codes
native implementation of negc and xtrct for x64 and arm64
rec-arm64: pass exception pc in w27 instead of sh4 context
inline mmu_intruction_translation() and clean up
2019-05-26 13:30:05 +02:00
Flyinghead 506756ea37 android: use common rend_thread() instead of a specific one
fixes the swap pending issue (double swap) on android
2019-05-25 18:48:00 +02:00
Flyinghead 2c91ca96fc rec-arm64: fix transitions to/from mmu
exit mainloop() before regenerating it
make sure dynarec cache is cleared between runs
when deserializing, clear dynarec cache after setting mmu state
2019-05-25 18:03:18 +02:00
Flyinghead e7e387b443 wince: enable/disable vmem32 based on mmu state 2019-05-24 18:19:33 +02:00
Flyinghead cc4b59f5fa rec-arm64: generate main loop dynamically
different code for mmu vs. !mmu
Switching mmu state not yet supported
2019-05-24 18:18:32 +02:00
Flyinghead fa10b9ed2f Wrong offset in VramLockedWrite 2019-05-24 17:44:54 +02:00
Flyinghead 61a867e1ad FPCB was only partially mprotected 2019-05-24 17:40:10 +02:00
Flyinghead e3d95f2258 wince: unify _vmem and vmem32. Use 4GB virtual space on 64-bit arch
On 64-bit architectures, _vmem first tries to allocate 4GB then falls
back to 512 MB.
The same virtual space is now used by _vmem and vmem32 (mmu)
2019-05-23 11:40:33 +02:00
Flyinghead bc42f8a785 wince: revert prior serialize changes 2019-05-22 16:44:45 +02:00
Flyinghead 5b7d07315b wince: clean up unused stuff 2019-05-22 15:15:53 +02:00
Flyinghead 94e03b2cfd win32: fix build. disable appveyor msvc build 2019-05-22 14:28:11 +02:00
Flyinghead c2c0215e1b Merge remote-tracking branch 'origin/master' into fh/wince-dynarec 2019-05-22 14:13:00 +02:00
Flyinghead fb76efb08d Standard functions for virtual mem alloc/protect/map/... 2019-05-22 11:41:12 +02:00
Flyinghead 86cabf8553 wince: delete bogus half-life game id 2019-05-21 19:28:54 +02:00
Flyinghead d55d803c16 gles2 build fix 2019-05-21 19:11:47 +02:00
Flyinghead 2e5eaa6e2b Log error when writing to flash ram 2019-05-21 18:27:43 +02:00
Flyinghead 37f379fe6b Better HBlank implementation 2019-05-21 18:27:15 +02:00
Flyinghead 582c9f358c rec-cpp: crash when running rom 2019-05-21 18:18:47 +02:00
Flyinghead 3d67d39187 fix warning 2019-05-21 16:50:38 +02:00
Flyinghead 3bf32f5adf Merge remote-tracking branch 'origin/fh/limitfps-option' 2019-05-21 11:42:07 +02:00
Flyinghead a17b8355e5 gdrom: use memset to reset read_buff 2019-05-21 11:34:51 +02:00
Flyinghead 74e7a95484 simplify test 2019-05-21 11:34:15 +02:00
Flyinghead 121e6b200b Reset gdrom params when changing disk 2019-05-21 11:29:44 +02:00
Flyinghead a5ae8eeef0 Reset flashrom on reset 2019-05-21 11:29:25 +02:00
Flyinghead 25a7fede2e save states: don't serialize gamepad state 2019-05-21 11:29:10 +02:00
Flyinghead 05f461c3c5 Use FB_R_SOF2 only to detect direct FB writes
Fixes flashing video in Virtua Fighter 3tb
2019-05-21 11:26:48 +02:00
Flyinghead 74844c8940 disable per-pixel renderer on OSX 2019-05-21 11:26:18 +02:00
Flyinghead 433590b610 rend: Add per-strip TR sort option 2019-05-21 11:24:03 +02:00
Flyinghead 4cfcf2ea83 alsa: don't spam console if underrun 2019-05-20 19:13:08 +02:00
Flyinghead 07b3f83343 audio: new option for automatic limitFPS
LimitFPS now can be enabled, disabled or automatic. The latter option
doesn't wait for audio if the emulator is running slow (over the last 2
secs)
Renamed `Audio Backend` to `Audio Driver` in the UI.
