Commit Graph

2406 Commits

Author SHA1 Message Date
Flyinghead 65290a70f3 x64/x86: store queue dynarec optimization 2021-03-29 14:26:55 +02:00
Flyinghead e2f309b5cc arm64: store queue write dynarec optimization 2021-03-29 14:26:55 +02:00
Flyinghead ed25d45adb arm32 rec: wrong operand size for immediate mem write
Issue #208
2021-03-29 14:20:42 +02:00
Flyinghead f1b4b78e4c savestate: edge case leading to i/o error on load 2021-03-28 20:09:59 +02:00
Flyinghead 9e9aa5b4d9 gl: proper vao use. define palette uniforms only when needed 2021-03-28 20:08:02 +02:00
Flyinghead dc0c5baece move vram to pvr 2021-03-28 20:08:02 +02:00
Flyinghead 569c23ca95 pvr: use pvr_read32p/pvr_write32p to access 32b vram 2021-03-28 20:08:02 +02:00
scribam 767a1b6a8d gui: fix wrong index CrosshairColor 2021-03-28 11:38:43 +02:00
scribam 9c8082fb16 delete unnecessary null pointer check 2021-03-28 11:10:46 +02:00
scribam 3cdff93e26 archive: use int as second parameter for LookToRead2_CreateVTable 2021-03-28 11:06:26 +02:00
scribam e4a084b290 winmain: replace deprecated call to GetWindowLong by GetWindowLongPtr 2021-03-28 10:51:14 +02:00
flyinghead 3c2445fb82
Merge pull request #212 from scribam/io-boards-mem-leak
maple: fix potential mem leaks if vector reallocation fails
2021-03-28 10:46:52 +02:00
scribam 754c0e234b maple: fix potential mem leaks if vector reallocation fails 2021-03-27 20:59:54 +01:00
scribam d0c2c269b0 glcache: call glDeleteTextures if texture cache size > 0 during reset 2021-03-27 19:56:11 +01:00
Flyinghead 2b41d9684f pvr: static init UB
Issue # #148
2021-03-26 18:39:19 +01:00
Flyinghead 972f945058 lupin3 the shooting widescreen cheat
courtesy of Esppiral
2021-03-25 20:58:35 +01:00
Flyinghead 7205068809 sdl audio: use configured audio buffer size 2021-03-23 16:32:09 +01:00
Flyinghead 73a969b1a4 alsa: set period size before buffer size. make it match SAMPLE_COUNT
simplify WriteSample
2021-03-23 16:27:57 +01:00
Flyinghead a4120ef075 linux: more data dirs can be set with FLYCAST_BIOS_PATH env var 2021-03-23 16:12:27 +01:00
Flyinghead 6b11674949 use aligned struct for sqbuffers and sh4 context
serialize YUV_index
remove bogus arm32 TAWriteSQ implementation
2021-03-23 16:07:53 +01:00
Flyinghead 0f6dda9cb1 gdb server agent
allow stepping and soft breakpoints
clean up interpreter opcodes
2021-03-23 14:49:19 +01:00
Flyinghead 630d31ba20 arm32: better sh4 dynarec infiniloop fix
make sure next_pc is saved to ram
Issue #208
2021-03-22 10:06:43 +01:00
Flyinghead 1e6874c5eb SDL2/SDL.h -> SDL.h 2021-03-21 20:07:53 +01:00
Flyinghead d8a25e73f2 cmake fixes. makefile clean up. load gles3 driver with sdl
add FindSDL2.cmake and don't provide wrong hint
cmake: option to disable vulkan
don't use/link with egl if using sdl
remove ARM_HARDFP and use standard __ARM_PCS_VFP #def
hide texture upscaling options if no openmp
2021-03-21 18:03:22 +01:00
Flyinghead 06be0d927b screen stretching always in final horiz direction. lightgun coords fix