2019-05-20 19:12:28 +02:00
Flyinghead ac43a8c54e don't swap gl buffer until FB_R_SOF is set to the rendered framebuffer
Fixes flashing screens in South Park: Chef's Luv Shack, NFL Quarterback
Club 2000
Glitchy videos: The Next Tetris, Nightmare Creatures II, Rune Jade
Flashing rear-view mirror in Metropolis Street Racer
2019-05-17 17:13:48 +02:00
Flyinghead 8d078a923b wince: force aica.NoBatch (missing change) 2019-05-17 17:01:20 +02:00
flyinghead a6b773a23e
Merge pull request #1603 from reicast/fh/gles-dynload
Fix build errors on GL ES 2.0 platforms (RPi...)
2019-05-17 12:15:07 +02:00
flyinghead 37d95e9fea
Merge pull request #1606 from reicast/dd/cmake-msvc-fixes
Fixes for cmake + msvc
2019-05-16 18:40:08 +02:00
hissingshark b0b63d4894 Fix typo induced build error 2019-05-16 16:05:47 +01:00
flyinghead 3ef363733d wince: fix setjmp/longjmp on windows 2019-05-16 16:57:35 +02:00
drhilarius c92a997f11 Fixes for cmake + msvc
Also now builds .asm file for dynarec jit with msvc
2019-05-16 03:05:16 -07:00
flyinghead 66cbc0acf6 wince: dynarec boost 1.2 -> 1.5 2019-05-15 15:26:08 +02:00
Flyinghead f0ebd2b818 wince: force aica.NoBatch 2019-05-15 14:00:36 +02:00
Flyinghead 6053a465f7 fix win32 build 2019-05-15 13:07:52 +02:00
Flyinghead d9f2f9ae1d rend: define GLES2 and GLES3
GLES2 will only use GL ES 2.0 API functions, compile-time linked
GLES3 loads functions dynamically and supports both GL ES 2.0 and 3.0
2019-05-15 12:54:03 +02:00
Flyinghead 0dd555c5c8 Merge branch 'master' into fh/gles-dynload 2019-05-15 11:49:57 +02:00
Flyinghead 2434d0183e wince: better sh4 instr cycle counting. Don't hash blocks if mmu on
Use actual instr latency cycles, including fp instr
Decrease the WinCE boost ratio to 1.2
Don't hash blocks when mmu on
2019-05-14 12:38:56 +02:00
David Guillen Fandos 3463872fdf Fix small clang build issue. 2019-05-13 01:35:40 +02:00
David Guillen Fandos 65e2218792 Fix ARM64 rewrites with NO_RWX_PAGES
Tested on nvidia jetson and Android, so far works great.
2019-05-13 00:23:18 +02:00
David Guillen Fandos aa4fc8dd60 Move cache invalidation to vmem_platform and implement NO_RWX on arm64
Still not functional yet, this commit breaks arm64 on android for instance.
Rewrites are not yet figured out, will push them in the next commit.
2019-05-12 23:25:43 +02:00
David Guillen Fandos 3b760f9869 Add FEAT_NO_RWX_PAGES and implement it for x64 CPU (Win and Linux)
Tested: Both with and without the feature, works only for x64 CPUs for
now, but supported in both windows and linux (see vmem implementation
for it, using mem-mapped files).
2019-05-12 22:02:57 +02:00
David Guillen Fandos 1a2b1c8672 Remove traces of memory manager from Jit driver.
Still stuff to be removed in the Naomi file handler and the ARM
AREC, which need to get ported to the new vmem interface.
2019-05-12 19:47:11 +02:00
David Guillen Fandos cbc2af29ad Fix small issues for mingw builds on Linux
Doenst like the paths, big surprise. I tipically build it like:

  make platform=win32 CXX=x86_64-w64-mingw32-g++ \
       WINDRES=x86_64-w64-mingw32-windres \
       CC=x86_64-w64-mingw32-gcc
2019-05-12 17:44:19 +02:00
Flyinghead 15ce3ab5fa OSX build fixes 2019-05-12 16:53:30 +02:00
David Guillen Fandos 55e7c17030 Fix minor build issue with madvise flags. 2019-05-12 13:40:18 +02:00
David Guillen Fandos 6cba98b70a Allocate missing SH4CB and make lock more forgiving. 2019-05-12 00:02:24 +02:00
David Guillen Fandos 1a4323c1ce Fix runtime issue in Windows target, was not mapping pages correctly. 2019-05-11 23:13:58 +02:00
David Guillen Fandos 4458dac49a Fixing some missing imports and a bug in pointer tracking. 2019-05-11 22:35:17 +02:00
David Guillen Fandos 555b39b7e5 Merge remote-tracking branch 'origin/master' into vmemstuff2 2019-05-11 22:11:24 +02:00
David Guillen Fandos b74db6ef53 Moving vmem to separate files with a proper interface.
Works so far for Linux and Android, need to do some testing on Windows.
2019-05-11 22:09:52 +02:00
flyinghead ec9706876c
Merge pull request #1596 from davidgfnet/x86fix
Hack-fix the x86 JIT so that it builds.
2019-05-11 14:27:41 +02:00
David Guillen Fandos 08285cf49c Hack-fix the x86 JIT so that it builds. I guess that's why Win32 fails too 2019-05-11 13:37:13 +02:00
flyinghead 95a13d79b7
Merge pull request #1593 from reicast/fh/gl3-fallback
x11: fix fallback to gl 3.0. fix crash when switching renderer.
2019-05-11 00:38:44 +02:00
flyinghead 7f2fcfde6f wince: don't use setjmp/longjmp on windows 2019-05-10 22:31:59 +02:00
flyinghead e6794743ad wince: rec-x64 fix for win32
fix GDI on windows
2019-05-10 21:21:30 +02:00
David Guillen Fandos 2389903a30 Add dummy serialization for non-modem builds (right now only Win) 2019-05-10 19:38:45 +02:00
David Guillen Fandos be1ecbaa8b Fix TARGET_NO_NVMEM and deprecate TARGET_NO_EXCEPTIONS
Linked them both toghether since you can't really define one and
not the other (plus Linux honors one windows the other in some
cases).
More refactoring on this area to follow.
2019-05-10 18:57:28 +02:00
Flyinghead c5a74ccfb7 Fix Sort-DMA 2019-05-10 16:10:07 +02:00
Flyinghead eb725f9e66 x11: fix fallback to gl 3.0. fix crash when switching renderer.
Fallback to GL 3.1 when GL 4.3 isn't available was broken.
Fallback to GL 3.0 instead of 3.1.
Fix crash when switching renderer (per-pixel, per-triangle)
2019-05-10 11:15:44 +02:00
David G. F afcd7a08a3
Merge pull request #1571 from davidgfnet/modemfix
Add ENABLE_MODEM and rework makefiles to support it.
2019-05-10 01:09:35 +02:00
Flyinghead 77c1389921 wince: disable vmem32 for games that abuse it 2019-05-09 21:47:01 +02:00
David G. F 1b89fcd5ba
Merge pull request #1587 from davidgfnet/master
Minor improvements for ARMv8
2019-05-09 18:45:30 +02:00
Flyinghead 05577b64f7 wince: return actual vmu system area in GetMediaInfo
revert previous default vmu change
2019-05-09 11:25:17 +02:00
David GF 5ba56627a9 Optimize rec-ARM64 by emitting less instructions on loads.
Fast load uses 3 or 4 insts, whereas slow load takes 2+.
On A57 measured ~3% perf, which is expected for an OOO CPU, hopefully
perf will be much better on A53 and other in-order CPUs.
2019-05-09 00:10:01 +02:00
Flyinghead dc7f608461 wince: fix vmu issues 2019-05-08 22:31:59 +02:00
David G. F 15c7e982ca
Merge pull request #1585 from davidgfnet/sdl2audio
Add SDL2 audio backend.
2019-05-08 22:20:49 +02:00
Flyinghead 3cd9736fca Ignore vscalefactor if < 1
fix black screen on some intel platforms
2019-05-08 21:33:49 +02:00
David Guillen Fandos ed8bcd7329 Add SDL2 audio backend.
The backend supports 44.1KHz and 48KHz (with resamping). The resampler
is not great, has some noise but no idea where it comes from.
This enables the switch port, since using SDL2 is the quickest way
to get audio working.
TODO: Add support in the cmake, once cmake is fixed at master/HEAD.
2019-05-08 21:04:11 +02:00
Flyinghead c330cdd88e fix scissor test and vertical scaling when using the Y scaler
Fixes missing bottom half-screen in Mr Driller (PAL, 60 Hz), Kaen Seibo,
Mahjong Taikai II Special, Pon'n'Music 1 and 2 when in TV Composite and
RGB.
Fixes stretched screen in Cho - Hatsumei Boy Kanipan.
2019-05-06 15:23:54 +02:00
Flyinghead f2696a4b47 osx: add new files to project 2019-05-03 11:53:14 +02:00
skmp 3f8328da25
Merge pull request #1568 from reicast/baka/audio_options
AUDIO: Allow backend specific settings
2019-05-03 03:57:17 +03:00
skmp 397302b379
Merge pull request #1579 from reicast/ghz/speedlimit
audio wait only if fullspeed (improvements over #1577)
2019-05-03 03:53:43 +03:00
Christoph "baka0815" Schwerdtfeger 99033e297c AUDIO: Implement integer and checkbox options
I remove "text" as a possibility for the moment as we're currently not having **any** text option.