gl: strech direct fb texture based on stretching and rotation
Fix lighgun coords when stretching and/or rotating
Dimension render size based on stretching and rotation
vk: lightgun crosshair disappears near 0-edge -> scissoring x and y must
be >= 0
always stretch horizontally even when rotating
2021-03-21 18:03:22 +01:00
Flyinghead 685dcd1c8a Variable length arrays not supported by msvc. Fix MacOS project 2021-03-21 18:03:22 +01:00
Flyinghead 7af667cdf8 missing change from previous commit 2021-03-21 18:03:22 +01:00
Flyinghead 1abfa19636 set rendering resolution in discrete steps instead of scaling 2021-03-21 18:03:22 +01:00
Flyinghead 0b6420d90a arm32: sh4 dynarec infiniloop on reset. aica rec: fix icache flush
Fixes hang when exiting awave service menu

Issue #208
2021-03-20 15:06:16 +01:00
Flyinghead 9bc832c4c6 cmake, sdl: fix for some SBCs
sdl: don't request alpha channel for gl context
sdl: start fullscreen if not desktop
cmake: make openmp, host libzip optional. gles needs libEGL
fix crash when falling back to gl after vk init fails
2021-03-19 15:51:09 +01:00
Flyinghead ee109d0fec save state: fix rzip compression error 2021-03-16 10:16:29 +01:00
Flyinghead 58c936fa6c android: expose sound latency setting. default to auto
Issue #182
remove video Clipping option
remove audio LimitFPS option
2021-03-16 10:15:23 +01:00
flyinghead bceed97817
Merge pull request #205 from scribam/clang-tidy
clang-tidy: fix more checks
2021-03-15 20:17:56 +01:00
scribam cd47633810 clang-tidy: run readability-avoid-const-params-in-decls 2021-03-15 19:52:54 +01:00
scribam 8542675488 clang-tidy: run bugprone-incorrect-roundings 2021-03-15 19:52:54 +01:00
scribam 67435c71e8 clang-tidy: run readability-non-const-parameter 2021-03-15 19:52:54 +01:00
scribam 092ee6d8a5 clang-tidy: run readability-container-size-empty 2021-03-15 19:52:54 +01:00
scribam f1c8679df7 clang-tidy: run readability-delete-null-pointer 2021-03-15 19:52:54 +01:00
scribam 913fbef952 clang-tidy: run readability-inconsistent-declaration-parameter-name and improve parameter names 2021-03-15 19:52:54 +01:00
flyinghead 901e58573e limit mouse coordinates in relative mode
Issue #138
2021-03-15 17:55:44 +01:00
scribam ee7684abfc clang-tidy: run readability-redundant-string-init 2021-03-14 21:52:42 +01:00
scribam de363f176f clang-tidy: run readability-redundant-string-cstr 2021-03-14 21:52:42 +01:00
scribam 26ebcdf9f5 clang-tidy: run modernize-use-equals-default 2021-03-14 21:52:42 +01:00
Flyinghead 5e619a70d4 arm64: fix crash with HLE bios. Set nav bar to tranparent (android 10)
arm64 dynarec main loop and handlers were generated twice
Fix nav bar background leftover on android 10
2021-03-14 17:54:57 +01:00
flyinghead a60ed281a1
Merge pull request #202 from scribam/clang-tidy
clang-tidy: fix some checks
2021-03-14 08:39:00 +01:00
C.W. Betts 004b238fb7 Remove the printf to darw_printf define.
Quiets a warning about unknown printf-format type 'darw_printf'.