2019-05-02 20:24:49 +02:00
Christoph "baka0815" Schwerdtfeger 139ef22408 AUDIO: compile fixes for coreaudio, dsound and libao 2019-05-02 19:02:34 +02:00
Christoph "baka0815" Schwerdtfeger dc709c604f ALSA: prefix output with "ALSA:" 2019-05-02 18:49:44 +02:00
Christoph "baka0815" Schwerdtfeger 5678556cb6 ALSA: Rework initialization of pcm device
As we can now configure the alsa device in the GUI, it's no longer necessary to write the first working device back to the configuration.
Also there is now the "auto" device to automatically try to initialize the alsa device.
2019-05-02 18:48:09 +02:00
Christoph "baka0815" Schwerdtfeger 684ba26ec0 AUDIO: Reorganize settings
Move DSP and FPS above the slug selection so that all slug specific settings are after the slug selection.
2019-05-02 18:41:45 +02:00
David Quintana f307f9d5ad Simplify. Smoothing adds no value there. 2019-05-02 03:36:10 +02:00
David Quintana ac9e6d147d Change speed-dependant limiting to rely on time dilation instead of frame rate. 2019-05-02 03:21:22 +02:00
david miller c681dc77dc Win32 fullscreen via alt-enter 2019-05-01 19:11:35 -04:00
David Miller d6f682a329 audiostream only wait if at speed 2019-05-01 12:01:45 -04:00
flyinghead 0d19da2b4b wince: disable vmem32 on windows 2019-04-30 17:43:21 +02:00
Flyinghead f0fab09d7c yet more win32 fix 2019-04-29 18:49:31 +02:00
Flyinghead 920a93b19c more win32 fix 2019-04-29 18:38:28 +02:00
Flyinghead 4f4d99872b win32 build fix 2019-04-29 18:33:14 +02:00
Flyinghead 810b8a59da wince: 32-bit virtual mem space
use fast mem read/write for x64 and arm64 dynarecs
2019-04-29 18:23:00 +02:00
Flyinghead 693a6c97f3 vmem: revert aica ram mapping change. Fix ptr diff overflow in 64-bit
Aica ram mapping conflicts with P4 store queues in arm dynarecs
2019-04-28 20:46:18 +02:00
Flyinghead 6b78e1f879 fix dynarec regression 2019-04-28 20:41:39 +02:00
David Guillen Fandos 3692ea7ae6 Improve stdclass.h/cpp support for non-Linux non-Windows platforms
Simplifies having implementation on platform separated files, which is a
pain for platforms which are not Windows but not Linux either (and yet
support pthreads).
Some minor cleanup here and there while we are at it.
2019-04-27 14:34:10 +02:00
David Guillen Fandos 7b50d5df8c Add ENABLE_MODEM and rework makefiles to support it. 2019-04-27 12:05:13 +02:00
Christoph "baka0815" Schwerdtfeger 0a3c361da2 AUDIO: Allow backend specific settings 2019-04-24 21:41:38 +02:00
Flyinghead 011849ea74 wince: arm64 dynarec fixes 2019-04-19 17:20:55 +02:00
Flyinghead 553f6054ce NO_MMU build fixes 2019-04-19 11:56:11 +02:00
Flyinghead 9920880987 dynarec: reserve code cache space for frequently changing blocks
detect frequent SMC check failures and use a specific code cache area
for these blocks.
flush the temp area when full but keep the main code cache area
2019-04-19 11:45:05 +02:00
Flyinghead 76348b13ce wince: use cpu ratio of 2 in dynarec 2019-04-19 09:58:25 +02:00
Flyinghead d82e5e2017 don't use mmu for dma 2019-04-18 22:48:37 +02:00
Flyinghead 0f34d776f6 wince: delete sr.FD hack, restore FD block check in x64 rec
use longjmp for interpreter fallback exceptions
2019-04-18 14:15:01 +02:00
Flyinghead d68da6bdd4 wince: let fp disable exception run before compiling a block 2019-04-18 13:55:10 +02:00
Flyinghead a25918839b save fpu regs when sr.FD is set, and restore them when unset 2019-04-15 19:02:10 +02:00
Flyinghead 5d6e96463c x64 and win32 build fixes 2019-04-15 18:31:15 +02:00
Flyinghead dece3fc13e wince: use setjmp/longjmp instead of try/catch for dynarecs
WinCE fast mmu implementation
WIP arm64 dynarec
2019-04-15 18:02:34 +02:00
david miller 3157520dee mingw64 fixes 2019-04-12 19:15:31 -04:00
david miller 6539b8c247 _mkdir guard 2019-04-12 18:24:11 -04:00
david miller 803cad95f9 gcc flags & misc 2019-04-12 18:13:09 -04:00
david miller 68ee192ad4 compiler def. fixes 2019-04-12 18:08:36 -04:00
david miller b6c234b71b revert to using strcasecmp for other platforms 2019-04-12 17:19:40 -04:00
david miller cc9d5ec55b CMake/Master working, tested on windows with Clang && MSC (x86,x64) 2019-04-12 16:59:39 -04:00
David Miller 3d1b82854e
Merge branch 'master' into fh/win32-winresize 2019-04-12 13:03:30 -04:00
flyinghead 8cdbb9c2fd
Merge pull request #1548 from reicast/fh/float-vmu
Float VMU option. Android renderer native thread. 90° screen rotation option. AW fixes.