2021-03-13 13:58:47 -07:00
scribam fe17d79e8d clang-tidy: run performance-unnecessary-value-param 2021-03-13 17:28:33 +01:00
scribam af0c267d96 clang-tidy: run modernize-use-emplace 2021-03-13 17:28:32 +01:00
scribam d1239dea89 clang-tidy: run modernize-redundant-void-arg 2021-03-13 17:28:32 +01:00
scribam ae47ff9875 clang-tidy: run modernize-deprecated-headers 2021-03-13 17:28:32 +01:00
scribam 28d7227ba5 clang-tidy: run modernize-use-bool-literals 2021-03-13 17:28:32 +01:00
scribam d715836c40 clang-tidy: run modernize-use-override 2021-03-13 17:28:32 +01:00
scribam 1cc3490f51 Remove HOST_OS references 2021-03-13 11:38:34 +01:00
Flyinghead c61a66257f macos: no fast-math. fix xbyak "offset too big" 2021-03-13 10:34:13 +01:00
Flyinghead 5227259048 No more fast-math on x86/x64. Yet another FTRC fix
Don't compile with -ffast-math
Fix FTRC to return 0x80000000 for NaN
-> fixes Arcade Racing Legend sound problems and disappearing cars
Remove unsupported GCW0 platform
Remove unused android makefiles
2021-03-11 12:27:00 +01:00
Flyinghead 77bb6eade5 armrec: ignore invalid op ('SEGA')
fixes megadrive cdi crash
2021-03-11 12:15:57 +01:00
Flyinghead cb52d0b6ec x64: andn() needs BMI1 cpu feature
Issue #198
2021-03-09 14:38:27 +01:00
flyinghead 99e37500e9 vk: renderer wasn't always resized when window is
Issue #199
2021-03-08 21:04:51 +01:00
flyinghead 3314e9f3d7 naomi: toukon4 needs JP region 2021-03-08 21:03:36 +01:00
Flyinghead 478b9a9f68 linux: vmem conflict with malloc. Ignore savestate with future version 2021-03-07 17:05:34 +01:00
Flyinghead 31e0b3ab51 x64/x86 dynarecs: fast-math fcmp/eq implementation
Fixes Shin Nihon Pro Wrestling - Toukon Retsuden 4
Fixes Project Justice (Issue #38)
2021-03-07 16:59:17 +01:00
flyinghead 0e20d5976b vram texture locks race condition 2021-03-05 18:22:42 +01:00
flyinghead ee9e64a253 gui: prevent crash when starting a game while game scanner is running 2021-03-05 18:20:55 +01:00
flyinghead 45fcd811ec pvr: nullify TA context at shudown 2021-03-05 18:20:09 +01:00
flyinghead 80386d45b9 rzip memory leak 2021-03-05 18:16:51 +01:00
Flyinghead ca107953fe Vulkan renderer setting was reset to off when starting a game 2021-03-03 09:40:52 +01:00
C.W. Betts 4d5c6e1551 Fix an oversight. 2021-03-03 01:00:08 -07:00
C.W. Betts 3c8a2f2372 Don't compile rec_arm64 on non ARM64 machines.
Include header in posix_vmem that makes calls to sys_cache_control compile on Mac ARM64.

Replaces flyinghead#184
2021-03-03 00:57:53 -07:00
C.W. Betts af650c7c31
Add Apple Silicon capability to context_segfault
Based off of 15971d0ab5 and updated to work.
2021-03-02 18:18:19 -07:00
Flyinghead 641da3a771 build fix 2021-03-02 20:36:19 +01:00
Flyinghead 424736961b arm64: get rid of inline assembler 2021-03-02 20:35:59 +01:00
Flyinghead c99b34e60c msvc build fix 2021-03-02 20:10:25 +01:00
Flyinghead 0c8815549c Merge branch 'fh/x64-arm-jit'
# Conflicts:
#	core/hw/aica/aica.cpp
#	core/nullDC.cpp
2021-03-02 19:42:15 +01:00
flyinghead 77961d2c33 windows: international keyboard support
sdl: pass through USB scancodes
windows: detect host keyboard layout and emulate corresponding DC
keyboard
update modifier keys state even if no key pressed (Typing of the Dead:
Shift key tutorial)
2021-03-02 18:45:18 +01:00
flyinghead 8259b8ba02 x86 msvc build fix. Build 32bit SDL. Force renderer type at startup 2021-03-01 12:49:41 +01:00
flyinghead 72a61786f4 win32: crash when opening texture pack
Issue #187
2021-03-01 12:44:38 +01:00
Flyinghead c3a95594f9 New option system
Fix per-game settings (Issue #115)
Automatic load/save state (Issue #173)
Reload Naomi/AW BIOS after per-game settings are loaded to allow
per-game BIOS region. (Issue #96)
Restrict Soul Reaver widescreen cheat to the EU version (Issue #188)
Disable UI elements for overridden settings
Clean up/simplify legacy Naomi ROM loading
2021-03-01 10:13:40 +01:00
walknight 987b83def6 Fix missing ssize_t in MSVC build 2021-02-27 00:43:52 -06:00
walknight af1b2e2e69 Incorporate lr-flycast@e3b8bc9: Fix CHD alignment issues 2021-02-26 23:39:34 -06:00
Flyinghead bbcfc8354a arm64: dynarec crash with wince games using temp blocks
Issue #185
2021-02-25 10:50:31 +01:00
Flyinghead c6389de3b3 macos: detect shift/ctrl/alt key presses as individual keys
Issue #176

Add "Open Menu" menu entry
2021-02-24 17:28:58 +01:00
Flyinghead 859a8dc8fb vulkan: wrong viewport with widescreen and SSAA x2
Issue #172
2021-02-21 08:33:31 +01:00
Edward Li 25e66d6972 Keeping the original scaling calculation for other OSes 2021-02-18 07:24:05 +08:00
Edward Li 21ab1111ad Enable HiDPI for Windows 2021-02-18 06:03:37 +08:00
Edward Li 50ece2a831 Handling scaling properly on macOS 2021-02-18 06:03:14 +08:00
Flyinghead 521d69f5e0 aicaarm: get rid of inline and source assembler 2021-02-15 18:47:09 +01:00
Flyinghead c4cb055e3f fix tests and macOS build 2021-02-14 19:34:26 +01:00
Flyinghead a920ae5901 aica: fix race conditions between sh4/arm
Fix sound issue in Test Drive Le Mans and Looney Tunes
2021-02-14 19:19:57 +01:00
Flyinghead 2d8bc6d6ee dynarec: skip single branch targets 2021-02-14 18:49:40 +01:00
scribam 89274248ed Fix compilation on FreeBSD 2021-02-14 17:06:03 +01:00
Flyinghead 07d9a7ec4b More widescreen cheats
Sonic Adventure (US)
Sonic Shuffle (US)
Evolution 2 (US, EU)
Super Magnetic Neo (US, EU)
Fix ECCO the Dolphin code

courtesy of F-Man
2021-02-14 12:07:49 +01:00
Flyinghead 485ce40d33 pvr: crash when rendering with no TA data 2021-02-11 16:31:52 +01:00
Flyinghead 30278a5511 7z: close the file in case of error and when reusing 2021-02-11 16:31:04 +01:00
Flyinghead 594a66efa4 widescreen cheats for Spawn
courtesy of Йоджимбо
2021-02-11 16:29:11 +01:00
Flyinghead 263c968ad0 fix Berserk (JP) widescreen cheat
Thanks to Йоджимбо
2021-02-07 14:58:12 +01:00
Edward Li 78aaf39792 Edit comment 2021-02-01 22:56:12 +08:00
Edward Li 4bbf4e3b65 Precompose characters for game scanner also 2021-02-01 20:01:56 +08:00
Edward Li eda6603808 Use `preferredLanguages` to detect system language 2021-02-01 19:57:28 +08:00
Edward Li 94caf86d4d Precompose unicode characters before displaying since HFS+ and APFS is using decomposed form 2021-02-01 19:42:18 +08:00
Edward Li 98c4343410 Font loading for macOS 2021-02-01 19:40:12 +08:00