2019-04-10 21:53:41 +02:00
Flyinghead 13341ecd59 maple: process_kcode -> transform_kcode 2019-04-10 11:31:08 +02:00
Flyinghead 0445542ec2 gl: 90deg screen rotation option. Fix scissor/clip wrt scale/stretch
90deg CC screen rotation option for some arcade games
Fix scissoring and clipping when screen scaling/stretching/rotating
Clear shader cache when screen rotation changes
Properly delete all gl programs and shaders when needed
2019-04-09 15:18:48 +02:00
Flyinghead 37a533740b win32: close thread handle when finished 2019-04-09 10:37:49 +02:00
Flyinghead 1b04ef4cb1 Get rid of RTC in settings 2019-04-08 22:09:22 +02:00
Flyinghead 0a6f503efc Don't use screen stretching parameter for RTT 2019-04-08 21:51:59 +02:00
Flyinghead b87a1cc31a atomiswave: setup maple controls depending on game
more lightgun fixes but still not working
2019-04-08 19:14:55 +02:00
baka0815 56374377dd
Merge pull request #1543 from reicast/baka/select_audio
AUDIO: Make backend configurable
2019-04-08 18:33:53 +02:00
Flyinghead cf7434a9e6 atomiswave: fix coin input. Subclass sega controller instead of #def 2019-04-08 17:09:10 +02:00
Flyinghead f5a60ee5f1 New option to display VMUs in game 2019-04-08 15:54:37 +02:00
Flyinghead 47bb509f02 Add horizontal screen stretching option
fix scissor test when scaling/stretching
fix infiniloop when starting a game fails
2019-04-08 00:21:06 +02:00
Flyinghead 408d16b299 imgui: clear color buffer before drawing background tex
fixes blinking edges on nvidia shield and other glitches
2019-04-07 23:33:24 +02:00
Flyinghead 4b7e4f4677 custom textures: fix race conditions 2019-04-06 19:38:00 +02:00
Flyinghead e8205e568b naomi/aw: fix atomiswave and naomi inputs
atomiswave analog axes support
map atomiswave and naomi driving games inputs
2019-04-06 19:36:57 +02:00
Christoph "baka0815" Schwerdtfeger 16f9200bfa AUDIO: Allow selection of backend 2019-04-05 22:22:46 +02:00
Christoph "baka0815" Schwerdtfeger b8ae61bc5c AUDIO: Sort audio plugins by name 2019-04-05 21:14:42 +02:00
Christoph "baka0815" Schwerdtfeger b443fe9b25 AUDIO: make the plugins self-registering
No need anymore for the RegisterAllBackends() function and all plugins in one place.
Use a static boolean to register every plugin by itself.
2019-04-05 21:05:18 +02:00
flyinghead 7e11e7aff6
Merge pull request #1541 from reicast/fh/dpad-fix
Avoid opposite dpad buttons being both down. Ignore android key repeats
2019-04-05 15:42:34 +02:00
Flyinghead 0b7024f6a0 Avoid opposite dpad buttons being both down. Ignore android key repeats 2019-04-05 14:48:59 +02:00
Flyinghead d524e3381d only update the fog texture if fog is enabled 2019-04-04 22:54:36 +02:00
Flyinghead 05df2f06e2 imgui: use glcache, don't save/restore state
gl4: backport shader map changes from gl renderer
2019-04-04 22:26:21 +02:00
Flyinghead 3a73938240 UI for fog disable option 2019-04-04 20:05:13 +02:00
Flyinghead ec95c95b89 add option to disable fog effects 2019-04-04 19:26:15 +02:00
Flyinghead 994d52e012 gl: put shaders in a map and set uniforms once for all before each frame 2019-04-04 19:08:21 +02:00